1
0
mirror of https://git.FreeBSD.org/src.git synced 2024-12-20 11:11:24 +00:00
freebsd/games/hack/Makequest
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

197 lines
6.0 KiB
Plaintext

# Hack or Quest Makefile.
# on some systems the termcap library is in -ltermcap
TERMLIB = -ltermlib
# make hack
GAME = quest
GAMEDIR = /usr/games/lib/questdir
CFLAGS = -g -DQUEST
HACKCSRC = hack.Decl.c\
hack.apply.c hack.bones.c hack.c hack.cmd.c hack.do.c\
hack.do_name.c hack.do_wear.c hack.dog.c hack.eat.c hack.end.c\
hack.engrave.c hack.fight.c hack.invent.c hack.ioctl.c\
hack.lev.c hack.main.c hack.makemon.c hack.mhitu.c\
hack.mklev.c hack.mkmaze.c hack.mkobj.c hack.mkshop.c\
hack.mon.c hack.monst.c hack.o_init.c hack.objnam.c\
hack.options.c hack.pager.c hack.potion.c hack.pri.c\
hack.read.c hack.rip.c hack.rumors.c hack.save.c\
hack.search.c hack.shk.c hack.shknam.c hack.steal.c\
hack.termcap.c hack.timeout.c hack.topl.c\
hack.track.c hack.trap.c hack.tty.c hack.unix.c\
hack.u_init.c hack.vault.c\
hack.wield.c hack.wizard.c hack.worm.c hack.worn.c hack.zap.c\
hack.version.c rnd.c alloc.c
CSOURCES = $(HACKCSRC) makedefs.c
HSOURCES = hack.h hack.mfndpos.h config.h\
def.edog.h def.eshk.h def.flag.h def.func_tab.h def.gold.h\
def.mkroom.h\
def.monst.h def.obj.h def.objclass.h def.objects.h\
def.permonst.h def.rm.h def.trap.h def.wseg.h
SOURCES = $(CSOURCES) $(HSOURCES)
AUX = data help hh rumors hack.6 hack.sh
DISTR = $(SOURCES) $(AUX) READ_ME Makefile date.h hack.onames.h
HOBJ = hack.Decl.o hack.apply.o hack.bones.o hack.o hack.cmd.o hack.do.o\
hack.do_name.o hack.do_wear.o hack.dog.o hack.eat.o hack.end.o\
hack.engrave.o hack.fight.o hack.invent.o hack.ioctl.o\
hack.lev.o hack.main.o hack.makemon.o hack.mhitu.o hack.mklev.o\
hack.mkmaze.o hack.mkobj.o hack.mkshop.o hack.mon.o\
hack.monst.o hack.o_init.o hack.objnam.o hack.options.o\
hack.pager.o hack.potion.o hack.pri.o\
hack.read.o hack.rip.o hack.rumors.o hack.save.o\
hack.search.o hack.shk.o hack.shknam.o hack.steal.o\
hack.termcap.o hack.timeout.o hack.topl.o\
hack.track.o hack.trap.o\
hack.tty.o hack.unix.o hack.u_init.o hack.vault.o hack.wield.o\
hack.wizard.o hack.worm.o hack.worn.o hack.zap.o\
hack.version.o rnd.o alloc.o
$(GAME): $(HOBJ) Makefile
@echo "Loading ..."
@ld -X -o $(GAME) /lib/crt0.o $(HOBJ) $(TERMLIB) -lc
all: $(GAME) lint
@echo "Done."
makedefs: makedefs.c
cc -o makedefs makedefs.c
hack.onames.h: makedefs def.objects.h
makedefs > hack.onames.h
lint:
# lint cannot have -p here because (i) capitals are meaningful:
# [Ww]izard, (ii) identifiers may coincide in the first six places:
# doweararm() versus dowearring().
# _flsbuf comes from <stdio.h>, a bug in the system libraries.
@echo lint -axbh -DLINT ...
