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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
133 lines
5.0 KiB
Plaintext
133 lines
5.0 KiB
Plaintext
Welcome to HACK! ( description of version 1.0.3 )
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Hack is a Dungeons and Dragons like game where you (the adventurer)
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descend into the depths of the dungeon in search of the Amulet of Yendor
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(reputed to be hidden on the twentieth level). You are accompanied by a
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little dog that can help you in many ways and can be trained to do all
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sorts of things. On the way you will find useful (or useless) items, (quite
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possibly with magic properties) and assorted monsters. You attack a monster
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by trying to move into the space a monster is in (but often it is much
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wiser to leave it alone).
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Unlike most adventure games, which give you a verbal description of
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your location, hack gives you a visual image of the dungeon level you are on.
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Hack uses the following symbols:
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A to Z and a to z: monsters. You can find out what a letter
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represents by saying "/ (letter)", as in "/A", which will tell you that 'A'
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is a giant ant.
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- and | These form the walls of a room (or maze).
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. this is the floor of a room.
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# this is a corridor.
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> this is the staircase to the next level.
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< the staircase to the previous level.
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` A large boulder.
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@ You (usually).
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^ A trap.
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) A weapon of some sort.
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( Some other useful object (key, rope, dynamite, camera, ...)
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[ A suit of armor.
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% A piece of food (not necessarily healthy ...).
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/ A wand.
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= A ring.
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? A scroll.
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! A magic potion.
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$ A pile or pot of gold.
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Commands:
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Hack knows the following commands:
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? help: print this list.
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Q Quit the game.
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S Save the game.
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! Escape to a shell.
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^Z Suspend the game.
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< up: go up the staircase (if you are standing on it).
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> down: go down (just like up).
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kjhlyubn - go one step in the direction indicated.
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k: north (i.e., to the top of the screen),
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j: south, h: west, l: east, y: ne, u: nw, b: se, n: sw.
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KJHLYUBN - Go in that direction until you hit a wall or run
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into something.
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m (followed by one of kjhlyubn): move without picking up
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any objects.
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M (followed by one of KJHLYUBN): Move far, no pickup.
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f (followed by one of kjhlyubn): move until something
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interesting is found.
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F (followed by one of KJHLYUBN): as previous, but forking
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of corridors is not considered interesting.
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i print your inventory.
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I print selected parts of your inventory, like in
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I* - print all gems in inventory;
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IU - print all unpaid items;
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IX - print all used up items that are on your shopping bill;
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I$ - count your money.
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s search for secret doors and traps around you.
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^ ask for the type of a trap you found earlier.
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) ask for current wielded weapon.
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[ ask for current armor.
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= ask for current rings.
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$ count how many gold pieces you are carrying.
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. rest, do nothing.
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, pick up some things.
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: look at what is here.
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^T teleport.
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^R redraw the screen.
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^P repeat last message
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(subsequent ^P's repeat earlier messages).
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/ (followed by any symbol): tell what this symbol represents.
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\ tell what has been discovered.
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e eat food.
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w wield weapon. w- means: wield nothing, use bare hands.
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q drink (quaff) a potion.
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r read a scroll.
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T Takeoff armor.
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R Remove Ring.
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W Wear armor.
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P Put on a ring.
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z zap a wand.
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t throw an object or shoot an arrow.
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p pay your shopping bill.
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d drop something. d7a: drop seven items of object a.
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D Drop several things.
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In answer to the question "What kinds of things do you
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want to drop? [!%= au]" you should give zero or more
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object symbols possibly followed by 'a' and/or 'u'.
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'a' means: drop all such objects, without asking for
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confirmation.
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'u' means: drop only unpaid objects (when in a shop).
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a use, apply - Generic command for using a key to lock
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or unlock a door, using a camera, using a rope, etc.
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c call: name a certain object or class of objects.
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C Call: Name an individual monster.
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E Engrave: Write a message in the dust on the floor.
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E- means: use fingers for writing.
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O Set options. You will be asked to enter an option line.
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If this is empty, the current options are reported.
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Otherwise it should be a list of options separated by commas.
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Possible boolean options are: oneline, time, news, tombstone,
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rest_on_space, fixinvlet, beginner, male, female.
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They can be negated by prefixing them with '!' or "no".
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A string option is name; it supplies the answer to the question
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"Who are you?"; it may have a suffix.
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A compound option is endgame; it is followed by a description
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of what parts of the list of topscorers should be printed
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when the game is finished.
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Usually one will not want to use the 'O' command, but instead
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put a HACKOPTIONS="...." line in one's environment.
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v print version number.
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You can put a number before a command to repeat it that many times,
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as in "20s" or "40.".
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At present, some information is displayed on the bottom line.
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(It is expected that this information will go away in future versions.)
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You see on what dungeon level you are, how many hit points you have
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now (and will have when fully recovered), what your armor class is
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(the lower the better), your strength, experience level and the
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state of your stomach.
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Have Fun, and Good Hacking!
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