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freebsd/share/mk/bsd.test.mk
Julio Merino e8a34402f2 Put the test suite in its own tests.txz distribution file.
Force all the contents of /usr/tests to go into a separate distribution
file so that users of binary releases can easily choose to not install it.

To make this possible, we need two fixes:
- bsd.subdir.mk needs to properly honor NO_SUBDIR in all cases so that we
  do not recurse into 'tests' subdirectories when we needn't.  Otherwise,
  we end up with some Kyuafiles in base.txz.
- etc/Makefile needs to skip installing tests in its 'distribute' target
  so that a Kyuafile doesn't leak into base.txz.

Approved by:	gjb
2014-06-10 17:04:30 +00:00

98 lines
2.8 KiB
Makefile

# $FreeBSD$
#
# Generic build infrastructure for test programs.
#
# This is the only public file that should be included by Makefiles when
# tests are to be built. All other *.test.mk files are internal and not
# to be included directly.
.include <bsd.init.mk>
__<bsd.test.mk>__:
# List of subdirectories containing tests into which to recurse. This has the
# same semantics as SUBDIR at build-time. However, the directories listed here
# get registered into the run-time test suite definitions so that the test
# engines know to recurse into these directories.
#
# In other words: list here any directories that contain test programs but use
# SUBDIR for directories that may contain helper binaries and/or data files.
TESTS_SUBDIRS?=
# If defined, indicates that the tests built by the Makefile are not part of
# the FreeBSD Test Suite. The implication of this is that the tests won't be
# installed under /usr/tests/ and that Kyua won't be able to run them.
#NOT_FOR_TEST_SUITE=
# List of variables to pass to the tests at run-time via the environment.
TESTS_ENV?=
# Force all tests in a separate distribution file.
#
# We want this to be the case even when the distribution name is already
# overriden. For example: we want the tests for programs in the 'games'
# distribution to end up in the 'tests' distribution; the test programs
# themselves have all the necessary logic to detect that the games are not
# installed and thus won't cause false negatives.
DISTRIBUTION:= tests
# Ordered list of directories to construct the PATH for the tests.
TESTS_PATH+= ${DESTDIR}/bin ${DESTDIR}/sbin \
${DESTDIR}/usr/bin ${DESTDIR}/usr/sbin
TESTS_ENV+= PATH=${TESTS_PATH:tW:C/ +/:/g}
# Ordered list of directories to construct the LD_LIBRARY_PATH for the tests.
TESTS_LD_LIBRARY_PATH+= ${DESTDIR}/lib ${DESTDIR}/usr/lib
TESTS_ENV+= LD_LIBRARY_PATH=${TESTS_LD_LIBRARY_PATH:tW:C/ +/:/g}
# List of all tests being built. The various *.test.mk modules extend this
# variable as needed.
_TESTS=
# Pull in the definitions of all supported test interfaces.
.include <atf.test.mk>
.include <plain.test.mk>
.include <tap.test.mk>
.if !empty(TESTS_SUBDIRS)
SUBDIR+= ${TESTS_SUBDIRS}
.endif
# it is rare for test cases to have man pages
.if !defined(MAN)
MAN=
.endif
# tell progs.mk we might want to install things
PROG_VARS+= BINDIR
PROGS_TARGETS+= install
.if !defined(NOT_FOR_TEST_SUITE)
.include <suite.test.mk>
.endif
.if !target(realtest)
realtest: .PHONY
@echo "$@ not defined; skipping"
.endif
test: .PHONY
.ORDER: beforetest realtest
test: beforetest realtest
.if target(aftertest)
.ORDER: realtest aftertest
test: aftertest
.endif
.if !empty(SUBDIR)
.include <bsd.subdir.mk>
.endif
.if !empty(PROGS) || !empty(PROGS_CXX) || !empty(SCRIPTS)
.include <bsd.progs.mk>
.endif
.include <bsd.files.mk>
.include <bsd.obj.mk>