mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-30 12:04:07 +00:00
527 lines
13 KiB
C
527 lines
13 KiB
C
/*
|
|
* array.c - routines for associative arrays.
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 1986, 1988, 1989, 1991 - 97 the Free Software Foundation, Inc.
|
|
*
|
|
* This file is part of GAWK, the GNU implementation of the
|
|
* AWK Programming Language.
|
|
*
|
|
* GAWK is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* GAWK is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
|
|
*/
|
|
|
|
/*
|
|
* Tree walks (``for (iggy in foo)'') and array deletions use expensive
|
|
* linear searching. So what we do is start out with small arrays and
|
|
* grow them as needed, so that our arrays are hopefully small enough,
|
|
* most of the time, that they're pretty full and we're not looking at
|
|
* wasted space.
|
|
*
|
|
* The decision is made to grow the array if the average chain length is
|
|
* ``too big''. This is defined as the total number of entries in the table
|
|
* divided by the size of the array being greater than some constant.
|
|
*/
|
|
|
|
#define AVG_CHAIN_MAX 10 /* don't want to linear search more than this */
|
|
|
|
#include "awk.h"
|
|
|
|
static NODE *assoc_find P((NODE *symbol, NODE *subs, int hash1));
|
|
static void grow_table P((NODE *symbol));
|
|
|
|
/* concat_exp --- concatenate expression list into a single string */
|
|
|
|
NODE *
|
|
concat_exp(tree)
|
|
register NODE *tree;
|
|
{
|
|
register NODE *r;
|
|
char *str;
|
|
char *s;
|
|
size_t len;
|
|
int offset;
|
|
size_t subseplen;
|
|
char *subsep;
|
|
|
|
if (tree->type != Node_expression_list)
|
|
return force_string(tree_eval(tree));
|
|
r = force_string(tree_eval(tree->lnode));
|
|
if (tree->rnode == NULL)
|
|
return r;
|
|
subseplen = SUBSEP_node->lnode->stlen;
|
|
subsep = SUBSEP_node->lnode->stptr;
|
|
len = r->stlen + subseplen + 2;
|
|
emalloc(str, char *, len, "concat_exp");
|
|
memcpy(str, r->stptr, r->stlen+1);
|
|
s = str + r->stlen;
|
|
free_temp(r);
|
|
for (tree = tree->rnode; tree != NULL; tree = tree->rnode) {
|
|
if (subseplen == 1)
|
|
*s++ = *subsep;
|
|
else {
|
|
memcpy(s, subsep, subseplen+1);
|
|
s += subseplen;
|
|
}
|
|
r = force_string(tree_eval(tree->lnode));
|
|
len += r->stlen + subseplen;
|
|
offset = s - str;
|
|
erealloc(str, char *, len, "concat_exp");
|
|
s = str + offset;
|
|
memcpy(s, r->stptr, r->stlen+1);
|
|
s += r->stlen;
|
|
free_temp(r);
|
|
}
|
|
r = make_str_node(str, s - str, ALREADY_MALLOCED);
|
|
r->flags |= TEMP;
|
|
return r;
|
|
}
|
|
|
|
/* assoc_clear --- flush all the values in symbol[] before doing a split() */
|
|
|
|
void
|
|
assoc_clear(symbol)
|
|
NODE *symbol;
|
|
{
|
|
int i;
|
|
NODE *bucket, *next;
|
|
|
|
if (symbol->var_array == NULL)
|
|
return;
|
|
for (i = 0; i < symbol->array_size; i++) {
|
|
for (bucket = symbol->var_array[i]; bucket != NULL; bucket = next) {
|
|
next = bucket->ahnext;
|
|
unref(bucket->ahname);
|
|
unref(bucket->ahvalue);
|
|
freenode(bucket);
|
|
}
|
|
symbol->var_array[i] = NULL;
|
|
}
|
|
free(symbol->var_array);
|
|
symbol->var_array = NULL;
|
|
symbol->array_size = symbol->table_size = 0;
|
|
symbol->flags &= ~ARRAYMAXED;
|
|
}
|
|
|
|
/* hash --- calculate the hash function of the string in subs */
|
|
|
|
unsigned int
|
|
hash(s, len, hsize)
|
|
register const char *s;
|
|
register size_t len;
|
|
unsigned long hsize;
|
|
{
|
|
register unsigned long h = 0;
|
|
|
|
/*
|
|
* This is INCREDIBLY ugly, but fast. We break the string up into
|
|
* 8 byte units. On the first time through the loop we get the
|
|
* "leftover bytes" (strlen % 8). On every other iteration, we
|
|
* perform 8 HASHC's so we handle all 8 bytes. Essentially, this
|
|
* saves us 7 cmp & branch instructions. If this routine is
|
|
* heavily used enough, it's worth the ugly coding.
