mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-22 11:17:19 +00:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
63 lines
1.3 KiB
C
63 lines
1.3 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* hack.timeout.c - version 1.0.3 */
|
|
|
|
#include "hack.h"
|
|
|
|
timeout(){
|
|
register struct prop *upp;
|
|
if(Stoned) stoned_dialogue();
|
|
for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++)
|
|
if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) {
|
|
if(upp->p_tofn) (*upp->p_tofn)();
|
|
else switch(upp - u.uprops){
|
|
case STONED:
|
|
killer = "cockatrice";
|
|
done("died");
|
|
break;
|
|
case SICK:
|
|
pline("You die because of food poisoning.");
|
|
killer = u.usick_cause;
|
|
done("died");
|
|
break;
|
|
case FAST:
|
|
pline("You feel yourself slowing down.");
|
|
break;
|
|
case CONFUSION:
|
|
pline("You feel less confused now.");
|
|
break;
|
|
case BLIND:
|
|
pline("You can see again.");
|
|
setsee();
|
|
break;
|
|
case INVIS:
|
|
on_scr(u.ux,u.uy);
|
|
pline("You are no longer invisible.");
|
|
break;
|
|
case WOUNDED_LEGS:
|
|
heal_legs();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* He is being petrified - dialogue by inmet!tower */
|
|
char *stoned_texts[] = {
|
|
"You are slowing down.", /* 5 */
|
|
"Your limbs are stiffening.", /* 4 */
|
|
"Your limbs have turned to stone.", /* 3 */
|
|
"You have turned to stone.", /* 2 */
|
|
"You are a statue." /* 1 */
|
|
};
|
|
|
|
stoned_dialogue()
|
|
{
|
|
register long i = (Stoned & TIMEOUT);
|
|
|
|
if(i > 0 && i <= SIZE(stoned_texts))
|
|
pline(stoned_texts[SIZE(stoned_texts) - i]);
|
|
if(i == 5)
|
|
Fast = 0;
|
|
if(i == 3)
|
|
nomul(-3);
|
|
}
|