@lint -axbh -DLINT $(HACKCSRC) | sed '/_flsbuf/d'
diff:
@- for i in $(SOURCES) $(AUX) ; do \
cmp -s $$i $D/$$i || \
( echo diff $D/$$i $$i ; diff $D/$$i $$i ; echo ) ; done
distribution: Makefile
@- for i in READ_ME $(SOURCES) $(AUX) Makefile date.h hack.onames.h\
; do \
cmp -s $$i $D/$$i || \
( echo cp $$i $D ; cp $$i $D ) ; done
# the distribution directory also contains the empty files perm and record.
install:
rm -f $(GAMEDIR)/$(GAME)
cp $(GAME) $(GAMEDIR)/$(GAME)
chmod 04511 $(GAMEDIR)/$(GAME)
rm -f $(GAMEDIR)/bones*
# cp hack.6 /usr/man/man6
clean:
rm -f *.o
depend:
# For the moment we are lazy and disregard /usr/include files because
# the sources contain them conditionally. Perhaps we should use cpp.
# ( /bin/grep '^#[ ]*include' $$i | sed -n \
# -e 's,<\(.*\)>,"/usr/include/\1",' \
#
for i in ${CSOURCES}; do \
( /bin/grep '^#[ ]*include[ ]*"' $$i | sed -n \
-e 's/[^"]*"\([^"]*\)".*/\1/' \
-e H -e '$$g' -e '$$s/\n/ /g' \
-e '$$s/.*/'$$i': &/' -e '$$s/\.c:/.o:/p' \
>> makedep); done
for i in ${HSOURCES}; do \
( /bin/grep '^#[ ]*include[ ]*"' $$i | sed -n \
-e 's/[^"]*"\([^"]*\)".*/\1/' \
-e H -e '$$g' -e '$$s/\n/ /g' \
-e '$$s/.*/'$$i': &\
touch '$$i/p \
>> makedep); done
@echo '/^# DO NOT DELETE THIS LINE/+2,$$d' >eddep
@echo '$$r makedep' >>eddep
@echo 'w' >>eddep
@cp Makefile Makefile.bak
ed - Makefile < eddep
@rm -f eddep makedep
@echo '# DEPENDENCIES MUST END AT END OF FILE' >> Makefile
@echo '# IF YOU PUT STUFF HERE IT WILL GO AWAY' >> Makefile
@echo '# see make depend above' >> Makefile
- diff Makefile Makefile.bak
@rm -f Makefile.bak
# DO NOT DELETE THIS LINE
hack.Decl.o: hack.h def.mkroom.h
hack.apply.o: hack.h def.edog.h def.mkroom.h
hack.bones.o: hack.h
hack.o: hack.h
hack.cmd.o: hack.h def.func_tab.h
hack.do.o: hack.h
hack.do_name.o: hack.h
hack.do_wear.o: hack.h
hack.dog.o: hack.h hack.mfndpos.h def.edog.h def.mkroom.h
hack.eat.o: hack.h
hack.end.o: hack.h
hack.engrave.o: hack.h
hack.fight.o: hack.h
hack.invent.o: hack.h def.wseg.h
hack.ioctl.o: config.h
hack.lev.o: hack.h def.mkroom.h def.wseg.h
hack.main.o: hack.h
hack.makemon.o: hack.h
hack.mhitu.o: hack.h
hack.mklev.o: hack.h def.mkroom.h
hack.mkmaze.o: hack.h def.mkroom.h
hack.mkobj.o: hack.h
hack.mkshop.o: hack.h def.mkroom.h def.eshk.h
hack.mon.o: hack.h hack.mfndpos.h
hack.monst.o: hack.h def.eshk.h
hack.o_init.o: config.h def.objects.h hack.onames.h
hack.objnam.o: hack.h
hack.options.o: config.h hack.h
hack.pager.o: hack.h
hack.potion.o: hack.h
hack.pri.o: hack.h def.wseg.h
hack.read.o: hack.h
hack.rip.o: hack.h
hack.rumors.o: hack.h
hack.save.o: hack.h
hack.search.o: hack.h
hack.shk.o: hack.h hack.mfndpos.h def.mkroom.h def.eshk.h
hack.shknam.o: hack.h
hack.steal.o: hack.h
hack.termcap.o: config.h def.flag.h
hack.timeout.o: hack.h
hack.topl.o: hack.h
hack.track.o: hack.h
hack.trap.o: hack.h def.mkroom.h
hack.tty.o: hack.h
hack.unix.o: hack.h def.mkroom.h
hack.u_init.o: hack.h
hack.vault.o: hack.h def.mkroom.h
hack.wield.o: hack.h
hack.wizard.o: hack.h
hack.worm.o: hack.h def.wseg.h
hack.worn.o: hack.h
hack.zap.o: hack.h
hack.version.o: date.h
hack.h: config.h def.objclass.h def.monst.h def.gold.h def.trap.h def.obj.h def.flag.h def.rm.h def.permonst.h hack.onames.h
touch hack.h
def.objects.h: config.h def.objclass.h
touch def.objects.h
# DEPENDENCIES MUST END AT END OF FILE
# IF YOU PUT STUFF HERE IT WILL GO AWAY
# see make depend above