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803 lines
22 KiB
C
803 lines
22 KiB
C
/* Control flow graph building code for GNU compiler.
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Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
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1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301, USA. */
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/* find_basic_blocks divides the current function's rtl into basic
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blocks and constructs the CFG. The blocks are recorded in the
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basic_block_info array; the CFG exists in the edge structures
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referenced by the blocks.
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find_basic_blocks also finds any unreachable loops and deletes them.
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Available functionality:
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- CFG construction
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find_basic_blocks */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "tree.h"
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#include "rtl.h"
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#include "hard-reg-set.h"
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#include "basic-block.h"
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#include "regs.h"
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#include "flags.h"
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#include "output.h"
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#include "function.h"
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#include "except.h"
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#include "toplev.h"
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#include "timevar.h"
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static int count_basic_blocks (rtx);
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static void find_basic_blocks_1 (rtx);
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static void make_edges (basic_block, basic_block, int);
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static void make_label_edge (sbitmap, basic_block, rtx, int);
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static void find_bb_boundaries (basic_block);
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static void compute_outgoing_frequencies (basic_block);
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/* Return true if insn is something that should be contained inside basic
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block. */
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bool
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inside_basic_block_p (rtx insn)
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{
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switch (GET_CODE (insn))
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{
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case CODE_LABEL:
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/* Avoid creating of basic block for jumptables. */
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return (NEXT_INSN (insn) == 0
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|| !JUMP_P (NEXT_INSN (insn))
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|| (GET_CODE (PATTERN (NEXT_INSN (insn))) != ADDR_VEC
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&& GET_CODE (PATTERN (NEXT_INSN (insn))) != ADDR_DIFF_VEC));
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case JUMP_INSN:
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return (GET_CODE (PATTERN (insn)) != ADDR_VEC
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&& GET_CODE (PATTERN (insn)) != ADDR_DIFF_VEC);
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case CALL_INSN:
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case INSN:
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return true;
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case BARRIER:
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case NOTE:
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return false;
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default:
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gcc_unreachable ();
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}
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}
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/* Return true if INSN may cause control flow transfer, so it should be last in
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the basic block. */
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bool
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control_flow_insn_p (rtx insn)
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{
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rtx note;
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switch (GET_CODE (insn))
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{
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case NOTE:
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case CODE_LABEL:
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return false;
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case JUMP_INSN:
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/* Jump insn always causes control transfer except for tablejumps. */
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return (GET_CODE (PATTERN (insn)) != ADDR_VEC
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&& GET_CODE (PATTERN (insn)) != ADDR_DIFF_VEC);
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case CALL_INSN:
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/* Noreturn and sibling call instructions terminate the basic blocks
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(but only if they happen unconditionally). */
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if ((SIBLING_CALL_P (insn)
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|| find_reg_note (insn, REG_NORETURN, 0))
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&& GET_CODE (PATTERN (insn)) != COND_EXEC)
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return true;
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/* Call insn may return to the nonlocal goto handler. */
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return ((nonlocal_goto_handler_labels
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&& (0 == (note = find_reg_note (insn, REG_EH_REGION,
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NULL_RTX))
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|| INTVAL (XEXP (note, 0)) >= 0))
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/* Or may trap. */
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|| can_throw_internal (insn));
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case INSN:
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/* Treat trap instructions like noreturn calls (same provision). */
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if (GET_CODE (PATTERN (insn)) == TRAP_IF
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&& XEXP (PATTERN (insn), 0) == const1_rtx)
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return true;
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return (flag_non_call_exceptions && can_throw_internal (insn));
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case BARRIER:
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/* It is nonsense to reach barrier when looking for the
