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2348 lines
68 KiB
C
2348 lines
68 KiB
C
/* Control flow optimization code for GNU compiler.
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Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
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1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301, USA. */
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/* This file contains optimizer of the control flow. The main entry point is
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cleanup_cfg. Following optimizations are performed:
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- Unreachable blocks removal
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- Edge forwarding (edge to the forwarder block is forwarded to its
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successor. Simplification of the branch instruction is performed by
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underlying infrastructure so branch can be converted to simplejump or
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eliminated).
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- Cross jumping (tail merging)
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- Conditional jump-around-simplejump simplification
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- Basic block merging. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "rtl.h"
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#include "hard-reg-set.h"
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#include "regs.h"
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#include "timevar.h"
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#include "output.h"
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#include "insn-config.h"
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#include "flags.h"
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#include "recog.h"
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#include "toplev.h"
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#include "cselib.h"
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#include "params.h"
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#include "tm_p.h"
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#include "target.h"
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#include "cfglayout.h"
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#include "emit-rtl.h"
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#include "tree-pass.h"
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#include "cfgloop.h"
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#include "expr.h"
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#define FORWARDER_BLOCK_P(BB) ((BB)->flags & BB_FORWARDER_BLOCK)
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/* Set to true when we are running first pass of try_optimize_cfg loop. */
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static bool first_pass;
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static bool try_crossjump_to_edge (int, edge, edge);
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static bool try_crossjump_bb (int, basic_block);
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static bool outgoing_edges_match (int, basic_block, basic_block);
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static int flow_find_cross_jump (int, basic_block, basic_block, rtx *, rtx *);
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static bool old_insns_match_p (int, rtx, rtx);
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static void merge_blocks_move_predecessor_nojumps (basic_block, basic_block);
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static void merge_blocks_move_successor_nojumps (basic_block, basic_block);
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static bool try_optimize_cfg (int);
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static bool try_simplify_condjump (basic_block);
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static bool try_forward_edges (int, basic_block);
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static edge thread_jump (int, edge, basic_block);
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static bool mark_effect (rtx, bitmap);
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static void notice_new_block (basic_block);
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static void update_forwarder_flag (basic_block);
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static int mentions_nonequal_regs (rtx *, void *);
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static void merge_memattrs (rtx, rtx);
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/* Set flags for newly created block. */
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static void
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notice_new_block (basic_block bb)
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{
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if (!bb)
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return;
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if (forwarder_block_p (bb))
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bb->flags |= BB_FORWARDER_BLOCK;
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}
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/* Recompute forwarder flag after block has been modified. */
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static void
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update_forwarder_flag (basic_block bb)
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{
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if (forwarder_block_p (bb))
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bb->flags |= BB_FORWARDER_BLOCK;
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else
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bb->flags &= ~BB_FORWARDER_BLOCK;
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}
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/* Simplify a conditional jump around an unconditional jump.
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Return true if something changed. */
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static bool
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try_simplify_condjump (basic_block cbranch_block)
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{
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basic_block jump_block, jump_dest_block, cbranch_dest_block;
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edge cbranch_jump_edge, cbranch_fallthru_edge;
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rtx cbranch_insn;
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/* Verify that there are exactly two successors. */
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if (EDGE_COUNT (cbranch_block->succs) != 2)
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return false;
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/* Verify that we've got a normal conditional branch at the end
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of the block. */
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cbranch_insn = BB_END (cbranch_block);
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if (!any_condjump_p (cbranch_insn))
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return false;
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cbranch_fallthru_edge = FALLTHRU_EDGE (cbranch_block);
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cbranch_jump_edge = BRANCH_EDGE (cbranch_block);
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/* The next block must not have multiple predecessors, must not
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be the last block in the function, and must contain just the
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unconditional jump. */
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jump_block = cbranch_fallthru_edge->dest;
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if (!single_pred_p (jump_block)
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|| jump_block->next_bb == EXIT_BLOCK_PTR
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|| !FORWARDER_BLOCK_P (jump_block))
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return false;
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jump_dest_block = single_succ (jump_block);
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/* If we are partitioning hot/cold basic blocks, we don't want to
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mess up unconditional or indirect jumps that cross between hot
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and cold sections.
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Basic block partitioning may result in some jumps that appear to
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be optimizable (or blocks that appear to be mergeable), but which really
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must be left untouched (they are required to make it safely across
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partition boundaries). See the comments at the top of
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bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
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if (BB_PARTITION (jump_block) != BB_PARTITION (jump_dest_block)
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|| (cbranch_jump_edge->flags & EDGE_CROSSING))
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return false;
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/* The conditional branch must target the block after the
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unconditional branch. */
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cbranch_dest_block = cbranch_jump_edge->dest;
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if (cbranch_dest_block == EXIT_BLOCK_PTR
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|| !can_fallthru (jump_block, cbranch_dest_block))
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return false;
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/* Invert the conditional branch. */
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if (!invert_jump (cbranch_insn, block_label (jump_dest_block), 0))
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return false;
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if (dump_file)
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fprintf (dump_file, "Simplifying condjump %i around jump %i\n",
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INSN_UID (cbranch_insn), INSN_UID (BB_END (jump_block)));
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/* Success. Update the CFG to match. Note that after this point
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the edge variable names appear backwards; the redirection is done
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this way to preserve edge profile data. */
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cbranch_jump_edge = redirect_edge_succ_nodup (cbranch_jump_edge,
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cbranch_dest_block);
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cbranch_fallthru_edge = redirect_edge_succ_nodup (cbranch_fallthru_edge,
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jump_dest_block);
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cbranch_jump_edge->flags |= EDGE_FALLTHRU;
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cbranch_fallthru_edge->flags &= ~EDGE_FALLTHRU;
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update_br_prob_note (cbranch_block);
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/* Delete the block with the unconditional jump, and clean up the mess. */
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delete_basic_block (jump_block);
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tidy_fallthru_edge (cbranch_jump_edge);
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update_forwarder_flag (cbranch_block);
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return true;
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}
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/* Attempt to prove that operation is NOOP using CSElib or mark the effect
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on register. Used by jump threading. */
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static bool
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mark_effect (rtx exp, regset nonequal)
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{
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int regno;
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rtx dest;
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switch (GET_CODE (exp))
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{
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/* In case we do clobber the register, mark it as equal, as we know the
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value is dead so it don't have to match. */
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case CLOBBER:
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if (REG_P (XEXP (exp, 0)))
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{
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dest = XEXP (exp, 0);
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regno = REGNO (dest);
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CLEAR_REGNO_REG_SET (nonequal, regno);
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if (regno < FIRST_PSEUDO_REGISTER)
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{
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int n = hard_regno_nregs[regno][GET_MODE (dest)];
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while (--n > 0)
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CLEAR_REGNO_REG_SET (nonequal, regno + n);
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}
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}
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return false;
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case SET:
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if (rtx_equal_for_cselib_p (SET_DEST (exp), SET_SRC (exp)))
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return false;
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dest = SET_DEST (exp);
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if (dest == pc_rtx)
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return false;
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if (!REG_P (dest))
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return true;
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regno = REGNO (dest);
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SET_REGNO_REG_SET (nonequal, regno);
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if (regno < FIRST_PSEUDO_REGISTER)
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{
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int n = hard_regno_nregs[regno][GET_MODE (dest)];
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while (--n > 0)
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SET_REGNO_REG_SET (nonequal, regno + n);
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}
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return false;
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default:
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return false;
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}
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}
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/* Return nonzero if X is a register set in regset DATA.
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Called via for_each_rtx. */
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static int
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mentions_nonequal_regs (rtx *x, void *data)
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{
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regset nonequal = (regset) data;
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if (REG_P (*x))
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{
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int regno;
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regno = REGNO (*x);
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if (REGNO_REG_SET_P (nonequal, regno))
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return 1;
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if (regno < FIRST_PSEUDO_REGISTER)
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{
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int n = hard_regno_nregs[regno][GET_MODE (*x)];
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while (--n > 0)
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if (REGNO_REG_SET_P (nonequal, regno + n))
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return 1;
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}
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}
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return 0;
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}
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/* Attempt to prove that the basic block B will have no side effects and
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always continues in the same edge if reached via E. Return the edge
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if exist, NULL otherwise. */
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static edge
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thread_jump (int mode, edge e, basic_block b)
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{
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rtx set1, set2, cond1, cond2, insn;
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enum rtx_code code1, code2, reversed_code2;
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bool reverse1 = false;
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unsigned i;
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regset nonequal;
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bool failed = false;
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reg_set_iterator rsi;
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if (b->flags & BB_NONTHREADABLE_BLOCK)
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return NULL;
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/* At the moment, we do handle only conditional jumps, but later we may
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want to extend this code to tablejumps and others. */
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if (EDGE_COUNT (e->src->succs) != 2)
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return NULL;
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if (EDGE_COUNT (b->succs) != 2)
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{
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b->flags |= BB_NONTHREADABLE_BLOCK;
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return NULL;
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}
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/* Second branch must end with onlyjump, as we will eliminate the jump. */
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if (!any_condjump_p (BB_END (e->src)))
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return NULL;
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if (!any_condjump_p (BB_END (b)) || !onlyjump_p (BB_END (b)))
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{
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b->flags |= BB_NONTHREADABLE_BLOCK;
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return NULL;
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}
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set1 = pc_set (BB_END (e->src));
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set2 = pc_set (BB_END (b));
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if (((e->flags & EDGE_FALLTHRU) != 0)
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!= (XEXP (SET_SRC (set1), 1) == pc_rtx))
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reverse1 = true;
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cond1 = XEXP (SET_SRC (set1), 0);
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cond2 = XEXP (SET_SRC (set2), 0);
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if (reverse1)
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code1 = reversed_comparison_code (cond1, BB_END (e->src));
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else
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code1 = GET_CODE (cond1);
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code2 = GET_CODE (cond2);
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reversed_code2 = reversed_comparison_code (cond2, BB_END (b));
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if (!comparison_dominates_p (code1, code2)
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&& !comparison_dominates_p (code1, reversed_code2))
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return NULL;
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/* Ensure that the comparison operators are equivalent.
