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a4cd5630b0
non-i386, non-unix, and generatable files have been trimmed, but can easily be added in later if needed. gcc-2.7.2.1 will follow shortly, it's a very small delta to this and it's handy to have both available for reference for such little cost. The freebsd-specific changes will then be committed, and once the dust has settled, the bmakefiles will be committed to use this code.
323 lines
11 KiB
C
323 lines
11 KiB
C
# -*- C -*-
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# bytecode.def - definitions of bytecodes for the stack machine.
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# The production of the bytecode interpreter and compiler is
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# heavily automated by using this file creatively.
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# Various elementary data types are understood by the bytecode interpreter.
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# Q[IU] - quarter word (byte) signed and unsigned integers (char).
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# H[IU] - half word signed and unsigned integers (short int, maybe int).
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# S[IU] - single word signed and unsigned integers (maybe int, long int).
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# D[IU] - double word signed and unsigned integers (long long int).
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# SF - single precision floating point (float).
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# DF - double precision floating point (double).
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# XF - extended precision floating point (long double).
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# P - pointer type for address arithmetic and other purposes.
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# The bytecode specification consists of a series of define_operator
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# forms, that are parsed by preprocessors to automatically build
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# various switch statements.
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# define_operator(name,
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# <C prototype code for implementing the operator>,
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# <list of variations>)
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# The <C prototype> is self explanatory.
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# The <list of variations> consists of a (parenthesized list) of
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# variation items, each of which is in itself a list. A variation
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# item consists of a name suffix, the types of the input arguments
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# expected on the stack (shallowest item first) and (optionally) the
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# types of the output arguments (similarly ordered). Finally, the
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# types of the literal arguments (if any) may appear.
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# Substitution in the C prototype code is as follows:
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# Substitution happens only after a dollar sign. To get a literal
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# dollar sign (why would you ever want one anyway?) use $$.
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# $R1 means "result 1" $TR1 means "type name of result one"
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# $S1 means "source 1" and similarly with $TS1.
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# $L1 means "literal (inline) argument 1" and $TL1 means type thereof.
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#
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# Notice that the number following $R doesn't affect the push order;
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# it's used only for clarity and orthogonality, although it's checked
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# to make sure it doesn't exceed the number of outputs. A $R reference
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# results in a push, and represents the result lvalue. E.g.
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# $R1 = 2\, $R2 = 17
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# will expand to:
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# INTERP_PUSH($TR1) = 2, INTERP_PUSH($TR2) = 17
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#
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# Opcode 0 should never happen.
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define_operator(neverneverland, abort\(\), (()))
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# Stack manipulations.
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define_operator(drop, 0, ((, (SI))))
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define_operator(duplicate, 0, ((, (SI), (SI, SI))))
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define_operator(over, 0, ((, (SI), (SI, SI))))
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# Adjust stack pointer
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define_operator(setstack, 0, ((SI,,,(SI))))
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define_operator(adjstack, 0, ((SI,,,(SI))))
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# Constants, loads, and stores.
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define_operator(const,
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$R1 = $L1,
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((QI,, (QI), (QI)), (HI,, (HI), (HI)),
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(SI,, (SI), (SI)), (DI,, (DI), (DI)),
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(SF,, (SF), (SF)), (DF,, (DF), (DF)),
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(XF,, (XF), (XF)), (P,, (P), (P))))
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define_operator(load,
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$R1 = *\($TR1 *\) $S1,
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((QI, (P), (QI)), (HI, (P), (HI)),
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(SI, (P), (SI)), (DI, (P), (DI)),
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(SF, (P), (SF)), (DF, (P), (DF)),
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(XF, (P), (XF)), (P, (P), (P))))
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define_operator(store,
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*\($TS2 *\) $S1 = $S2,
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((QI, (P, QI)), (HI, (P, HI)),
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(SI, (P, SI)), (DI, (P, DI)),
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(SF, (P, SF)), (DF, (P, DF)),
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(XF, (P, XF)), (P, (P, P)),
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(BLK, (SI, BLK, BLK))))
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# Clear memory block
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define_operator(clear, $S1 + $S2, ((BLK, (SI, BLK))))
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# Advance pointer by SI constant
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define_operator(addconst, $R1 = $S1, ((PSI, (P), (P), (SI))))
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# newlocalSI is used for creating variable-sized storage during function
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# initialization.
