mirror of
https://git.FreeBSD.org/src.git
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88169e0388
Reviewed by: brooks Sponsored by: DARPA, AFRL
804 lines
22 KiB
C++
804 lines
22 KiB
C++
/*-
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* Copyright (c) 2013 David Chisnall
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* All rights reserved.
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*
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* This software was developed by SRI International and the University of
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* Cambridge Computer Laboratory under DARPA/AFRL contract (FA8750-10-C-0237)
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* ("CTSRD"), as part of the DARPA CRASH research programme.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#ifndef _FDT_HH_
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#define _FDT_HH_
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#include <map>
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#include "util.hh"
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#include "string.hh"
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namespace dtc
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{
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namespace dtb
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{
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struct output_writer;
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class string_table;
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}
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namespace fdt
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{
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class property;
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typedef std::map<string, property*> define_map;
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/**
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* Properties may contain a number of different value, each with a different
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* label. This class encapsulates a single value.
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*/
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struct property_value
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{
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/**
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* The label for this data. This is usually empty.
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*/
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string label;
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/**
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* If this value is a string, or something resolved from a string (a
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* reference) then this contains the source string.
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*/
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string string_data;
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/**
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* The data that should be written to the final output.
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*/
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byte_buffer byte_data;
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/**
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* Enumeration describing the possible types of a value. Note that
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* property-coded arrays will appear simply as binary (or possibly
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* string, if they happen to be nul-terminated and printable), and must
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* be checked separately.
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*/
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enum value_type
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{
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/**
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* This is a list of strings. When read from source, string
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* lists become one property value for each string, however
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* when read from binary we have a single property value
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* incorporating the entire text, with nul bytes separating the
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* strings.
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*/
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STRING_LIST,
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/**
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* This property contains a single string.
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*/
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STRING,
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/**
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* This is a binary value. Check the size of byte_data to
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* determine how many bytes this contains.
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*/
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BINARY,
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/** This contains a short-form address that should be replaced
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* by a fully-qualified version. This will only appear when
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* the input is a device tree source. When parsed from a
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* device tree blob, the cross reference will have already been
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* resolved and the property value will be a string containing
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* the full path of the target node. */
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CROSS_REFERENCE,
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/**
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* This is a phandle reference. When parsed from source, the
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* string_data will contain the node label for the target and,
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* after cross references have been resolved, the binary data
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* will contain a 32-bit integer that should match the phandle
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* property of the target node.
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*/
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PHANDLE,
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/**
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* An empty property value. This will never appear on a real
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* property value, it is used by checkers to indicate that no
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* property values should exist for a property.
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*/
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EMPTY,
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/**
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* The type of this property has not yet been determined.
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*/
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UNKNOWN
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};
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/**
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* The type of this property.
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*/
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value_type type;
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/**
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* Returns true if this value is a cross reference, false otherwise.
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*/
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inline bool is_cross_reference()
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{
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return is_type(CROSS_REFERENCE);
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}
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/**
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* Returns true if this value is a phandle reference, false otherwise.
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*/
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inline bool is_phandle()
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{
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return is_type(PHANDLE);
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}
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/**
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* Returns true if this value is a string, false otherwise.
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*/
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inline bool is_string()
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{
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return is_type(STRING);
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}
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/**
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* Returns true if this value is a string list (a nul-separated
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* sequence of strings), false otherwise.
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*/
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inline bool is_string_list()
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{
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return is_type(STRING_LIST);
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}
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/**
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* Returns true if this value is binary, false otherwise.
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*/
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inline bool is_binary()
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{
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return is_type(BINARY);
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}
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/**
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* Returns this property value as a 32-bit integer. Returns 0 if this
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* property value is not 32 bits long. The bytes in the property value
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* are assumed to be in big-endian format, but the return value is in
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* the host native endian.
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*/
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uint32_t get_as_uint32();
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/**
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* Default constructor, specifying the label of the value.
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*/
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property_value(string l=string()) : label(l), type(UNKNOWN) {}
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/**
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* Writes the data for this value into an output buffer.
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*/
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void push_to_buffer(byte_buffer &buffer);
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/**
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* Writes the property value to the standard output. This uses the
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* following heuristics for deciding how to print the output:
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*
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* - If the value is nul-terminated and only contains printable
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* characters, it is written as a string.
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* - If it is a multiple of 4 bytes long, then it is printed as cells.
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* - Otherwise, it is printed as a byte buffer.
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*/
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void write_dts(FILE *file);
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private:
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/**
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* Returns whether the value is of the specified type. If the type of
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* the value has not yet been determined, then this calculates it.