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??? This is far too pessimistic. We should allow swapped operands,
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different CCmodes, or for example comparisons for interval, that
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dominate even when operands are not equivalent. */
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if (!rtx_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
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|| !rtx_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
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return NULL;
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/* Short circuit cases where block B contains some side effects, as we can't
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safely bypass it. */
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for (insn = NEXT_INSN (BB_HEAD (b)); insn != NEXT_INSN (BB_END (b));
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insn = NEXT_INSN (insn))
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if (INSN_P (insn) && side_effects_p (PATTERN (insn)))
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{
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b->flags |= BB_NONTHREADABLE_BLOCK;
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return NULL;
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}
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cselib_init (false);
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|
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/* First process all values computed in the source basic block. */
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||
for (insn = NEXT_INSN (BB_HEAD (e->src));
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insn != NEXT_INSN (BB_END (e->src));
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insn = NEXT_INSN (insn))
|
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if (INSN_P (insn))
|
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cselib_process_insn (insn);
|
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|
||
nonequal = BITMAP_ALLOC (NULL);
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CLEAR_REG_SET (nonequal);
|
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||
/* Now assume that we've continued by the edge E to B and continue
|
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processing as if it were same basic block.
|
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Our goal is to prove that whole block is an NOOP. */
|
||
|
||
for (insn = NEXT_INSN (BB_HEAD (b));
|
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insn != NEXT_INSN (BB_END (b)) && !failed;
|
||
insn = NEXT_INSN (insn))
|
||
{
|
||
if (INSN_P (insn))
|
||
{
|
||
rtx pat = PATTERN (insn);
|
||
|
||
if (GET_CODE (pat) == PARALLEL)
|
||
{
|
||
for (i = 0; i < (unsigned)XVECLEN (pat, 0); i++)
|
||
failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
|
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}
|
||
else
|
||
failed |= mark_effect (pat, nonequal);
|
||
}
|
||
|
||
cselib_process_insn (insn);
|
||
}
|
||
|
||
/* Later we should clear nonequal of dead registers. So far we don't
|
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have life information in cfg_cleanup. */
|
||
if (failed)
|
||
{
|
||
b->flags |= BB_NONTHREADABLE_BLOCK;
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||
goto failed_exit;
|
||
}
|
||
|
||
/* cond2 must not mention any register that is not equal to the
|
||
former block. */
|
||
if (for_each_rtx (&cond2, mentions_nonequal_regs, nonequal))
|
||
goto failed_exit;
|
||
|
||
/* In case liveness information is available, we need to prove equivalence
|
||
only of the live values. */
|
||
if (mode & CLEANUP_UPDATE_LIFE)
|
||
AND_REG_SET (nonequal, b->il.rtl->global_live_at_end);
|
||
|
||
EXECUTE_IF_SET_IN_REG_SET (nonequal, 0, i, rsi)
|
||
goto failed_exit;
|
||
|
||
BITMAP_FREE (nonequal);
|
||
cselib_finish ();
|
||
if ((comparison_dominates_p (code1, code2) != 0)
|
||
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
|
||
return BRANCH_EDGE (b);
|
||
else
|
||
return FALLTHRU_EDGE (b);
|
||
|
||
failed_exit:
|
||
BITMAP_FREE (nonequal);
|
||
cselib_finish ();
|
||
return NULL;
|
||
}
|
||
|
||
/* Attempt to forward edges leaving basic block B.
|
||
Return true if successful. */
|
||
|
||
static bool
|
||
try_forward_edges (int mode, basic_block b)
|
||
{
|
||
bool changed = false;
|
||
edge_iterator ei;
|
||
edge e, *threaded_edges = NULL;
|
||
|
||
/* If we are partitioning hot/cold basic blocks, we don't want to
|
||
mess up unconditional or indirect jumps that cross between hot
|
||
and cold sections.
|
||
|
||
Basic block partitioning may result in some jumps that appear to
|
||
be optimizable (or blocks that appear to be mergeable), but which really m
|
||
ust be left untouched (they are required to make it safely across
|
||
partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
|
||
|
||
if (find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX))
|
||
return false;
|
||
|
||
for (ei = ei_start (b->succs); (e = ei_safe_edge (ei)); )
|
||
{
|
||
basic_block target, first;
|
||
int counter;
|
||
bool threaded = false;
|
||
int nthreaded_edges = 0;
|
||
bool may_thread = first_pass | (b->flags & BB_DIRTY);
|
||
|
||
/* Skip complex edges because we don't know how to update them.
|
||
|
||
Still handle fallthru edges, as we can succeed to forward fallthru
|
||
edge to the same place as the branch edge of conditional branch
|
||
and turn conditional branch to an unconditional branch. */
|
||
if (e->flags & EDGE_COMPLEX)
|
||
{
|
||
ei_next (&ei);
|
||
continue;
|
||
}
|
||
|
||
target = first = e->dest;
|
||
counter = NUM_FIXED_BLOCKS;
|
||
|
||
/* If we are partitioning hot/cold basic_blocks, we don't want to mess
|
||
up jumps that cross between hot/cold sections.
|
||
|
||
Basic block partitioning may result in some jumps that appear
|
||
to be optimizable (or blocks that appear to be mergeable), but which
|
||
really must be left untouched (they are required to make it safely
|
||
across partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete
|
||
details. */
|
||
|
||
if (first != EXIT_BLOCK_PTR
|
||
&& find_reg_note (BB_END (first), REG_CROSSING_JUMP, NULL_RTX))
|
||
return false;
|
||
|
||
while (counter < n_basic_blocks)
|
||
{
|
||
basic_block new_target = NULL;
|
||
bool new_target_threaded = false;
|
||
may_thread |= target->flags & BB_DIRTY;
|
||
|
||
if (FORWARDER_BLOCK_P (target)
|
||
&& !(single_succ_edge (target)->flags & EDGE_CROSSING)
|
||
&& single_succ (target) != EXIT_BLOCK_PTR)
|
||
{
|
||
/* Bypass trivial infinite loops. */
|
||
new_target = single_succ (target);
|
||
if (target == new_target)
|
||
counter = n_basic_blocks;
|
||
}
|
||
|
||
/* Allow to thread only over one edge at time to simplify updating
|
||
of probabilities. */
|
||
else if ((mode & CLEANUP_THREADING) && may_thread)
|
||
{
|
||
edge t = thread_jump (mode, e, target);
|
||
if (t)
|
||
{
|
||
if (!threaded_edges)
|
||
threaded_edges = XNEWVEC (edge, n_basic_blocks);
|
||
else
|
||
{
|
||
int i;
|
||
|
||
/* Detect an infinite loop across blocks not
|
||
including the start block. */
|
||
for (i = 0; i < nthreaded_edges; ++i)
|
||
if (threaded_edges[i] == t)
|
||
break;
|
||
if (i < nthreaded_edges)
|
||
{
|
||
counter = n_basic_blocks;
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* Detect an infinite loop across the start block. */
|
||
if (t->dest == b)
|
||
break;
|
||
|
||
gcc_assert (nthreaded_edges < n_basic_blocks - NUM_FIXED_BLOCKS);
|
||
threaded_edges[nthreaded_edges++] = t;
|
||
|
||
new_target = t->dest;
|
||
new_target_threaded = true;
|
||
}
|
||
}
|
||
|
||
if (!new_target)
|
||
break;
|
||
|
||
counter++;
|
||
target = new_target;
|
||
threaded |= new_target_threaded;
|
||
}
|
||
|
||
if (counter >= n_basic_blocks)
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file, "Infinite loop in BB %i.\n",
|
||
target->index);
|
||
}
|
||
else if (target == first)
|
||
; /* We didn't do anything. */
|
||
else
|
||
{
|
||
/* Save the values now, as the edge may get removed. */
|
||
gcov_type edge_count = e->count;
|
||
int edge_probability = e->probability;
|
||
int edge_frequency;
|
||
int n = 0;
|
||
|
||
/* Don't force if target is exit block. */
|
||
if (threaded && target != EXIT_BLOCK_PTR)
|
||
{
|
||
notice_new_block (redirect_edge_and_branch_force (e, target));
|
||
if (dump_file)
|
||
fprintf (dump_file, "Conditionals threaded.\n");
|
||
}
|
||
else if (!redirect_edge_and_branch (e, target))
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file,
|
||
"Forwarding edge %i->%i to %i failed.\n",
|
||
b->index, e->dest->index, target->index);
|
||
ei_next (&ei);
|
||
continue;
|
||
}
|
||
|
||
/* We successfully forwarded the edge. Now update profile
|
||
data: for each edge we traversed in the chain, remove
|
||
the original edge's execution count. */
|
||
edge_frequency = ((edge_probability * b->frequency
|
||
+ REG_BR_PROB_BASE / 2)
|
||
/ REG_BR_PROB_BASE);
|
||
|
||
if (!FORWARDER_BLOCK_P (b) && forwarder_block_p (b))
|
||
b->flags |= BB_FORWARDER_BLOCK;
|
||
|
||
do
|
||
{
|
||
edge t;
|
||
|
||
if (!single_succ_p (first))
|
||
{
|
||
gcc_assert (n < nthreaded_edges);
|
||
t = threaded_edges [n++];
|
||
gcc_assert (t->src == first);
|
||
update_bb_profile_for_threading (first, edge_frequency,
|
||
edge_count, t);
|
||
update_br_prob_note (first);
|
||
}
|
||
else
|
||
{
|
||
first->count -= edge_count;
|
||
if (first->count < 0)
|
||
first->count = 0;
|
||
first->frequency -= edge_frequency;
|
||
if (first->frequency < 0)
|
||
first->frequency = 0;
|
||
/* It is possible that as the result of
|
||
threading we've removed edge as it is
|
||
threaded to the fallthru edge. Avoid
|
||
getting out of sync. */
|
||
if (n < nthreaded_edges
|
||
&& first == threaded_edges [n]->src)
|
||
n++;
|
||
t = single_succ_edge (first);
|
||
}
|
||
|
||
t->count -= edge_count;
|
||
if (t->count < 0)
|
||
t->count = 0;
|
||
first = t->dest;
|
||
}
|
||
while (first != target);
|
||
|
||
changed = true;
|
||
continue;
|
||
}
|
||
ei_next (&ei);
|
||
}
|
||
|
||
if (threaded_edges)
|
||
free (threaded_edges);
|
||
return changed;
|
||
}
|
||
|
||
|
||
/* Blocks A and B are to be merged into a single block. A has no incoming
|
||
fallthru edge, so it can be moved before B without adding or modifying
|
||
any jumps (aside from the jump from A to B). */
|
||
|
||
static void
|
||
merge_blocks_move_predecessor_nojumps (basic_block a, basic_block b)
|
||
{
|
||
rtx barrier;
|
||
bool only_notes;
|
||
|
||
/* If we are partitioning hot/cold basic blocks, we don't want to
|
||
mess up unconditional or indirect jumps that cross between hot
|
||
and cold sections.
|
||
|
||
Basic block partitioning may result in some jumps that appear to
|
||
be optimizable (or blocks that appear to be mergeable), but which really
|
||
must be left untouched (they are required to make it safely across
|
||
partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
|
||
|
||
if (BB_PARTITION (a) != BB_PARTITION (b))
|
||
return;
|
||
|
||
barrier = next_nonnote_insn (BB_END (a));
|
||
gcc_assert (BARRIER_P (barrier));
|
||
delete_insn (barrier);
|
||
|
||
/* Move block and loop notes out of the chain so that we do not
|
||
disturb their order.