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# Create local space, return pointer to block
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define_operator(newlocal, $R1 = $S1, ((SI, (SI), (P))))
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# Push the address of a local variable.
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define_operator(local, $R1 = locals + $L1, ((P,, (P), (SI))))
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# Push the address of an argument variable.
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define_operator(arg, $R1 = args + $L1, ((P,, (P), (SI))))
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# Arithmetic conversions.
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define_operator(convert,
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$R1 = \($TR1\) $S1,
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(# Signed integral promotions (sign extensions).
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(QIHI, (QI), (HI)), (HISI, (HI), (SI)), (SIDI, (SI), (DI)),
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(QISI, (QI), (SI)),
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# Unsigned integral promotions (zero extensions).
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(QUHU, (QU), (HU)), (HUSU, (HU), (SU)), (SUDU, (SU), (DU)),
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(QUSU, (QU), (SU)),
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# Floating promotions.
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(SFDF, (SF), (DF)), (DFXF, (DF), (XF)),
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# Integral truncation.
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(HIQI, (HI), (QI)), (SIHI, (SI), (HI)), (DISI, (DI), (SI)),
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(SIQI, (SI), (QI)),
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# Unsigned truncation.
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(SUQU, (SU), (QU)),
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# Floating truncation.
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(DFSF, (DF), (SF)), (XFDF, (XF), (DF)),
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# Integral conversions to floating types.
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(SISF, (SI), (SF)), (SIDF, (SI), (DF)), (SIXF, (SI), (XF)),
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(SUSF, (SU), (SF)), (SUDF, (SU), (DF)), (SUXF, (SU), (XF)),
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(DISF, (DI), (SF)), (DIDF, (DI), (DF)), (DIXF, (DI), (XF)),
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(DUSF, (DU), (SF)), (DUDF, (DU), (DF)), (DUXF, (DU), (XF)),
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# Floating conversions to integral types.
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(SFSI, (SF), (SI)), (DFSI, (DF), (SI)), (XFSI, (XF), (SI)),
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(SFSU, (SF), (SU)), (DFSU, (DF), (SU)), (XFSU, (XF), (SU)),
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(SFDI, (SF), (DI)), (DFDI, (DF), (DI)), (XFDI, (XF), (DI)),
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(SFDU, (SF), (DU)), (DFDU, (DF), (DU)), (XFDU, (XF), (DU)),
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# Pointer/integer conversions.
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(PSI, (P), (SI)), (SIP, (SI), (P))))
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# Truth value conversion. These are necessary because conversions of, e.g.,
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# floating types to integers may not function correctly for large values.
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define_operator(convert,
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$R1 = !!$S1,
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((SIT, (SI), (T)), (DIT, (DI), (T)),
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(SFT, (SF), (T)), (DFT, (DF), (T)),
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(XFT, (XF), (T)), (PT, (P), (T))))
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# Bit field load/store.
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# Load and zero-extend bitfield
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define_operator(zxload, $R1 = $S1, ((BI, (SU, SU, P), (SU))))
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# Load and sign-extend bitfield
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define_operator(sxload, $R1 = $S1, ((BI, (SU, SU, P), (SI))))
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# Store integer in bitfield
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define_operator(sstore, $R1 = $S1, ((BI, (SU, SU, P, SI))))
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# Binary operations.
