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track. The $Id$ line is normally at the bottom of the main comment block in the man page, separated from the rest of the manpage by an empty comment, like so; .\" $Id$ .\" If the immediately preceding comment is a @(#) format ID marker than the the $Id$ will line up underneath it with no intervening blank lines. Otherwise, an additional blank line is inserted. Approved by: bde
143 lines
4.7 KiB
Groff
143 lines
4.7 KiB
Groff
.\" Copyright (c) 1991, 1993
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.\" The Regents of the University of California. All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. All advertising materials mentioning features or use of this software
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.\" must display the following acknowledgement:
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.\" This product includes software developed by the University of
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.\" California, Berkeley and its contributors.
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.\" 4. Neither the name of the University nor the names of its contributors
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.\" may be used to endorse or promote products derived from this software
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.\" without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\" @(#)robots.6 8.1 (Berkeley) 5/31/93
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.\" $Id$
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.\"
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.TH ROBOTS 6 "May 31, 1993"
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.UC 6
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.SH NAME
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robots \- fight off villainous robots
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.SH SYNOPSIS
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.B robots
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[
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.B \-sjta
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] [
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.B scorefile
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]
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.SH DESCRIPTION
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.I Robots
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pits you against evil robots, who are trying to kill you (which is why
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they are evil).
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Fortunately for you, even though they are evil, they are not very bright
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and have a habit of bumping into each other, thus destroying themselves.
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In order to survive, you must get them to kill each other off, since you
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have no offensive weaponry.
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.PP
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Since you are stuck without offensive weaponry, you are endowed with one
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piece of defensive weaponry: a teleportation device.
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When two robots run into each other or a junk pile, they die.
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If a robot runs into you, you die.
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When a robot dies, you get 10 points, and when all the robots die,
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you start on the next field.
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This keeps up until they finally get you.
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.PP
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Robots are represented on the screen by a
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.RB ` + ',
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the junk heaps from their collisions by a
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.RB ` \(** ',
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and you
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(the good guy)
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by a
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.RB ` @ '.
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.PP
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The commands are:
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.sp
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.nf
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.ta
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.ta \w'\fBHJKLBNYU\fP\ \ 'u
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\fBh\fP move one square left
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\fBl\fP move one square right
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\fBk\fP move one square up
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\fBj\fP move one square down
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\fBy\fP move one square up and left
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\fBu\fP move one square up and right
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\fBb\fP move one square down and left
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\fBn\fP move one square down and right
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\fB\&.\fP (also space) do nothing for one turn
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\fBHJKLBNYU\fP run as far as possible in the given direction
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\fB>\fP do nothing for as long as possible
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\fBt\fP teleport to a random location
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\fBw\fP wait until you die or they all do
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\fBq\fP quit
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\fB^L\fP redraw the screen
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.sp
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.fi
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All commands can be preceded by a count.
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.PP
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If you use the
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.RB ` w '
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command and survive to the next level, you will get a bonus of 10%
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for each robot which died after you decided to wait.
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If you die, however, you get nothing.
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For all other commands, the program will save you from typos
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by stopping short of being eaten.
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However, with
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.RB ` w '
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you take the risk of dying by miscalculation.
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.PP
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Only five scores are allowed per user on the score file.
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If you make it into the score file, you will be shown the list at the end
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of the game.
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If an alternate score file is specified, that will be used instead of the
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standard file for scores.
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.PP
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The options are
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.TP
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.B \-s
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Don't play, just show the score file.
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.TP
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.B \-j
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Jump,
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.IR i.e. ,
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when you run, don't show any intermediate positions; only show things at
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the end.
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This is useful on slow terminals.
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.TP
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.B \-t
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Teleport automatically when you have no other option.
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This is a little disconcerting until you get used to it, and then it is
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very nice.
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.TP
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.B \-a
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Advance into the higher levels directly, skipping the lower, easier levels.
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.SH AUTHOR
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Ken Arnold
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.SH FILES
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.ta
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.ta \w'/usr/games/lib/robots_roll\ \ \ \ 'u
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/usr/games/lib/robots_roll the score file
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.SH BUGS
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Bugs?
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You
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.IR crazy ,
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man?!?
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