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end of basic block, but before dead code is eliminated
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this may happen. */
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return false;
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default:
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gcc_unreachable ();
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}
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}
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/* Count the basic blocks of the function. */
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static int
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count_basic_blocks (rtx f)
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{
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int count = NUM_FIXED_BLOCKS;
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bool saw_insn = false;
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rtx insn;
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for (insn = f; insn; insn = NEXT_INSN (insn))
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{
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/* Code labels and barriers causes current basic block to be
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terminated at previous real insn. */
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if ((LABEL_P (insn) || BARRIER_P (insn))
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&& saw_insn)
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count++, saw_insn = false;
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/* Start basic block if needed. */
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if (!saw_insn && inside_basic_block_p (insn))
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saw_insn = true;
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/* Control flow insn causes current basic block to be terminated. */
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if (saw_insn && control_flow_insn_p (insn))
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count++, saw_insn = false;
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}
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if (saw_insn)
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count++;
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/* The rest of the compiler works a bit smoother when we don't have to
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check for the edge case of do-nothing functions with no basic blocks. */
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if (count == NUM_FIXED_BLOCKS)
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{
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emit_insn (gen_rtx_USE (VOIDmode, const0_rtx));
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count = NUM_FIXED_BLOCKS + 1;
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}
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return count;
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}
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/* Create an edge between two basic blocks. FLAGS are auxiliary information
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about the edge that is accumulated between calls. */
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/* Create an edge from a basic block to a label. */
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static void
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make_label_edge (sbitmap edge_cache, basic_block src, rtx label, int flags)
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{
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gcc_assert (LABEL_P (label));
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/* If the label was never emitted, this insn is junk, but avoid a
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crash trying to refer to BLOCK_FOR_INSN (label). This can happen
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as a result of a syntax error and a diagnostic has already been
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printed. */
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if (INSN_UID (label) == 0)
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return;
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cached_make_edge (edge_cache, src, BLOCK_FOR_INSN (label), flags);
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}
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/* Create the edges generated by INSN in REGION. */
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void
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rtl_make_eh_edge (sbitmap edge_cache, basic_block src, rtx insn)
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{
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int is_call = CALL_P (insn) ? EDGE_ABNORMAL_CALL : 0;
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rtx handlers, i;
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handlers = reachable_handlers (insn);
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for (i = handlers; i; i = XEXP (i, 1))
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make_label_edge (edge_cache, src, XEXP (i, 0),
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EDGE_ABNORMAL | EDGE_EH | is_call);
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free_INSN_LIST_list (&handlers);
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}
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/* States of basic block as seen by find_many_sub_basic_blocks. */
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enum state {
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/* Basic blocks created via split_block belong to this state.
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make_edges will examine these basic blocks to see if we need to
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create edges going out of them. */
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BLOCK_NEW = 0,
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/* Basic blocks that do not need examining belong to this state.
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These blocks will be left intact. In particular, make_edges will
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not create edges going out of these basic blocks. */
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BLOCK_ORIGINAL,
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/* Basic blocks that may need splitting (due to a label appearing in
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the middle, etc) belong to this state. After splitting them,
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make_edges will create edges going out of them as needed. */
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BLOCK_TO_SPLIT
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};
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#define STATE(BB) (enum state) ((size_t) (BB)->aux)
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#define SET_STATE(BB, STATE) ((BB)->aux = (void *) (size_t) (STATE))
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/* Used internally by purge_dead_tablejump_edges, ORed into state. */
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#define BLOCK_USED_BY_TABLEJUMP 32
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#define FULL_STATE(BB) ((size_t) (BB)->aux)
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/* Identify the edges going out of basic blocks between MIN and MAX,
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inclusive, that have their states set to BLOCK_NEW or
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BLOCK_TO_SPLIT.