|
|
*
|
|
* OZ's original sdbm hash, copied from Margo Seltzers db package.
|
|
*/
|
|
|
|
/*
|
|
* Even more speed:
|
|
* #define HASHC h = *s++ + 65599 * h
|
|
* Because 65599 = pow(2, 6) + pow(2, 16) - 1 we multiply by shifts
|
|
*/
|
|
#define HASHC htmp = (h << 6); \
|
|
h = *s++ + htmp + (htmp << 10) - h
|
|
|
|
unsigned long htmp;
|
|
|
|
h = 0;
|
|
|
|
#if defined(VAXC)
|
|
/*
|
|
* This was an implementation of "Duff's Device", but it has been
|
|
* redone, separating the switch for extra iterations from the
|
|
* loop. This is necessary because the DEC VAX-C compiler is
|
|
* STOOPID.
|
|
*/
|
|
switch (len & (8 - 1)) {
|
|
case 7: HASHC;
|
|
case 6: HASHC;
|
|
case 5: HASHC;
|
|
case 4: HASHC;
|
|
case 3: HASHC;
|
|
case 2: HASHC;
|
|
case 1: HASHC;
|
|
default: break;
|
|
}
|
|
|
|
if (len > (8 - 1)) {
|
|
register size_t loop = len >> 3;
|
|
do {
|
|
HASHC;
|
|
HASHC;
|
|
HASHC;
|
|
HASHC;
|
|
HASHC;
|
|
HASHC;
|
|
HASHC;
|
|
HASHC;
|
|
} while (--loop);
|
|
}
|
|
#else /* ! VAXC */
|
|
/* "Duff's Device" for those who can handle it */
|
|
if (len > 0) {
|
|
register size_t loop = (len + 8 - 1) >> 3;
|
|
|
|
switch (len & (8 - 1)) {
|
|
case 0:
|
|
do { /* All fall throughs */
|
|
HASHC;
|
|
case 7: HASHC;
|
|
case 6: HASHC;
|
|
case 5: HASHC;
|
|
case 4: HASHC;
|
|
case 3: HASHC;
|
|
case 2: HASHC;
|
|
case 1: HASHC;
|
|
} while (--loop);
|
|
}
|
|
}
|
|
#endif /* ! VAXC */
|
|
|
|
if (h >= hsize)
|
|
h %= hsize;
|
|
return h;
|
|
}
|
|
|
|
/* assoc_find --- locate symbol[subs] */
|
|
|
|
static NODE * /* NULL if not found */
|
|
assoc_find(symbol, subs, hash1)
|
|
NODE *symbol;
|
|
register NODE *subs;
|
|
int hash1;
|
|
{
|
|
register NODE *bucket;
|
|
|
|
for (bucket = symbol->var_array[hash1]; bucket != NULL;
|
|
bucket = bucket->ahnext) {
|
|
if (cmp_nodes(bucket->ahname, subs) == 0)
|
|
return bucket;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* in_array --- test whether the array element symbol[subs] exists or not */
|
|
|
|
int
|
|
in_array(symbol, subs)
|
|
NODE *symbol, *subs;
|
|
{
|
|
register int hash1;
|
|
int ret;
|
|
|
|
if (symbol->type == Node_param_list)
|
|
symbol = stack_ptr[symbol->param_cnt];
|
|
if ((symbol->flags & SCALAR) != 0)
|
|
fatal("attempt to use scalar as array");
|
|
/*
|
|
* evaluate subscript first, it could have side effects
|
|
*/
|
|
subs = concat_exp(subs); /* concat_exp returns a string node */
|
|
if (symbol->var_array == NULL) {
|
|
free_temp(subs);
|
|
return 0;
|
|
}
|
|
hash1 = hash(subs->stptr, subs->stlen, (unsigned long) symbol->array_size);
|
|
ret = (assoc_find(symbol, subs, hash1) != NULL);
|
|
free_temp(subs);
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* assoc_lookup:
|
|
* Find SYMBOL[SUBS] in the assoc array. Install it with value "" if it
|
|
* isn't there. Returns a pointer ala get_lhs to where its value is stored.
|
|
*
|
|
* SYMBOL is the address of the node (or other pointer) being dereferenced.
|
|
* SUBS is a number or string used as the subscript.
