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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
175 lines
4.2 KiB
C
175 lines
4.2 KiB
C
/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <string.h>
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#include <termios.h>
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#include "mille.h"
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#ifndef unctrl
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#include "unctrl.h"
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#endif
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# ifdef attron
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# include <term.h>
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# define _tty cur_term->Nttyb
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# endif attron
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/*
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* @(#)save.c 1.2 (Berkeley) 3/28/83
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*/
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typedef struct stat STAT;
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char *ctime();
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int read(), write();
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/*
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* This routine saves the current game for use at a later date
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*/
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save() {
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extern int errno;
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reg char *sp;
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reg int outf;
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reg time_t *tp;
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char buf[80];
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time_t tme;
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STAT junk;
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tp = &tme;
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if (Fromfile && getyn(SAMEFILEPROMPT))
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strcpy(buf, Fromfile);
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else {
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over:
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prompt(FILEPROMPT);
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leaveok(Board, FALSE);
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refresh();
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sp = buf;
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while ((*sp = readch()) != '\n') {
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if (*sp == killchar())
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goto over;
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else if (*sp == erasechar()) {
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if (--sp < buf)
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sp = buf;
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else {
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addch('\b');
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/*
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* if the previous char was a control
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* char, cover up two characters.
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*/
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if (*sp < ' ')
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addch('\b');
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clrtoeol();
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}
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}
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else {
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addstr(unctrl(*sp));
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++sp;
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}
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refresh();
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}
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*sp = '\0';
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leaveok(Board, TRUE);
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}
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/*
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* check for existing files, and confirm overwrite if needed
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*/
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if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
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&& getyn(OVERWRITEFILEPROMPT) == FALSE))
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return FALSE;
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if ((outf = creat(buf, 0644)) < 0) {
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error(strerror(errno));
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return FALSE;
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}
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mvwaddstr(Score, ERR_Y, ERR_X, buf);
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wrefresh(Score);
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time(tp); /* get current time */
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strcpy(buf, ctime(tp));
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for (sp = buf; *sp != '\n'; sp++)
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continue;
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*sp = '\0';
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varpush(outf, write);
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close(outf);
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wprintw(Score, " [%s]", buf);
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wclrtoeol(Score);
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wrefresh(Score);
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return TRUE;
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}
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/*
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* This does the actual restoring. It returns TRUE if the
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* backup was made on exiting, in which case certain things must
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* be cleaned up before the game starts.
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*/
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rest_f(file)
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reg char *file; {
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reg char *sp;
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reg int inf;
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char buf[80];
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STAT sbuf;
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if ((inf = open(file, 0)) < 0) {
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perror(file);
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exit(1);
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}
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if (fstat(inf, &sbuf) < 0) { /* get file stats */
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perror(file);
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exit(1);
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}
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varpush(inf, read);
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close(inf);
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strcpy(buf, ctime(&sbuf.st_mtime));
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for (sp = buf; *sp != '\n'; sp++)
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continue;
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*sp = '\0';
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/*
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* initialize some necessary values
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*/
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(void)sprintf(Initstr, "%s [%s]\n", file, buf);
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Fromfile = file;
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return !On_exit;
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}
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