|
||
|
||
??? A better solution would be to squeeze out all the non-nested notes
|
||
and adjust the block trees appropriately. Even better would be to have
|
||
a tighter connection between block trees and rtl so that this is not
|
||
necessary. */
|
||
only_notes = squeeze_notes (&BB_HEAD (a), &BB_END (a));
|
||
gcc_assert (!only_notes);
|
||
|
||
/* Scramble the insn chain. */
|
||
if (BB_END (a) != PREV_INSN (BB_HEAD (b)))
|
||
reorder_insns_nobb (BB_HEAD (a), BB_END (a), PREV_INSN (BB_HEAD (b)));
|
||
a->flags |= BB_DIRTY;
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Moved block %d before %d and merged.\n",
|
||
a->index, b->index);
|
||
|
||
/* Swap the records for the two blocks around. */
|
||
|
||
unlink_block (a);
|
||
link_block (a, b->prev_bb);
|
||
|
||
/* Now blocks A and B are contiguous. Merge them. */
|
||
merge_blocks (a, b);
|
||
}
|
||
|
||
/* Blocks A and B are to be merged into a single block. B has no outgoing
|
||
fallthru edge, so it can be moved after A without adding or modifying
|
||
any jumps (aside from the jump from A to B). */
|
||
|
||
static void
|
||
merge_blocks_move_successor_nojumps (basic_block a, basic_block b)
|
||
{
|
||
rtx barrier, real_b_end;
|
||
rtx label, table;
|
||
bool only_notes;
|
||
|
||
/* If we are partitioning hot/cold basic blocks, we don't want to
|
||
mess up unconditional or indirect jumps that cross between hot
|
||
and cold sections.
|
||
|
||
Basic block partitioning may result in some jumps that appear to
|
||
be optimizable (or blocks that appear to be mergeable), but which really
|
||
must be left untouched (they are required to make it safely across
|
||
partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
|
||
|
||
if (BB_PARTITION (a) != BB_PARTITION (b))
|
||
return;
|
||
|
||
real_b_end = BB_END (b);
|
||
|
||
/* If there is a jump table following block B temporarily add the jump table
|
||
to block B so that it will also be moved to the correct location. */
|
||
if (tablejump_p (BB_END (b), &label, &table)
|
||
&& prev_active_insn (label) == BB_END (b))
|
||
{
|
||
BB_END (b) = table;
|
||
}
|
||
|
||
/* There had better have been a barrier there. Delete it. */
|
||
barrier = NEXT_INSN (BB_END (b));
|
||
if (barrier && BARRIER_P (barrier))
|
||
delete_insn (barrier);
|
||
|
||
/* Move block and loop notes out of the chain so that we do not
|
||
disturb their order.
|
||
|
||
??? A better solution would be to squeeze out all the non-nested notes
|
||
and adjust the block trees appropriately. Even better would be to have
|
||
a tighter connection between block trees and rtl so that this is not
|
||
necessary. */
|
||
only_notes = squeeze_notes (&BB_HEAD (b), &BB_END (b));
|
||
gcc_assert (!only_notes);
|
||
|
||
|
||
/* Scramble the insn chain. */
|
||
reorder_insns_nobb (BB_HEAD (b), BB_END (b), BB_END (a));
|
||
|
||
/* Restore the real end of b. */
|
||
BB_END (b) = real_b_end;
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Moved block %d after %d and merged.\n",
|
||
b->index, a->index);
|
||
|
||
/* Now blocks A and B are contiguous. Merge them. */
|
||
merge_blocks (a, b);
|
||
}
|
||
|
||
/* Attempt to merge basic blocks that are potentially non-adjacent.
|
||
Return NULL iff the attempt failed, otherwise return basic block
|
||
where cleanup_cfg should continue. Because the merging commonly
|
||
moves basic block away or introduces another optimization
|
||
possibility, return basic block just before B so cleanup_cfg don't
|
||
need to iterate.
|
||
|
||
It may be good idea to return basic block before C in the case
|
||
C has been moved after B and originally appeared earlier in the
|
||
insn sequence, but we have no information available about the
|
||
relative ordering of these two. Hopefully it is not too common. */
|
||
|
||
static basic_block
|
||
merge_blocks_move (edge e, basic_block b, basic_block c, int mode)
|
||
{
|
||
basic_block next;
|
||
|
||
/* If we are partitioning hot/cold basic blocks, we don't want to
|
||
mess up unconditional or indirect jumps that cross between hot
|
||
and cold sections.
|
||
|
||
Basic block partitioning may result in some jumps that appear to
|
||
be optimizable (or blocks that appear to be mergeable), but which really
|
||
must be left untouched (they are required to make it safely across
|
||
partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
|
||
|
||
if (BB_PARTITION (b) != BB_PARTITION (c))
|
||
return NULL;
|
||
|
||
|
||
|
||
/* If B has a fallthru edge to C, no need to move anything. */
|
||
if (e->flags & EDGE_FALLTHRU)
|
||
{
|
||
int b_index = b->index, c_index = c->index;
|
||
merge_blocks (b, c);
|
||
update_forwarder_flag (b);
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Merged %d and %d without moving.\n",
|
||
b_index, c_index);
|
||
|
||
return b->prev_bb == ENTRY_BLOCK_PTR ? b : b->prev_bb;
|
||
}
|
||
|
||
/* Otherwise we will need to move code around. Do that only if expensive
|
||
transformations are allowed. */
|
||
else if (mode & CLEANUP_EXPENSIVE)
|
||
{
|
||
edge tmp_edge, b_fallthru_edge;
|
||
bool c_has_outgoing_fallthru;
|
||
bool b_has_incoming_fallthru;
|
||
edge_iterator ei;
|
||
|
||
/* Avoid overactive code motion, as the forwarder blocks should be
|
||
eliminated by edge redirection instead. One exception might have
|
||
been if B is a forwarder block and C has no fallthru edge, but
|
||
that should be cleaned up by bb-reorder instead. */
|
||
if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
|
||
return NULL;
|
||
|
||
/* We must make sure to not munge nesting of lexical blocks,
|
||
and loop notes. This is done by squeezing out all the notes
|
||
and leaving them there to lie. Not ideal, but functional. */
|
||
|
||
FOR_EACH_EDGE (tmp_edge, ei, c->succs)
|
||
if (tmp_edge->flags & EDGE_FALLTHRU)
|
||
break;
|
||
|
||
c_has_outgoing_fallthru = (tmp_edge != NULL);
|
||
|
||
FOR_EACH_EDGE (tmp_edge, ei, b->preds)
|
||
if (tmp_edge->flags & EDGE_FALLTHRU)
|
||
break;
|
||
|
||
b_has_incoming_fallthru = (tmp_edge != NULL);
|
||
b_fallthru_edge = tmp_edge;
|
||
next = b->prev_bb;
|
||
if (next == c)
|
||
next = next->prev_bb;
|
||
|
||
/* Otherwise, we're going to try to move C after B. If C does
|
||
not have an outgoing fallthru, then it can be moved
|
||
immediately after B without introducing or modifying jumps. */
|
||
if (! c_has_outgoing_fallthru)
|
||
{
|
||
merge_blocks_move_successor_nojumps (b, c);
|
||
return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
|
||
}
|
||
|
||
/* If B does not have an incoming fallthru, then it can be moved
|
||
immediately before C without introducing or modifying jumps.
|
||
C cannot be the first block, so we do not have to worry about
|
||
accessing a non-existent block. */
|
||
|
||
if (b_has_incoming_fallthru)
|
||
{
|
||
basic_block bb;
|
||
|
||
if (b_fallthru_edge->src == ENTRY_BLOCK_PTR)
|
||
return NULL;
|
||
bb = force_nonfallthru (b_fallthru_edge);
|
||
if (bb)
|
||
notice_new_block (bb);
|
||
}
|
||
|
||
merge_blocks_move_predecessor_nojumps (b, c);
|
||
return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
|
||
}
|
||
|
||
return NULL;
|
||
}
|
||
|
||
|
||
/* Removes the memory attributes of MEM expression
|
||
if they are not equal. */
|
||
|
||
void
|
||
merge_memattrs (rtx x, rtx y)
|
||
{
|
||
int i;
|
||
int j;
|
||
enum rtx_code code;
|
||
const char *fmt;
|
||
|
||
if (x == y)
|
||
return;
|
||
if (x == 0 || y == 0)
|
||
return;
|
||
|
||
code = GET_CODE (x);
|
||
|
||
if (code != GET_CODE (y))
|
||
return;
|
||
|
||
if (GET_MODE (x) != GET_MODE (y))
|
||
return;
|
||
|
||
if (code == MEM && MEM_ATTRS (x) != MEM_ATTRS (y))
|
||
{
|
||
if (! MEM_ATTRS (x))
|
||
MEM_ATTRS (y) = 0;
|
||
else if (! MEM_ATTRS (y))
|
||
MEM_ATTRS (x) = 0;
|
||
else
|
||
{
|
||
rtx mem_size;
|
||
|
||
if (MEM_ALIAS_SET (x) != MEM_ALIAS_SET (y))
|
||
{
|
||
set_mem_alias_set (x, 0);
|
||
set_mem_alias_set (y, 0);
|
||
}
|
||
|
||
if (! mem_expr_equal_p (MEM_EXPR (x), MEM_EXPR (y)))
|
||
{
|
||
set_mem_expr (x, 0);
|
||
set_mem_expr (y, 0);
|
||
set_mem_offset (x, 0);
|
||
set_mem_offset (y, 0);
|
||
}
|
||
else if (MEM_OFFSET (x) != MEM_OFFSET (y))
|
||
{
|
||
set_mem_offset (x, 0);
|
||
set_mem_offset (y, 0);
|
||
}
|
||
|
||
if (!MEM_SIZE (x))
|
||
mem_size = NULL_RTX;
|
||
else if (!MEM_SIZE (y))
|
||
mem_size = NULL_RTX;
|
||
else
|
||
mem_size = GEN_INT (MAX (INTVAL (MEM_SIZE (x)),
|
||
INTVAL (MEM_SIZE (y))));
|
||
set_mem_size (x, mem_size);
|
||
set_mem_size (y, mem_size);
|
||
|
||
set_mem_align (x, MIN (MEM_ALIGN (x), MEM_ALIGN (y)));
|
||
set_mem_align (y, MEM_ALIGN (x));
|
||
}
|
||
}
|
||
|
||
fmt = GET_RTX_FORMAT (code);
|
||
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
|
||
{
|
||
switch (fmt[i])
|
||
{
|
||
case 'E':
|
||
/* Two vectors must have the same length. */
|
||
if (XVECLEN (x, i) != XVECLEN (y, i))
|
||
return;
|
||
|
||
for (j = 0; j < XVECLEN (x, i); j++)
|
||
merge_memattrs (XVECEXP (x, i, j), XVECEXP (y, i, j));
|
||
|
||
break;
|
||
|
||
case 'e':
|
||
merge_memattrs (XEXP (x, i), XEXP (y, i));
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
|
||
|
||
/* Return true if I1 and I2 are equivalent and thus can be crossjumped. */
|
||
|
||
static bool
|
||
old_insns_match_p (int mode ATTRIBUTE_UNUSED, rtx i1, rtx i2)
|
||
{
|
||
rtx p1, p2;
|
||
|
||
/* Verify that I1 and I2 are equivalent. */
|
||
if (GET_CODE (i1) != GET_CODE (i2))
|
||
return false;
|
||
|
||
p1 = PATTERN (i1);
|
||
p2 = PATTERN (i2);
|
||
|
||
if (GET_CODE (p1) != GET_CODE (p2))
|
||
return false;
|
||
|
||
/* If this is a CALL_INSN, compare register usage information.
