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641 lines
21 KiB
C
641 lines
21 KiB
C
/*******************************************************************************
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*
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* Module Name: rsmem24 - Memory resource descriptors
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* $Revision: 24 $
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*
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******************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#define __RSMEMORY_C__
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#include "acpi.h"
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#include "acresrc.h"
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#define _COMPONENT ACPI_RESOURCES
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ACPI_MODULE_NAME ("rsmemory")
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/*******************************************************************************
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*
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* FUNCTION: AcpiRsMemory24Resource
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*
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* PARAMETERS: ByteStreamBuffer - Pointer to the resource input byte
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* stream
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* BytesConsumed - Pointer to where the number of bytes
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* consumed the ByteStreamBuffer is
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* returned
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* OutputBuffer - Pointer to the return data buffer
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* StructureSize - Pointer to where the number of bytes
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* in the return data struct is returned
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*
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* RETURN: Status
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*
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* DESCRIPTION: Take the resource byte stream and fill out the appropriate
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* structure pointed to by the OutputBuffer. Return the
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* number of bytes consumed from the byte stream.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiRsMemory24Resource (
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UINT8 *ByteStreamBuffer,
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ACPI_SIZE *BytesConsumed,
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UINT8 **OutputBuffer,
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ACPI_SIZE *StructureSize)
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{
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UINT8 *Buffer = ByteStreamBuffer;
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ACPI_RESOURCE *OutputStruct = (void *) *OutputBuffer;
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UINT16 Temp16 = 0;
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UINT8 Temp8 = 0;
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ACPI_SIZE StructSize = ACPI_SIZEOF_RESOURCE (ACPI_RESOURCE_MEM24);
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ACPI_FUNCTION_TRACE ("RsMemory24Resource");
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/*
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* Point past the Descriptor to get the number of bytes consumed
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*/
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Buffer += 1;
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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Buffer += 2;
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*BytesConsumed = (ACPI_SIZE) Temp16 + 3;
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OutputStruct->Id = ACPI_RSTYPE_MEM24;
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/*
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* Check Byte 3 the Read/Write bit
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*/
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Temp8 = *Buffer;
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Buffer += 1;
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OutputStruct->Data.Memory24.ReadWriteAttribute = Temp8 & 0x01;
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/*
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* Get MinBaseAddress (Bytes 4-5)
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*/
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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Buffer += 2;
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OutputStruct->Data.Memory24.MinBaseAddress = Temp16;
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/*
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* Get MaxBaseAddress (Bytes 6-7)
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*/
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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Buffer += 2;
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OutputStruct->Data.Memory24.MaxBaseAddress = Temp16;
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/*
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* Get Alignment (Bytes 8-9)
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*/
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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Buffer += 2;
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OutputStruct->Data.Memory24.Alignment = Temp16;
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/*
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* Get RangeLength (Bytes 10-11)
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*/
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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OutputStruct->Data.Memory24.RangeLength = Temp16;
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/*
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* Set the Length parameter
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*/
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OutputStruct->Length = (UINT32) StructSize;
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/*
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* Return the final size of the structure
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*/
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*StructureSize = StructSize;
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiRsMemory24Stream
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*
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* PARAMETERS: LinkedList - Pointer to the resource linked list
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* OutputBuffer - Pointer to the user's return buffer
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* BytesConsumed - Pointer to where the number of bytes
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* used in the OutputBuffer is returned
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*
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* RETURN: Status
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*
