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freebsd/contrib/nvi/vi/vs_split.c
Peter Wemm b8ba871bd9 Import of nvi-1.79, minus a few bits that we dont need (eg: postscript
files, curses, db, regex etc that we already have).  The other glue will
follow shortly.

Obtained from: Keith Bostic <bostic@bostic.com>
1996-11-01 06:45:43 +00:00

608 lines
14 KiB
C

/*-
* Copyright (c) 1993, 1994
* The Regents of the University of California. All rights reserved.
* Copyright (c) 1993, 1994, 1995, 1996
* Keith Bostic. All rights reserved.
*
* See the LICENSE file for redistribution information.
*/
#include "config.h"
#ifndef lint
static const char sccsid[] = "@(#)vs_split.c 10.31 (Berkeley) 10/13/96";
#endif /* not lint */
#include <sys/types.h>
#include <sys/queue.h>
#include <sys/time.h>
#include <bitstring.h>
#include <errno.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../common/common.h"
#include "vi.h"
static SCR *vs_getbg __P((SCR *, char *));
/*
* vs_split --
* Create a new screen.
*
* PUBLIC: int vs_split __P((SCR *, SCR *, int));
*/
int
vs_split(sp, new, ccl)
SCR *sp, *new;
int ccl; /* Colon-command line split. */
{
GS *gp;
SMAP *smp;
size_t half;
int issmallscreen, splitup;
gp = sp->gp;
/* Check to see if it's possible. */
/* XXX: The IS_ONELINE fix will change this, too. */
if (sp->rows < 4) {
msgq(sp, M_ERR,
"222|Screen must be larger than %d lines to split", 4 - 1);
return (1);
}
/* Wait for any messages in the screen. */
vs_resolve(sp, NULL, 1);
half = sp->rows / 2;
if (ccl && half > 6)
half = 6;
/* Get a new screen map. */
CALLOC(sp, _HMAP(new), SMAP *, SIZE_HMAP(sp), sizeof(SMAP));
if (_HMAP(new) == NULL)
return (1);
_HMAP(new)->lno = sp->lno;
_HMAP(new)->coff = 0;
_HMAP(new)->soff = 1;
/*
* Small screens: see vs_refresh.c section 6a. Set a flag so
* we know to fix the screen up later.
*/
issmallscreen = IS_SMALL(sp);
/* The columns in the screen don't change. */
new->cols = sp->cols;
/*
* Split the screen, and link the screens together. If creating a
* screen to edit the colon command line or the cursor is in the top
* half of the current screen, the new screen goes under the current
* screen. Else, it goes above the current screen.
*
* Recalculate current cursor position based on sp->lno, we're called
* with the cursor on the colon command line. Then split the screen
* in half and update the shared information.
*/
splitup =
!ccl && (vs_sm_cursor(sp, &smp) ? 0 : (smp - HMAP) + 1) >= half;
if (splitup) { /* Old is bottom half. */
new->rows = sp->rows - half; /* New. */
new->woff = sp->woff;
sp->rows = half; /* Old. */
sp->woff += new->rows;
/* Link in before old. */
CIRCLEQ_INSERT_BEFORE(&gp->dq, sp, new, q);
/*
* If the parent is the bottom half of the screen, shift
* the map down to match on-screen text.
*/
memmove(_HMAP(sp), _HMAP(sp) + new->rows,
(sp->t_maxrows - new->rows) * sizeof(SMAP));
} else { /* Old is top half. */
new->rows = half; /* New. */
sp->rows -= half; /* Old. */
new->woff = sp->woff + sp->rows;
/* Link in after old. */
CIRCLEQ_INSERT_AFTER(&gp->dq, sp, new, q);
}
/* Adjust maximum text count. */
sp->t_maxrows = IS_ONELINE(sp) ? 1 : sp->rows - 1;
new->t_maxrows = IS_ONELINE(new) ? 1 : new->rows - 1;
/*
* Small screens: see vs_refresh.c, section 6a.
*
* The child may have different screen options sizes than the parent,
* so use them. Guarantee that text counts aren't larger than the
* new screen sizes.