|
||
If we don't check this on stack register machines, the two
|
||
CALL_INSNs might be merged leaving reg-stack.c with mismatching
|
||
numbers of stack registers in the same basic block.
|
||
If we don't check this on machines with delay slots, a delay slot may
|
||
be filled that clobbers a parameter expected by the subroutine.
|
||
|
||
??? We take the simple route for now and assume that if they're
|
||
equal, they were constructed identically. */
|
||
|
||
if (CALL_P (i1)
|
||
&& (!rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
|
||
CALL_INSN_FUNCTION_USAGE (i2))
|
||
|| SIBLING_CALL_P (i1) != SIBLING_CALL_P (i2)))
|
||
return false;
|
||
|
||
#ifdef STACK_REGS
|
||
/* If cross_jump_death_matters is not 0, the insn's mode
|
||
indicates whether or not the insn contains any stack-like
|
||
regs. */
|
||
|
||
if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
|
||
{
|
||
/* If register stack conversion has already been done, then
|
||
death notes must also be compared before it is certain that
|
||
the two instruction streams match. */
|
||
|
||
rtx note;
|
||
HARD_REG_SET i1_regset, i2_regset;
|
||
|
||
CLEAR_HARD_REG_SET (i1_regset);
|
||
CLEAR_HARD_REG_SET (i2_regset);
|
||
|
||
for (note = REG_NOTES (i1); note; note = XEXP (note, 1))
|
||
if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
|
||
SET_HARD_REG_BIT (i1_regset, REGNO (XEXP (note, 0)));
|
||
|
||
for (note = REG_NOTES (i2); note; note = XEXP (note, 1))
|
||
if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
|
||
SET_HARD_REG_BIT (i2_regset, REGNO (XEXP (note, 0)));
|
||
|
||
GO_IF_HARD_REG_EQUAL (i1_regset, i2_regset, done);
|
||
|
||
return false;
|
||
|
||
done:
|
||
;
|
||
}
|
||
#endif
|
||
|
||
if (reload_completed
|
||
? rtx_renumbered_equal_p (p1, p2) : rtx_equal_p (p1, p2))
|
||
return true;
|
||
|
||
/* Do not do EQUIV substitution after reload. First, we're undoing the
|
||
work of reload_cse. Second, we may be undoing the work of the post-
|
||
reload splitting pass. */
|
||
/* ??? Possibly add a new phase switch variable that can be used by
|
||
targets to disallow the troublesome insns after splitting. */
|
||
if (!reload_completed)
|
||
{
|
||
/* The following code helps take care of G++ cleanups. */
|
||
rtx equiv1 = find_reg_equal_equiv_note (i1);
|
||
rtx equiv2 = find_reg_equal_equiv_note (i2);
|
||
|
||
if (equiv1 && equiv2
|
||
/* If the equivalences are not to a constant, they may
|
||
reference pseudos that no longer exist, so we can't
|
||
use them. */
|
||
&& (! reload_completed
|
||
|| (CONSTANT_P (XEXP (equiv1, 0))
|
||
&& rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))))
|
||
{
|
||
rtx s1 = single_set (i1);
|
||
rtx s2 = single_set (i2);
|
||
if (s1 != 0 && s2 != 0
|
||
&& rtx_renumbered_equal_p (SET_DEST (s1), SET_DEST (s2)))
|
||
{
|
||
validate_change (i1, &SET_SRC (s1), XEXP (equiv1, 0), 1);
|
||
validate_change (i2, &SET_SRC (s2), XEXP (equiv2, 0), 1);
|
||
if (! rtx_renumbered_equal_p (p1, p2))
|
||
cancel_changes (0);
|
||
else if (apply_change_group ())
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/* Look through the insns at the end of BB1 and BB2 and find the longest
|
||
sequence that are equivalent. Store the first insns for that sequence
|
||
in *F1 and *F2 and return the sequence length.
|
||
|
||
To simplify callers of this function, if the blocks match exactly,
|
||
store the head of the blocks in *F1 and *F2. */
|
||
|
||
static int
|
||
flow_find_cross_jump (int mode ATTRIBUTE_UNUSED, basic_block bb1,
|
||
basic_block bb2, rtx *f1, rtx *f2)
|
||
{
|
||
rtx i1, i2, last1, last2, afterlast1, afterlast2;
|
||
int ninsns = 0;
|
||
|
||
/* Skip simple jumps at the end of the blocks. Complex jumps still
|
||
need to be compared for equivalence, which we'll do below. */
|
||
|
||
i1 = BB_END (bb1);
|
||
last1 = afterlast1 = last2 = afterlast2 = NULL_RTX;
|
||
if (onlyjump_p (i1)
|
||
|| (returnjump_p (i1) && !side_effects_p (PATTERN (i1))))
|
||
{
|
||
last1 = i1;
|
||
i1 = PREV_INSN (i1);
|
||
}
|
||
|
||
i2 = BB_END (bb2);
|
||
if (onlyjump_p (i2)
|
||
|| (returnjump_p (i2) && !side_effects_p (PATTERN (i2))))
|
||
{
|
||
last2 = i2;
|
||
/* Count everything except for unconditional jump as insn. */
|
||
if (!simplejump_p (i2) && !returnjump_p (i2) && last1)
|
||
ninsns++;
|
||
i2 = PREV_INSN (i2);
|
||
}
|
||
|
||
while (true)
|
||
{
|
||
/* Ignore notes. */
|
||
while (!INSN_P (i1) && i1 != BB_HEAD (bb1))
|
||
i1 = PREV_INSN (i1);
|
||
|
||
while (!INSN_P (i2) && i2 != BB_HEAD (bb2))
|
||
i2 = PREV_INSN (i2);
|
||
|
||
if (i1 == BB_HEAD (bb1) || i2 == BB_HEAD (bb2))
|
||
break;
|
||
|
||
if (!old_insns_match_p (mode, i1, i2))
|
||
break;
|
||
|
||
merge_memattrs (i1, i2);
|
||
|
||
/* Don't begin a cross-jump with a NOTE insn. */
|
||
if (INSN_P (i1))
|
||
{
|
||
/* If the merged insns have different REG_EQUAL notes, then
|
||
remove them. */
|
||
rtx equiv1 = find_reg_equal_equiv_note (i1);
|
||
rtx equiv2 = find_reg_equal_equiv_note (i2);
|
||
|
||
if (equiv1 && !equiv2)
|
||
remove_note (i1, equiv1);
|
||
else if (!equiv1 && equiv2)
|
||
remove_note (i2, equiv2);
|
||
else if (equiv1 && equiv2
|
||
&& !rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))
|
||
{
|
||
remove_note (i1, equiv1);
|
||
remove_note (i2, equiv2);
|
||
}
|
||
|
||
afterlast1 = last1, afterlast2 = last2;
|
||
last1 = i1, last2 = i2;
|
||
ninsns++;
|
||
}
|
||
|
||
i1 = PREV_INSN (i1);
|
||
i2 = PREV_INSN (i2);
|
||
}
|
||
|
||
#ifdef HAVE_cc0
|
||
/* Don't allow the insn after a compare to be shared by
|
||
cross-jumping unless the compare is also shared. */
|
||
if (ninsns && reg_mentioned_p (cc0_rtx, last1) && ! sets_cc0_p (last1))
|
||
last1 = afterlast1, last2 = afterlast2, ninsns--;
|
||
#endif
|
||
|
||
/* Include preceding notes and labels in the cross-jump. One,
|
||
this may bring us to the head of the blocks as requested above.
|
||
Two, it keeps line number notes as matched as may be. */
|
||
if (ninsns)
|
||
{
|
||
while (last1 != BB_HEAD (bb1) && !INSN_P (PREV_INSN (last1)))
|
||
last1 = PREV_INSN (last1);
|
||
|
||
if (last1 != BB_HEAD (bb1) && LABEL_P (PREV_INSN (last1)))
|
||
last1 = PREV_INSN (last1);
|
||
|
||
while (last2 != BB_HEAD (bb2) && !INSN_P (PREV_INSN (last2)))
|
||
last2 = PREV_INSN (last2);
|
||
|
||
if (last2 != BB_HEAD (bb2) && LABEL_P (PREV_INSN (last2)))
|
||
last2 = PREV_INSN (last2);
|
||
|
||
*f1 = last1;
|
||
*f2 = last2;
|
||
}
|
||
|
||
return ninsns;
|
||
}
|
||
|
||
/* Return true iff the condbranches at the end of BB1 and BB2 match. */
|
||
bool
|
||
condjump_equiv_p (struct equiv_info *info, bool call_init)
|
||
{
|
||
basic_block bb1 = info->x_block;
|
||
basic_block bb2 = info->y_block;
|
||
edge b1 = BRANCH_EDGE (bb1);
|
||
edge b2 = BRANCH_EDGE (bb2);
|
||
edge f1 = FALLTHRU_EDGE (bb1);
|
||
edge f2 = FALLTHRU_EDGE (bb2);
|
||
bool reverse, match;
|
||
rtx set1, set2, cond1, cond2;
|
||
rtx src1, src2;
|
||
enum rtx_code code1, code2;
|
||
|
||
/* Get around possible forwarders on fallthru edges. Other cases
|
||
should be optimized out already. */
|
||
if (FORWARDER_BLOCK_P (f1->dest))
|
||
f1 = single_succ_edge (f1->dest);
|
||
|
||
if (FORWARDER_BLOCK_P (f2->dest))
|
||
f2 = single_succ_edge (f2->dest);
|
||
|
||
/* To simplify use of this function, return false if there are
|
||
unneeded forwarder blocks. These will get eliminated later
|
||
during cleanup_cfg. */
|
||
if (FORWARDER_BLOCK_P (f1->dest)
|
||
|| FORWARDER_BLOCK_P (f2->dest)
|
||
|| FORWARDER_BLOCK_P (b1->dest)
|
||
|| FORWARDER_BLOCK_P (b2->dest))
|
||
return false;
|
||
|
||
if (f1->dest == f2->dest && b1->dest == b2->dest)
|
||
reverse = false;
|
||
else if (f1->dest == b2->dest && b1->dest == f2->dest)
|
||
reverse = true;
|
||
else
|
||
return false;
|
||
|
||
set1 = pc_set (BB_END (bb1));
|
||
set2 = pc_set (BB_END (bb2));
|
||
if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
|
||
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
|
||
reverse = !reverse;
|
||
|
||
src1 = SET_SRC (set1);
|
||
src2 = SET_SRC (set2);
|
||
cond1 = XEXP (src1, 0);
|
||
cond2 = XEXP (src2, 0);
|
||
code1 = GET_CODE (cond1);
|
||
if (reverse)
|
||
code2 = reversed_comparison_code (cond2, BB_END (bb2));
|
||
else
|
||
code2 = GET_CODE (cond2);
|
||
|
||
if (code2 == UNKNOWN)
|
||
return false;
|
||
|
||
if (call_init && !struct_equiv_init (STRUCT_EQUIV_START | info->mode, info))
|
||
gcc_unreachable ();
|
||
/* Make the sources of the pc sets unreadable so that when we call
|
||
insns_match_p it won't process them.
