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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
661 lines
13 KiB
C
661 lines
13 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* hack.pri.c - version 1.0.3 */
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#include "hack.h"
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#include <stdio.h>
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xchar scrlx, scrhx, scrly, scrhy; /* corners of new area on screen */
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extern char *hu_stat[]; /* in eat.c */
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extern char *CD;
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swallowed()
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{
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char *ulook = "|@|";
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ulook[1] = u.usym;
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cls();
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curs(u.ux-1, u.uy+1);
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fputs("/-\\", stdout);
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curx = u.ux+2;
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curs(u.ux-1, u.uy+2);
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fputs(ulook, stdout);
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curx = u.ux+2;
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curs(u.ux-1, u.uy+3);
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fputs("\\-/", stdout);
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curx = u.ux+2;
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u.udispl = 1;
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u.udisx = u.ux;
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u.udisy = u.uy;
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}
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/*VARARGS1*/
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boolean panicking;
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panic(str,a1,a2,a3,a4,a5,a6)
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char *str;
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{
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if(panicking++) exit(1); /* avoid loops - this should never happen*/
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home();
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puts(" Suddenly, the dungeon collapses.");
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fputs(" ERROR: ", stdout);
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printf(str,a1,a2,a3,a4,a5,a6);
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#ifdef DEBUG
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#ifdef UNIX
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if(!fork())
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abort(); /* generate core dump */
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#endif UNIX
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#endif DEBUG
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more(); /* contains a fflush() */
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done("panicked");
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}
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atl(x,y,ch)
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register x,y;
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{
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register struct rm *crm = &levl[x][y];
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if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){
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impossible("atl(%d,%d,%c)",x,y,ch);
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return;
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}
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if(crm->seen && crm->scrsym == ch) return;
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crm->scrsym = ch;
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crm->new = 1;
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on_scr(x,y);
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}
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on_scr(x,y)
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register x,y;
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{
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if(x < scrlx) scrlx = x;
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if(x > scrhx) scrhx = x;
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if(y < scrly) scrly = y;
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if(y > scrhy) scrhy = y;
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}
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/* call: (x,y) - display
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(-1,0) - close (leave last symbol)
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(-1,-1)- close (undo last symbol)
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(-1,let)-open: initialize symbol
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(-2,let)-change let
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*/
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tmp_at(x,y) schar x,y; {
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static schar prevx, prevy;
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static char let;
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if((int)x == -2){ /* change let call */
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let = y;
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return;
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}
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if((int)x == -1 && (int)y >= 0){ /* open or close call */
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let = y;
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prevx = -1;
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return;
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}
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if(prevx >= 0 && cansee(prevx,prevy)) {
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delay_output();
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prl(prevx, prevy); /* in case there was a monster */
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at(prevx, prevy, levl[prevx][prevy].scrsym);
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}
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if(x >= 0){ /* normal call */
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if(cansee(x,y)) at(x,y,let);
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prevx = x;
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prevy = y;
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} else { /* close call */
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let = 0;
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prevx = -1;
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}
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}
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/* like the previous, but the symbols are first erased on completion */
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Tmp_at(x,y) schar x,y; {
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static char let;
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static xchar cnt;
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static coord tc[COLNO]; /* but watch reflecting beams! */
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register xx,yy;
