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455aabc3f8
o The FSM layering is now more sane. o Move a lot of the NCP stuff into our ipcpstate rather than having it in the bundle, including control of the configured IP addresses. We don't need hacks like the global `linkup' variable any more as the FSM decides when our ppp.link* files get run. This is going to eventually be configurable based on FSM events anyway. o Fix a few inconsistencies when both sides require authentication. o We now have "Ppp..." and "PPp" prompts, reflecting authentication and network phase. We don't print loads of spurious prompts as we change phases any more. o Our phase is part of the bundle now. o Fix a bug where the FSM wasn't calling LayerFinish. o Close the FSM down correctly with a signal rather than slamming it down as if the line was dropped (the undocumented ``down'' command is still available though). o Remove the forgotten `tunno' variable and fix references to it.
245 lines
5.9 KiB
C
245 lines
5.9 KiB
C
/*
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* PPP Secret Key Module
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*
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* Written by Toshiharu OHNO (tony-o@iij.ad.jp)
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*
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* Copyright (C) 1994, Internet Initiative Japan, Inc. All rights reserverd.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that the above copyright notice and this paragraph are
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* duplicated in all such forms and that any documentation,
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* advertising materials, and other materials related to such
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* distribution and use acknowledge that the software was developed
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* by the Internet Initiative Japan, Inc. The name of the
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* IIJ may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $Id: auth.c,v 1.27.2.5 1998/02/02 19:33:33 brian Exp $
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*
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* TODO:
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* o Implement check against with registered IP addresses.
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*/
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#include <sys/param.h>
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#include <netinet/in.h>
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <termios.h>
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#include <unistd.h>
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#include "command.h"
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#include "mbuf.h"
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#include "defs.h"
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#include "timer.h"
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#include "fsm.h"
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#include "iplist.h"
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#include "throughput.h"
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#include "ipcp.h"
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#include "loadalias.h"
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#include "vars.h"
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#include "auth.h"
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#include "chat.h"
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#include "systems.h"
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#include "lcp.h"
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#include "hdlc.h"
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#include "async.h"
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#include "link.h"
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#include "physical.h"
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#include "lcpproto.h"
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const char *
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Auth2Nam(u_short auth)
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{
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switch (auth) {
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case PROTO_PAP:
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return "PAP";
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case PROTO_CHAP:
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return "CHAP";
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case 0:
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return "none";
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}
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return "unknown";
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}
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void
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LocalAuthInit()
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{
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if (!(mode&MODE_DAEMON))
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/* We're allowed in interactive mode */
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VarLocalAuth = LOCAL_AUTH;
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else if (VarHaveLocalAuthKey)
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VarLocalAuth = *VarLocalAuthKey == '\0' ? LOCAL_AUTH : LOCAL_NO_AUTH;
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else
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switch (LocalAuthValidate(SECRETFILE, VarShortHost, "")) {
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case NOT_FOUND:
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VarLocalAuth = LOCAL_DENY;
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break;
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case VALID:
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VarLocalAuth = LOCAL_AUTH;
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break;
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case INVALID:
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VarLocalAuth = LOCAL_NO_AUTH;
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break;
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}
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}
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LOCAL_AUTH_VALID
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LocalAuthValidate(const char *fname, const char *system, const char *key)
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{
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FILE *fp;
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int n;
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char *vector[3];
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char buff[LINE_LEN];
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LOCAL_AUTH_VALID rc;
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rc = NOT_FOUND; /* No system entry */
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fp = OpenSecret(fname);
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if (fp == NULL)
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return (rc);
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while (fgets(buff, sizeof buff, fp)) {
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if (buff[0] == '#')
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continue;
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buff[strlen(buff) - 1] = 0;
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memset(vector, '\0', sizeof vector);
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n = MakeArgs(buff, vector, VECSIZE(vector));
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if (n < 1)
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continue;
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if (strcmp(vector[0], system) == 0) {
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if ((vector[1] == (char *) NULL && (key == NULL || *key == '\0')) ||
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(vector[1] != (char *) NULL && strcmp(vector[1], key) == 0)) {
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rc = VALID; /* Valid */
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} else {
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rc = INVALID; /* Invalid */
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}
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break;
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}