|
||
The death_notes_match_p from insns_match_p won't see the local registers
|
||
used for the pc set, but that could only cause missed optimizations when
|
||
there are actually condjumps that use stack registers. */
|
||
SET_SRC (set1) = pc_rtx;
|
||
SET_SRC (set2) = pc_rtx;
|
||
/* Verify codes and operands match. */
|
||
if (code1 == code2)
|
||
{
|
||
match = (insns_match_p (BB_END (bb1), BB_END (bb2), info)
|
||
&& rtx_equiv_p (&XEXP (cond1, 0), XEXP (cond2, 0), 1, info)
|
||
&& rtx_equiv_p (&XEXP (cond1, 1), XEXP (cond2, 1), 1, info));
|
||
|
||
}
|
||
else if (code1 == swap_condition (code2))
|
||
{
|
||
match = (insns_match_p (BB_END (bb1), BB_END (bb2), info)
|
||
&& rtx_equiv_p (&XEXP (cond1, 1), XEXP (cond2, 0), 1, info)
|
||
&& rtx_equiv_p (&XEXP (cond1, 0), XEXP (cond2, 1), 1, info));
|
||
|
||
}
|
||
else
|
||
match = false;
|
||
SET_SRC (set1) = src1;
|
||
SET_SRC (set2) = src2;
|
||
match &= verify_changes (0);
|
||
|
||
/* If we return true, we will join the blocks. Which means that
|
||
we will only have one branch prediction bit to work with. Thus
|
||
we require the existing branches to have probabilities that are
|
||
roughly similar. */
|
||
if (match
|
||
&& !optimize_size
|
||
&& maybe_hot_bb_p (bb1)
|
||
&& maybe_hot_bb_p (bb2))
|
||
{
|
||
int prob2;
|
||
|
||
if (b1->dest == b2->dest)
|
||
prob2 = b2->probability;
|
||
else
|
||
/* Do not use f2 probability as f2 may be forwarded. */
|
||
prob2 = REG_BR_PROB_BASE - b2->probability;
|
||
|
||
/* Fail if the difference in probabilities is greater than 50%.
|
||
This rules out two well-predicted branches with opposite
|
||
outcomes. */
|
||
if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 2)
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file,
|
||
"Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
|
||
bb1->index, bb2->index, b1->probability, prob2);
|
||
|
||
match = false;
|
||
}
|
||
}
|
||
|
||
if (dump_file && match)
|
||
fprintf (dump_file, "Conditionals in bb %i and %i match.\n",
|
||
bb1->index, bb2->index);
|
||
|
||
if (!match)
|
||
cancel_changes (0);
|
||
return match;
|
||
}
|
||
|
||
/* Return true iff outgoing edges of BB1 and BB2 match, together with
|
||
the branch instruction. This means that if we commonize the control
|
||
flow before end of the basic block, the semantic remains unchanged.
|
||
|
||
We may assume that there exists one edge with a common destination. */
|
||
|
||
static bool
|
||
outgoing_edges_match (int mode, basic_block bb1, basic_block bb2)
|
||
{
|
||
int nehedges1 = 0, nehedges2 = 0;
|
||
edge fallthru1 = 0, fallthru2 = 0;
|
||
edge e1, e2;
|
||
edge_iterator ei;
|
||
|
||
/* If BB1 has only one successor, we may be looking at either an
|
||
unconditional jump, or a fake edge to exit. */
|
||
if (single_succ_p (bb1)
|
||
&& (single_succ_edge (bb1)->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
|
||
&& (!JUMP_P (BB_END (bb1)) || simplejump_p (BB_END (bb1))))
|
||
return (single_succ_p (bb2)
|
||
&& (single_succ_edge (bb2)->flags
|
||
& (EDGE_COMPLEX | EDGE_FAKE)) == 0
|
||
&& (!JUMP_P (BB_END (bb2)) || simplejump_p (BB_END (bb2))));
|
||
|
||
/* Match conditional jumps - this may get tricky when fallthru and branch
|
||
edges are crossed. */
|
||
if (EDGE_COUNT (bb1->succs) == 2
|
||
&& any_condjump_p (BB_END (bb1))
|
||
&& onlyjump_p (BB_END (bb1)))
|
||
{
|
||
edge b1, f1, b2, f2;
|
||
bool reverse, match;
|
||
rtx set1, set2, cond1, cond2;
|
||
enum rtx_code code1, code2;
|
||
|
||
if (EDGE_COUNT (bb2->succs) != 2
|
||
|| !any_condjump_p (BB_END (bb2))
|
||
|| !onlyjump_p (BB_END (bb2)))
|
||
return false;
|
||
|
||
b1 = BRANCH_EDGE (bb1);
|
||
b2 = BRANCH_EDGE (bb2);
|
||
f1 = FALLTHRU_EDGE (bb1);
|
||
f2 = FALLTHRU_EDGE (bb2);
|
||
|
||
/* Get around possible forwarders on fallthru edges. Other cases
|
||
should be optimized out already. */
|
||
if (FORWARDER_BLOCK_P (f1->dest))
|
||
f1 = single_succ_edge (f1->dest);
|
||
|
||
if (FORWARDER_BLOCK_P (f2->dest))
|
||
f2 = single_succ_edge (f2->dest);
|
||
|
||
/* To simplify use of this function, return false if there are
|
||
unneeded forwarder blocks. These will get eliminated later
|
||
during cleanup_cfg. */
|
||
if (FORWARDER_BLOCK_P (f1->dest)
|
||
|| FORWARDER_BLOCK_P (f2->dest)
|
||
|| FORWARDER_BLOCK_P (b1->dest)
|
||
|| FORWARDER_BLOCK_P (b2->dest))
|
||
return false;
|
||
|
||
if (f1->dest == f2->dest && b1->dest == b2->dest)
|
||
reverse = false;
|
||
else if (f1->dest == b2->dest && b1->dest == f2->dest)
|
||
reverse = true;
|
||
else
|
||
return false;
|
||
|
||
set1 = pc_set (BB_END (bb1));
|
||
set2 = pc_set (BB_END (bb2));
|
||
if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
|
||
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
|
||
reverse = !reverse;
|
||
|
||
cond1 = XEXP (SET_SRC (set1), 0);
|
||
cond2 = XEXP (SET_SRC (set2), 0);
|
||
code1 = GET_CODE (cond1);
|
||
if (reverse)
|
||
code2 = reversed_comparison_code (cond2, BB_END (bb2));
|
||
else
|
||
code2 = GET_CODE (cond2);
|
||
|
||
if (code2 == UNKNOWN)
|
||
return false;
|
||
|
||
/* Verify codes and operands match. */
|
||
match = ((code1 == code2
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
|
||
|| (code1 == swap_condition (code2)
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 1),
|
||
XEXP (cond2, 0))
|
||
&& rtx_renumbered_equal_p (XEXP (cond1, 0),
|
||
XEXP (cond2, 1))));
|
||
|
||
/* If we return true, we will join the blocks. Which means that
|
||
we will only have one branch prediction bit to work with. Thus
|
||
we require the existing branches to have probabilities that are
|
||
roughly similar. */
|
||
if (match
|
||
&& !optimize_size
|
||
&& maybe_hot_bb_p (bb1)
|
||
&& maybe_hot_bb_p (bb2))
|
||
{
|
||
int prob2;
|
||
|
||
if (b1->dest == b2->dest)
|
||
prob2 = b2->probability;
|
||
else
|
||
/* Do not use f2 probability as f2 may be forwarded. */
|
||
prob2 = REG_BR_PROB_BASE - b2->probability;
|
||
|
||
/* Fail if the difference in probabilities is greater than 50%.
|
||
This rules out two well-predicted branches with opposite
|
||
outcomes. */
|
||
if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 2)
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file,
|
||
"Outcomes of branch in bb %i and %i differ too much (%i %i)\n",
|
||
bb1->index, bb2->index, b1->probability, prob2);
|
||
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if (dump_file && match)
|
||
fprintf (dump_file, "Conditionals in bb %i and %i match.\n",
|
||
bb1->index, bb2->index);
|
||
|
||
return match;
|
||
}
|
||
|
||
/* Generic case - we are seeing a computed jump, table jump or trapping
|
||
instruction. */
|
||
|
||
/* Check whether there are tablejumps in the end of BB1 and BB2.