*/
if (issmallscreen) {
/* Fix the text line count for the parent. */
if (splitup)
sp->t_rows -= new->rows;
/* Fix the parent screen. */
if (sp->t_rows > sp->t_maxrows)
sp->t_rows = sp->t_maxrows;
if (sp->t_minrows > sp->t_maxrows)
sp->t_minrows = sp->t_maxrows;
/* Fix the child screen. */
new->t_minrows = new->t_rows = O_VAL(sp, O_WINDOW);
if (new->t_rows > new->t_maxrows)
new->t_rows = new->t_maxrows;
if (new->t_minrows > new->t_maxrows)
new->t_minrows = new->t_maxrows;
} else {
sp->t_minrows = sp->t_rows = IS_ONELINE(sp) ? 1 : sp->rows - 1;
/*
* The new screen may be a small screen, even if the parent
* was not. Don't complain if O_WINDOW is too large, we're
* splitting the screen so the screen is much smaller than
* normal.
*/
new->t_minrows = new->t_rows = O_VAL(sp, O_WINDOW);
if (new->t_rows > new->rows - 1)
new->t_minrows = new->t_rows =
IS_ONELINE(new) ? 1 : new->rows - 1;
}
/* Adjust the ends of the new and old maps. */
_TMAP(sp) = IS_ONELINE(sp) ?
_HMAP(sp) : _HMAP(sp) + (sp->t_rows - 1);
_TMAP(new) = IS_ONELINE(new) ?
_HMAP(new) : _HMAP(new) + (new->t_rows - 1);
/* Reset the length of the default scroll. */
if ((sp->defscroll = sp->t_maxrows / 2) == 0)
sp->defscroll = 1;
if ((new->defscroll = new->t_maxrows / 2) == 0)
new->defscroll = 1;
/*
* Initialize the screen flags:
*
* If we're in vi mode in one screen, we don't have to reinitialize.
* This isn't just a cosmetic fix. The path goes like this:
*
* return into vi(), SC_SSWITCH set
* call vs_refresh() with SC_STATUS set
* call vs_resolve to display the status message
* call vs_refresh() because the SC_SCR_VI bit isn't set
*
* Things go downhill at this point.
*
* Draw the new screen from scratch, and add a status line.
*/
F_SET(new,
SC_SCR_REFORMAT | SC_STATUS |
F_ISSET(sp, SC_EX | SC_VI | SC_SCR_VI | SC_SCR_EX));
return (0);
}
/*
* vs_discard --
* Discard the screen, folding the real-estate into a related screen,
* if one exists, and return that screen.
*
* PUBLIC: int vs_discard __P((SCR *, SCR **));
*/
int
vs_discard(sp, spp)
SCR *sp, **spp;
{
SCR *nsp;
dir_t dir;
/*
* Save the old screen's cursor information.
*
* XXX
* If called after file_end(), and the underlying file was a tmp
* file, it may have gone away.
*/
if (sp->frp != NULL) {
sp->frp->lno = sp->lno;
sp->frp->cno = sp->cno;
F_SET(sp->frp, FR_CURSORSET);
}
/*
* Add into a previous screen and then into a subsequent screen, as
* they're the closest to the current screen. If that doesn't work,
* there was no screen to join.
*/
if ((nsp = sp->q.cqe_prev) != (void *)&sp->gp->dq) {
nsp->rows += sp->rows;
sp = nsp;
dir = FORWARD;
} else if ((nsp = sp->q.cqe_next) != (void *)&sp->gp->dq) {
nsp->woff = sp->woff;
nsp->rows += sp->rows;
sp = nsp;
dir = BACKWARD;
} else
sp = NULL;
if (spp != NULL)
*spp = sp;
if (sp == NULL)
return (0);
/*
* Make no effort to clean up the discarded screen's information. If
* it's not exiting, we'll do the work when the user redisplays it.
*
* Small screens: see vs_refresh.c section 6a. Adjust text line info,
* unless it's a small screen.
*
* Reset the length of the default scroll.
*/
if (!IS_SMALL(sp))
sp->t_rows = sp->t_minrows = sp->rows - 1;
sp->t_maxrows = sp->rows - 1;
sp->defscroll = sp->t_maxrows / 2;
*(HMAP + (sp->t_rows - 1)) = *TMAP;
TMAP = HMAP + (sp->t_rows - 1);
/*
* Draw the new screen from scratch, and add a status line.
*
* XXX
* We could play games with the map, if this were ever to be a
* performance problem, but I wrote the code a few times and it
* was never clean or easy.
*/
switch (dir) {
case FORWARD:
vs_sm_fill(sp, OOBLNO, P_TOP);
break;
case BACKWARD:
vs_sm_fill(sp, OOBLNO, P_BOTTOM);
break;
default:
abort();
}
F_SET(sp, SC_STATUS);
return (0);
}
/*
* vs_fg --
* Background the current screen, and foreground a new one.