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UPDATE_P should be nonzero if we are updating CFG and zero if we
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are building CFG from scratch. */
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static void
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make_edges (basic_block min, basic_block max, int update_p)
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{
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basic_block bb;
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sbitmap edge_cache = NULL;
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/* Heavy use of computed goto in machine-generated code can lead to
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nearly fully-connected CFGs. In that case we spend a significant
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amount of time searching the edge lists for duplicates. */
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if (forced_labels || cfun->max_jumptable_ents > 100)
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edge_cache = sbitmap_alloc (last_basic_block);
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/* By nature of the way these get numbered, ENTRY_BLOCK_PTR->next_bb block
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is always the entry. */
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if (min == ENTRY_BLOCK_PTR->next_bb)
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make_edge (ENTRY_BLOCK_PTR, min, EDGE_FALLTHRU);
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FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
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{
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rtx insn, x;
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enum rtx_code code;
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edge e;
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edge_iterator ei;
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if (STATE (bb) == BLOCK_ORIGINAL)
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continue;
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/* If we have an edge cache, cache edges going out of BB. */
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if (edge_cache)
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{
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sbitmap_zero (edge_cache);
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if (update_p)
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{
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FOR_EACH_EDGE (e, ei, bb->succs)
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if (e->dest != EXIT_BLOCK_PTR)
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SET_BIT (edge_cache, e->dest->index);
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}
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}
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if (LABEL_P (BB_HEAD (bb))
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&& LABEL_ALT_ENTRY_P (BB_HEAD (bb)))
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cached_make_edge (NULL, ENTRY_BLOCK_PTR, bb, 0);
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/* Examine the last instruction of the block, and discover the
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ways we can leave the block. */
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insn = BB_END (bb);
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code = GET_CODE (insn);
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/* A branch. */
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if (code == JUMP_INSN)
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{
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rtx tmp;
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/* Recognize exception handling placeholders. */
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if (GET_CODE (PATTERN (insn)) == RESX)
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rtl_make_eh_edge (edge_cache, bb, insn);
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/* Recognize a non-local goto as a branch outside the
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current function. */
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else if (find_reg_note (insn, REG_NON_LOCAL_GOTO, NULL_RTX))
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;
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/* Recognize a tablejump and do the right thing. */
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else if (tablejump_p (insn, NULL, &tmp))
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{
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rtvec vec;
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int j;
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if (GET_CODE (PATTERN (tmp)) == ADDR_VEC)
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vec = XVEC (PATTERN (tmp), 0);
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else
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vec = XVEC (PATTERN (tmp), 1);
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for (j = GET_NUM_ELEM (vec) - 1; j >= 0; --j)
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make_label_edge (edge_cache, bb,
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XEXP (RTVEC_ELT (vec, j), 0), 0);
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/* Some targets (eg, ARM) emit a conditional jump that also
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contains the out-of-range target. Scan for these and
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add an edge if necessary. */
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if ((tmp = single_set (insn)) != NULL
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&& SET_DEST (tmp) == pc_rtx
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&& GET_CODE (SET_SRC (tmp)) == IF_THEN_ELSE
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&& GET_CODE (XEXP (SET_SRC (tmp), 2)) == LABEL_REF)
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make_label_edge (edge_cache, bb,
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XEXP (XEXP (SET_SRC (tmp), 2), 0), 0);
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}
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/* If this is a computed jump, then mark it as reaching
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everything on the forced_labels list. */
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else if (computed_jump_p (insn))
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{
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for (x = forced_labels; x; x = XEXP (x, 1))
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make_label_edge (edge_cache, bb, XEXP (x, 0), EDGE_ABNORMAL);
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}
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/* Returns create an exit out. */
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else if (returnjump_p (insn))
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cached_make_edge (edge_cache, bb, EXIT_BLOCK_PTR, 0);
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/* Otherwise, we have a plain conditional or unconditional jump. */
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else
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{
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gcc_assert (JUMP_LABEL (insn));
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make_label_edge (edge_cache, bb, JUMP_LABEL (insn), 0);
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}
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}
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/* If this is a sibling call insn, then this is in effect a combined call
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and return, and so we need an edge to the exit block. No need to
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worry about EH edges, since we wouldn't have created the sibling call
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in the first place. */
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if (code == CALL_INSN && SIBLING_CALL_P (insn))
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cached_make_edge (edge_cache, bb, EXIT_BLOCK_PTR,
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EDGE_SIBCALL | EDGE_ABNORMAL);
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/* If this is a CALL_INSN, then mark it as reaching the active EH
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handler for this CALL_INSN. If we're handling non-call
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exceptions then any insn can reach any of the active handlers.
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Also mark the CALL_INSN as reaching any nonlocal goto handler. */
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else if (code == CALL_INSN || flag_non_call_exceptions)
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{
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/* Add any appropriate EH edges. */
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rtl_make_eh_edge (edge_cache, bb, insn);
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if (code == CALL_INSN && nonlocal_goto_handler_labels)
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{
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/* ??? This could be made smarter: in some cases it's possible
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to tell that certain calls will not do a nonlocal goto.