|
||
Return true if they are identical. */
|
||
{
|
||
rtx label1, label2;
|
||
rtx table1, table2;
|
||
|
||
if (tablejump_p (BB_END (bb1), &label1, &table1)
|
||
&& tablejump_p (BB_END (bb2), &label2, &table2)
|
||
&& GET_CODE (PATTERN (table1)) == GET_CODE (PATTERN (table2)))
|
||
{
|
||
/* The labels should never be the same rtx. If they really are same
|
||
the jump tables are same too. So disable crossjumping of blocks BB1
|
||
and BB2 because when deleting the common insns in the end of BB1
|
||
by delete_basic_block () the jump table would be deleted too. */
|
||
/* If LABEL2 is referenced in BB1->END do not do anything
|
||
because we would loose information when replacing
|
||
LABEL1 by LABEL2 and then LABEL2 by LABEL1 in BB1->END. */
|
||
if (label1 != label2 && !rtx_referenced_p (label2, BB_END (bb1)))
|
||
{
|
||
/* Set IDENTICAL to true when the tables are identical. */
|
||
bool identical = false;
|
||
rtx p1, p2;
|
||
|
||
p1 = PATTERN (table1);
|
||
p2 = PATTERN (table2);
|
||
if (GET_CODE (p1) == ADDR_VEC && rtx_equal_p (p1, p2))
|
||
{
|
||
identical = true;
|
||
}
|
||
else if (GET_CODE (p1) == ADDR_DIFF_VEC
|
||
&& (XVECLEN (p1, 1) == XVECLEN (p2, 1))
|
||
&& rtx_equal_p (XEXP (p1, 2), XEXP (p2, 2))
|
||
&& rtx_equal_p (XEXP (p1, 3), XEXP (p2, 3)))
|
||
{
|
||
int i;
|
||
|
||
identical = true;
|
||
for (i = XVECLEN (p1, 1) - 1; i >= 0 && identical; i--)
|
||
if (!rtx_equal_p (XVECEXP (p1, 1, i), XVECEXP (p2, 1, i)))
|
||
identical = false;
|
||
}
|
||
|
||
if (identical)
|
||
{
|
||
replace_label_data rr;
|
||
bool match;
|
||
|
||
/* Temporarily replace references to LABEL1 with LABEL2
|
||
in BB1->END so that we could compare the instructions. */
|
||
rr.r1 = label1;
|
||
rr.r2 = label2;
|
||
rr.update_label_nuses = false;
|
||
for_each_rtx (&BB_END (bb1), replace_label, &rr);
|
||
|
||
match = old_insns_match_p (mode, BB_END (bb1), BB_END (bb2));
|
||
if (dump_file && match)
|
||
fprintf (dump_file,
|
||
"Tablejumps in bb %i and %i match.\n",
|
||
bb1->index, bb2->index);
|
||
|
||
/* Set the original label in BB1->END because when deleting
|
||
a block whose end is a tablejump, the tablejump referenced
|
||
from the instruction is deleted too. */
|
||
rr.r1 = label2;
|
||
rr.r2 = label1;
|
||
for_each_rtx (&BB_END (bb1), replace_label, &rr);
|
||
|
||
return match;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
}
|
||
|
||
/* First ensure that the instructions match. There may be many outgoing
|
||
edges so this test is generally cheaper. */
|
||
if (!old_insns_match_p (mode, BB_END (bb1), BB_END (bb2)))
|
||
return false;
|
||
|
||
/* Search the outgoing edges, ensure that the counts do match, find possible
|
||
fallthru and exception handling edges since these needs more
|
||
validation. */
|
||
if (EDGE_COUNT (bb1->succs) != EDGE_COUNT (bb2->succs))
|
||
return false;
|
||
|
||
FOR_EACH_EDGE (e1, ei, bb1->succs)
|
||
{
|
||
e2 = EDGE_SUCC (bb2, ei.index);
|
||
|
||
if (e1->flags & EDGE_EH)
|
||
nehedges1++;
|
||
|
||
if (e2->flags & EDGE_EH)
|
||
nehedges2++;
|
||
|
||
if (e1->flags & EDGE_FALLTHRU)
|
||
fallthru1 = e1;
|
||
if (e2->flags & EDGE_FALLTHRU)
|
||
fallthru2 = e2;
|
||
}
|
||
|
||
/* If number of edges of various types does not match, fail. */
|
||
if (nehedges1 != nehedges2
|
||
|| (fallthru1 != 0) != (fallthru2 != 0))
|
||
return false;
|
||
|
||
/* fallthru edges must be forwarded to the same destination. */
|
||
if (fallthru1)
|
||
{
|
||
basic_block d1 = (forwarder_block_p (fallthru1->dest)
|
||
? single_succ (fallthru1->dest): fallthru1->dest);
|
||
basic_block d2 = (forwarder_block_p (fallthru2->dest)
|
||
? single_succ (fallthru2->dest): fallthru2->dest);
|
||
|
||
if (d1 != d2)
|
||
return false;
|
||
}
|
||
|
||
/* Ensure the same EH region. */
|
||
{
|
||
rtx n1 = find_reg_note (BB_END (bb1), REG_EH_REGION, 0);
|
||
rtx n2 = find_reg_note (BB_END (bb2), REG_EH_REGION, 0);
|
||
|
||
if (!n1 && n2)
|
||
return false;
|
||
|
||
if (n1 && (!n2 || XEXP (n1, 0) != XEXP (n2, 0)))
|
||
return false;
|
||
}
|
||
|
||
/* The same checks as in try_crossjump_to_edge. It is required for RTL
|
||
version of sequence abstraction. */
|
||
FOR_EACH_EDGE (e1, ei, bb2->succs)
|
||
{
|
||
edge e2;
|
||
edge_iterator ei;
|
||
basic_block d1 = e1->dest;
|
||
|
||
if (FORWARDER_BLOCK_P (d1))
|
||
d1 = EDGE_SUCC (d1, 0)->dest;
|
||
|
||
FOR_EACH_EDGE (e2, ei, bb1->succs)
|
||
{
|
||
basic_block d2 = e2->dest;
|
||
if (FORWARDER_BLOCK_P (d2))
|
||
d2 = EDGE_SUCC (d2, 0)->dest;
|
||
if (d1 == d2)
|
||
break;
|
||
}
|
||
|
||
if (!e2)
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/* Returns true if BB basic block has a preserve label. */
|
||
|
||
static bool
|
||
block_has_preserve_label (basic_block bb)
|
||
{
|
||
return (bb
|
||
&& block_label (bb)
|
||
&& LABEL_PRESERVE_P (block_label (bb)));
|
||
}
|
||
|
||
/* E1 and E2 are edges with the same destination block. Search their
|
||
predecessors for common code. If found, redirect control flow from
|
||
(maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
|
||
|
||
static bool
|
||
try_crossjump_to_edge (int mode, edge e1, edge e2)
|
||
{
|
||
int nmatch;
|
||
basic_block src1 = e1->src, src2 = e2->src;
|
||
basic_block redirect_to, redirect_from, to_remove;
|
||
rtx newpos1, newpos2;
|
||
edge s;
|
||
edge_iterator ei;
|
||
|
||
newpos1 = newpos2 = NULL_RTX;
|
||
|
||
/* If we have partitioned hot/cold basic blocks, it is a bad idea
|
||
to try this optimization.
|
||
|
||
Basic block partitioning may result in some jumps that appear to
|
||
be optimizable (or blocks that appear to be mergeable), but which really
|
||
must be left untouched (they are required to make it safely across
|
||
partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
|
||
|
||
if (flag_reorder_blocks_and_partition && no_new_pseudos)
|
||
return false;
|
||
|
||
/* Search backward through forwarder blocks. We don't need to worry
|
||
about multiple entry or chained forwarders, as they will be optimized
|
||
away. We do this to look past the unconditional jump following a
|
||
conditional jump that is required due to the current CFG shape. */
|
||
if (single_pred_p (src1)
|
||
&& FORWARDER_BLOCK_P (src1))
|
||
e1 = single_pred_edge (src1), src1 = e1->src;
|
||
|
||
if (single_pred_p (src2)
|
||
&& FORWARDER_BLOCK_P (src2))
|
||
e2 = single_pred_edge (src2), src2 = e2->src;
|
||
|
||
/* Nothing to do if we reach ENTRY, or a common source block. */
|
||
if (src1 == ENTRY_BLOCK_PTR || src2 == ENTRY_BLOCK_PTR)
|
||
return false;
|
||
if (src1 == src2)
|
||
return false;
|
||
|
||
/* Seeing more than 1 forwarder blocks would confuse us later... */
|
||
if (FORWARDER_BLOCK_P (e1->dest)
|
||
&& FORWARDER_BLOCK_P (single_succ (e1->dest)))
|
||
return false;
|
||
|
||
if (FORWARDER_BLOCK_P (e2->dest)
|
||
&& FORWARDER_BLOCK_P (single_succ (e2->dest)))
|
||
return false;
|
||
|
||
/* Likewise with dead code (possibly newly created by the other optimizations
|
||
of cfg_cleanup). */
|
||
if (EDGE_COUNT (src1->preds) == 0 || EDGE_COUNT (src2->preds) == 0)
|
||
return false;
|
||
|
||
/* Look for the common insn sequence, part the first ... */
|
||
if (!outgoing_edges_match (mode, src1, src2))
|
||
return false;
|
||
|
||
/* ... and part the second. */
|
||
nmatch = flow_find_cross_jump (mode, src1, src2, &newpos1, &newpos2);
|
||
|
||
/* Don't proceed with the crossjump unless we found a sufficient number
|
||
of matching instructions or the 'from' block was totally matched
|
||
(such that its predecessors will hopefully be redirected and the
|
||
block removed). */
|
||
if ((nmatch < PARAM_VALUE (PARAM_MIN_CROSSJUMP_INSNS))
|
||
&& (newpos1 != BB_HEAD (src1)))
|
||
return false;
|
||
|
||
/* Avoid deleting preserve label when redirecting ABNORMAL edges. */
|
||
if (block_has_preserve_label (e1->dest)
|
||
&& (e1->flags & EDGE_ABNORMAL))
|
||
return false;
|
||
|
||
/* Here we know that the insns in the end of SRC1 which are common with SRC2
|
||
will be deleted.
|
||
If we have tablejumps in the end of SRC1 and SRC2
|
||
they have been already compared for equivalence in outgoing_edges_match ()
|
||
so replace the references to TABLE1 by references to TABLE2. */
|
||
{
|
||
rtx label1, label2;
|
||
rtx table1, table2;
|
||
|
||
if (tablejump_p (BB_END (src1), &label1, &table1)
|
||
&& tablejump_p (BB_END (src2), &label2, &table2)
|
||
&& label1 != label2)
|
||
{
|
||
replace_label_data rr;
|
||
rtx insn;
|
||
|
||
/* Replace references to LABEL1 with LABEL2. */
|
||
rr.r1 = label1;
|
||
rr.r2 = label2;
|
||
rr.update_label_nuses = true;
|
||
for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
|
||
{
|
||
/* Do not replace the label in SRC1->END because when deleting
|
||
a block whose end is a tablejump, the tablejump referenced
|
||
from the instruction is deleted too. */
|
||
if (insn != BB_END (src1))
|
||
for_each_rtx (&insn, replace_label, &rr);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Avoid splitting if possible. We must always split when SRC2 has
|
||
EH predecessor edges, or we may end up with basic blocks with both
|
||
normal and EH predecessor edges. */
|
||
if (newpos2 == BB_HEAD (src2)
|
||
&& !(EDGE_PRED (src2, 0)->flags & EDGE_EH))
|
||
redirect_to = src2;
|
||
else
|
||
{
|
||
if (newpos2 == BB_HEAD (src2))
|
||
{
|
||
/* Skip possible basic block header. */
|
||
if (LABEL_P (newpos2))
|
||
newpos2 = NEXT_INSN (newpos2);
|
||
if (NOTE_P (newpos2))
|
||
newpos2 = NEXT_INSN (newpos2);
|
||
}
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file, "Splitting bb %i before %i insns\n",
|
||
src2->index, nmatch);
|
||
redirect_to = split_block (src2, PREV_INSN (newpos2))->dest;
|
||
}
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file,
|
||
"Cross jumping from bb %i to bb %i; %i common insns\n",
|
||
src1->index, src2->index, nmatch);
|
||
|
||
redirect_to->count += src1->count;
|
||
redirect_to->frequency += src1->frequency;
|
||
/* We may have some registers visible through the block. */
|
||
redirect_to->flags |= BB_DIRTY;
|
||
|
||
/* Recompute the frequencies and counts of outgoing edges. */
|
||
FOR_EACH_EDGE (s, ei, redirect_to->succs)
|
||
{
|
||
edge s2;
|
||
edge_iterator ei;
|
||
basic_block d = s->dest;
|
||
|
||
if (FORWARDER_BLOCK_P (d))
|
||
d = single_succ (d);
|
||
|
||
FOR_EACH_EDGE (s2, ei, src1->succs)
|
||
{
|
||
basic_block d2 = s2->dest;
|
||
if (FORWARDER_BLOCK_P (d2))
|
||
d2 = single_succ (d2);
|
||
if (d == d2)
|
||
break;
|
||
}
|
||
|
||
s->count += s2->count;
|
||
|
||
/* Take care to update possible forwarder blocks. We verified
|
||
that there is no more than one in the chain, so we can't run
|
||
into infinite loop. */
|
||
if (FORWARDER_BLOCK_P (s->dest))
|
||
{
|
||
single_succ_edge (s->dest)->count += s2->count;
|
||
s->dest->count += s2->count;
|
||
s->dest->frequency += EDGE_FREQUENCY (s);
|
||
}
|
||
|
||
if (FORWARDER_BLOCK_P (s2->dest))
|
||
{
|
||
single_succ_edge (s2->dest)->count -= s2->count;
|
||
if (single_succ_edge (s2->dest)->count < 0)
|
||
single_succ_edge (s2->dest)->count = 0;
|
||
s2->dest->count -= s2->count;
|
||
s2->dest->frequency -= EDGE_FREQUENCY (s);
|
||
if (s2->dest->frequency < 0)
|
||
s2->dest->frequency = 0;
|
||
if (s2->dest->count < 0)
|
||
s2->dest->count = 0;
|
||
}
|
||
|
||
if (!redirect_to->frequency && !src1->frequency)
|
||
s->probability = (s->probability + s2->probability) / 2;
|
||
else
|
||
s->probability
|
||
= ((s->probability * redirect_to->frequency +
|
||
s2->probability * src1->frequency)
|
||
/ (redirect_to->frequency + src1->frequency));
|
||
}
|
||
|
||
update_br_prob_note (redirect_to);
|
||
|
||
/* Edit SRC1 to go to REDIRECT_TO at NEWPOS1. */
|
||
|
||
/* Skip possible basic block header. */
|
||
if (LABEL_P (newpos1))
|
||
newpos1 = NEXT_INSN (newpos1);
|
||
|
||
if (NOTE_P (newpos1))
|
||
newpos1 = NEXT_INSN (newpos1);
|
||
|
||
redirect_from = split_block (src1, PREV_INSN (newpos1))->src;
|
||
to_remove = single_succ (redirect_from);
|
||
|
||
redirect_edge_and_branch_force (single_succ_edge (redirect_from), redirect_to);
|
||
delete_basic_block (to_remove);
|
||
|
||
update_forwarder_flag (redirect_from);
|
||
if (redirect_to != src2)
|
||
update_forwarder_flag (src2);
|
||
|
||
return true;
|
||
}
|
||
|
||
/* Search the predecessors of BB for common insn sequences. When found,
|
||
share code between them by redirecting control flow. Return true if
|
||
any changes made. */
|
||
|
||
static bool
|
||
try_crossjump_bb (int mode, basic_block bb)
|
||
{
|
||
edge e, e2, fallthru;
|
||
bool changed;
|
||
unsigned max, ix, ix2;
|
||
basic_block ev, ev2;
|
||
edge_iterator ei;
|
||
|
||
/* Nothing to do if there is not at least two incoming edges. */
|
||
if (EDGE_COUNT (bb->preds) < 2)
|
||
return false;
|
||
|
||
/* Don't crossjump if this block ends in a computed jump,
|
||
unless we are optimizing for size. */
|
||
if (!optimize_size
|
||
&& bb != EXIT_BLOCK_PTR
|
||
&& computed_jump_p (BB_END (bb)))
|
||
return false;
|
||
|
||
/* If we are partitioning hot/cold basic blocks, we don't want to
|
||
mess up unconditional or indirect jumps that cross between hot
|
||
and cold sections.
