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0d687f3b75
XXX: This code is sick, and so are some of the "fixes".
221 lines
7.7 KiB
C
221 lines
7.7 KiB
C
/*-
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* Copyright (c) 1991, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* The game adventure was originally written in Fortran by Will Crowther
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* and Don Woods. It was later translated to C and enhanced by Jim
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* Gillogly. This code is derived from software contributed to Berkeley
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* by Jim Gillogly at The Rand Corporation.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)hdr.h 8.1 (Berkeley) 5/31/93
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*/
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/* ADVENTURE -- Jim Gillogly, Jul 1977
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* This program is a re-write of ADVENT, written in FORTRAN mostly by
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* Don Woods of SAIL. In most places it is as nearly identical to the
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* original as possible given the language and word-size differences.
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* A few places, such as the message arrays and travel arrays were changed
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* to reflect the smaller core size and word size. The labels of the
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* original are reflected in this version, so that the comments of the
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* fortran are still applicable here.
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*
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* The data file distributed with the fortran source is assumed to be called
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* "glorkz" in the directory where the program is first run.
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*
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* $FreeBSD$
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*/
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/* hdr.h: included by c advent files */
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#include <sys/types.h>
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#include <signal.h>
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int datfd; /* message file descriptor */
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volatile sig_atomic_t delhit;
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int yea;
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extern char data_file[]; /* Virtual data file */
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#define TAB 011
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#define LF 012
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#define FLUSHLINE do { int flushline_ch; while ((flushline_ch = getchar()) != EOF && flushline_ch != '\n'); } while (0)
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#define FLUSHLF while (next()!=LF)
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int loc,newloc,oldloc,oldlc2,wzdark,gaveup,kq,k,k2;
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char *wd1,*wd2; /* the complete words */
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int verb,obj,spk;
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extern int blklin;
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int saved,savet,mxscor,latncy;
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#define SHORT 50 /* How short is a demo game? */
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#define MAXSTR 20 /* max length of user's words */
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#define HTSIZE 512 /* max number of vocab words */
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struct hashtab /* hash table for vocabulary */
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{ int val; /* word type &index (ktab) */
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char *atab; /* pointer to actual string */
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} voc[HTSIZE];
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#define SEED 1815622 /* "Encryption" seed */
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struct text
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#ifdef OLDSTUFF
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{ int seekadr; /* DATFILE must be < 2**16 */
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#endif OLDSTUFF
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{ char *seekadr; /* Msg start in virtual disk */
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int txtlen; /* length of msg starting here */
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};
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#define RTXSIZ 205
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struct text rtext[RTXSIZ]; /* random text messages */
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#define MAGSIZ 35
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struct text mtext[MAGSIZ]; /* magic messages */
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int clsses;
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#define CLSMAX 12
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struct text ctext[CLSMAX]; /* classes of adventurer */
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int cval[CLSMAX];
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struct text ptext[101]; /* object descriptions */
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#define LOCSIZ 141 /* number of locations */
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struct text ltext[LOCSIZ]; /* long loc description */
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struct text stext[LOCSIZ]; /* short loc descriptions */
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struct travlist /* direcs & conditions of travel*/
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{ struct travlist *next; /* ptr to next list entry */
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int conditions; /* m in writeup (newloc / 1000) */
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int tloc; /* n in writeup (newloc % 1000) */
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int tverb; /* the verb that takes you there*/
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} *travel[LOCSIZ],*tkk; /* travel is closer to keys(...)*/
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int atloc[LOCSIZ];
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int plac[101]; /* initial object placement */
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int fixd[101],fixed[101]; /* location fixed? */
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int actspk[35]; /* rtext msg for verb <n> */
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int cond[LOCSIZ]; /* various condition bits */
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extern int setbit[16]; /* bit defn masks 1,2,4,... */
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int hntmax;
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int hints[20][5]; /* info on hints */
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int hinted[20],hintlc[20];
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int place[101], prop[101],linkx[201];
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int abb[LOCSIZ];
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int maxtrs,tally,tally2; /* treasure values */
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#define FALSE 0
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#define TRUE 1
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int keys,lamp,grate,cage,rod,rod2,steps,/* mnemonics */
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bird,door,pillow,snake,fissur,tablet,clam,oyster,magzin,
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dwarf,knife,food,bottle,water,oil,plant,plant2,axe,mirror,dragon,
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chasm,troll,troll2,bear,messag,vend,batter,
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nugget,coins,chest,eggs,tridnt,vase,emrald,pyram,pearl,rug,chain,
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spices,
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back,look,cave,null,entrnc,dprssn,
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enter, stream, pour,
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say,lock,throw,find,invent;
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int chloc,chloc2,dseen[7],dloc[7], /* dwarf stuff */
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odloc[7],dflag,daltlc;
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int tk[21],stick,dtotal,attack;
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int turns,lmwarn,iwest,knfloc,detail, /* various flags & counters */
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abbnum,maxdie,numdie,holdng,dkill,foobar,bonus,clock1,clock2,
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closng,panic,closed,scorng;
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int demo,limit;
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int at(int);
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int bug(int);
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void carry(int,int);
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void caveclose(void);
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void checkhints(void);
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void ciao(void);
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void closing(void);
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unsigned long crc(const char *, int);
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void crc_start(void);
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int dark(void);
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void datime(int *, int *);
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char *decr(char,char,char,char,char);
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void die(int);
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void done(int);
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void drop(int,int);
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void dstroy(int);
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int fdwarf(void);
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int forced(int);
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void getin(char **, char **);
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int here(int);
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void init(void);
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void juggle(int);
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int liq(void);
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int liqloc(int);
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int march(void);
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void move(int,int);
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void mspeak(int);
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int pct(int);
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void poof(void);
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void pspeak(int, int);
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int put(int,int,int);
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int ran(int);
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void rdata(void);
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int restore(const char *);
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void rspeak(int);
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int save(const char *);
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int score(void);
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void speak(const struct text *);
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int Start(void);
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void startup(void);
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int toting(int);
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void trapdel(int);
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int trdrop(void);
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int trfeed(void);
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int trfill(void);
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int trkill(void);
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int tropen(void);
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int trsay(void);
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int trtake(void);
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int trtoss(void);
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int vocab(const char *,int,int);
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int yes(int,int,int);
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int yesm(int,int,int);
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/* We need to get a little tricky to avoid strings */
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#define DECR(a,b,c,d,e) decr('a'+'+','b'+'-','c'+'#','d'+'&','e'+'%')
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gid_t egid;
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