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94e3ee44c3
Please tests any C++ code you care about with -stdlib=libc++! Approved by: dim (mentor)
165 lines
5.6 KiB
C++
165 lines
5.6 KiB
C++
/*
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* Copyright 2010-2012 PathScale, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
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* IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* guard.cc: Functions for thread-safe static initialisation.
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*
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* Static values in C++ can be initialised lazily their first use. This file
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* contains functions that are used to ensure that two threads attempting to
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* initialize the same static do not call the constructor twice. This is
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* important because constructors can have side effects, so calling the
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* constructor twice may be very bad.
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*
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* Statics that require initialisation are protected by a 64-bit value. Any
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* platform that can do 32-bit atomic test and set operations can use this
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* value as a low-overhead lock. Because statics (in most sane code) are
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* accessed far more times than they are initialised, this lock implementation
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* is heavily optimised towards the case where the static has already been
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* initialised.
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*/
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#include <stdint.h>
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#include <pthread.h>
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#include <assert.h>
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#ifdef __arm__
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// ARM ABI - 32-bit guards.
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/**
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* Acquires a lock on a guard, returning 0 if the object has already been
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* initialised, and 1 if it has not. If the object is already constructed then
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* this function just needs to read a byte from memory and return.
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*/
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extern "C" int __cxa_guard_acquire(volatile int32_t *guard_object)
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{
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if ((1<<31) == *guard_object) { return 0; }
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// If we can atomically move the value from 0 -> 1, then this is
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// uninitialised.
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if (__sync_bool_compare_and_swap(guard_object, 0, 1))
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{
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return 1;
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}
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// If the value is not 0, some other thread was initialising this. Spin
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// until it's finished.
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while (__sync_bool_compare_and_swap(guard_object, (1<<31), (1<<31)))
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{
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// If the other thread aborted, then we grab the lock
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if (__sync_bool_compare_and_swap(guard_object, 0, 1))
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{
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return 1;
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}
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sched_yield();
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}
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return 0;
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}
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/**
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* Releases the lock without marking the object as initialised. This function
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* is called if initialising a static causes an exception to be thrown.
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*/
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extern "C" void __cxa_guard_abort(int32_t *guard_object)
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{
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assert(__sync_bool_compare_and_swap(guard_object, 1, 0));
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}
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/**
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* Releases the guard and marks the object as initialised. This function is
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* called after successful initialisation of a static.
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*/
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extern "C" void __cxa_guard_release(int32_t *guard_object)
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{
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assert(__sync_bool_compare_and_swap(guard_object, 1, (1<<31)));
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}
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#else
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// Itanium ABI: 64-bit guards
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/**
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* Returns a pointer to the low 32 bits in a 64-bit value, respecting the
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* platform's byte order.
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*/
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static int32_t *low_32_bits(volatile int64_t *ptr)
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{
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int32_t *low= (int32_t*)ptr;
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// Test if the machine is big endian - constant propagation at compile time
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// should eliminate this completely.
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int one = 1;
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if (*(char*)&one != 1)
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{
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low++;
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}
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return low;
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}
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/**
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* Acquires a lock on a guard, returning 0 if the object has already been
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* initialised, and 1 if it has not. If the object is already constructed then
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* this function just needs to read a byte from memory and return.
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*/
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extern "C" int __cxa_guard_acquire(volatile int64_t *guard_object)
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{
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char first_byte = (*guard_object) >> 56;
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if (1 == first_byte) { return 0; }
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int32_t *lock = low_32_bits(guard_object);
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// Simple spin lock using the low 32 bits. We assume that concurrent
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// attempts to initialize statics are very rare, so we don't need to
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// optimise for the case where we have lots of threads trying to acquire
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// the lock at the same time.
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while (!__sync_bool_compare_and_swap_4(lock, 0, 1))
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{
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if (1 == ((*guard_object) >> 56))
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{
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break;
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}
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sched_yield();
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}
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// We have to test the guard again, in case another thread has performed
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// the initialisation while we were trying to acquire the lock.
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first_byte = (*guard_object) >> 56;
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return (1 != first_byte);
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}
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/**
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* Releases the lock without marking the object as initialised. This function
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* is called if initialising a static causes an exception to be thrown.
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*/
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extern "C" void __cxa_guard_abort(int64_t *guard_object)
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{
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int32_t *lock = low_32_bits(guard_object);
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*lock = 0;
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}
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/**
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* Releases the guard and marks the object as initialised. This function is
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* called after successful initialisation of a static.
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*/
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extern "C" void __cxa_guard_release(int64_t *guard_object)
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{
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// Set the first byte to 1
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*guard_object |= ((int64_t)1) << 56;
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__cxa_guard_abort(guard_object);
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}
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#endif
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