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*/
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inline bool is_type(value_type v)
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{
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if (type == UNKNOWN)
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{
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resolve_type();
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}
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return type == v;
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}
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/**
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* Determines the type of the value based on its contents.
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*/
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void resolve_type();
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/**
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* Writes the property value to the specified file as a quoted string.
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* This is used when generating DTS.
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*/
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void write_as_string(FILE *file);
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/**
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* Writes the property value to the specified file as a sequence of
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* 32-bit big-endian cells. This is used when generating DTS.
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*/
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void write_as_cells(FILE *file);
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/**
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* Writes the property value to the specified file as a sequence of
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* bytes. This is used when generating DTS.
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*/
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void write_as_bytes(FILE *file);
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};
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/**
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* A value encapsulating a single property. This contains a key, optionally a
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* label, and optionally one or more values.
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*/
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class property
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{
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/**
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* The name of this property.
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*/
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string key;
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/**
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* An optional label.
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*/
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string label;
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/**
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* The values in this property.
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*/
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std::vector<property_value> values;
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/**
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* Value indicating that this is a valid property. If a parse error
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* occurs, then this value is false.
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*/
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bool valid;
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/**
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* Parses a string property value, i.e. a value enclosed in double quotes.
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*/
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void parse_string(input_buffer &input);
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/**
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* Parses one or more 32-bit values enclosed in angle brackets.
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*/
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void parse_cells(input_buffer &input);
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/**
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* Parses an array of bytes, contained within square brackets.
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*/
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void parse_bytes(input_buffer &input);
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/**
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* Parses a reference. This is a node label preceded by an ampersand
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* symbol, which should expand to the full path to that node.
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*
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* Note: The specification says that the target of such a reference is
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* a node name, however dtc assumes that it is a label, and so we
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* follow their interpretation for compatibility.
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*/
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void parse_reference(input_buffer &input);
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/**
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* Parse a predefined macro definition for a property.
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*/
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void parse_define(input_buffer &input, define_map *defines);
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/**
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* Constructs a new property from two input buffers, pointing to the
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* struct and strings tables in the device tree blob, respectively.
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* The structs input buffer is assumed to have just consumed the
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* FDT_PROP token.
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*/
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property(input_buffer &structs, input_buffer &strings);
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/**
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* Parses a new property from the input buffer.
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*/
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property(input_buffer &input,
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string k,
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string l,
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bool terminated,
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define_map *defines);
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public:
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/**
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* Creates an empty property.
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*/
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property(string k, string l=string()) : key(k), label(l), valid(true)
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{}
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/**
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* Copy constructor.
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*/
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property(property &p) : key(p.key), label(p.label), values(p.values),
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valid(p.valid) {}
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/**
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* Factory method for constructing a new property. Attempts to parse a
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* property from the input, and returns it on success. On any parse
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* error, this will return 0.
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*/
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static property* parse_dtb(input_buffer &structs,
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input_buffer &strings);
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/**
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* Factory method for constructing a new property. Attempts to parse a
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* property from the input, and returns it on success. On any parse
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* error, this will return 0.
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*/
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static property* parse(input_buffer &input,
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string key,
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string label=string(),
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bool semicolonTerminated=true,
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define_map *defines=0);
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/**
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* Iterator type used for accessing the values of a property.
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*/
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typedef std::vector<property_value>::iterator value_iterator;
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/**
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* Returns an iterator referring to the first value in this property.
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*/
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inline value_iterator begin()
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{
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return values.begin();
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}
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/**
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* Returns an iterator referring to the last value in this property.
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*/
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inline value_iterator end()
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{
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return values.end();
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}
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/**
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* Adds a new value to an existing property.
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*/
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inline void add_value(property_value v)
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{
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values.push_back(v);
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}
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/**
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* Returns the key for this property.
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*/
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inline string get_key()
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{
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return key;
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}
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/**
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* Writes the property to the specified writer. The property name is a
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* reference into the strings table.
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*/
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void write(dtb::output_writer &writer, dtb::string_table &strings);
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/**
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* Writes in DTS format to the specified file, at the given indent
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* level. This will begin the line with the number of tabs specified
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* as the indent level and then write the property in the most
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* applicable way that it can determine.
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*/
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void write_dts(FILE *file, int indent);
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};
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/**
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* Class encapsulating a device tree node. Nodes may contain properties and
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* other nodes.
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*/
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class node
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{
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public:
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/**
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* The label for this node, if any. Node labels are used as the
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* targets for cross references.
