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1208 lines
32 KiB
C
1208 lines
32 KiB
C
/* Control flow graph analysis code for GNU compiler.
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Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
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1999, 2000, 2001 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA. */
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/* This file contains various simple utilities to analyze the CFG. */
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#include "config.h"
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#include "system.h"
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#include "rtl.h"
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#include "hard-reg-set.h"
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#include "basic-block.h"
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#include "insn-config.h"
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#include "recog.h"
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#include "toplev.h"
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#include "obstack.h"
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#include "tm_p.h"
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/* Store the data structures necessary for depth-first search. */
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struct depth_first_search_dsS {
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/* stack for backtracking during the algorithm */
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basic_block *stack;
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/* number of edges in the stack. That is, positions 0, ..., sp-1
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have edges. */
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unsigned int sp;
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/* record of basic blocks already seen by depth-first search */
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sbitmap visited_blocks;
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};
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typedef struct depth_first_search_dsS *depth_first_search_ds;
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static void flow_dfs_compute_reverse_init
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PARAMS ((depth_first_search_ds));
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static void flow_dfs_compute_reverse_add_bb
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PARAMS ((depth_first_search_ds, basic_block));
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static basic_block flow_dfs_compute_reverse_execute
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PARAMS ((depth_first_search_ds));
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static void flow_dfs_compute_reverse_finish
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PARAMS ((depth_first_search_ds));
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static void remove_fake_successors PARAMS ((basic_block));
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static bool need_fake_edge_p PARAMS ((rtx));
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static bool keep_with_call_p PARAMS ((rtx));
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/* Return true if the block has no effect and only forwards control flow to
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its single destination. */
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bool
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forwarder_block_p (bb)
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basic_block bb;
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{
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rtx insn;
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if (bb == EXIT_BLOCK_PTR || bb == ENTRY_BLOCK_PTR
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|| !bb->succ || bb->succ->succ_next)
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return false;
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for (insn = bb->head; insn != bb->end; insn = NEXT_INSN (insn))
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if (INSN_P (insn) && active_insn_p (insn))
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return false;
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return (!INSN_P (insn)
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|| (GET_CODE (insn) == JUMP_INSN && simplejump_p (insn))
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|| !active_insn_p (insn));
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}
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/* Return nonzero if we can reach target from src by falling through. */
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bool
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can_fallthru (src, target)
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basic_block src, target;
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{
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rtx insn = src->end;
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rtx insn2 = target->head;
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if (src->index + 1 == target->index && !active_insn_p (insn2))
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insn2 = next_active_insn (insn2);
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/* ??? Later we may add code to move jump tables offline. */
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return next_active_insn (insn) == insn2;
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}
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/* Mark the back edges in DFS traversal.
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Return non-zero if a loop (natural or otherwise) is present.
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Inspired by Depth_First_Search_PP described in:
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Advanced Compiler Design and Implementation
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Steven Muchnick
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Morgan Kaufmann, 1997
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and heavily borrowed from flow_depth_first_order_compute. */
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bool
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mark_dfs_back_edges ()
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{
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edge *stack;
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int *pre;
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int *post;
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int sp;
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int prenum = 1;
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int postnum = 1;
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sbitmap visited;
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bool found = false;
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/* Allocate the preorder and postorder number arrays. */
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pre = (int *) xcalloc (n_basic_blocks, sizeof (int));
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post = (int *) xcalloc (n_basic_blocks, sizeof (int));
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/* Allocate stack for back-tracking up CFG. */
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stack = (edge *) xmalloc ((n_basic_blocks + 1) * sizeof (edge));
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sp = 0;
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/* Allocate bitmap to track nodes that have been visited. */
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visited = sbitmap_alloc (n_basic_blocks);
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/* None of the nodes in the CFG have been visited yet. */
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sbitmap_zero (visited);
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/* Push the first edge on to the stack. */
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stack[sp++] = ENTRY_BLOCK_PTR->succ;
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while (sp)
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{
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edge e;
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basic_block src;
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basic_block dest;
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/* Look at the edge on the top of the stack. */
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e = stack[sp - 1];
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src = e->src;
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dest = e->dest;
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e->flags &= ~EDGE_DFS_BACK;
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/* Check if the edge destination has been visited yet. */
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if (dest != EXIT_BLOCK_PTR && ! TEST_BIT (visited, dest->index))
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{
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/* Mark that we have visited the destination. */
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SET_BIT (visited, dest->index);
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pre[dest->index] = prenum++;
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if (dest->succ)
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{
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/* Since the DEST node has been visited for the first
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time, check its successors. */
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stack[sp++] = dest->succ;
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}
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else
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post[dest->index] = postnum++;
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}
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else
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{
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if (dest != EXIT_BLOCK_PTR && src != ENTRY_BLOCK_PTR
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&& pre[src->index] >= pre[dest->index]
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&& post[dest->index] == 0)
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e->flags |= EDGE_DFS_BACK, found = true;
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if (! e->succ_next && src != ENTRY_BLOCK_PTR)
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post[src->index] = postnum++;
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if (e->succ_next)
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stack[sp - 1] = e->succ_next;
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else
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sp--;
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}
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}
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free (pre);
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free (post);
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free (stack);
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sbitmap_free (visited);
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return found;
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}
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/* Return true if we need to add fake edge to exit.