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* DESCRIPTION: Take the linked list resource structure and fills in the
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* the appropriate bytes in a byte stream
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiRsMemory24Stream (
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ACPI_RESOURCE *LinkedList,
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UINT8 **OutputBuffer,
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ACPI_SIZE *BytesConsumed)
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{
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UINT8 *Buffer = *OutputBuffer;
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UINT16 Temp16 = 0;
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UINT8 Temp8 = 0;
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ACPI_FUNCTION_TRACE ("RsMemory24Stream");
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/*
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* The descriptor field is static
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*/
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*Buffer = 0x81;
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Buffer += 1;
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/*
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* The length field is static
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*/
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Temp16 = 0x09;
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ACPI_MOVE_16_TO_16 (Buffer, &Temp16);
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Buffer += 2;
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/*
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* Set the Information Byte
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*/
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Temp8 = (UINT8) (LinkedList->Data.Memory24.ReadWriteAttribute & 0x01);
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*Buffer = Temp8;
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Buffer += 1;
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/*
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* Set the Range minimum base address
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*/
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ACPI_MOVE_32_TO_16 (Buffer, &LinkedList->Data.Memory24.MinBaseAddress);
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Buffer += 2;
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/*
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* Set the Range maximum base address
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*/
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ACPI_MOVE_32_TO_16 (Buffer, &LinkedList->Data.Memory24.MaxBaseAddress);
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Buffer += 2;
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/*
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* Set the base alignment
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*/
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ACPI_MOVE_32_TO_16 (Buffer, &LinkedList->Data.Memory24.Alignment);
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Buffer += 2;
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/*
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* Set the range length
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*/
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ACPI_MOVE_32_TO_16 (Buffer, &LinkedList->Data.Memory24.RangeLength);
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Buffer += 2;
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/*
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* Return the number of bytes consumed in this operation
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*/
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*BytesConsumed = ACPI_PTR_DIFF (Buffer, *OutputBuffer);
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiRsMemory32RangeResource
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*
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* PARAMETERS: ByteStreamBuffer - Pointer to the resource input byte
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* stream
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* BytesConsumed - Pointer to where the number of bytes
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* consumed the ByteStreamBuffer is
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* returned
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* OutputBuffer - Pointer to the return data buffer
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* StructureSize - Pointer to where the number of bytes
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* in the return data struct is returned
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*
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* RETURN: Status
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*
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* DESCRIPTION: Take the resource byte stream and fill out the appropriate
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* structure pointed to by the OutputBuffer. Return the
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* number of bytes consumed from the byte stream.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiRsMemory32RangeResource (
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UINT8 *ByteStreamBuffer,
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ACPI_SIZE *BytesConsumed,
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UINT8 **OutputBuffer,
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ACPI_SIZE *StructureSize)
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{
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UINT8 *Buffer = ByteStreamBuffer;
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ACPI_RESOURCE *OutputStruct = (void *) *OutputBuffer;
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UINT16 Temp16 = 0;
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UINT8 Temp8 = 0;
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ACPI_SIZE StructSize = ACPI_SIZEOF_RESOURCE (ACPI_RESOURCE_MEM32);
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ACPI_FUNCTION_TRACE ("RsMemory32RangeResource");
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/*
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* Point past the Descriptor to get the number of bytes consumed
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*/
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Buffer += 1;
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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Buffer += 2;
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*BytesConsumed = (ACPI_SIZE) Temp16 + 3;
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OutputStruct->Id = ACPI_RSTYPE_MEM32;
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/*
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* Point to the place in the output buffer where the data portion will
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* begin.
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* 1. Set the RESOURCE_DATA * Data to point to its own address, then
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* 2. Set the pointer to the next address.