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*/
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string label;
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/**
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* The name of the node.
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*/
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string name;
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/**
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* The unit address of the node, which is optionally written after the
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* name followed by an at symbol.
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*/
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string unit_address;
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private:
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/**
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* The properties contained within this node.
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*/
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std::vector<property*> properties;
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/**
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* The children of this node.
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*/
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std::vector<node*> children;
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/**
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* A flag indicating whether this node is valid. This is set to false
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* if an error occurs during parsing.
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*/
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bool valid;
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/**
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* Parses a name inside a node, writing the string passed as the last
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* argument as an error if it fails.
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*/
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string parse_name(input_buffer &input,
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bool &is_property,
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const char *error);
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/**
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* Constructs a new node from two input buffers, pointing to the struct
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* and strings tables in the device tree blob, respectively.
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*/
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node(input_buffer &structs, input_buffer &strings);
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/**
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* Parses a new node from the specified input buffer. This is called
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* when the input cursor is on the open brace for the start of the
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* node. The name, and optionally label and unit address, should have
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* already been parsed.
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*/
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node(input_buffer &input, string n, string l, string a, define_map*);
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/**
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* Comparison function for properties, used when sorting the properties
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* vector. Orders the properties based on their names.
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*/
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static inline bool cmp_properties(property *p1, property *p2);
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/*
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{
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return p1->get_key() < p2->get_key();
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}
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*/
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/**
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* Comparison function for nodes, used when sorting the children
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* vector. Orders the nodes based on their names or, if the names are
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* the same, by the unit addresses.
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*/
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static inline bool cmp_children(node *c1, node *c2);
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/*
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{
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if (c1->name == c2->name)
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{
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return c1->unit_address < c2->unit_address;
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}
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return c1->name < c2->name;
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}
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*/
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public:
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/**
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* Sorts the node's properties and children into alphabetical order and
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* recursively sorts the children.
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*/
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void sort();
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/**
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* Iterator type for child nodes.
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*/
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typedef std::vector<node*>::iterator child_iterator;
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/**
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* Returns an iterator for the first child of this node.
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*/
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inline child_iterator child_begin()
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{
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return children.begin();
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}
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/**
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* Returns an iterator after the last child of this node.
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*/
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inline child_iterator child_end()
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{
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return children.end();
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}
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/**
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* Iterator type for properties of a node.
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*/
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typedef std::vector<property*>::iterator property_iterator;
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/**
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* Returns an iterator after the last property of this node.
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*/
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inline property_iterator property_begin()
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{
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return properties.begin();
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}
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/**
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* Returns an iterator for the first property of this node.
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*/
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inline property_iterator property_end()
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{
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return properties.end();
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}
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/**
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* Factory method for constructing a new node. Attempts to parse a
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* node in DTS format from the input, and returns it on success. On
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* any parse error, this will return 0. This should be called with the
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* cursor on the open brace of the property, after the name and so on
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* have been parsed.
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*/
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static node* parse(input_buffer &input,
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string name,
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string label=string(),
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string address=string(),
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define_map *defines=0);
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/**
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* Factory method for constructing a new node. Attempts to parse a
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* node in DTB format from the input, and returns it on success. On
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* any parse error, this will return 0. This should be called with the
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* cursor on the open brace of the property, after the name and so on
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* have been parsed.
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*/
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static node* parse_dtb(input_buffer &structs, input_buffer &strings);
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/**
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* Destroys the node, recursively deleting all of its properties and
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* children.
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*/
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~node();
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/**
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* Returns a property corresponding to the specified key, or 0 if this
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* node does not contain a property of that name.
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*/
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property *get_property(string key);
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/**
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* Adds a new property to this node.
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*/
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inline void add_property(property *p)
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{
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properties.push_back(p);
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}
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/**
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* Merges a node into this one. Any properties present in both are
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* overridden, any properties present in only one are preserved.
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*/
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void merge_node(node *other);
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/**
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* Write this node to the specified output. Although nodes do not
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* refer to a string table directly, their properties do. The string
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* table passed as the second argument is used for the names of
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* properties within this node and its children.
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*/
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void write(dtb::output_writer &writer, dtb::string_table &strings);
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/**
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* Writes the current node as DTS to the specified file. The second
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* parameter is the indent level. This function will start every line
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* with this number of tabs.
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*/
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void write_dts(FILE *file, int indent);
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};
|
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|
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/**
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* Class encapsulating the entire parsed FDT. This is the top-level class,
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* which parses the entire DTS representation and write out the finished
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* version.