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Helper function for the flow_call_edges_add. */
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static bool
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need_fake_edge_p (insn)
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rtx insn;
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{
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if (!INSN_P (insn))
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return false;
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if ((GET_CODE (insn) == CALL_INSN
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&& !SIBLING_CALL_P (insn)
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&& !find_reg_note (insn, REG_NORETURN, NULL)
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&& !find_reg_note (insn, REG_ALWAYS_RETURN, NULL)
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&& !CONST_OR_PURE_CALL_P (insn)))
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return true;
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return ((GET_CODE (PATTERN (insn)) == ASM_OPERANDS
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&& MEM_VOLATILE_P (PATTERN (insn)))
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|| (GET_CODE (PATTERN (insn)) == PARALLEL
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&& asm_noperands (insn) != -1
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&& MEM_VOLATILE_P (XVECEXP (PATTERN (insn), 0, 0)))
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|| GET_CODE (PATTERN (insn)) == ASM_INPUT);
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}
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/* Return true if INSN should be kept in the same block as a preceding call.
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This is done for a single-set whose destination is a fixed register or
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whose source is the function return value. This is a helper function for
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flow_call_edges_add. */
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static bool
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keep_with_call_p (insn)
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rtx insn;
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{
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rtx set;
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if (INSN_P (insn) && (set = single_set (insn)) != NULL)
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{
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if (GET_CODE (SET_DEST (set)) == REG
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&& fixed_regs[REGNO (SET_DEST (set))]
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&& general_operand (SET_SRC (set), VOIDmode))
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return true;
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if (GET_CODE (SET_SRC (set)) == REG
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&& FUNCTION_VALUE_REGNO_P (REGNO (SET_SRC (set)))
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&& GET_CODE (SET_DEST (set)) == REG
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&& REGNO (SET_DEST (set)) >= FIRST_PSEUDO_REGISTER)
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return true;
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}
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return false;
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}
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/* Add fake edges to the function exit for any non constant and non noreturn
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calls, volatile inline assembly in the bitmap of blocks specified by
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BLOCKS or to the whole CFG if BLOCKS is zero. Return the number of blocks
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that were split.
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The goal is to expose cases in which entering a basic block does not imply
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that all subsequent instructions must be executed. */
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int
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flow_call_edges_add (blocks)
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sbitmap blocks;
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{
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int i;
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int blocks_split = 0;
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int bb_num = 0;
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basic_block *bbs;
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bool check_last_block = false;
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/* Map bb indices into basic block pointers since split_block
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will renumber the basic blocks. */
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bbs = xmalloc (n_basic_blocks * sizeof (*bbs));
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if (! blocks)
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{
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for (i = 0; i < n_basic_blocks; i++)
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bbs[bb_num++] = BASIC_BLOCK (i);
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check_last_block = true;
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}
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else
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EXECUTE_IF_SET_IN_SBITMAP (blocks, 0, i,
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{
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bbs[bb_num++] = BASIC_BLOCK (i);
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if (i == n_basic_blocks - 1)
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check_last_block = true;
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});
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/* In the last basic block, before epilogue generation, there will be
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a fallthru edge to EXIT. Special care is required if the last insn
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of the last basic block is a call because make_edge folds duplicate
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edges, which would result in the fallthru edge also being marked
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fake, which would result in the fallthru edge being removed by
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remove_fake_edges, which would result in an invalid CFG.
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Moreover, we can't elide the outgoing fake edge, since the block