|
|
*/
|
|
|
|
NODE **
|
|
assoc_lookup(symbol, subs)
|
|
NODE *symbol, *subs;
|
|
{
|
|
register int hash1;
|
|
register NODE *bucket;
|
|
|
|
(void) force_string(subs);
|
|
|
|
if ((symbol->flags & SCALAR) != 0)
|
|
fatal("attempt to use scalar as array");
|
|
|
|
if (symbol->var_array == NULL) {
|
|
symbol->type = Node_var_array;
|
|
symbol->array_size = symbol->table_size = 0; /* sanity */
|
|
symbol->flags &= ~ARRAYMAXED;
|
|
grow_table(symbol);
|
|
hash1 = hash(subs->stptr, subs->stlen,
|
|
(unsigned long) symbol->array_size);
|
|
} else {
|
|
hash1 = hash(subs->stptr, subs->stlen,
|
|
(unsigned long) symbol->array_size);
|
|
bucket = assoc_find(symbol, subs, hash1);
|
|
if (bucket != NULL) {
|
|
free_temp(subs);
|
|
return &(bucket->ahvalue);
|
|
}
|
|
}
|
|
|
|
/* It's not there, install it. */
|
|
if (do_lint && subs->stlen == 0)
|
|
warning("subscript of array `%s' is null string",
|
|
symbol->vname);
|
|
|
|
/* first see if we would need to grow the array, before installing */
|
|
symbol->table_size++;
|
|
if ((symbol->flags & ARRAYMAXED) == 0
|
|
&& symbol->table_size/symbol->array_size > AVG_CHAIN_MAX) {
|
|
grow_table(symbol);
|
|
/* have to recompute hash value for new size */
|
|
hash1 = hash(subs->stptr, subs->stlen,
|
|
(unsigned long) symbol->array_size);
|
|
}
|
|
|
|
getnode(bucket);
|
|
bucket->type = Node_ahash;
|
|
if (subs->flags & TEMP)
|
|
bucket->ahname = dupnode(subs);
|
|
else {
|
|
unsigned int saveflags = subs->flags;
|
|
|
|
subs->flags &= ~MALLOC;
|
|
bucket->ahname = dupnode(subs);
|
|
subs->flags = saveflags;
|
|
}
|
|
free_temp(subs);
|
|
|
|
/* array subscripts are strings */
|
|
bucket->ahname->flags &= ~NUMBER;
|
|
bucket->ahname->flags |= STRING;
|
|
bucket->ahvalue = Nnull_string;
|
|
bucket->ahnext = symbol->var_array[hash1];
|
|
symbol->var_array[hash1] = bucket;
|
|
return &(bucket->ahvalue);
|
|
}
|
|
|
|
/* do_delete --- perform `delete array[s]' */
|
|
|
|
void
|
|
do_delete(symbol, tree)
|
|
NODE *symbol, *tree;
|
|
{
|
|
register int hash1;
|
|
register NODE *bucket, *last;
|
|
NODE *subs;
|
|
|
|
if (symbol->type == Node_param_list) {
|
|
symbol = stack_ptr[symbol->param_cnt];
|
|
if (symbol->type == Node_var)
|
|
return;
|
|
}
|
|
if (symbol->type == Node_var_array) {
|
|
if (symbol->var_array == NULL)
|
|
return;
|
|
} else
|
|
fatal("delete: illegal use of variable `%s' as array",
|
|
symbol->vname);
|
|
|
|
if (tree == NULL) { /* delete array */
|
|
assoc_clear(symbol);
|
|
return;
|
|
}
|
|
|
|
subs = concat_exp(tree); /* concat_exp returns string node */
|
|
hash1 = hash(subs->stptr, subs->stlen, (unsigned long) symbol->array_size);
|
|
|
|
last = NULL;
|
|
for (bucket = symbol->var_array[hash1]; bucket != NULL;
|
|
last = bucket, bucket = bucket->ahnext)
|
|
if (cmp_nodes(bucket->ahname, subs) == 0)
|
|
break;
|
|
free_temp(subs);
|
|
if (bucket == NULL) {
|
|
if (do_lint)
|
|
warning("delete: index `%s' not in array `%s'",
|
|
subs->stptr, symbol->vname);
|
|
return;
|
|
}
|
|
if (last != NULL)
|
|
last->ahnext = bucket->ahnext;
|
|
else
|
|
symbol->var_array[hash1] = bucket->ahnext;
|
|
unref(bucket->ahname);
|
|
unref(bucket->ahvalue);
|
|
freenode(bucket);
|
|
symbol->table_size--;
|
|
if (symbol->table_size <= 0) {
|
|
memset(symbol->var_array, '\0',
|
|
sizeof(NODE *) * symbol->array_size);
|
|
symbol->table_size = symbol->array_size = 0;
|
|
symbol->flags &= ~ARRAYMAXED;
|
|
free((char *) symbol->var_array);
|
|
symbol->var_array = NULL;
|
|
}
|
|
}
|
|
|
|
/* assoc_scan --- start a ``for (iggy in foo)'' loop */
|
|
|
|
void
|
|
assoc_scan(symbol, lookat)
|
|
NODE *symbol;
|
|
struct search *lookat;
|
|
{
|
|
lookat->sym = symbol;
|
|
lookat->idx = 0;
|
|
lookat->bucket = NULL;
|
|
lookat->retval = NULL;
|
|