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For example, if the nested functions that do the nonlocal
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gotos do not have their addresses taken, then only calls to
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those functions or to other nested functions that use them
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could possibly do nonlocal gotos. */
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/* We do know that a REG_EH_REGION note with a value less
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than 0 is guaranteed not to perform a non-local goto. */
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rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
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if (!note || INTVAL (XEXP (note, 0)) >= 0)
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for (x = nonlocal_goto_handler_labels; x; x = XEXP (x, 1))
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make_label_edge (edge_cache, bb, XEXP (x, 0),
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EDGE_ABNORMAL | EDGE_ABNORMAL_CALL);
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}
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}
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/* Find out if we can drop through to the next block. */
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insn = NEXT_INSN (insn);
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e = find_edge (bb, EXIT_BLOCK_PTR);
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if (e && e->flags & EDGE_FALLTHRU)
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insn = NULL;
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while (insn
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&& NOTE_P (insn)
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&& NOTE_LINE_NUMBER (insn) != NOTE_INSN_BASIC_BLOCK)
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insn = NEXT_INSN (insn);
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if (!insn)
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cached_make_edge (edge_cache, bb, EXIT_BLOCK_PTR, EDGE_FALLTHRU);
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else if (bb->next_bb != EXIT_BLOCK_PTR)
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{
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if (insn == BB_HEAD (bb->next_bb))
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cached_make_edge (edge_cache, bb, bb->next_bb, EDGE_FALLTHRU);
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}
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}
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if (edge_cache)
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sbitmap_vector_free (edge_cache);
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}
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/* Find all basic blocks of the function whose first insn is F.
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Collect and return a list of labels whose addresses are taken. This
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will be used in make_edges for use with computed gotos. */
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static void
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find_basic_blocks_1 (rtx f)
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{
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rtx insn, next;
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rtx bb_note = NULL_RTX;
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rtx head = NULL_RTX;
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rtx end = NULL_RTX;
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basic_block prev = ENTRY_BLOCK_PTR;
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/* We process the instructions in a slightly different way than we did
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previously. This is so that we see a NOTE_BASIC_BLOCK after we have
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closed out the previous block, so that it gets attached at the proper
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place. Since this form should be equivalent to the previous,
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count_basic_blocks continues to use the old form as a check. */
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for (insn = f; insn; insn = next)
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{
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enum rtx_code code = GET_CODE (insn);
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next = NEXT_INSN (insn);
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if ((LABEL_P (insn) || BARRIER_P (insn))
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&& head)
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{
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prev = create_basic_block_structure (head, end, bb_note, prev);
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head = end = NULL_RTX;
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bb_note = NULL_RTX;
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}
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if (inside_basic_block_p (insn))
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{
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if (head == NULL_RTX)
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head = insn;
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end = insn;
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}
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if (head && control_flow_insn_p (insn))
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{
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prev = create_basic_block_structure (head, end, bb_note, prev);
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head = end = NULL_RTX;
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bb_note = NULL_RTX;
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}
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switch (code)
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{
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case NOTE:
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{
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int kind = NOTE_LINE_NUMBER (insn);
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/* Look for basic block notes with which to keep the
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basic_block_info pointers stable. Unthread the note now;
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we'll put it back at the right place in create_basic_block.
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Or not at all if we've already found a note in this block. */
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if (kind == NOTE_INSN_BASIC_BLOCK)
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{
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if (bb_note == NULL_RTX)
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bb_note = insn;
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else
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next = delete_insn (insn);
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}
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break;
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}
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case CODE_LABEL:
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case JUMP_INSN:
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case CALL_INSN:
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case INSN:
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case BARRIER:
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break;
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default:
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gcc_unreachable ();
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}
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}
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if (head != NULL_RTX)
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create_basic_block_structure (head, end, bb_note, prev);
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else if (bb_note)
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delete_insn (bb_note);
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gcc_assert (last_basic_block == n_basic_blocks);
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clear_aux_for_blocks ();
|
||
}
|
||
|
||
|
||
/* Find basic blocks of the current function.