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profiler needs to take this into account in order to solve the minimal
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spanning tree in the case that the call doesn't return.
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Handle this by adding a dummy instruction in a new last basic block. */
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if (check_last_block)
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{
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basic_block bb = BASIC_BLOCK (n_basic_blocks - 1);
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rtx insn = bb->end;
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/* Back up past insns that must be kept in the same block as a call. */
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while (insn != bb->head
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&& keep_with_call_p (insn))
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insn = PREV_INSN (insn);
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if (need_fake_edge_p (insn))
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{
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edge e;
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for (e = bb->succ; e; e = e->succ_next)
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if (e->dest == EXIT_BLOCK_PTR)
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break;
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insert_insn_on_edge (gen_rtx_USE (VOIDmode, const0_rtx), e);
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commit_edge_insertions ();
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}
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}
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/* Now add fake edges to the function exit for any non constant
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calls since there is no way that we can determine if they will
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return or not... */
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for (i = 0; i < bb_num; i++)
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{
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basic_block bb = bbs[i];
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rtx insn;
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rtx prev_insn;
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for (insn = bb->end; ; insn = prev_insn)
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{
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prev_insn = PREV_INSN (insn);
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if (need_fake_edge_p (insn))
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{
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edge e;
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rtx split_at_insn = insn;
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/* Don't split the block between a call and an insn that should
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remain in the same block as the call. */
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if (GET_CODE (insn) == CALL_INSN)
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while (split_at_insn != bb->end
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&& keep_with_call_p (NEXT_INSN (split_at_insn)))
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split_at_insn = NEXT_INSN (split_at_insn);
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/* The handling above of the final block before the epilogue
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should be enough to verify that there is no edge to the exit
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block in CFG already. Calling make_edge in such case would
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cause us to mark that edge as fake and remove it later. */
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#ifdef ENABLE_CHECKING
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if (split_at_insn == bb->end)
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for (e = bb->succ; e; e = e->succ_next)
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if (e->dest == EXIT_BLOCK_PTR)
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abort ();
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#endif
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/* Note that the following may create a new basic block
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and renumber the existing basic blocks. */
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e = split_block (bb, split_at_insn);
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if (e)
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blocks_split++;
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make_edge (bb, EXIT_BLOCK_PTR, EDGE_FAKE);
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}
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if (insn == bb->head)
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break;
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}
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}
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if (blocks_split)
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verify_flow_info ();
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free (bbs);
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return blocks_split;
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}
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/* Find unreachable blocks. An unreachable block will have 0 in
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the reachable bit in block->flags. A non-zero value indicates the
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block is reachable. */
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void
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find_unreachable_blocks ()
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{
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edge e;
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int i, n;
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basic_block *tos, *worklist;
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n = n_basic_blocks;
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tos = worklist = (basic_block *) xmalloc (sizeof (basic_block) * n);
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/* Clear all the reachability flags. */
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for (i = 0; i < n; ++i)
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BASIC_BLOCK (i)->flags &= ~BB_REACHABLE;
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/* Add our starting points to the worklist. Almost always there will
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be only one. It isn't inconceivable that we might one day directly
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support Fortran alternate entry points. */