|
||
|
||
Basic block partitioning may result in some jumps that appear to
|
||
be optimizable (or blocks that appear to be mergeable), but which really
|
||
must be left untouched (they are required to make it safely across
|
||
partition boundaries). See the comments at the top of
|
||
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
|
||
|
||
if (BB_PARTITION (EDGE_PRED (bb, 0)->src) !=
|
||
BB_PARTITION (EDGE_PRED (bb, 1)->src)
|
||
|| (EDGE_PRED (bb, 0)->flags & EDGE_CROSSING))
|
||
return false;
|
||
|
||
/* It is always cheapest to redirect a block that ends in a branch to
|
||
a block that falls through into BB, as that adds no branches to the
|
||
program. We'll try that combination first. */
|
||
fallthru = NULL;
|
||
max = PARAM_VALUE (PARAM_MAX_CROSSJUMP_EDGES);
|
||
|
||
if (EDGE_COUNT (bb->preds) > max)
|
||
return false;
|
||
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
{
|
||
if (e->flags & EDGE_FALLTHRU)
|
||
fallthru = e;
|
||
}
|
||
|
||
changed = false;
|
||
for (ix = 0, ev = bb; ix < EDGE_COUNT (ev->preds); )
|
||
{
|
||
e = EDGE_PRED (ev, ix);
|
||
ix++;
|
||
|
||
/* As noted above, first try with the fallthru predecessor. */
|
||
if (fallthru)
|
||
{
|
||
/* Don't combine the fallthru edge into anything else.
|
||
If there is a match, we'll do it the other way around. */
|
||
if (e == fallthru)
|
||
continue;
|
||
/* If nothing changed since the last attempt, there is nothing
|
||
we can do. */
|
||
if (!first_pass
|
||
&& (!(e->src->flags & BB_DIRTY)
|
||
&& !(fallthru->src->flags & BB_DIRTY)))
|
||
continue;
|
||
|
||
if (try_crossjump_to_edge (mode, e, fallthru))
|
||
{
|
||
changed = true;
|
||
ix = 0;
|
||
ev = bb;
|
||
continue;
|
||
}
|
||
}
|
||
|
||
/* Non-obvious work limiting check: Recognize that we're going
|
||
to call try_crossjump_bb on every basic block. So if we have
|
||
two blocks with lots of outgoing edges (a switch) and they
|
||
share lots of common destinations, then we would do the
|
||
cross-jump check once for each common destination.
|
||
|
||
Now, if the blocks actually are cross-jump candidates, then
|
||
all of their destinations will be shared. Which means that
|
||
we only need check them for cross-jump candidacy once. We
|
||
can eliminate redundant checks of crossjump(A,B) by arbitrarily
|
||
choosing to do the check from the block for which the edge
|
||
in question is the first successor of A. */
|
||
if (EDGE_SUCC (e->src, 0) != e)
|
||
continue;
|
||
|
||
for (ix2 = 0, ev2 = bb; ix2 < EDGE_COUNT (ev2->preds); )
|
||
{
|
||
e2 = EDGE_PRED (ev2, ix2);
|
||
ix2++;
|
||
|
||
if (e2 == e)
|
||
continue;
|
||
|
||
/* We've already checked the fallthru edge above. */
|
||
if (e2 == fallthru)
|
||
continue;
|
||
|
||
/* The "first successor" check above only prevents multiple
|
||
checks of crossjump(A,B). In order to prevent redundant
|
||
checks of crossjump(B,A), require that A be the block
|
||
with the lowest index. */
|
||
if (e->src->index > e2->src->index)
|
||
continue;
|
||
|
||
/* If nothing changed since the last attempt, there is nothing
|
||
we can do. */
|
||
if (!first_pass
|
||
&& (!(e->src->flags & BB_DIRTY)
|
||
&& !(e2->src->flags & BB_DIRTY)))
|
||
continue;
|
||
|
||
if (try_crossjump_to_edge (mode, e, e2))
|
||
{
|
||
changed = true;
|
||
ev2 = bb;
|
||
ix = 0;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
return changed;
|
||
}
|
||
|
||
/* Do simple CFG optimizations - basic block merging, simplifying of jump
|
||
instructions etc. Return nonzero if changes were made. */
|
||
|
||
static bool
|
||
try_optimize_cfg (int mode)
|
||
{
|
||
bool changed_overall = false;
|
||
bool changed;
|
||
int iterations = 0;
|
||
basic_block bb, b, next;
|
||
|
||
if (mode & CLEANUP_CROSSJUMP)
|
||
add_noreturn_fake_exit_edges ();
|
||
|
||
if (mode & (CLEANUP_UPDATE_LIFE | CLEANUP_CROSSJUMP | CLEANUP_THREADING))
|
||
clear_bb_flags ();
|
||
|
||
FOR_EACH_BB (bb)
|
||
update_forwarder_flag (bb);
|
||
|
||
if (! targetm.cannot_modify_jumps_p ())
|
||
{
|
||
first_pass = true;
|
||
/* Attempt to merge blocks as made possible by edge removal. If
|
||
a block has only one successor, and the successor has only
|
||
one predecessor, they may be combined. */
|
||
do
|
||
{
|
||
changed = false;
|
||
iterations++;
|
||
|
||
if (dump_file)
|
||
fprintf (dump_file,
|
||
"\n\ntry_optimize_cfg iteration %i\n\n",
|
||
iterations);
|
||
|
||
for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR;)
|
||
{
|
||
basic_block c;
|
||
edge s;
|
||
bool changed_here = false;
|
||
|
||
/* Delete trivially dead basic blocks. */
|
||
while (EDGE_COUNT (b->preds) == 0)
|
||
{
|
||
c = b->prev_bb;
|
||
if (dump_file)
|
||
fprintf (dump_file, "Deleting block %i.\n",
|
||
b->index);
|
||
|
||
delete_basic_block (b);
|
||
if (!(mode & CLEANUP_CFGLAYOUT))
|
||
changed = true;
|
||
b = c;
|
||
}
|
||
|
||
/* Remove code labels no longer used. */
|
||
if (single_pred_p (b)
|
||
&& (single_pred_edge (b)->flags & EDGE_FALLTHRU)
|
||
&& !(single_pred_edge (b)->flags & EDGE_COMPLEX)
|
||
&& LABEL_P (BB_HEAD (b))
|
||
/* If the previous block ends with a branch to this
|
||
block, we can't delete the label. Normally this
|
||
is a condjump that is yet to be simplified, but
|
||
if CASE_DROPS_THRU, this can be a tablejump with
|
||
some element going to the same place as the
|
||
default (fallthru). */
|
||
&& (single_pred (b) == ENTRY_BLOCK_PTR
|
||
|| !JUMP_P (BB_END (single_pred (b)))
|
||
|| ! label_is_jump_target_p (BB_HEAD (b),
|
||
BB_END (single_pred (b)))))
|
||
{
|
||
rtx label = BB_HEAD (b);
|
||
|
||
delete_insn_chain (label, label);
|
||
/* In the case label is undeletable, move it after the
|
||
BASIC_BLOCK note. */
|
||
if (NOTE_LINE_NUMBER (BB_HEAD (b)) == NOTE_INSN_DELETED_LABEL)
|
||
{
|
||
rtx bb_note = NEXT_INSN (BB_HEAD (b));
|
||
|
||
reorder_insns_nobb (label, label, bb_note);
|
||
BB_HEAD (b) = bb_note;
|
||
}
|
||
if (dump_file)
|
||
fprintf (dump_file, "Deleted label in block %i.\n",
|
||
b->index);
|
||
}
|
||
|
||
/* If we fall through an empty block, we can remove it. */
|
||
if (!(mode & CLEANUP_CFGLAYOUT)
|
||
&& single_pred_p (b)
|
||
&& (single_pred_edge (b)->flags & EDGE_FALLTHRU)
|
||
&& !LABEL_P (BB_HEAD (b))
|
||
&& FORWARDER_BLOCK_P (b)
|
||
/* Note that forwarder_block_p true ensures that
|
||
there is a successor for this block. */
|
||
&& (single_succ_edge (b)->flags & EDGE_FALLTHRU)
|
||
&& n_basic_blocks > NUM_FIXED_BLOCKS + 1)
|
||
{
|
||
if (dump_file)
|
||
fprintf (dump_file,
|
||
"Deleting fallthru block %i.\n",
|
||
b->index);
|
||
|
||
c = b->prev_bb == ENTRY_BLOCK_PTR ? b->next_bb : b->prev_bb;
|
||
redirect_edge_succ_nodup (single_pred_edge (b),
|
||
single_succ (b));
|
||
delete_basic_block (b);
|
||
changed = true;
|
||
b = c;
|
||
}
|
||
|
||
if (single_succ_p (b)
|
||
&& (s = single_succ_edge (b))
|
||
&& !(s->flags & EDGE_COMPLEX)
|
||
&& (c = s->dest) != EXIT_BLOCK_PTR
|
||
&& single_pred_p (c)
|
||
&& b != c)
|
||
{
|
||
/* When not in cfg_layout mode use code aware of reordering
|
||
INSN. This code possibly creates new basic blocks so it
|
||