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define_operator(add,
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$R1 = $S1 + $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI)),
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(SF, (SF, SF), (SF)), (DF, (DF, DF), (DF)),
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(XF, (XF, XF), (XF)),
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(PSI, (P, SI), (P))))
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define_operator(sub,
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$R1 = $S1 - $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI)),
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(SF, (SF, SF), (SF)), (DF, (DF, DF), (DF)),
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(XF, (XF, XF), (XF)),
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(PP, (P, P), (SI))))
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define_operator(mul,
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$R1 = $S1 * $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI)),
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(SU, (SU, SU), (SU)), (DU, (DU, DU), (DU)),
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(SF, (SF, SF), (SF)), (DF, (DF, DF), (DF)),
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(XF, (XF, XF), (XF))))
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define_operator(div,
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$R1 = $S1 / $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI)),
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(SU, (SU, SU), (SU)), (DU, (DU, DU), (DU)),
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(SF, (SF, SF), (SF)), (DF, (DF, DF), (DF)),
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(XF, (XF, XF), (XF))))
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define_operator(mod,
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$R1 = $S1 % $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI)),
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(SU, (SU, SU), (SU)), (DU, (DU, DU), (DU))))
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define_operator(and,
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$R1 = $S1 & $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI))))
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define_operator(ior,
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$R1 = $S1 | $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI))))
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define_operator(xor,
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$R1 = $S1 ^ $S2,
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((SI, (SI, SI), (SI)), (DI, (DI, DI), (DI))))
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define_operator(lshift,
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$R1 = $S1 << $S2,
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((SI, (SI, SI), (SI)), (SU, (SU, SI), (SU)),
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(DI, (DI, SI), (DI)), (DU, (DU, SI), (DU))))
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define_operator(rshift,
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$R1 = $S1 >> $S2,
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((SI, (SI, SI), (SI)), (SU, (SU, SI), (SU)),
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(DI, (DI, SI), (DI)), (DU, (DU, SI), (DU))))
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define_operator(lt,
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$R1 = $S1 < $S2,
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((SI, (SI, SI), (T)), (SU, (SU, SU), (T)),
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(DI, (DI, DI), (T)), (DU, (DU, DU), (T)),
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(SF, (SF, SF), (T)), (DF, (DF, DF), (T)),
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(XF, (XF, XF), (T)), (P, (P, P), (T))))
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define_operator(le,
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$R1 = $S1 <= $S2,
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((SI, (SI, SI), (T)), (SU, (SU, SU), (T)),
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(DI, (DI, DI), (T)), (DU, (DU, DU), (T)),
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(SF, (SF, SF), (T)), (DF, (DF, DF), (T)),
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(XF, (XF, XF), (T)), (P, (P, P), (T))))
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define_operator(ge,
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$R1 = $S1 >= $S2,
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((SI, (SI, SI), (T)), (SU, (SU, SU), (T)),
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(DI, (DI, DI), (T)), (DU, (DU, DU), (T)),
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(SF, (SF, SF), (T)), (DF, (DF, DF), (T)),
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(XF, (XF, XF), (T)), (P, (P, P), (T))))
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define_operator(gt,
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$R1 = $S1 > $S2,
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((SI, (SI, SI), (T)), (SU, (SU, SU), (T)),
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(DI, (DI, DI), (T)), (DU, (DU, DU), (T)),
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(SF, (SF, SF), (T)), (DF, (DF, DF), (T)),
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(XF, (XF, XF), (T)), (P, (P, P), (T))))
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define_operator(eq,
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$R1 = $S1 == $S2,
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((SI, (SI, SI), (T)), (DI, (DI, DI), (T)),
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(SF, (SF, SF), (T)), (DF, (DF, DF), (T)),
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(XF, (XF, XF), (T)), (P, (P, P), (T))))
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define_operator(ne,
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$R1 = $S1 != $S2,
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((SI, (SI, SI), (T)), (DI, (DI, DI), (T)),
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(SF, (SF, SF), (T)), (DF, (DF, DF), (T)),
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(XF, (XF, XF), (T)), (P, (P, P), (T))))
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# Unary operations.
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define_operator(neg,
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$R1 = -$S1,
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((SI, (SI), (SI)), (DI, (DI), (DI)),
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(SF, (SF), (SF)), (DF, (DF), (DF)),
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(XF, (XF), (XF))))
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define_operator(not,
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$R1 = ~$S1,
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((SI, (SI), (SI)), (DI, (DI), (DI))))
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define_operator(not,
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$R1 = !$S1,
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((T, (SI), (SI))))
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# Increment operations.