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*/
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class device_tree
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{
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public:
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/**
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* Type used for node paths. A node path is sequence of names and unit
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* addresses.
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*/
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typedef std::vector<std::pair<string,string> > node_path;
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/**
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* Name that we should use for phandle nodes.
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*/
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enum phandle_format
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{
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/** linux,phandle */
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LINUX,
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/** phandle */
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EPAPR,
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/** Create both nodes. */
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BOTH
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};
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private:
|
|
/**
|
|
* The format that we should use for writing phandles.
|
|
*/
|
|
phandle_format phandle_node_name;
|
|
/**
|
|
* Flag indicating that this tree is valid. This will be set to false
|
|
* on parse errors.
|
|
*/
|
|
bool valid;
|
|
/**
|
|
* Type used for memory reservations. A reservation is two 64-bit
|
|
* values indicating a base address and length in memory that the
|
|
* kernel should not use. The high 32 bits are ignored on 32-bit
|
|
* platforms.
|
|
*/
|
|
typedef std::pair<uint64_t, uint64_t> reservation;
|
|
/**
|
|
* The memory reserves table.
|
|
*/
|
|
std::vector<reservation> reservations;
|
|
/**
|
|
* Root node. All other nodes are children of this node.
|
|
*/
|
|
node *root;
|
|
/**
|
|
* Mapping from names to nodes. Only unambiguous names are recorded,
|
|
* duplicate names are stored as (node*)-1.
|
|
*/
|
|
std::map<string, node*> node_names;
|
|
/**
|
|
* A map from labels to node paths. When resolving cross references,
|
|
* we look up referenced nodes in this and replace the cross reference
|
|
* with the full path to its target.
|
|
*/
|
|
std::map<string, node_path> node_paths;
|
|
/**
|
|
* A collection of property values that are references to other nodes.
|
|
* These should be expanded to the full path of their targets.
|
|
*/
|
|
std::vector<property_value*> cross_references;
|
|
/**
|
|
* A collection of property values that refer to phandles. These will
|
|
* be replaced by the value of the phandle property in their
|
|
* destination.
|
|
*/
|
|
std::vector<property_value*> phandles;
|
|
/**
|
|
* A collection of input buffers that we are using. These input
|
|
* buffers are the ones that own their memory, and so we must preserve
|
|
* them for the lifetime of the device tree.
|
|
*/
|
|
std::vector<input_buffer*> buffers;
|
|
/**
|
|
* A map of used phandle values to nodes. All phandles must be unique,
|
|
* so we keep a set of ones that the user explicitly provides in the
|
|
* input to ensure that we don't reuse them.
|
|
*
|
|
* This is a map, rather than a set, because we also want to be able to
|
|
* find phandles that were provided by the user explicitly when we are
|
|
* doing checking.
|
|
*/
|
|
std::map<uint32_t, node*> used_phandles;
|
|
/**
|
|
* Paths to search for include files. This contains a set of
|
|
* nul-terminated strings, which are not owned by this class and so
|
|
* must be freed separately.
|
|
*/
|
|
std::vector<const char*> include_paths;
|
|
/**
|
|
* Dictionary of predefined macros provided on the command line.
|
|
*/
|
|
define_map defines;
|
|
/**
|
|
* The default boot CPU, specified in the device tree header.
|
|
*/
|
|
uint32_t boot_cpu;
|
|
/**
|
|
* The number of empty reserve map entries to generate in the blob.
|
|
*/
|
|
uint32_t spare_reserve_map_entries;
|
|
/**
|
|
* The minimum size in bytes of the blob.
|
|
*/
|
|
uint32_t minimum_blob_size;
|
|
/**
|
|
* The number of bytes of padding to add to the end of the blob.
|
|
*/
|
|
uint32_t blob_padding;
|
|
/**
|
|
* Visit all of the nodes recursively, and if they have labels then add
|
|
* them to the node_paths and node_names vectors so that they can be
|
|
* used in resolving cross references. Also collects phandle
|
|
* properties that have been explicitly added.
|
|
*/
|
|
void collect_names_recursive(node* n, node_path &path);
|
|
/**
|
|
* Calls the recursive version of this method on every root node.
|
|
*/
|
|
void collect_names();
|
|
/**
|
|
* Resolves all cross references. Any properties that refer to another
|
|
* node must have their values replaced by either the node path or
|
|
* phandle value.
|
|
*/
|
|
void resolve_cross_references();
|
|
/**
|
|
* Parses root nodes from the top level of a dts file.