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for (e = ENTRY_BLOCK_PTR->succ; e; e = e->succ_next)
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{
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*tos++ = e->dest;
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/* Mark the block reachable. */
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e->dest->flags |= BB_REACHABLE;
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}
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/* Iterate: find everything reachable from what we've already seen. */
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while (tos != worklist)
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{
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basic_block b = *--tos;
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for (e = b->succ; e; e = e->succ_next)
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if (!(e->dest->flags & BB_REACHABLE))
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{
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*tos++ = e->dest;
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e->dest->flags |= BB_REACHABLE;
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}
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}
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free (worklist);
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}
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/* Functions to access an edge list with a vector representation.
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Enough data is kept such that given an index number, the
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pred and succ that edge represents can be determined, or
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given a pred and a succ, its index number can be returned.
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This allows algorithms which consume a lot of memory to
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represent the normally full matrix of edge (pred,succ) with a
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single indexed vector, edge (EDGE_INDEX (pred, succ)), with no
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wasted space in the client code due to sparse flow graphs. */
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/* This functions initializes the edge list. Basically the entire
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flowgraph is processed, and all edges are assigned a number,
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and the data structure is filled in. */
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struct edge_list *
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create_edge_list ()
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{
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struct edge_list *elist;
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edge e;
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int num_edges;
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int x;
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int block_count;
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block_count = n_basic_blocks + 2; /* Include the entry and exit blocks. */
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num_edges = 0;
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/* Determine the number of edges in the flow graph by counting successor
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edges on each basic block. */
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for (x = 0; x < n_basic_blocks; x++)
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{
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basic_block bb = BASIC_BLOCK (x);
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for (e = bb->succ; e; e = e->succ_next)
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num_edges++;
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}
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||
/* Don't forget successors of the entry block. */
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for (e = ENTRY_BLOCK_PTR->succ; e; e = e->succ_next)
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num_edges++;
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||
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elist = (struct edge_list *) xmalloc (sizeof (struct edge_list));
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elist->num_blocks = block_count;
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elist->num_edges = num_edges;
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elist->index_to_edge = (edge *) xmalloc (sizeof (edge) * num_edges);
|
||
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num_edges = 0;
|
||
|
||
/* Follow successors of the entry block, and register these edges. */
|
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for (e = ENTRY_BLOCK_PTR->succ; e; e = e->succ_next)
|
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elist->index_to_edge[num_edges++] = e;
|
||
|
||
for (x = 0; x < n_basic_blocks; x++)
|
||
{
|
||
basic_block bb = BASIC_BLOCK (x);
|
||
|
||
/* Follow all successors of blocks, and register these edges. */
|
||
for (e = bb->succ; e; e = e->succ_next)
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elist->index_to_edge[num_edges++] = e;
|
||
}
|
||
|
||
return elist;
|
||
}
|
||
|
||
/* This function free's memory associated with an edge list. */
|
||
|
||
void
|
||
free_edge_list (elist)
|
||
struct edge_list *elist;
|
||
{
|
||
if (elist)
|
||
{
|
||
free (elist->index_to_edge);
|
||
free (elist);
|
||
}
|
||
}
|
||
|
||
/* This function provides debug output showing an edge list. */
|
||
|
||
void
|
||
print_edge_list (f, elist)
|
||
FILE *f;
|
||
struct edge_list *elist;
|
||
{
|
||
int x;
|
||
|
||
fprintf (f, "Compressed edge list, %d BBs + entry & exit, and %d edges\n",
|
||
elist->num_blocks - 2, elist->num_edges);
|
||
|
||
for (x = 0; x < elist->num_edges; x++)
|
||
{
|
||
fprintf (f, " %-4d - edge(", x);
|
||
if (INDEX_EDGE_PRED_BB (elist, x) == ENTRY_BLOCK_PTR)
|
||
fprintf (f, "entry,");
|
||
else
|
||
fprintf (f, "%d,", INDEX_EDGE_PRED_BB (elist, x)->index);
|
||
|
||
if (INDEX_EDGE_SUCC_BB (elist, x) == EXIT_BLOCK_PTR)
|
||
fprintf (f, "exit)\n");
|
||
else
|
||
fprintf (f, "%d)\n", INDEX_EDGE_SUCC_BB (elist, x)->index);
|
||
}
|
||
}
|
||
|
||
/* This function provides an internal consistency check of an edge list,
|
||
verifying that all edges are present, and that there are no
|
||
extra edges. */
|
||
|
||
void
|
||
verify_edge_list (f, elist)
|
||
FILE *f;
|
||
struct edge_list *elist;
|
||
{
|
||
int x, pred, succ, index;
|
||
edge e;
|
||
|
||
for (x = 0; x < n_basic_blocks; x++)
|
||
{
|
||
basic_block bb = BASIC_BLOCK (x);
|
||
|
||
for (e = bb->succ; e; e = e->succ_next)
|
||
{
|
||