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if((int)x == -1) {
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if(y > 0) { /* open call */
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let = y;
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cnt = 0;
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return;
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}
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/* close call (do not distinguish y==0 and y==-1) */
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while(cnt--) {
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xx = tc[cnt].x;
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yy = tc[cnt].y;
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prl(xx, yy);
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at(xx, yy, levl[xx][yy].scrsym);
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}
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cnt = let = 0; /* superfluous */
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return;
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}
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if((int)x == -2) { /* change let call */
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let = y;
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return;
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}
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/* normal call */
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if(cansee(x,y)) {
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if(cnt) delay_output();
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at(x,y,let);
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tc[cnt].x = x;
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tc[cnt].y = y;
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if(++cnt >= COLNO) panic("Tmp_at overflow?");
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levl[x][y].new = 0; /* prevent pline-nscr erasing --- */
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}
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}
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setclipped(){
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error("Hack needs a screen of size at least %d by %d.\n",
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ROWNO+2, COLNO);
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}
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at(x,y,ch)
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register xchar x,y;
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char ch;
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{
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#ifndef lint
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/* if xchar is unsigned, lint will complain about if(x < 0) */
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if(x < 0 || x > COLNO-1 || y < 0 || y > ROWNO-1) {
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impossible("At gets 0%o at %d %d.", ch, x, y);
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return;
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}
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#endif lint
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if(!ch) {
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impossible("At gets null at %d %d.", x, y);
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return;
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}
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y += 2;
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curs(x,y);
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(void) putchar(ch);
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curx++;
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}
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prme(){
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if(!Invisible) at(u.ux,u.uy,u.usym);
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}
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doredraw()
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{
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docrt();
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return(0);
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}
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docrt()
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{
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register x,y;
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register struct rm *room;
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register struct monst *mtmp;
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if(u.uswallow) {
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swallowed();
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return;
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}
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cls();
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/* Some ridiculous code to get display of @ and monsters (almost) right */
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if(!Invisible) {
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levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym;
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levl[u.udisx][u.udisy].seen = 1;
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u.udispl = 1;
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} else u.udispl = 0;
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seemons(); /* reset old positions */
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for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
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mtmp->mdispl = 0;
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seemons(); /* force new positions to be shown */
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/* This nonsense should disappear soon --------------------------------- */
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for(y = 0; y < ROWNO; y++)
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for(x = 0; x < COLNO; x++)
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if((room = &levl[x][y])->new) {
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room->new = 0;
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at(x,y,room->scrsym);
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} else if(room->seen)
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at(x,y,room->scrsym);
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scrlx = COLNO;
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scrly = ROWNO;
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scrhx = scrhy = 0;
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flags.botlx = 1;
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bot();
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}
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docorner(xmin,ymax) register xmin,ymax; {
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register x,y;
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register struct rm *room;
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register struct monst *mtmp;
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if(u.uswallow) { /* Can be done more efficiently */
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swallowed();
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return;
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}
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seemons(); /* reset old positions */