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define_operator(predec,
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$R1 = *\($TR1 *\) $S1 -= $S2,
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((QI, (P, QI), (QI)), (HI, (P, HI), (HI)),
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(SI, (P, SI), (SI)), (DI, (P, DI), (DI)),
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(P, (P, SI), (P)), (SF, (P, SF), (SF)),
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(DF, (P, DF), (DF)), (XF, (P, XF), (XF)),
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(BI, (SU, SU, P, SI), (SI))))
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define_operator(preinc,
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$R1 = *\($TR1 *\) $S1 += $S2,
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((QI, (P, QI), (QI)), (HI, (P, HI), (HI)),
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(SI, (P, SI), (SI)), (DI, (P, DI), (DI)),
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(P, (P, SI), (P)), (SF, (P, SF), (SF)),
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(DF, (P, DF), (DF)), (XF, (P, XF), (XF)),
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(BI, (SU, SU, P, SI), (SI))))
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define_operator(postdec,
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$R1 = *\($TR1 *\) $S1\, *\($TR1 *\) $S1 -= $S2,
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((QI, (P, QI), (QI)), (HI, (P, HI), (HI)),
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(SI, (P, SI), (SI)), (DI, (P, DI), (DI)),
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(P, (P, SI), (P)), (SF, (P, SF), (SF)),
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(DF, (P, DF), (DF)), (XF, (P, XF), (XF)),
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(BI, (SU, SU, P, SI), (SI))))
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define_operator(postinc,
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$R1 = *\($TR1 *\) $S1\, *\($TR1 *\) $S1 += $S2,
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((QI, (P, QI), (QI)), (HI, (P, HI), (HI)),
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(SI, (P, SI), (SI)), (DI, (P, DI), (DI)),
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(P, (P, SI), (P)), (SF, (P, SF), (SF)),
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(DF, (P, DF), (DF)), (XF, (P, XF), (XF)),
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(BI, (SU, SU, P, SI), (SI))))
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# Jumps.
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define_operator(xjumpif, if \($S1\) pc = code->pc0 + $L1, ((, (T),, (SI))))
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define_operator(xjumpifnot, if \(! $S1\) pc = code->pc0 + $L1, ((, (T),, (SI))))
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define_operator(jump, pc = code->pc0 + $L1, ((,,,(SI))))
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# This is for GCC2. It jumps to the address on the stack.
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define_operator(jump, pc = \(void *\) $S1, ((P,,)))
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# Switches. In order to (eventually) support ranges we provide four different
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# varieties of switches. Arguments are the switch index from the stack, the
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# bytecode offset of the switch table, the size of the switch table, and
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# the default label.
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define_operator(caseSI, CASESI\($S1\, $L1\, $L2\, $L3\), ((, (SI),, (SI, SI, SI))))
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define_operator(caseSU, CASESU\($S1\, $L1\, $L2\, $L3\), ((, (SU),, (SI, SI, SI))))
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define_operator(caseDI, CASEDI\($S1\, $L1\, $L2\, $L3\), ((, (DI),, (SI, SI, SI))))
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define_operator(caseDU, CASEDU\($S1\, $L1\, $L2\, $L3\), ((, (DU),, (SI, SI, SI))))
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# Procedure call.
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# Stack arguments are (deepest first):
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# procedure arguments in reverse order.
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# pointer to the place to hold the return value.
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# address of the call description vector.
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# pointer to the procedure to be called.
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define_operator(call, CALL\($S1\, $S2\, $S3\, sp\), ((, (P, P, P))))
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# Procedure return.
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# Pushes on interpreter stack:
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# value of retptr (pointer to return value storage slot)
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define_operator(return, $R1 = retptr, ((P,,(P))))
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# Really return.
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define_operator(ret, return, (()))
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# Print an obnoxious line number.
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define_operator(linenote, fprintf\(stderr\, "%d\\n"\, $L1\), ((,,,(SI))))
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