pred = e->src->index;
|
||
succ = e->dest->index;
|
||
index = EDGE_INDEX (elist, e->src, e->dest);
|
||
if (index == EDGE_INDEX_NO_EDGE)
|
||
{
|
||
fprintf (f, "*p* No index for edge from %d to %d\n", pred, succ);
|
||
continue;
|
||
}
|
||
|
||
if (INDEX_EDGE_PRED_BB (elist, index)->index != pred)
|
||
fprintf (f, "*p* Pred for index %d should be %d not %d\n",
|
||
index, pred, INDEX_EDGE_PRED_BB (elist, index)->index);
|
||
if (INDEX_EDGE_SUCC_BB (elist, index)->index != succ)
|
||
fprintf (f, "*p* Succ for index %d should be %d not %d\n",
|
||
index, succ, INDEX_EDGE_SUCC_BB (elist, index)->index);
|
||
}
|
||
}
|
||
|
||
for (e = ENTRY_BLOCK_PTR->succ; e; e = e->succ_next)
|
||
{
|
||
pred = e->src->index;
|
||
succ = e->dest->index;
|
||
index = EDGE_INDEX (elist, e->src, e->dest);
|
||
if (index == EDGE_INDEX_NO_EDGE)
|
||
{
|
||
fprintf (f, "*p* No index for edge from %d to %d\n", pred, succ);
|
||
continue;
|
||
}
|
||
|
||
if (INDEX_EDGE_PRED_BB (elist, index)->index != pred)
|
||
fprintf (f, "*p* Pred for index %d should be %d not %d\n",
|
||
index, pred, INDEX_EDGE_PRED_BB (elist, index)->index);
|
||
if (INDEX_EDGE_SUCC_BB (elist, index)->index != succ)
|
||
fprintf (f, "*p* Succ for index %d should be %d not %d\n",
|
||
index, succ, INDEX_EDGE_SUCC_BB (elist, index)->index);
|
||
}
|
||
|
||
/* We've verified that all the edges are in the list, no lets make sure
|
||
there are no spurious edges in the list. */
|
||
|
||
for (pred = 0; pred < n_basic_blocks; pred++)
|
||
for (succ = 0; succ < n_basic_blocks; succ++)
|
||
{
|
||
basic_block p = BASIC_BLOCK (pred);
|
||
basic_block s = BASIC_BLOCK (succ);
|
||
int found_edge = 0;
|
||
|
||
for (e = p->succ; e; e = e->succ_next)
|
||
if (e->dest == s)
|
||
{
|
||
found_edge = 1;
|
||
break;
|
||
}
|
||
|
||
for (e = s->pred; e; e = e->pred_next)
|
||
if (e->src == p)
|
||
{
|
||
found_edge = 1;
|
||
break;
|
||
}
|
||
|
||
if (EDGE_INDEX (elist, BASIC_BLOCK (pred), BASIC_BLOCK (succ))
|
||
== EDGE_INDEX_NO_EDGE && found_edge != 0)
|
||
fprintf (f, "*** Edge (%d, %d) appears to not have an index\n",
|
||
pred, succ);
|
||
if (EDGE_INDEX (elist, BASIC_BLOCK (pred), BASIC_BLOCK (succ))
|
||
!= EDGE_INDEX_NO_EDGE && found_edge == 0)
|
||
fprintf (f, "*** Edge (%d, %d) has index %d, but there is no edge\n",
|
||
pred, succ, EDGE_INDEX (elist, BASIC_BLOCK (pred),
|
||
BASIC_BLOCK (succ)));
|
||
}
|
||
|
||
for (succ = 0; succ < n_basic_blocks; succ++)
|
||
{
|
||
basic_block p = ENTRY_BLOCK_PTR;
|
||
basic_block s = BASIC_BLOCK (succ);
|
||
int found_edge = 0;
|
||
|
||
for (e = p->succ; e; e = e->succ_next)
|
||
if (e->dest == s)
|
||
{
|
||
found_edge = 1;
|
||
break;
|
||
}
|
||
|
||
for (e = s->pred; e; e = e->pred_next)
|
||
if (e->src == p)
|
||
{
|
||
found_edge = 1;
|
||
break;
|
||
}
|
||
|
||
if (EDGE_INDEX (elist, ENTRY_BLOCK_PTR, BASIC_BLOCK (succ))
|
||
== EDGE_INDEX_NO_EDGE && found_edge != 0)
|
||
fprintf (f, "*** Edge (entry, %d) appears to not have an index\n",
|
||
succ);
|
||
if (EDGE_INDEX (elist, ENTRY_BLOCK_PTR, BASIC_BLOCK (succ))
|
||
!= EDGE_INDEX_NO_EDGE && found_edge == 0)
|
||
fprintf (f, "*** Edge (entry, %d) has index %d, but no edge exists\n",
|
||
succ, EDGE_INDEX (elist, ENTRY_BLOCK_PTR,
|
||
BASIC_BLOCK (succ)));
|
||
}
|
||
|
||
for (pred = 0; pred < n_basic_blocks; pred++)
|
||
{
|
||
basic_block p = BASIC_BLOCK (pred);
|
||
basic_block s = EXIT_BLOCK_PTR;
|
||
int found_edge = 0;
|
||
|
||
for (e = p->succ; e; e = e->succ_next)
|
||
if (e->dest == s)
|
||
{
|
||
found_edge = 1;
|
||
break;
|
||
}
|
||
|
||
for (e = s->pred; e; e = e->pred_next)
|
||
if (e->src == p)
|
||
{
|
||
found_edge = 1;
|
||
break;
|
||
}
|
||
|
||
if (EDGE_INDEX (elist, BASIC_BLOCK (pred), EXIT_BLOCK_PTR)
|
||
== EDGE_INDEX_NO_EDGE && found_edge != 0)
|
||
fprintf (f, "*** Edge (%d, exit) appears to not have an index\n",
|
||
pred);
|
||
if (EDGE_INDEX (elist, BASIC_BLOCK (pred), EXIT_BLOCK_PTR)
|
||
!= EDGE_INDEX_NO_EDGE && found_edge == 0)
|
||
fprintf (f, "*** Edge (%d, exit) has index %d, but no edge exists\n",
|
||
pred, EDGE_INDEX (elist, BASIC_BLOCK (pred),
|
||
EXIT_BLOCK_PTR));
|
||
}
|
||
}
|
||
|
||
/* This routine will determine what, if any, edge there is between
|
||
a specified predecessor and successor. */
|
||
|
||
int
|
||
find_edge_index (edge_list, pred, succ)
|
||
struct edge_list *edge_list;
|
||
basic_block pred, succ;
|
||
{
|
||
int x;
|
||
|
||
for (x = 0; x < NUM_EDGES (edge_list); x++)
|
||
if (INDEX_EDGE_PRED_BB (edge_list, x) == pred
|
||
&& INDEX_EDGE_SUCC_BB (edge_list, x) == succ)
|
||
return x;
|
||
|
||
return (EDGE_INDEX_NO_EDGE);
|
||
}
|
||
|
||
/* Dump the list of basic blocks in the bitmap NODES. */
|
||
|
||
void
|
||
flow_nodes_print (str, nodes, file)
|
||
const char *str;
|
||
const sbitmap nodes;
|
||
FILE *file;
|
||
{
|
||
int node;
|
||
|
||
if (! nodes)
|
||
return;
|
||
|
||
fprintf (file, "%s { ", str);
|
||
EXECUTE_IF_SET_IN_SBITMAP (nodes, 0, node, {fprintf (file, "%d ", node);});
|
||
fputs ("}\n", file);
|
||
}
|
||
|
||
/* Dump the list of edges in the array EDGE_LIST. */
|
||
|
||
void
|
||
flow_edge_list_print (str, edge_list, num_edges, file)
|
||
const char *str;
|
||
const edge *edge_list;
|
||
int num_edges;
|
||
FILE *file;
|
||
{
|
||
int i;
|
||
|
||
if (! edge_list)
|
||
return;
|
||
|
||
fprintf (file, "%s { ", str);
|
||
for (i = 0; i < num_edges; i++)
|
||
fprintf (file, "%d->%d ", edge_list[i]->src->index,
|
||
edge_list[i]->dest->index);
|
||
|
||
fputs ("}\n", file);
|
||
}
|
||
|
||
|
||
/* This routine will remove any fake successor edges for a basic block.
|
||
When the edge is removed, it is also removed from whatever predecessor
|
||
list it is in. */
|
||
|
||
static void
|
||
remove_fake_successors (bb)
|
||
basic_block bb;
|
||
{
|
||
edge e;
|
||
|
||
for (e = bb->succ; e;)
|
||
{
|
||
edge tmp = e;
|
||
|
||
e = e->succ_next;
|
||
if ((tmp->flags & EDGE_FAKE) == EDGE_FAKE)
|
||
remove_edge (tmp);
|
||
}
|
||
}
|
||
|
||
/* This routine will remove all fake edges from the flow graph. If
|
||
we remove all fake successors, it will automatically remove all
|
||
fake predecessors. */
|
||
|
||
void
|
||
remove_fake_edges ()
|
||
{
|
||
int x;
|
||
|
||
for (x = 0; x < n_basic_blocks; x++)
|
||
remove_fake_successors (BASIC_BLOCK (x));
|
||
|
||
/* We've handled all successors except the entry block's. */
|
||
remove_fake_successors (ENTRY_BLOCK_PTR);
|
||
}
|
||
|
||
/* This function will add a fake edge between any block which has no
|
||
successors, and the exit block. Some data flow equations require these
|
||
edges to exist. */
|
||
|
||
void
|
||
add_noreturn_fake_exit_edges ()
|
||
{
|
||
int x;
|
||
|
||
for (x = 0; x < n_basic_blocks; x++)
|
||
if (BASIC_BLOCK (x)->succ == NULL)
|
||
make_single_succ_edge (BASIC_BLOCK (x), EXIT_BLOCK_PTR, EDGE_FAKE);
|
||
}
|
||
|
||
/* This function adds a fake edge between any infinite loops to the
|
||
exit block. Some optimizations require a path from each node to
|
||
the exit node.
