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modeled on the access cache found in NFS, smbfs, and the Linux coda module. This is a positive access cache of a single entry per file, tracking recently granted rights, but unlike NFS and smbfs, supporting explicit invalidation by the distributed file system. For each cnode, maintain a C_ACCCACHE flag indicating the validity of the cache, and a cached uid and mode tracking recently granted positive access control decisions. Prefer the cache to venus_access() in VOP_ACCESS() if it is valid, and when we must fall back to venus_access(), update the cache. Allow Venus to clear the access cache, either the whole cache on CODA_FLUSH, or just entries for a specific uid on CODA_PURGEUSER. Unlike the Coda module on Linux, we don't flush all entries on a user purge using a generation number, we instead walk present cnodes and clear only entries for the specific user, meaning it is somewhat more expensive but won't hit all users. Since the Coda module is agressive about not keeping around unopened cnodes, the utility of the cache is somewhat limited for files, but works will for directories. We should make Coda less agressive about GCing cnodes in VOP_INACTIVE() in order to improve the effectiveness of in-kernel caching of attributes and access rights. MFC after: 1 month |
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cnode.h | ||
coda_fbsd.c | ||
coda_io.h | ||
coda_kernel.h | ||
coda_opstats.h | ||
coda_pioctl.h | ||
coda_psdev.c | ||
coda_psdev.h | ||
coda_subr.c | ||
coda_subr.h | ||
coda_venus.c | ||
coda_venus.h | ||
coda_vfsops.c | ||
coda_vfsops.h | ||
coda_vnops.c | ||
coda_vnops.h | ||
coda.h | ||
README | ||
TODO |
$FreeBSD$ Announcing the Availability of the Coda Distributed Filesystem for BSD Unix Systems Coda is a distributed filesystem like NFS and AFS. It is freely available, like NFS. But it functions much like AFS in being a "stateful" filesystem. Coda and AFS cache files on your local machine to improve performance. But Coda goes a step further than AFS by letting you access the cached files when there is no available network, viz. disconnected laptops and network outages. In Coda, both the client and server are outside the kernel which makes them easier to experiment with. To get more information on Coda, I would like to refer people to http://www.coda.cs.cmu.edu There is a wealth of documents, papers, and theses there. There is also a good introduction to the Coda File System in http://www.coda.cs.cmu.edu/ljpaper/lj.html Coda was originally developed as an academic prototype/testbed. It is being polished and rewritten where necessary. Coda is a work in progress and does have bugs. It is, though, very usable. Our interest is in making Coda available to as many people as possible and to have Coda evolve and flourish. The bulk of the Coda filesystem code supports the Coda client program, the Coda server program and the utilities needed by both. All these programs are unix programs and can run equally well on any Unix platform. Our main development thrust is improving these programs. There is a small part of Coda that deals with the kernel to filesystem interface. This code is OS specific (but should not be platform specific). Coda is currently available for several OS's and platforms: Freebsd-2.2.5: i386 Freebsd-2.2.6: i386 Freebsd -current: i386 linux 2.0: i386 & sparc linux 2.1: i386 & sparc NetBSD 1.3: i386 NetBSD -current: i386 The relevant sources, binaries, and docs can be found in ftp://ftp.coda.cs.cmu.edu/pub/coda/ We intend to come out with new Coda releases often, not daily. We don't want to slight any OS/platform not mentioned above. We are just limited in our resources as to what we can support internally. We will be happy to integrate OpenBSD support as well as other OS support. Also, adding platform support should be relatively easy and we can discuss this. The only difficulty is that Coda has a light weight process package. It does some manipulations in assembler which would have to be redone for a different platform. There are several mailing lists @coda.cs.cmu.edu that discuss coda: coda-announce and linux-coda. We are going to revise linux-coda to be OS neutral, since it is mainly Coda we want to discuss. We appreciate comments, feedback, bug reports, bug fixes, enhancements, etc.