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*
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* NOTE: OutputStruct->Data is cast to UINT8, otherwise, this addition adds
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* 4 * sizeof(RESOURCE_DATA) instead of 4 * sizeof(UINT8)
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*/
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/*
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* Check Byte 3 the Read/Write bit
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*/
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Temp8 = *Buffer;
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Buffer += 1;
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OutputStruct->Data.Memory32.ReadWriteAttribute = Temp8 & 0x01;
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/*
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* Get MinBaseAddress (Bytes 4-7)
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*/
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ACPI_MOVE_32_TO_32 (&OutputStruct->Data.Memory32.MinBaseAddress, Buffer);
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Buffer += 4;
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/*
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* Get MaxBaseAddress (Bytes 8-11)
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*/
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ACPI_MOVE_32_TO_32 (&OutputStruct->Data.Memory32.MaxBaseAddress, Buffer);
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Buffer += 4;
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/*
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* Get Alignment (Bytes 12-15)
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*/
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ACPI_MOVE_32_TO_32 (&OutputStruct->Data.Memory32.Alignment, Buffer);
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Buffer += 4;
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/*
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* Get RangeLength (Bytes 16-19)
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*/
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ACPI_MOVE_32_TO_32 (&OutputStruct->Data.Memory32.RangeLength, Buffer);
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/*
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* Set the Length parameter
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*/
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OutputStruct->Length = (UINT32) StructSize;
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/*
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* Return the final size of the structure
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*/
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*StructureSize = StructSize;
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiRsFixedMemory32Resource
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*
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* PARAMETERS: ByteStreamBuffer - Pointer to the resource input byte
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* stream
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* BytesConsumed - Pointer to where the number of bytes
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* consumed the ByteStreamBuffer is
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* returned
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* OutputBuffer - Pointer to the return data buffer
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* StructureSize - Pointer to where the number of bytes
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* in the return data struct is returned
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*
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* RETURN: Status
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*
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* DESCRIPTION: Take the resource byte stream and fill out the appropriate
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* structure pointed to by the OutputBuffer. Return the
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* number of bytes consumed from the byte stream.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiRsFixedMemory32Resource (
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UINT8 *ByteStreamBuffer,
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ACPI_SIZE *BytesConsumed,
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UINT8 **OutputBuffer,
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ACPI_SIZE *StructureSize)
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{
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UINT8 *Buffer = ByteStreamBuffer;
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ACPI_RESOURCE *OutputStruct = (void *) *OutputBuffer;
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UINT16 Temp16 = 0;
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UINT8 Temp8 = 0;
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ACPI_SIZE StructSize = ACPI_SIZEOF_RESOURCE (ACPI_RESOURCE_FIXED_MEM32);
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ACPI_FUNCTION_TRACE ("RsFixedMemory32Resource");
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/*
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* Point past the Descriptor to get the number of bytes consumed
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*/
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Buffer += 1;
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ACPI_MOVE_16_TO_16 (&Temp16, Buffer);
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Buffer += 2;
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*BytesConsumed = (ACPI_SIZE) Temp16 + 3;
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OutputStruct->Id = ACPI_RSTYPE_FIXED_MEM32;
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/*
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* Check Byte 3 the Read/Write bit
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*/
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Temp8 = *Buffer;
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Buffer += 1;
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OutputStruct->Data.FixedMemory32.ReadWriteAttribute = Temp8 & 0x01;
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/*
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* Get RangeBaseAddress (Bytes 4-7)
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*/
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ACPI_MOVE_32_TO_32 (&OutputStruct->Data.FixedMemory32.RangeBaseAddress, Buffer);
