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ebedb5ad97
- don't include <sys/ioctl.h> in any header. Include <sys/ioccom.h> instead. This was already done in 4.4Lite for the most important ioctl headers. Header spam currently increases kernel build times by 10-20%. There are more than 30000 #includes (not counting duplicates) for compiling LINT. - include <sys/types.h> if and only it is necessary to make the header almost self-sufficient (some ioctl headers still need structs from elsewhere). - uniformized idempotency ifdefs. Copied the style in the 4.4Lite ioctl headers.
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
/*
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*
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* Copyright (C) 1994, Paul S. LaFollette, Jr. This software may be used,
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* modified, copied, distributed, and sold, in both source and binary form
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* provided that the above copyright and these terms are retained. Under
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* no circumstances is the author responsible for the proper functioning
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* of this software, nor does the author assume any responsibility
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* for damages incurred with its use
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*
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* $Id: ioctl_ctx.h,v 1.2 1995/05/30 08:00:40 rgrimes Exp $
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*/
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/*
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* ioctl constants for Cortex-I frame grabber
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*/
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#ifndef _MACHINE_IOCTL_CTX_H_
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#define _MACHINE_IOCTL_CTX_H_
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#include <sys/ioccom.h>
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typedef char _CTX_LUTBUF[256]; /* look up table buffer */
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#define CTX_LIVE _IO('x', 1) /* live video */
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#define CTX_GRAB _IO('x', 2) /* frame grab */
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#define CTX_H_ORGANIZE _IO('x', 3) /* file goes across screen (horiz. read) */
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#define CTX_V_ORGANIZE _IO('x', 4) /* file goes down screen (vert. read) */
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#define CTX_SET_LUT _IOW('x', 5, _CTX_LUTBUF) /* set lookup table */
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#define CTX_GET_LUT _IOR('x', 6, _CTX_LUTBUF) /* get lookup table */
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#endif /* !_MACHINE_IOCTL_CTX_H_ */
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