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}
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CloseSecret(fp);
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return (rc);
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}
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int
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AuthValidate(struct bundle *bundle, const char *fname, const char *system,
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const char *key, struct physical *physical)
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{
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FILE *fp;
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int n;
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char *vector[5];
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char buff[LINE_LEN];
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char passwd[100];
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fp = OpenSecret(fname);
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if (fp == NULL)
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return (0);
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while (fgets(buff, sizeof buff, fp)) {
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if (buff[0] == '#')
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continue;
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buff[strlen(buff) - 1] = 0;
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memset(vector, '\0', sizeof vector);
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n = MakeArgs(buff, vector, VECSIZE(vector));
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if (n < 2)
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continue;
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if (strcmp(vector[0], system) == 0) {
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ExpandString(vector[1], passwd, sizeof passwd, 0);
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if (strcmp(passwd, key) == 0) {
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CloseSecret(fp);
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if (n > 2 && !UseHisaddr(bundle, vector[2], 1))
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return (0);
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/* XXX This should be deferred - we may join an existing bundle ! */
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IpcpInit(bundle, physical2link(physical));
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if (n > 3)
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SetLabel(vector[3]);
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return (1); /* Valid */
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}
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}
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}
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CloseSecret(fp);
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return (0); /* Invalid */
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}
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char *
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AuthGetSecret(struct bundle *bundle, const char *fname, const char *system,
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int len, int setaddr, struct physical *physical)
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{
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FILE *fp;
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int n;
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char *vector[5];
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char buff[LINE_LEN];
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static char passwd[100];
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fp = OpenSecret(fname);
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if (fp == NULL)
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return (NULL);
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while (fgets(buff, sizeof buff, fp)) {
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if (buff[0] == '#')
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continue;
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buff[strlen(buff) - 1] = 0;
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memset(vector, '\0', sizeof vector);
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n = MakeArgs(buff, vector, VECSIZE(vector));
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if (n < 2)
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continue;
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if (strlen(vector[0]) == len && strncmp(vector[0], system, len) == 0) {
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ExpandString(vector[1], passwd, sizeof passwd, 0);
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if (setaddr)
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memset(&IpcpInfo.DefHisAddress, '\0', sizeof IpcpInfo.DefHisAddress);
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if (n > 2 && setaddr)
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if (UseHisaddr(bundle, vector[2], 1))
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/* XXX This should be deferred - we may join an existing bundle ! */
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IpcpInit(bundle, physical2link(physical));
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else
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return NULL;
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if (n > 3)
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SetLabel(vector[3]);
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return (passwd);
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}
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}
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CloseSecret(fp);
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return (NULL); /* Invalid */
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}
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static void
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AuthTimeout(void *vauthp)
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{
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struct pppTimer *tp;
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struct authinfo *authp = (struct authinfo *)vauthp;
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tp = &authp->authtimer;
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StopTimer(tp);
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if (--authp->retry > 0) {
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StartTimer(tp);
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(authp->ChallengeFunc) (++authp->id, authp->physical);
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}
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}
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void
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StartAuthChallenge(struct authinfo *authp, struct physical *physical)
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{
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struct pppTimer *tp;
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assert(authp->physical == NULL);
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authp->physical = physical;
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tp = &authp->authtimer;
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StopTimer(tp);
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tp->func = AuthTimeout;
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tp->load = VarRetryTimeout * SECTICKS;
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tp->state = TIMER_STOPPED;
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tp->arg = (void *) authp;
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StartTimer(tp);
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authp->retry = 3;
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authp->id = 1;
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(authp->ChallengeFunc) (authp->id, physical);
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}
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void
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StopAuthTimer(struct authinfo *authp)
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{
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StopTimer(&authp->authtimer);
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authp->physical = NULL;
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}
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