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Buffer += 4;
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/*
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* Get RangeLength (Bytes 8-11)
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*/
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ACPI_MOVE_32_TO_32 (&OutputStruct->Data.FixedMemory32.RangeLength, Buffer);
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/*
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* Set the Length parameter
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*/
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OutputStruct->Length = (UINT32) StructSize;
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/*
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* Return the final size of the structure
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*/
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*StructureSize = StructSize;
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiRsMemory32RangeStream
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*
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* PARAMETERS: LinkedList - Pointer to the resource linked list
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* OutputBuffer - Pointer to the user's return buffer
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* BytesConsumed - Pointer to where the number of bytes
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* used in the OutputBuffer is returned
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*
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* RETURN: Status
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*
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* DESCRIPTION: Take the linked list resource structure and fills in the
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* the appropriate bytes in a byte stream
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiRsMemory32RangeStream (
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ACPI_RESOURCE *LinkedList,
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UINT8 **OutputBuffer,
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ACPI_SIZE *BytesConsumed)
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{
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UINT8 *Buffer = *OutputBuffer;
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UINT16 Temp16 = 0;
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UINT8 Temp8 = 0;
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ACPI_FUNCTION_TRACE ("RsMemory32RangeStream");
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/*
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* The descriptor field is static
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*/
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*Buffer = 0x85;
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Buffer += 1;
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/*
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* The length field is static
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*/
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Temp16 = 0x11;
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ACPI_MOVE_16_TO_16 (Buffer, &Temp16);
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Buffer += 2;
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/*
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* Set the Information Byte
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*/
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Temp8 = (UINT8) (LinkedList->Data.Memory32.ReadWriteAttribute & 0x01);
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*Buffer = Temp8;
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Buffer += 1;
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/*
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* Set the Range minimum base address
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*/
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ACPI_MOVE_32_TO_32 (Buffer, &LinkedList->Data.Memory32.MinBaseAddress);
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Buffer += 4;
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/*
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* Set the Range maximum base address
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*/
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ACPI_MOVE_32_TO_32 (Buffer, &LinkedList->Data.Memory32.MaxBaseAddress);
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Buffer += 4;
|
|
|
|
/*
|
|
* Set the base alignment
|
|
*/
|
|
ACPI_MOVE_32_TO_32 (Buffer, &LinkedList->Data.Memory32.Alignment);
|
|
Buffer += 4;
|
|
|
|
/*
|
|
* Set the range length
|
|
*/
|
|
ACPI_MOVE_32_TO_32 (Buffer, &LinkedList->Data.Memory32.RangeLength);
|
|
Buffer += 4;
|
|
|
|
/*
|
|
* Return the number of bytes consumed in this operation
|
|
*/
|
|
*BytesConsumed = ACPI_PTR_DIFF (Buffer, *OutputBuffer);
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiRsFixedMemory32Stream
|
|
*
|
|
* PARAMETERS: LinkedList - Pointer to the resource linked list
|
|
* OutputBuffer - Pointer to the user's return buffer
|
|
* BytesConsumed - Pointer to where the number of bytes
|
|
* used in the OutputBuffer is returned
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Take the linked list resource structure and fills in the
|
|
* the appropriate bytes in a byte stream
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiRsFixedMemory32Stream (
|
|
ACPI_RESOURCE *LinkedList,
|
|
UINT8 **OutputBuffer,
|
|
ACPI_SIZE *BytesConsumed)
|
|
{
|
|
UINT8 *Buffer = *OutputBuffer;
|
|
UINT16 Temp16 = 0;
|
|
UINT8 Temp8 = 0;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE ("RsFixedMemory32Stream");
|
|
|
|
|
|
/*
|
|
* The descriptor field is static
|
|
*/
|
|
*Buffer = 0x86;
|
|
Buffer += 1;
|
|
|
|
/*
|
|
* The length field is static
|
|
*/
|
|
Temp16 = 0x09;
|
|
|
|
ACPI_MOVE_16_TO_16 (Buffer, &Temp16);
|
|
Buffer += 2;
|
|
|
|
/*
|
|
* Set the Information Byte
|
|
*/
|
|
Temp8 = (UINT8) (LinkedList->Data.FixedMemory32.ReadWriteAttribute & 0x01);
|
|
*Buffer = Temp8;
|
|
Buffer += 1;
|
|
|
|
/*
|
|
* Set the Range base address
|
|
*/
|
|
ACPI_MOVE_32_TO_32 (Buffer,
|
|
&LinkedList->Data.FixedMemory32.RangeBaseAddress);
|
|
Buffer += 4;
|
|
|
|
/*
|
|
* Set the range length
|
|
*/
|
|
ACPI_MOVE_32_TO_32 (Buffer,
|
|
&LinkedList->Data.FixedMemory32.RangeLength);
|
|
Buffer += 4;
|
|
|
|
/*
|
|
* Return the number of bytes consumed in this operation
|
|
*/
|
|
*BytesConsumed = ACPI_PTR_DIFF (Buffer, *OutputBuffer);
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|