*
* PUBLIC: int vs_fg __P((SCR *, SCR **, CHAR_T *, int));
*/
int
vs_fg(sp, nspp, name, newscreen)
SCR *sp, **nspp;
CHAR_T *name;
int newscreen;
{
GS *gp;
SCR *nsp;
gp = sp->gp;
if (newscreen)
/* Get the specified background screen. */
nsp = vs_getbg(sp, name);
else
/* Swap screens. */
if (vs_swap(sp, &nsp, name))
return (1);
if ((*nspp = nsp) == NULL) {
msgq_str(sp, M_ERR, name,
name == NULL ?
"223|There are no background screens" :
"224|There's no background screen editing a file named %s");
return (1);
}
if (newscreen) {
/* Remove the new screen from the background queue. */
CIRCLEQ_REMOVE(&gp->hq, nsp, q);
/* Split the screen; if we fail, hook the screen back in. */
if (vs_split(sp, nsp, 0)) {
CIRCLEQ_INSERT_TAIL(&gp->hq, nsp, q);
return (1);
}
} else {
/* Move the old screen to the background queue. */
CIRCLEQ_REMOVE(&gp->dq, sp, q);
CIRCLEQ_INSERT_TAIL(&gp->hq, sp, q);
}
return (0);
}
/*
* vs_bg --
* Background the screen, and switch to the next one.
*
* PUBLIC: int vs_bg __P((SCR *));
*/
int
vs_bg(sp)
SCR *sp;
{
GS *gp;
SCR *nsp;
gp = sp->gp;
/* Try and join with another screen. */
if (vs_discard(sp, &nsp))
return (1);
if (nsp == NULL) {
msgq(sp, M_ERR,
"225|You may not background your only displayed screen");
return (1);
}
/* Move the old screen to the background queue. */
CIRCLEQ_REMOVE(&gp->dq, sp, q);
CIRCLEQ_INSERT_TAIL(&gp->hq, sp, q);
/* Toss the screen map. */
free(_HMAP(sp));
_HMAP(sp) = NULL;
/* Switch screens. */
sp->nextdisp = nsp;
F_SET(sp, SC_SSWITCH);
return (0);
}
/*
* vs_swap --
* Swap the current screen with a backgrounded one.
*
* PUBLIC: int vs_swap __P((SCR *, SCR **, char *));
*/
int
vs_swap(sp, nspp, name)
SCR *sp, **nspp;
char *name;
{
GS *gp;
SCR *nsp;
gp = sp->gp;
/* Get the specified background screen. */
if ((*nspp = nsp = vs_getbg(sp, name)) == NULL)
return (0);
/*
* Save the old screen's cursor information.
*
* XXX
* If called after file_end(), and the underlying file was a tmp
* file, it may have gone away.
*/
if (sp->frp != NULL) {
sp->frp->lno = sp->lno;
sp->frp->cno = sp->cno;
F_SET(sp->frp, FR_CURSORSET);
}
/* Switch screens. */
sp->nextdisp = nsp;
F_SET(sp, SC_SSWITCH);
/* Initialize terminal information. */
VIP(nsp)->srows = VIP(sp)->srows;
/* Initialize screen information. */
nsp->cols = sp->cols;
nsp->rows = sp->rows; /* XXX: Only place in vi that sets rows. */
nsp->woff = sp->woff;
/*
* Small screens: see vs_refresh.c, section 6a.
*
* The new screens may have different screen options sizes than the
* old one, so use them. Make sure that text counts aren't larger
* than the new screen sizes.
*/
if (IS_SMALL(nsp)) {
nsp->t_minrows = nsp->t_rows = O_VAL(nsp, O_WINDOW);
if (nsp->t_rows > sp->t_maxrows)
nsp->t_rows = nsp->t_maxrows;
if (nsp->t_minrows > sp->t_maxrows)
nsp->t_minrows = nsp->t_maxrows;
} else
nsp->t_rows = nsp->t_maxrows = nsp->t_minrows = nsp->rows - 1;
/* Reset the length of the default scroll. */
nsp->defscroll = nsp->t_maxrows / 2;
/* Allocate a new screen map. */
CALLOC_RET(nsp, _HMAP(nsp), SMAP *, SIZE_HMAP(nsp), sizeof(SMAP));
_TMAP(nsp) = _HMAP(nsp) + (nsp->t_rows - 1);
/* Fill the map. */
if (vs_sm_fill(nsp, nsp->lno, P_FILL))
return (1);
/*
* The new screen replaces the old screen in the parent/child list.