|
||
|
||
See also Morgan, Figure 3.10, pp. 82-83.
|
||
|
||
The current implementation is ugly, not attempting to minimize the
|
||
number of inserted fake edges. To reduce the number of fake edges
|
||
to insert, add fake edges from _innermost_ loops containing only
|
||
nodes not reachable from the exit block. */
|
||
|
||
void
|
||
connect_infinite_loops_to_exit ()
|
||
{
|
||
basic_block unvisited_block;
|
||
struct depth_first_search_dsS dfs_ds;
|
||
|
||
/* Perform depth-first search in the reverse graph to find nodes
|
||
reachable from the exit block. */
|
||
flow_dfs_compute_reverse_init (&dfs_ds);
|
||
flow_dfs_compute_reverse_add_bb (&dfs_ds, EXIT_BLOCK_PTR);
|
||
|
||
/* Repeatedly add fake edges, updating the unreachable nodes. */
|
||
while (1)
|
||
{
|
||
unvisited_block = flow_dfs_compute_reverse_execute (&dfs_ds);
|
||
if (!unvisited_block)
|
||
break;
|
||
|
||
make_edge (unvisited_block, EXIT_BLOCK_PTR, EDGE_FAKE);
|
||
flow_dfs_compute_reverse_add_bb (&dfs_ds, unvisited_block);
|
||
}
|
||
|
||
flow_dfs_compute_reverse_finish (&dfs_ds);
|
||
return;
|
||
}
|
||
|
||
/* Compute reverse top sort order */
|
||
|
||
void
|
||
flow_reverse_top_sort_order_compute (rts_order)
|
||
int *rts_order;
|
||
{
|
||
edge *stack;
|
||
int sp;
|
||
int postnum = 0;
|
||
sbitmap visited;
|
||
|
||
/* Allocate stack for back-tracking up CFG. */
|
||
stack = (edge *) xmalloc ((n_basic_blocks + 1) * sizeof (edge));
|
||
sp = 0;
|
||
|
||
/* Allocate bitmap to track nodes that have been visited. */
|
||
visited = sbitmap_alloc (n_basic_blocks);
|
||
|
||
/* None of the nodes in the CFG have been visited yet. */
|
||
sbitmap_zero (visited);
|
||
|
||
/* Push the first edge on to the stack. */
|
||
stack[sp++] = ENTRY_BLOCK_PTR->succ;
|
||
|
||
while (sp)
|
||
{
|
||
edge e;
|
||
basic_block src;
|
||
basic_block dest;
|
||
|
||
/* Look at the edge on the top of the stack. */
|
||
e = stack[sp - 1];
|
||
src = e->src;
|
||
dest = e->dest;
|
||
|
||
/* Check if the edge destination has been visited yet. */
|
||
if (dest != EXIT_BLOCK_PTR && ! TEST_BIT (visited, dest->index))
|
||
{
|
||
/* Mark that we have visited the destination. */
|
||
SET_BIT (visited, dest->index);
|
||
|
||
if (dest->succ)
|
||
/* Since the DEST node has been visited for the first
|
||
time, check its successors. */
|
||
stack[sp++] = dest->succ;
|
||
else
|
||
rts_order[postnum++] = dest->index;
|
||
}
|
||
else
|
||
{
|
||
if (! e->succ_next && src != ENTRY_BLOCK_PTR)
|
||
rts_order[postnum++] = src->index;
|
||
|
||
if (e->succ_next)
|
||
stack[sp - 1] = e->succ_next;
|
||
else
|
||
sp--;
|
||
}
|
||
}
|
||
|
||
free (stack);
|
||
sbitmap_free (visited);
|
||
}
|
||
|
||
/* Compute the depth first search order and store in the array
|
||
DFS_ORDER if non-zero, marking the nodes visited in VISITED. If
|
||
RC_ORDER is non-zero, return the reverse completion number for each
|
||
node. Returns the number of nodes visited. A depth first search
|
||
tries to get as far away from the starting point as quickly as
|
||
possible. */
|
||
|
||
int
|
||
flow_depth_first_order_compute (dfs_order, rc_order)
|
||
int *dfs_order;
|
||
int *rc_order;
|
||
{
|
||
edge *stack;
|
||
int sp;
|
||
int dfsnum = 0;
|
||
int rcnum = n_basic_blocks - 1;
|
||
sbitmap visited;
|
||
|
||
/* Allocate stack for back-tracking up CFG. */
|
||
stack = (edge *) xmalloc ((n_basic_blocks + 1) * sizeof (edge));
|
||
sp = 0;
|
||
|
||
/* Allocate bitmap to track nodes that have been visited. */
|
||
visited = sbitmap_alloc (n_basic_blocks);
|
||
|
||
/* None of the nodes in the CFG have been visited yet. */
|
||
sbitmap_zero (visited);
|
||
|
||
/* Push the first edge on to the stack. */
|
||
stack[sp++] = ENTRY_BLOCK_PTR->succ;
|
||
|
||
while (sp)
|
||
{
|
||
edge e;
|
||
basic_block src;
|
||
basic_block dest;
|
||
|
||
/* Look at the edge on the top of the stack. */
|
||
e = stack[sp - 1];
|
||
src = e->src;
|
||
dest = e->dest;
|
||
|
||
/* Check if the edge destination has been visited yet. */
|
||
if (dest != EXIT_BLOCK_PTR && ! TEST_BIT (visited, dest->index))
|
||
{
|
||
/* Mark that we have visited the destination. */
|
||
SET_BIT (visited, dest->index);
|
||
|
||
if (dfs_order)
|
||
dfs_order[dfsnum] = dest->index;
|
||
|
||
dfsnum++;
|
||
|
||
if (dest->succ)