|
||
F is the first insn of the function. */
|
||
|
||
void
|
||
find_basic_blocks (rtx f)
|
||
{
|
||
basic_block bb;
|
||
|
||
timevar_push (TV_CFG);
|
||
|
||
/* Flush out existing data. */
|
||
if (basic_block_info != NULL)
|
||
{
|
||
clear_edges ();
|
||
|
||
/* Clear bb->aux on all extant basic blocks. We'll use this as a
|
||
tag for reuse during create_basic_block, just in case some pass
|
||
copies around basic block notes improperly. */
|
||
FOR_EACH_BB (bb)
|
||
bb->aux = NULL;
|
||
|
||
basic_block_info = NULL;
|
||
}
|
||
|
||
n_basic_blocks = count_basic_blocks (f);
|
||
last_basic_block = NUM_FIXED_BLOCKS;
|
||
ENTRY_BLOCK_PTR->next_bb = EXIT_BLOCK_PTR;
|
||
EXIT_BLOCK_PTR->prev_bb = ENTRY_BLOCK_PTR;
|
||
|
||
|
||
/* Size the basic block table. The actual structures will be allocated
|
||
by find_basic_blocks_1, since we want to keep the structure pointers
|
||
stable across calls to find_basic_blocks. */
|
||
/* ??? This whole issue would be much simpler if we called find_basic_blocks
|
||
exactly once, and thereafter we don't have a single long chain of
|
||
instructions at all until close to the end of compilation when we
|
||
actually lay them out. */
|
||
|
||
basic_block_info = VEC_alloc (basic_block, gc, n_basic_blocks);
|
||
VEC_safe_grow (basic_block, gc, basic_block_info, n_basic_blocks);
|
||
memset (VEC_address (basic_block, basic_block_info), 0,
|
||
sizeof (basic_block) * n_basic_blocks);
|
||
SET_BASIC_BLOCK (ENTRY_BLOCK, ENTRY_BLOCK_PTR);
|
||
SET_BASIC_BLOCK (EXIT_BLOCK, EXIT_BLOCK_PTR);
|
||
|
||
find_basic_blocks_1 (f);
|
||
|
||
profile_status = PROFILE_ABSENT;
|
||
|
||
/* Tell make_edges to examine every block for out-going edges. */
|
||
FOR_EACH_BB (bb)
|
||
SET_STATE (bb, BLOCK_NEW);
|
||
|
||
/* Discover the edges of our cfg. */
|
||
make_edges (ENTRY_BLOCK_PTR->next_bb, EXIT_BLOCK_PTR->prev_bb, 0);
|
||
|
||
/* Do very simple cleanup now, for the benefit of code that runs between
|
||
here and cleanup_cfg, e.g. thread_prologue_and_epilogue_insns. */
|
||
tidy_fallthru_edges ();
|
||
|
||
#ifdef ENABLE_CHECKING
|
||
verify_flow_info ();
|
||
#endif
|
||
timevar_pop (TV_CFG);
|
||
}
|
||
|
||
static void
|
||
mark_tablejump_edge (rtx label)
|
||
{
|
||
basic_block bb;
|
||
|
||
gcc_assert (LABEL_P (label));
|
||
/* See comment in make_label_edge. */
|
||
if (INSN_UID (label) == 0)
|
||
return;
|
||
bb = BLOCK_FOR_INSN (label);
|
||
SET_STATE (bb, FULL_STATE (bb) | BLOCK_USED_BY_TABLEJUMP);
|
||
}
|
||
|
||
static void
|
||
purge_dead_tablejump_edges (basic_block bb, rtx table)
|
||
{
|
||
rtx insn = BB_END (bb), tmp;
|
||
rtvec vec;
|
||
int j;
|
||
edge_iterator ei;
|
||
edge e;
|
||
|
||
if (GET_CODE (PATTERN (table)) == ADDR_VEC)
|
||
vec = XVEC (PATTERN (table), 0);
|
||
else
|
||
vec = XVEC (PATTERN (table), 1);
|
||
|
||
for (j = GET_NUM_ELEM (vec) - 1; j >= 0; --j)