* We insert the new screen after the old one. If we're exiting,
* the exit will delete the old one, if we're foregrounding, the fg
* code will move the old one to the background queue.
*/
CIRCLEQ_REMOVE(&gp->hq, nsp, q);
CIRCLEQ_INSERT_AFTER(&gp->dq, sp, nsp, q);
/*
* Don't change the screen's cursor information other than to
* note that the cursor is wrong.
*/
F_SET(VIP(nsp), VIP_CUR_INVALID);
/* Draw the new screen from scratch, and add a status line. */
F_SET(nsp, SC_SCR_REDRAW | SC_STATUS);
return (0);
}
/*
* vs_resize --
* Change the absolute size of the current screen.
*
* PUBLIC: int vs_resize __P((SCR *, long, adj_t));
*/
int
vs_resize(sp, count, adj)
SCR *sp;
long count;
adj_t adj;
{
GS *gp;
SCR *g, *s;
size_t g_off, s_off;
gp = sp->gp;
/*
* Figure out which screens will grow, which will shrink, and
* make sure it's possible.
*/
if (count == 0)
return (0);
if (adj == A_SET) {
if (sp->t_maxrows == count)
return (0);
if (sp->t_maxrows > count) {
adj = A_DECREASE;
count = sp->t_maxrows - count;
} else {
adj = A_INCREASE;
count = count - sp->t_maxrows;
}
}
g_off = s_off = 0;
if (adj == A_DECREASE) {
if (count < 0)
count = -count;
s = sp;
if (s->t_maxrows < MINIMUM_SCREEN_ROWS + count)
goto toosmall;
if ((g = sp->q.cqe_prev) == (void *)&gp->dq) {
if ((g = sp->q.cqe_next) == (void *)&gp->dq)
goto toobig;
g_off = -count;
} else
s_off = count;
} else {
g = sp;
if ((s = sp->q.cqe_next) != (void *)&gp->dq)
if (s->t_maxrows < MINIMUM_SCREEN_ROWS + count)
s = NULL;
else
s_off = count;
else
s = NULL;
if (s == NULL) {
if ((s = sp->q.cqe_prev) == (void *)&gp->dq) {
toobig: msgq(sp, M_BERR, adj == A_DECREASE ?
"227|The screen cannot shrink" :
"228|The screen cannot grow");
return (1);
}
if (s->t_maxrows < MINIMUM_SCREEN_ROWS + count) {
toosmall: msgq(sp, M_BERR,
"226|The screen can only shrink to %d rows",
MINIMUM_SCREEN_ROWS);
return (1);
}
g_off = -count;
}
}
/*
* Fix up the screens; we could optimize the reformatting of the
* screen, but this isn't likely to be a common enough operation
* to make it worthwhile.
*/
s->rows += -count;
s->woff += s_off;
g->rows += count;
g->woff += g_off;
g->t_rows += count;
if (g->t_minrows == g->t_maxrows)
g->t_minrows += count;
g->t_maxrows += count;
_TMAP(g) += count;
F_SET(g, SC_SCR_REFORMAT | SC_STATUS);
s->t_rows -= count;
s->t_maxrows -= count;
if (s->t_minrows > s->t_maxrows)
s->t_minrows = s->t_maxrows;
_TMAP(s) -= count;
F_SET(s, SC_SCR_REFORMAT | SC_STATUS);
return (0);
}
/*
* vs_getbg --
* Get the specified background screen, or, if name is NULL, the first
* background screen.
*/
static SCR *
vs_getbg(sp, name)
SCR *sp;
char *name;
{
GS *gp;
SCR *nsp;
char *p;
gp = sp->gp;
/* If name is NULL, return the first background screen on the list. */
if (name == NULL) {
nsp = gp->hq.cqh_first;
return (nsp == (void *)&gp->hq ? NULL : nsp);
}
/* Search for a full match. */
for (nsp = gp->hq.cqh_first;
nsp != (void *)&gp->hq; nsp = nsp->q.cqe_next)
if (!strcmp(nsp->frp->name, name))
break;
if (nsp != (void *)&gp->hq)
return (nsp);
/* Search for a last-component match. */
for (nsp = gp->hq.cqh_first;
nsp != (void *)&gp->hq; nsp = nsp->q.cqe_next) {
if ((p = strrchr(nsp->frp->name, '/')) == NULL)
p = nsp->frp->name;
else
++p;
if (!strcmp(p, name))
break;
}
if (nsp != (void *)&gp->hq)
return (nsp);
return (NULL);
}