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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
48 lines
1.2 KiB
C
48 lines
1.2 KiB
C
/* savelev.c Larn is copyrighted 1986 by Noah Morgan. */
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#include "header.h"
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extern struct cel *cell;
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/*
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* routine to save the present level into storage
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*/
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savelevel()
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{
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register struct cel *pcel;
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register char *pitem,*pknow,*pmitem;
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register short *phitp,*piarg;
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register struct cel *pecel;
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pcel = &cell[level*MAXX*MAXY]; /* pointer to this level's cells */
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pecel = pcel + MAXX*MAXY; /* pointer to past end of this level's cells */
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pitem=item[0]; piarg=iarg[0]; pknow=know[0]; pmitem=mitem[0]; phitp=hitp[0];
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while (pcel < pecel)
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{
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pcel->mitem = *pmitem++;
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pcel->hitp = *phitp++;
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pcel->item = *pitem++;
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pcel->know = *pknow++;
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pcel++->iarg = *piarg++;
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}
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}
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/*
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* routine to restore a level from storage
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*/
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getlevel()
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{
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register struct cel *pcel;
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register char *pitem,*pknow,*pmitem;
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register short *phitp,*piarg;
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register struct cel *pecel;
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pcel = &cell[level*MAXX*MAXY]; /* pointer to this level's cells */
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pecel = pcel + MAXX*MAXY; /* pointer to past end of this level's cells */
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pitem=item[0]; piarg=iarg[0]; pknow=know[0]; pmitem=mitem[0]; phitp=hitp[0];
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while (pcel < pecel)
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{
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*pmitem++ = pcel->mitem;
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*phitp++ = pcel->hitp;
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*pitem++ = pcel->item;
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*pknow++ = pcel->know;
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*piarg++ = pcel++->iarg;
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}
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}
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