does not fit merge_blocks interface and is kept here in
|
||
hope that it will become useless once more of compiler
|
||
is transformed to use cfg_layout mode. */
|
||
|
||
if ((mode & CLEANUP_CFGLAYOUT)
|
||
&& can_merge_blocks_p (b, c))
|
||
{
|
||
merge_blocks (b, c);
|
||
update_forwarder_flag (b);
|
||
changed_here = true;
|
||
}
|
||
else if (!(mode & CLEANUP_CFGLAYOUT)
|
||
/* If the jump insn has side effects,
|
||
we can't kill the edge. */
|
||
&& (!JUMP_P (BB_END (b))
|
||
|| (reload_completed
|
||
? simplejump_p (BB_END (b))
|
||
: (onlyjump_p (BB_END (b))
|
||
&& !tablejump_p (BB_END (b),
|
||
NULL, NULL))))
|
||
&& (next = merge_blocks_move (s, b, c, mode)))
|
||
{
|
||
b = next;
|
||
changed_here = true;
|
||
}
|
||
}
|
||
|
||
/* Simplify branch over branch. */
|
||
if ((mode & CLEANUP_EXPENSIVE)
|
||
&& !(mode & CLEANUP_CFGLAYOUT)
|
||
&& try_simplify_condjump (b))
|
||
changed_here = true;
|
||
|
||
/* If B has a single outgoing edge, but uses a
|
||
non-trivial jump instruction without side-effects, we
|
||
can either delete the jump entirely, or replace it
|
||
with a simple unconditional jump. */
|
||
if (single_succ_p (b)
|
||
&& single_succ (b) != EXIT_BLOCK_PTR
|
||
&& onlyjump_p (BB_END (b))
|
||
&& !find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX)
|
||
&& try_redirect_by_replacing_jump (single_succ_edge (b),
|
||
single_succ (b),
|
||
(mode & CLEANUP_CFGLAYOUT) != 0))
|
||
{
|
||
update_forwarder_flag (b);
|
||
changed_here = true;
|
||
}
|
||
|
||
/* Simplify branch to branch. */
|
||
if (try_forward_edges (mode, b))
|
||
changed_here = true;
|
||
|
||
/* Look for shared code between blocks. */
|
||
if ((mode & CLEANUP_CROSSJUMP)
|
||
&& try_crossjump_bb (mode, b))
|
||
changed_here = true;
|
||
|
||
/* Don't get confused by the index shift caused by
|
||
deleting blocks. */
|
||
if (!changed_here)
|
||
b = b->next_bb;
|
||
else
|
||
changed = true;
|
||
}
|
||
|
||
if ((mode & CLEANUP_CROSSJUMP)
|
||
&& try_crossjump_bb (mode, EXIT_BLOCK_PTR))
|
||
changed = true;
|
||
|
||
#ifdef ENABLE_CHECKING
|
||
if (changed)
|
||
verify_flow_info ();
|
||
#endif
|
||
|
||
changed_overall |= changed;
|
||
first_pass = false;
|
||
}
|
||
while (changed);
|
||
}
|
||
|
||
if (mode & CLEANUP_CROSSJUMP)
|
||
remove_fake_exit_edges ();
|
||
|
||
FOR_ALL_BB (b)
|
||
b->flags &= ~(BB_FORWARDER_BLOCK | BB_NONTHREADABLE_BLOCK);
|
||
|
||
return changed_overall;
|
||
}
|
||
|
||
/* Delete all unreachable basic blocks. */
|
||
|
||
bool
|
||
delete_unreachable_blocks (void)
|
||
{
|
||
bool changed = false;
|
||
basic_block b, next_bb;
|
||
|
||
find_unreachable_blocks ();
|
||
|
||
/* Delete all unreachable basic blocks. */
|
||
|
||
for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR; b = next_bb)
|
||
{
|
||
next_bb = b->next_bb;
|
||
|
||
if (!(b->flags & BB_REACHABLE))
|
||
{
|
||
delete_basic_block (b);
|
||
changed = true;
|
||
}
|
||
}
|
||
|
||
if (changed)
|
||
tidy_fallthru_edges ();
|
||
return changed;
|
||
}
|
||
|
||
/* Merges sequential blocks if possible. */
|
||
|
||
bool
|
||
merge_seq_blocks (void)
|
||
{
|
||
basic_block bb;
|
||
bool changed = false;
|
||
|
||
for (bb = ENTRY_BLOCK_PTR->next_bb; bb != EXIT_BLOCK_PTR; )
|
||
{
|
||
if (single_succ_p (bb)
|
||
&& can_merge_blocks_p (bb, single_succ (bb)))
|
||
{
|
||
/* Merge the blocks and retry. */
|
||
merge_blocks (bb, single_succ (bb));
|
||
changed = true;
|
||
continue;
|
||
}
|
||
|
||
bb = bb->next_bb;
|
||
}
|
||
|
||
return changed;
|
||
}
|
||
|
||
/* Tidy the CFG by deleting unreachable code and whatnot. */
|
||
|
||
bool
|
||
cleanup_cfg (int mode)
|
||
{
|
||
bool changed = false;
|
||
|
||
timevar_push (TV_CLEANUP_CFG);
|
||
if (delete_unreachable_blocks ())
|
||
{
|
||
changed = true;
|
||
/* We've possibly created trivially dead code. Cleanup it right
|
||
now to introduce more opportunities for try_optimize_cfg. */
|
||
if (!(mode & (CLEANUP_NO_INSN_DEL | CLEANUP_UPDATE_LIFE))
|
||
&& !reload_completed)
|
||
delete_trivially_dead_insns (get_insns(), max_reg_num ());
|
||
}
|
||
|
||
compact_blocks ();
|
||
|
||
while (try_optimize_cfg (mode))
|
||
{
|
||
delete_unreachable_blocks (), changed = true;
|
||
if (mode & CLEANUP_UPDATE_LIFE)
|
||
{
|
||
/* Cleaning up CFG introduces more opportunities for dead code
|
||
removal that in turn may introduce more opportunities for
|
||
cleaning up the CFG. */
|
||
if (!update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
|
||
PROP_DEATH_NOTES
|
||
| PROP_SCAN_DEAD_CODE
|
||
| PROP_KILL_DEAD_CODE
|
||
| ((mode & CLEANUP_LOG_LINKS)
|
||
? PROP_LOG_LINKS : 0)))
|
||
break;
|
||
}
|
||
else if (!(mode & CLEANUP_NO_INSN_DEL)
|
||
&& (mode & CLEANUP_EXPENSIVE)
|
||
&& !reload_completed)
|
||
{
|
||
if (!delete_trivially_dead_insns (get_insns(), max_reg_num ()))
|
||
break;
|
||
}
|
||
else
|
||
break;
|
||
delete_dead_jumptables ();
|
||
}
|
||
|
||
timevar_pop (TV_CLEANUP_CFG);
|
||
|
||
return changed;
|
||
}
|
||
|
||
static unsigned int
|
||
rest_of_handle_jump (void)
|
||
{
|
||
delete_unreachable_blocks ();
|
||
|
||
if (cfun->tail_call_emit)
|
||
fixup_tail_calls ();
|
||
return 0;
|
||
}
|
||
|
||
struct tree_opt_pass pass_jump =
|
||
{
|
||
"sibling", /* name */
|
||
NULL, /* gate */
|
||
rest_of_handle_jump, /* execute */
|
||
NULL, /* sub */
|
||
NULL, /* next */
|
||
0, /* static_pass_number */
|
||
TV_JUMP, /* tv_id */
|
||
0, /* properties_required */
|
||
0, /* properties_provided */
|
||
0, /* properties_destroyed */
|
||
TODO_ggc_collect, /* todo_flags_start */
|
||
TODO_dump_func |
|
||
TODO_verify_flow, /* todo_flags_finish */
|
||
'i' /* letter */
|
||
};
|
||
|
||
|
||
static unsigned int
|
||
rest_of_handle_jump2 (void)
|
||
{
|
||
/* Turn NOTE_INSN_EXPECTED_VALUE into REG_BR_PROB. Do this
|
||
before jump optimization switches branch directions. */
|
||
if (flag_guess_branch_prob)
|
||
expected_value_to_br_prob ();
|
||
|
||
delete_trivially_dead_insns (get_insns (), max_reg_num ());
|
||
reg_scan (get_insns (), max_reg_num ());
|
||
if (dump_file)
|
||
dump_flow_info (dump_file, dump_flags);
|
||
cleanup_cfg ((optimize ? CLEANUP_EXPENSIVE : 0)
|
||
| (flag_thread_jumps ? CLEANUP_THREADING : 0));
|
||
|
||
purge_line_number_notes ();
|
||
|
||
if (optimize)
|
||
cleanup_cfg (CLEANUP_EXPENSIVE);
|
||
|
||
/* Jump optimization, and the removal of NULL pointer checks, may
|
||
have reduced the number of instructions substantially. CSE, and
|
||
future passes, allocate arrays whose dimensions involve the
|
||
maximum instruction UID, so if we can reduce the maximum UID
|
||
we'll save big on memory. */
|
||
renumber_insns ();
|
||
return 0;
|
||
}
|
||
|
||
|
||
struct tree_opt_pass pass_jump2 =
|
||
{
|
||
"jump", /* name */
|
||
NULL, /* gate */
|
||
rest_of_handle_jump2, /* execute */
|
||
NULL, /* sub */
|
||
NULL, /* next */
|
||
0, /* static_pass_number */
|
||
TV_JUMP, /* tv_id */
|
||
0, /* properties_required */
|
||
0, /* properties_provided */
|
||
0, /* properties_destroyed */
|
||
TODO_ggc_collect, /* todo_flags_start */
|
||
TODO_dump_func, /* todo_flags_finish */
|
||
'j' /* letter */
|
||
};
|
||
|
||
|