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for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
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if(mtmp->mx >= xmin && mtmp->my < ymax)
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mtmp->mdispl = 0;
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seemons(); /* force new positions to be shown */
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for(y = 0; y < ymax; y++) {
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if(y > ROWNO && CD) break;
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curs(xmin,y+2);
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cl_end();
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if(y < ROWNO) {
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for(x = xmin; x < COLNO; x++) {
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if((room = &levl[x][y])->new) {
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room->new = 0;
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at(x,y,room->scrsym);
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} else
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if(room->seen)
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at(x,y,room->scrsym);
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}
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}
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}
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if(ymax > ROWNO) {
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cornbot(xmin-1);
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if(ymax > ROWNO+1 && CD) {
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curs(1,ROWNO+3);
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cl_eos();
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}
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}
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}
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curs_on_u(){
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curs(u.ux, u.uy+2);
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}
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pru()
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{
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if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy))
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/* if(! levl[u.udisx][u.udisy].new) */
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if(!vism_at(u.udisx, u.udisy))
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newsym(u.udisx, u.udisy);
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if(Invisible) {
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u.udispl = 0;
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prl(u.ux,u.uy);
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} else
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if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) {
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atl(u.ux, u.uy, u.usym);
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u.udispl = 1;
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u.udisx = u.ux;
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u.udisy = u.uy;
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}
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levl[u.ux][u.uy].seen = 1;
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}
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#ifndef NOWORM
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#include "def.wseg.h"
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extern struct wseg *m_atseg;
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#endif NOWORM
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/* print a position that is visible for @ */
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prl(x,y)
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{
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register struct rm *room;
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register struct monst *mtmp;
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register struct obj *otmp;
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if(x == u.ux && y == u.uy && (!Invisible)) {
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pru();
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return;
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}
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if(!isok(x,y)) return;
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room = &levl[x][y];
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if((!room->typ) ||
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(IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR))
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return;
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if((mtmp = m_at(x,y)) && !mtmp->mhide &&
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(!mtmp->minvis || See_invisible)) {
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#ifndef NOWORM
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if(m_atseg)
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pwseg(m_atseg);
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else
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#endif NOWORM
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pmon(mtmp);
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}
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else if((otmp = o_at(x,y)) && room->typ != POOL)
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atl(x,y,otmp->olet);
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else if(mtmp && (!mtmp->minvis || See_invisible)) {
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/* must be a hiding monster, but not hiding right now */
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/* assume for the moment that long worms do not hide */
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pmon(mtmp);
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}
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else if(g_at(x,y) && room->typ != POOL)
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atl(x,y,'$');
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else if(!room->seen || room->scrsym == ' ') {
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room->new = room->seen = 1;
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newsym(x,y);
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on_scr(x,y);
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}
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room->seen = 1;
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}
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char
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news0(x,y)
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register xchar x,y;
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{
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register struct obj *otmp;
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register struct trap *ttmp;
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struct rm *room;
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register char tmp;
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room = &levl[x][y];
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if(!room->seen) tmp = ' ';
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else if(room->typ == POOL) tmp = POOL_SYM;
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else if(!Blind && (otmp = o_at(x,y))) tmp = otmp->olet;