if (symbol->var_array != NULL)
|
|
assoc_next(lookat);
|
|
}
|
|
|
|
/* assoc_next --- actually find the next element in array */
|
|
|
|
void
|
|
assoc_next(lookat)
|
|
struct search *lookat;
|
|
{
|
|
register NODE *symbol = lookat->sym;
|
|
|
|
if (symbol == NULL)
|
|
fatal("null symbol in assoc_next");
|
|
if (symbol->var_array == NULL || lookat->idx > symbol->array_size) {
|
|
lookat->retval = NULL;
|
|
return;
|
|
}
|
|
/*
|
|
* This is theoretically unsafe. The element bucket might have
|
|
* been freed if the body of the scan did a delete on the next
|
|
* element of the bucket. The only way to do that is by array
|
|
* reference, which is unlikely. Basically, if the user is doing
|
|
* anything other than an operation on the current element of an
|
|
* assoc array while walking through it sequentially, all bets are
|
|
* off. (The safe way is to register all search structs on an
|
|
* array with the array, and update all of them on a delete or
|
|
* insert)
|
|
*/
|
|
if (lookat->bucket != NULL) {
|
|
lookat->retval = lookat->bucket->ahname;
|
|
lookat->bucket = lookat->bucket->ahnext;
|
|
return;
|
|
}
|
|
for (; lookat->idx < symbol->array_size; lookat->idx++) {
|
|
NODE *bucket;
|
|
|
|
if ((bucket = symbol->var_array[lookat->idx]) != NULL) {
|
|
lookat->retval = bucket->ahname;
|
|
lookat->bucket = bucket->ahnext;
|
|
lookat->idx++;
|
|
return;
|
|
}
|
|
}
|
|
lookat->retval = NULL;
|
|
lookat->bucket = NULL;
|
|
return;
|
|
}
|
|
|
|
/* grow_table --- grow a hash table */
|
|
|
|
static void
|
|
grow_table(symbol)
|
|
NODE *symbol;
|
|
{
|
|
NODE **old, **new, *chain, *next;
|
|
int i, j;
|
|
unsigned long hash1;
|
|
unsigned long oldsize, newsize;
|
|
/*
|
|
* This is an array of primes. We grow the table by an order of
|
|
* magnitude each time (not just doubling) so that growing is a
|
|
* rare operation. We expect, on average, that it won't happen
|
|
* more than twice. The final size is also chosen to be small
|
|
* enough so that MS-DOG mallocs can handle it. When things are
|
|
* very large (> 8K), we just double more or less, instead of
|
|
* just jumping from 8K to 64K.
|
|
*/
|
|
static long sizes[] = { 13, 127, 1021, 8191, 16381, 32749, 65497,
|
|
#if ! defined(MSDOS) && ! defined(OS2) && ! defined(atarist)
|
|
131101, 262147, 524309, 1048583, 2097169,
|
|
4194319, 8388617, 16777259, 33554467,
|
|
67108879, 134217757, 268435459, 536870923,
|
|
1073741827
|
|
#endif
|
|
};
|
|
|
|
/* find next biggest hash size */
|
|
newsize = oldsize = symbol->array_size;
|
|
for (i = 0, j = sizeof(sizes)/sizeof(sizes[0]); i < j; i++) {
|
|
if (oldsize < sizes[i]) {
|
|
newsize = sizes[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (newsize == oldsize) { /* table already at max (!) */
|
|
symbol->flags |= ARRAYMAXED;
|
|
return;
|
|
}
|
|
|
|
/* allocate new table */
|
|
emalloc(new, NODE **, newsize * sizeof(NODE *), "grow_table");
|
|
memset(new, '\0', newsize * sizeof(NODE *));
|
|
|
|
/* brand new hash table, set things up and return */
|
|
if (symbol->var_array == NULL) {
|
|
symbol->table_size = 0;
|
|
goto done;
|
|
}
|
|
|
|
/* old hash table there, move stuff to new, free old */
|
|
old = symbol->var_array;
|
|
for (i = 0; i < oldsize; i++) {
|
|
if (old[i] == NULL)
|
|
continue;
|
|
|
|
for (chain = old[i]; chain != NULL; chain = next) {
|
|
next = chain->ahnext;
|
|
hash1 = hash(chain->ahname->stptr,
|
|
chain->ahname->stlen, newsize);
|
|
|
|
/* remove from old list, add to new */
|
|
chain->ahnext = new[hash1];
|
|
new[hash1] = chain;
|
|
|
|
}
|
|
}
|
|
free(old);
|
|
|
|
done:
|
|
/*
|
|
* note that symbol->table_size does not change if an old array,
|
|
* and is explicitly set to 0 if a new one.
|
|
*/
|
|
symbol->var_array = new;
|
|
symbol->array_size = newsize;
|
|
}
|