|
||
mark_tablejump_edge (XEXP (RTVEC_ELT (vec, j), 0));
|
||
|
||
/* Some targets (eg, ARM) emit a conditional jump that also
|
||
contains the out-of-range target. Scan for these and
|
||
add an edge if necessary. */
|
||
if ((tmp = single_set (insn)) != NULL
|
||
&& SET_DEST (tmp) == pc_rtx
|
||
&& GET_CODE (SET_SRC (tmp)) == IF_THEN_ELSE
|
||
&& GET_CODE (XEXP (SET_SRC (tmp), 2)) == LABEL_REF)
|
||
mark_tablejump_edge (XEXP (XEXP (SET_SRC (tmp), 2), 0));
|
||
|
||
for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
|
||
{
|
||
if (FULL_STATE (e->dest) & BLOCK_USED_BY_TABLEJUMP)
|
||
SET_STATE (e->dest, FULL_STATE (e->dest)
|
||
& ~(size_t) BLOCK_USED_BY_TABLEJUMP);
|
||
else if (!(e->flags & (EDGE_ABNORMAL | EDGE_EH)))
|
||
{
|
||
remove_edge (e);
|
||
continue;
|
||
}
|
||
ei_next (&ei);
|
||
}
|
||
}
|
||
|
||
/* Scan basic block BB for possible BB boundaries inside the block
|
||
and create new basic blocks in the progress. */
|
||
|
||
static void
|
||
find_bb_boundaries (basic_block bb)
|
||
{
|
||
basic_block orig_bb = bb;
|
||
rtx insn = BB_HEAD (bb);
|
||
rtx end = BB_END (bb);
|
||
rtx table;
|
||
rtx flow_transfer_insn = NULL_RTX;
|
||
edge fallthru = NULL;
|
||
|
||
if (insn == BB_END (bb))
|
||
return;
|
||
|
||
if (LABEL_P (insn))
|
||
insn = NEXT_INSN (insn);
|
||
|
||
/* Scan insn chain and try to find new basic block boundaries. */
|
||
while (1)
|
||
{
|
||
enum rtx_code code = GET_CODE (insn);
|
||
|
||
/* On code label, split current basic block. */
|
||
if (code == CODE_LABEL)
|
||
{
|
||
fallthru = split_block (bb, PREV_INSN (insn));
|
||
if (flow_transfer_insn)
|
||
BB_END (bb) = flow_transfer_insn;
|
||
|
||
bb = fallthru->dest;
|
||
remove_edge (fallthru);
|
||
flow_transfer_insn = NULL_RTX;
|
||
if (LABEL_ALT_ENTRY_P (insn))
|
||
make_edge (ENTRY_BLOCK_PTR, bb, 0);
|
||
}
|
||
|
||
/* In case we've previously seen an insn that effects a control
|
||
flow transfer, split the block. */
|
||
if (flow_transfer_insn && inside_basic_block_p (insn))
|
||
{
|
||
fallthru = split_block (bb, PREV_INSN (insn));
|
||
BB_END (bb) = flow_transfer_insn;
|
||
bb = fallthru->dest;
|
||
remove_edge (fallthru);
|
||
flow_transfer_insn = NULL_RTX;
|
||
}
|
||
|
||
if (control_flow_insn_p (insn))
|
||
flow_transfer_insn = insn;
|
||
if (insn == end)
|
||
break;
|
||
insn = NEXT_INSN (insn);
|
||
}
|
||
|
||
/* In case expander replaced normal insn by sequence terminating by
|
||
return and barrier, or possibly other sequence not behaving like
|
||
ordinary jump, we need to take care and move basic block boundary. */
|
||
if (flow_transfer_insn)
|
||
BB_END (bb) = flow_transfer_insn;
|
||
|
||
/* We've possibly replaced the conditional jump by conditional jump
|
||
followed by cleanup at fallthru edge, so the outgoing edges may
|
||
be dead. */
|
||
purge_dead_edges (bb);
|
||
|
||