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else if(!Blind && g_at(x,y)) tmp = '$';
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else if(x == xupstair && y == yupstair) tmp = '<';
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else if(x == xdnstair && y == ydnstair) tmp = '>';
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else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = '^';
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else switch(room->typ) {
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case SCORR:
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case SDOOR:
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tmp = room->scrsym; /* %% wrong after killing mimic ! */
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break;
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case HWALL:
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tmp = '-';
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break;
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case VWALL:
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tmp = '|';
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break;
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case LDOOR:
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case DOOR:
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tmp = '+';
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break;
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case CORR:
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tmp = CORR_SYM;
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break;
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case ROOM:
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if(room->lit || cansee(x,y) || Blind) tmp = '.';
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else tmp = ' ';
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break;
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/*
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case POOL:
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tmp = POOL_SYM;
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break;
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*/
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default:
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tmp = ERRCHAR;
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}
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return(tmp);
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}
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newsym(x,y)
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register x,y;
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{
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atl(x,y,news0(x,y));
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}
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/* used with wand of digging (or pick-axe): fill scrsym and force display */
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/* also when a POOL evaporates */
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mnewsym(x,y)
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register x,y;
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{
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register struct rm *room;
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char newscrsym;
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if(!vism_at(x,y)) {
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room = &levl[x][y];
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newscrsym = news0(x,y);
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if(room->scrsym != newscrsym) {
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room->scrsym = newscrsym;
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room->seen = 0;
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}
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}
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}
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nosee(x,y)
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register x,y;
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{
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register struct rm *room;
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if(!isok(x,y)) return;
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room = &levl[x][y];
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if(room->scrsym == '.' && !room->lit && !Blind) {
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room->scrsym = ' ';
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room->new = 1;
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on_scr(x,y);
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}
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}
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#ifndef QUEST
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prl1(x,y)
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register x,y;
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{
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if(u.dx) {
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if(u.dy) {
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prl(x-(2*u.dx),y);
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prl(x-u.dx,y);
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prl(x,y);
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prl(x,y-u.dy);
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prl(x,y-(2*u.dy));
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} else {
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prl(x,y-1);
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prl(x,y);
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prl(x,y+1);
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}
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} else {
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prl(x-1,y);
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prl(x,y);
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prl(x+1,y);
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}
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}
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nose1(x,y)
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register x,y;
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{
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if(u.dx) {
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if(u.dy) {
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nosee(x,u.uy);
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nosee(x,u.uy-u.dy);
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nosee(x,y);
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nosee(u.ux-u.dx,y);
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nosee(u.ux,y);
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} else {
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nosee(x,y-1);
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nosee(x,y);
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nosee(x,y+1);
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}
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} else {
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nosee(x-1,y);
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nosee(x,y);
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nosee(x+1,y);
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}
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}
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#endif QUEST