|
||
/* Since the DEST node has been visited for the first
|
||
time, check its successors. */
|
||
stack[sp++] = dest->succ;
|
||
else if (rc_order)
|
||
/* There are no successors for the DEST node so assign
|
||
its reverse completion number. */
|
||
rc_order[rcnum--] = dest->index;
|
||
}
|
||
else
|
||
{
|
||
if (! e->succ_next && src != ENTRY_BLOCK_PTR
|
||
&& rc_order)
|
||
/* There are no more successors for the SRC node
|
||
so assign its reverse completion number. */
|
||
rc_order[rcnum--] = src->index;
|
||
|
||
if (e->succ_next)
|
||
stack[sp - 1] = e->succ_next;
|
||
else
|
||
sp--;
|
||
}
|
||
}
|
||
|
||
free (stack);
|
||
sbitmap_free (visited);
|
||
|
||
/* The number of nodes visited should not be greater than
|
||
n_basic_blocks. */
|
||
if (dfsnum > n_basic_blocks)
|
||
abort ();
|
||
|
||
/* There are some nodes left in the CFG that are unreachable. */
|
||
if (dfsnum < n_basic_blocks)
|
||
abort ();
|
||
|
||
return dfsnum;
|
||
}
|
||
|
||
struct dfst_node
|
||
{
|
||
unsigned nnodes;
|
||
struct dfst_node **node;
|
||
struct dfst_node *up;
|
||
};
|
||
|
||
/* Compute a preorder transversal ordering such that a sub-tree which
|
||
is the source of a cross edge appears before the sub-tree which is
|
||
the destination of the cross edge. This allows for easy detection
|
||
of all the entry blocks for a loop.
|
||
|
||
The ordering is compute by:
|
||
|
||
1) Generating a depth first spanning tree.
|
||
|
||
2) Walking the resulting tree from right to left. */
|
||
|
||
void
|
||
flow_preorder_transversal_compute (pot_order)
|
||
int *pot_order;
|
||
{
|
||
edge e;
|
||
edge *stack;
|
||
int i;
|
||
int max_successors;
|
||
int sp;
|
||
sbitmap visited;
|
||
struct dfst_node *node;
|
||
struct dfst_node *dfst;
|
||
|
||
/* Allocate stack for back-tracking up CFG. */
|
||
stack = (edge *) xmalloc ((n_basic_blocks + 1) * sizeof (edge));
|
||
sp = 0;
|
||
|
||
/* Allocate the tree. */
|
||
dfst = (struct dfst_node *) xcalloc (n_basic_blocks,
|
||
sizeof (struct dfst_node));
|
||
|
||
for (i = 0; i < n_basic_blocks; i++)
|
||
{
|
||
max_successors = 0;
|
||
for (e = BASIC_BLOCK (i)->succ; e; e = e->succ_next)
|
||
max_successors++;
|
||
|
||
dfst[i].node
|
||
= (max_successors
|
||
? (struct dfst_node **) xcalloc (max_successors,
|
||
sizeof (struct dfst_node *))
|
||
: NULL);
|
||
}
|
||
|
||
/* Allocate bitmap to track nodes that have been visited. */
|
||
visited = sbitmap_alloc (n_basic_blocks);
|
||
|
||
/* None of the nodes in the CFG have been visited yet. */
|
||
sbitmap_zero (visited);
|
||
|
||
/* Push the first edge on to the stack. */
|
||
stack[sp++] = ENTRY_BLOCK_PTR->succ;
|
||
|
||
while (sp)
|
||
{
|
||
basic_block src;
|
||
basic_block dest;
|
||
|
||
/* Look at the edge on the top of the stack. */
|
||
e = stack[sp - 1];
|
||
src = e->src;
|
||
dest = e->dest;
|
||
|
||
/* Check if the edge destination has been visited yet. */
|
||
if (dest != EXIT_BLOCK_PTR && ! TEST_BIT (visited, dest->index))
|
||
{
|
||
/* Mark that we have visited the destination. */
|
||
SET_BIT (visited, dest->index);
|
||
|
||
/* Add the destination to the preorder tree. */
|
||
if (src != ENTRY_BLOCK_PTR)
|
||
{
|
||
dfst[src->index].node[dfst[src->index].nnodes++]
|
||
= &dfst[dest->index];
|
||
dfst[dest->index].up = &dfst[src->index];
|
||
}
|
||
|
||
if (dest->succ)
|
||
/* Since the DEST node has been visited for the first
|
||
time, check its successors. */
|
||
stack[sp++] = dest->succ;
|
||
}
|
||
|
||
else if (e->succ_next)
|
||
stack[sp - 1] = e->succ_next;
|
||
else
|
||
sp--;
|
||
}
|
||
|
||
free (stack);
|
||
sbitmap_free (visited);
|
||
|
||
/* Record the preorder transversal order by
|
||
walking the tree from right to left. */
|
||
|
||
i = 0;
|
||
node = &dfst[0];
|
||
pot_order[i++] = 0;
|
||
|
||
while (node)
|
||
{
|
||
if (node->nnodes)
|
||
{
|
||
node = node->node[--node->nnodes];
|
||
pot_order[i++] = node - dfst;
|
||
}
|
||
else
|
||
node = node->up;
|
||
}
|
||
|
||
/* Free the tree. */
|
||
|
||
for (i = 0; i < n_basic_blocks; i++)
|
||
if (dfst[i].node)
|
||
free (dfst[i].node);
|
||
|
||
free (dfst);
|
||
}
|
||
|
||
/* Compute the depth first search order on the _reverse_ graph and
|
||
store in the array DFS_ORDER, marking the nodes visited in VISITED.