|
|
*/
|
|
void parse_roots(input_buffer &input, std::vector<node*> &roots);
|
|
/**
|
|
* Allocates a new mmap()'d input buffer for use in parsing. This
|
|
* object then keeps a reference to it, ensuring that it is not
|
|
* deallocated until the device tree is destroyed.
|
|
*/
|
|
input_buffer *buffer_for_file(const char *path);
|
|
/**
|
|
* Template function that writes a dtb blob using the specified writer.
|
|
* The writer defines the output format (assembly, blob).
|
|
*/
|
|
template<class writer>
|
|
void write(int fd);
|
|
public:
|
|
/**
|
|
* Returns the node referenced by the property. If this is a tree that
|
|
* is in source form, then we have a string that we can use to index
|
|
* the cross_references array and so we can just look that up.
|
|
*/
|
|
node *referenced_node(property_value &v);
|
|
/**
|
|
* Writes this FDT as a DTB to the specified output.
|
|
*/
|
|
void write_binary(int fd);
|
|
/**
|
|
* Writes this FDT as an assembly representation of the DTB to the
|
|
* specified output. The result can then be assembled and linked into
|
|
* a program.
|
|
*/
|
|
void write_asm(int fd);
|
|
/**
|
|
* Writes the tree in DTS (source) format.
|
|
*/
|
|
void write_dts(int fd);
|
|
/**
|
|
* Default constructor. Creates a valid, but empty FDT.
|
|
*/
|
|
device_tree() : phandle_node_name(EPAPR), valid(true), root(0),
|
|
boot_cpu(0), spare_reserve_map_entries(0),
|
|
minimum_blob_size(0), blob_padding(0) {}
|
|
/**
|
|
* Constructs a device tree from the specified file name, referring to
|
|
* a file that contains a device tree blob.
|
|
*/
|
|
void parse_dtb(const char *fn, FILE *depfile);
|
|
/**
|
|
* Constructs a device tree from the specified file name, referring to
|
|
* a file that contains device tree source.
|
|
*/
|
|
void parse_dts(const char *fn, FILE *depfile);
|
|
/**
|
|
* Destroy the tree and any input buffers that it holds.
|
|
*/
|
|
~device_tree();
|
|
/**
|
|
* Returns whether this tree is valid.
|
|
*/
|
|
inline bool is_valid()
|
|
{
|
|
return valid;
|
|
}
|
|
/**
|
|
* Sets the format for writing phandle properties.
|
|
*/
|
|
inline void set_phandle_format(phandle_format f)
|
|
{
|
|
phandle_node_name = f;
|
|
}
|
|
/**
|
|
* Returns a pointer to the root node of this tree. No ownership
|
|
* transfer.
|
|
*/
|
|
inline node *get_root() const
|
|
{
|
|
return root;
|
|
}
|
|
/**
|
|
* Sets the physical boot CPU.
|
|
*/
|
|
void set_boot_cpu(uint32_t cpu)
|
|
{
|
|
boot_cpu = cpu;
|
|
}
|
|
/**
|
|
* Sorts the tree. Useful for debugging device trees.
|
|
*/
|
|
void sort()
|
|
{
|
|
root->sort();
|
|
}
|
|
/**
|
|
* Adds a path to search for include files. The argument must be a
|
|
* nul-terminated string representing the path. The device tree keeps
|
|
* a pointer to this string, but does not own it: the caller is
|
|
* responsible for freeing it if required.
|
|
*/
|
|
void add_include_path(const char *path)
|
|
{
|
|
include_paths.push_back(path);
|
|
}
|
|
/**
|
|
* Sets the number of empty reserve map entries to add.
|
|
*/
|
|
void set_empty_reserve_map_entries(uint32_t e)
|
|
{
|
|
spare_reserve_map_entries = e;
|
|
}
|
|
/**
|
|
* Sets the minimum size, in bytes, of the blob.
|
|
*/
|
|
void set_blob_minimum_size(uint32_t s)
|
|
{
|
|
minimum_blob_size = s;
|
|
}
|
|
/**
|
|
* Sets the amount of padding to add to the blob.
|
|
*/
|
|
void set_blob_padding(uint32_t p)
|
|
{
|
|
blob_padding = p;
|
|
}
|
|
/**
|
|
* Parses a predefined macro value.
|
|
*/
|
|
bool parse_define(const char *def);
|
|
};
|
|
|
|
} // namespace fdt
|
|
|
|
} // namespace dtc
|
|
|
|
#endif // !_FDT_HH_
|