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vism_at(x,y)
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register x,y;
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{
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register struct monst *mtmp;
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return((x == u.ux && y == u.uy && !Invisible)
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? 1 :
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(mtmp = m_at(x,y))
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? ((Blind && Telepat) || canseemon(mtmp)) :
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0);
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}
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#ifdef NEWSCR
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pobj(obj) register struct obj *obj; {
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register int show = (!obj->oinvis || See_invisible) &&
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cansee(obj->ox,obj->oy);
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if(obj->odispl){
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if(obj->odx != obj->ox || obj->ody != obj->oy || !show)
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if(!vism_at(obj->odx,obj->ody)){
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newsym(obj->odx, obj->ody);
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obj->odispl = 0;
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}
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}
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if(show && !vism_at(obj->ox,obj->oy)){
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atl(obj->ox,obj->oy,obj->olet);
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obj->odispl = 1;
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obj->odx = obj->ox;
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obj->ody = obj->oy;
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}
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}
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#endif NEWSCR
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unpobj(obj) register struct obj *obj; {
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/* if(obj->odispl){
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if(!vism_at(obj->odx, obj->ody))
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newsym(obj->odx, obj->ody);
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obj->odispl = 0;
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}
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*/
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if(!vism_at(obj->ox,obj->oy))
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newsym(obj->ox,obj->oy);
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}
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seeobjs(){
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register struct obj *obj, *obj2;
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for(obj = fobj; obj; obj = obj2) {
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obj2 = obj->nobj;
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if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
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&& obj->age + 250 < moves)
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delobj(obj);
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}
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for(obj = invent; obj; obj = obj2) {
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obj2 = obj->nobj;
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if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
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&& obj->age + 250 < moves)
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useup(obj);
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}
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}
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seemons(){
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register struct monst *mtmp;
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for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
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if(mtmp->data->mlet == ';')
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mtmp->minvis = (u.ustuck != mtmp &&
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levl[mtmp->mx][mtmp->my].typ == POOL);
|
|
pmon(mtmp);
|
|
#ifndef NOWORM
|
|
if(mtmp->wormno) wormsee(mtmp->wormno);
|
|
#endif NOWORM
|
|
}
|
|
}
|
|
|
|
pmon(mon) register struct monst *mon; {
|
|
register int show = (Blind && Telepat) || canseemon(mon);
|
|
if(mon->mdispl){
|
|
if(mon->mdx != mon->mx || mon->mdy != mon->my || !show)
|
|
unpmon(mon);
|
|
}
|
|
if(show && !mon->mdispl){
|
|
atl(mon->mx,mon->my,
|
|
(!mon->mappearance
|
|
|| u.uprops[PROP(RIN_PROTECTION_FROM_SHAPE_CHANGERS)].p_flgs
|
|
) ? mon->data->mlet : mon->mappearance);
|
|
mon->mdispl = 1;
|
|
mon->mdx = mon->mx;
|
|
mon->mdy = mon->my;
|
|
}
|
|
}
|
|
|
|
unpmon(mon) register struct monst *mon; {
|
|
if(mon->mdispl){
|
|
newsym(mon->mdx, mon->mdy);
|
|
mon->mdispl = 0;
|
|
}
|
|
}
|
|
|
|
nscr()
|
|
{
|
|
register x,y;
|
|
register struct rm *room;
|
|
|
|
if(u.uswallow || u.ux == FAR || flags.nscrinh) return;
|
|
pru();
|
|
for(y = scrly; y <= scrhy; y++)
|
|
for(x = scrlx; x <= scrhx; x++)
|
|
if((room = &levl[x][y])->new) {
|
|
room->new = 0;
|
|
at(x,y,room->scrsym);
|
|
}
|
|
scrhx = scrhy = 0;
|
|
scrlx = COLNO;
|
|
scrly = ROWNO;
|
|
}
|
|
|
|
/* 100 suffices for bot(); no relation with COLNO */
|
|
char oldbot[100], newbot[100];
|
|
cornbot(lth)
|
|
register int lth;
|
|
{
|
|
if(lth < sizeof(oldbot)) {
|
|
oldbot[lth] = 0;
|
|
flags.botl = 1;
|
|
}
|
|
}
|
|
|
|
bot()
|
|
{
|
|
register char *ob = oldbot, *nb = newbot;
|
|
register int i;
|
|
extern char *eos();
|
|
if(flags.botlx) *ob = 0;
|
|
flags.botl = flags.botlx = 0;
|
|
#ifdef GOLD_ON_BOTL
|
|
(void) sprintf(newbot,
|
|
"Level %-2d Gold %-5lu Hp %3d(%d) Ac %-2d Str ",
|
|
dlevel, u.ugold, u.uhp, u.uhpmax, u.uac);
|
|
#else
|
|
(void) sprintf(newbot,
|
|
"Level %-2d Hp %3d(%d) Ac %-2d Str ",
|
|
dlevel, u.uhp, u.uhpmax, u.uac);
|
|
#endif GOLD_ON_BOTL
|
|
if(u.ustr>18) {
|
|
if(u.ustr>117)
|
|
(void) strcat(newbot,"18/**");
|
|
else
|
|
(void) sprintf(eos(newbot), "18/%02d",u.ustr-18);
|
|
} else
|
|
(void) sprintf(eos(newbot), "%-2d ",u.ustr);
|
|
#ifdef EXP_ON_BOTL
|
|
(void) sprintf(eos(newbot), " Exp %2d/%-5lu ", u.ulevel,u.uexp);
|
|
#else
|
|
(void) sprintf(eos(newbot), " Exp %2u ", u.ulevel);
|
|
#endif EXP_ON_BOTL
|
|
(void) strcat(newbot, hu_stat[u.uhs]);
|
|
if(flags.time)
|
|
(void) sprintf(eos(newbot), " %ld", moves);
|
|
if(strlen(newbot) >= COLNO) {
|
|
register char *bp0, *bp1;
|
|
bp0 = bp1 = newbot;
|
|
do {
|
|
if(*bp0 != ' ' || bp0[1] != ' ' || bp0[2] != ' ')
|
|
*bp1++ = *bp0;
|
|
} while(*bp0++);
|
|
}
|
|
for(i = 1; i<COLNO; i++) {
|
|
if(*ob != *nb){
|
|
curs(i,ROWNO+2);
|
|
(void) putchar(*nb ? *nb : ' ');
|
|
curx++;
|
|
}
|
|
if(*ob) ob++;
|
|
if(*nb) nb++;
|
|
}
|
|
(void) strcpy(oldbot, newbot);
|
|
}
|
|
|
|
#ifdef WAN_PROBING
|
|
mstatusline(mtmp) register struct monst *mtmp; {
|
|
pline("Status of %s: ", monnam(mtmp));
|
|
pline("Level %-2d Gold %-5lu Hp %3d(%d) Ac %-2d Dam %d",
|
|
mtmp->data->mlevel, mtmp->mgold, mtmp->mhp, mtmp->mhpmax,
|
|
mtmp->data->ac, (mtmp->data->damn + 1) * (mtmp->data->damd + 1));
|
|
}
|
|
#endif WAN_PROBING
|
|
|
|
cls(){
|
|
if(flags.toplin == 1)
|
|
more();
|
|
flags.toplin = 0;
|
|
|
|
clear_screen();
|
|
|
|
flags.botlx = 1;
|
|
}
|