|
||
Returns the number of nodes visited.
|
||
|
||
The computation is split into three pieces:
|
||
|
||
flow_dfs_compute_reverse_init () creates the necessary data
|
||
structures.
|
||
|
||
flow_dfs_compute_reverse_add_bb () adds a basic block to the data
|
||
structures. The block will start the search.
|
||
|
||
flow_dfs_compute_reverse_execute () continues (or starts) the
|
||
search using the block on the top of the stack, stopping when the
|
||
stack is empty.
|
||
|
||
flow_dfs_compute_reverse_finish () destroys the necessary data
|
||
structures.
|
||
|
||
Thus, the user will probably call ..._init(), call ..._add_bb() to
|
||
add a beginning basic block to the stack, call ..._execute(),
|
||
possibly add another bb to the stack and again call ..._execute(),
|
||
..., and finally call _finish(). */
|
||
|
||
/* Initialize the data structures used for depth-first search on the
|
||
reverse graph. If INITIALIZE_STACK is nonzero, the exit block is
|
||
added to the basic block stack. DATA is the current depth-first
|
||
search context. If INITIALIZE_STACK is non-zero, there is an
|
||
element on the stack. */
|
||
|
||
static void
|
||
flow_dfs_compute_reverse_init (data)
|
||
depth_first_search_ds data;
|
||
{
|
||
/* Allocate stack for back-tracking up CFG. */
|
||
data->stack = (basic_block *) xmalloc ((n_basic_blocks - (INVALID_BLOCK + 1))
|
||
* sizeof (basic_block));
|
||
data->sp = 0;
|
||
|
||
/* Allocate bitmap to track nodes that have been visited. */
|
||
data->visited_blocks = sbitmap_alloc (n_basic_blocks - (INVALID_BLOCK + 1));
|
||
|
||
/* None of the nodes in the CFG have been visited yet. */
|
||
sbitmap_zero (data->visited_blocks);
|
||
|
||
return;
|
||
}
|
||
|
||
/* Add the specified basic block to the top of the dfs data
|
||
structures. When the search continues, it will start at the
|
||
block. */
|
||
|
||
static void
|
||
flow_dfs_compute_reverse_add_bb (data, bb)
|
||
depth_first_search_ds data;
|
||
basic_block bb;
|
||
{
|
||
data->stack[data->sp++] = bb;
|
||
SET_BIT (data->visited_blocks, bb->index - (INVALID_BLOCK + 1));
|
||
}
|
||
|
||
/* Continue the depth-first search through the reverse graph starting with the
|
||
block at the stack's top and ending when the stack is empty. Visited nodes
|
||
are marked. Returns an unvisited basic block, or NULL if there is none
|
||
available. */
|
||
|
||
static basic_block
|
||
flow_dfs_compute_reverse_execute (data)
|
||
depth_first_search_ds data;
|
||
{
|
||
basic_block bb;
|
||
edge e;
|
||
int i;
|
||
|
||
while (data->sp > 0)
|
||
{
|
||
bb = data->stack[--data->sp];
|
||
|
||
/* Perform depth-first search on adjacent vertices. */
|
||
for (e = bb->pred; e; e = e->pred_next)
|
||
if (!TEST_BIT (data->visited_blocks,
|
||
e->src->index - (INVALID_BLOCK + 1)))
|
||
flow_dfs_compute_reverse_add_bb (data, e->src);
|
||
}
|
||
|
||
/* Determine if there are unvisited basic blocks. */
|
||
for (i = n_basic_blocks - (INVALID_BLOCK + 1); --i >= 0; )
|
||
if (!TEST_BIT (data->visited_blocks, i))
|
||
return BASIC_BLOCK (i + (INVALID_BLOCK + 1));
|
||
|
||
return NULL;
|
||
}
|
||
|
||
/* Destroy the data structures needed for depth-first search on the
|
||
reverse graph. */
|
||
|
||
static void
|
||
flow_dfs_compute_reverse_finish (data)
|
||
depth_first_search_ds data;
|
||
{
|
||
free (data->stack);
|
||
sbitmap_free (data->visited_blocks);
|
||
}
|