/* purge_dead_edges doesn't handle tablejump's, but if we have split the
|
||
basic block, we might need to kill some edges. */
|
||
if (bb != orig_bb && tablejump_p (BB_END (bb), NULL, &table))
|
||
purge_dead_tablejump_edges (bb, table);
|
||
}
|
||
|
||
/* Assume that frequency of basic block B is known. Compute frequencies
|
||
and probabilities of outgoing edges. */
|
||
|
||
static void
|
||
compute_outgoing_frequencies (basic_block b)
|
||
{
|
||
edge e, f;
|
||
edge_iterator ei;
|
||
|
||
if (EDGE_COUNT (b->succs) == 2)
|
||
{
|
||
rtx note = find_reg_note (BB_END (b), REG_BR_PROB, NULL);
|
||
int probability;
|
||
|
||
if (note)
|
||
{
|
||
probability = INTVAL (XEXP (note, 0));
|
||
e = BRANCH_EDGE (b);
|
||
e->probability = probability;
|
||
e->count = ((b->count * probability + REG_BR_PROB_BASE / 2)
|
||
/ REG_BR_PROB_BASE);
|
||
f = FALLTHRU_EDGE (b);
|
||
f->probability = REG_BR_PROB_BASE - probability;
|
||
f->count = b->count - e->count;
|
||
return;
|
||
}
|
||
}
|
||
|
||
if (single_succ_p (b))
|
||
{
|
||
e = single_succ_edge (b);
|
||
e->probability = REG_BR_PROB_BASE;
|
||
e->count = b->count;
|
||
return;
|
||
}
|
||
guess_outgoing_edge_probabilities (b);
|
||
if (b->count)
|
||
FOR_EACH_EDGE (e, ei, b->succs)
|
||
e->count = ((b->count * e->probability + REG_BR_PROB_BASE / 2)
|
||
/ REG_BR_PROB_BASE);
|
||
}
|
||
|
||
/* Assume that some pass has inserted labels or control flow
|
||
instructions within a basic block. Split basic blocks as needed
|
||
and create edges. */
|
||
|
||
void
|
||
find_many_sub_basic_blocks (sbitmap blocks)
|
||
{
|
||
basic_block bb, min, max;
|
||
|
||
FOR_EACH_BB (bb)
|
||
SET_STATE (bb,
|
||
TEST_BIT (blocks, bb->index) ? BLOCK_TO_SPLIT : BLOCK_ORIGINAL);
|
||
|
||
FOR_EACH_BB (bb)
|
||
if (STATE (bb) == BLOCK_TO_SPLIT)
|
||
find_bb_boundaries (bb);
|
||
|
||
FOR_EACH_BB (bb)
|
||
if (STATE (bb) != BLOCK_ORIGINAL)
|
||
break;
|
||
|
||
min = max = bb;
|
||
for (; bb != EXIT_BLOCK_PTR; bb = bb->next_bb)
|
||
if (STATE (bb) != BLOCK_ORIGINAL)
|
||
max = bb;
|
||
|
||
/* Now re-scan and wire in all edges. This expect simple (conditional)
|
||
jumps at the end of each new basic blocks. */
|
||
make_edges (min, max, 1);
|
||
|
||
/* Update branch probabilities. Expect only (un)conditional jumps
|
||
to be created with only the forward edges. */
|
||
if (profile_status != PROFILE_ABSENT)
|
||
FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
|
||
{
|
||
edge e;
|
||
edge_iterator ei;
|
||
|
||
if (STATE (bb) == BLOCK_ORIGINAL)
|
||
continue;
|
||
if (STATE (bb) == BLOCK_NEW)
|
||
{
|
||
bb->count = 0;
|
||
bb->frequency = 0;
|
||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||
{
|
||
bb->count += e->count;
|
||
bb->frequency += EDGE_FREQUENCY (e);
|
||
}
|
||
}
|
||
|
||
compute_outgoing_frequencies (bb);
|
||
}
|
||
|
||
FOR_EACH_BB (bb)
|
||
SET_STATE (bb, 0);
|
||
}
|