mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-27 11:55:06 +00:00
f0957ccae4
This is the gsoc-2011 project to clean up and backport multibyte support from other nvi forks in a form we can use. USE_WIDECHAR is on unless building for the rescue crunchgen. This should allow editing in the native locale encoding. USE_ICONV depends on make.conf having 'WITH_ICONV=YES' for now. This adds the ability to do things like edit a KOI8-R file while having $LANG set to (say) en_US.UTF-8. iconv is used to transcode the characters for display. Other points: * It uses gencat and catopen/etc instead of homegrown msg catalog stuff. * A lot of stuff has been trimmed out, eg: the perl and tcl bindings which we could never use in base anyway. * It uses ncursesw when in widechar mode. This could be interesting. GSoC info: http://www.google-melange.com/gsoc/proposal/review/google/gsoc2011/zy/1 Repo at: https://github.com/lichray/nvi2 Obtained from: Zhihao Yuan <lichray@gmail.com>
1248 lines
30 KiB
C
1248 lines
30 KiB
C
/*-
|
|
* Copyright (c) 1992, 1993, 1994
|
|
* The Regents of the University of California. All rights reserved.
|
|
* Copyright (c) 1992, 1993, 1994, 1995, 1996
|
|
* Keith Bostic. All rights reserved.
|
|
*
|
|
* See the LICENSE file for redistribution information.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#ifndef lint
|
|
static const char sccsid[] = "$Id: vi.c,v 10.61 2011/12/21 13:08:30 zy Exp $";
|
|
#endif /* not lint */
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/queue.h>
|
|
#include <sys/time.h>
|
|
|
|
#include <bitstring.h>
|
|
#include <ctype.h>
|
|
#include <errno.h>
|
|
#include <limits.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
|
|
#include "../common/common.h"
|
|
#include "vi.h"
|
|
|
|
typedef enum {
|
|
GC_ERR, GC_ERR_NOFLUSH, GC_EVENT, GC_FATAL, GC_INTERRUPT, GC_OK
|
|
} gcret_t;
|
|
|
|
static VIKEYS const
|
|
*v_alias __P((SCR *, VICMD *, VIKEYS const *));
|
|
static gcret_t v_cmd __P((SCR *, VICMD *, VICMD *, VICMD *, int *, int *));
|
|
static int v_count __P((SCR *, ARG_CHAR_T, u_long *));
|
|
static void v_dtoh __P((SCR *));
|
|
static int v_init __P((SCR *));
|
|
static gcret_t v_key __P((SCR *, int, EVENT *, u_int32_t));
|
|
static int v_motion __P((SCR *, VICMD *, VICMD *, int *));
|
|
|
|
#if defined(DEBUG) && defined(COMLOG)
|
|
static void v_comlog __P((SCR *, VICMD *));
|
|
#endif
|
|
|
|
/*
|
|
* Side-effect:
|
|
* The dot structure can be set by the underlying vi functions,
|
|
* see v_Put() and v_put().
|
|
*/
|
|
#define DOT (&VIP(sp)->sdot)
|
|
#define DOTMOTION (&VIP(sp)->sdotmotion)
|
|
|
|
/*
|
|
* vi --
|
|
* Main vi command loop.
|
|
*
|
|
* PUBLIC: int vi __P((SCR **));
|
|
*/
|
|
int
|
|
vi(SCR **spp)
|
|
{
|
|
GS *gp;
|
|
MARK abs;
|
|
SCR *next, *sp;
|
|
VICMD cmd = { 0 }, *vp;
|
|
VI_PRIVATE *vip;
|
|
int comcount, mapped, rval;
|
|
|
|
/* Get the first screen. */
|
|
sp = *spp;
|
|
gp = sp->gp;
|
|
|
|
/* Point to the command structure. */
|
|
vp = &cmd;
|
|
|
|
/* Reset strange attraction. */
|
|
F_SET(vp, VM_RCM_SET);
|
|
|
|
/* Initialize the vi screen. */
|
|
if (v_init(sp))
|
|
return (1);
|
|
|
|
/* Set the focus. */
|
|
(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
|
|
|
|
for (vip = VIP(sp), rval = 0;;) {
|
|
/* Resolve messages. */
|
|
if (!MAPPED_KEYS_WAITING(sp) && vs_resolve(sp, NULL, 0))
|
|
goto ret;
|
|
|
|
/*
|
|
* If not skipping a refresh, return to command mode and
|
|
* refresh the screen.
|
|
*/
|
|
if (F_ISSET(vip, VIP_S_REFRESH))
|
|
F_CLR(vip, VIP_S_REFRESH);
|
|
else {
|
|
sp->showmode = SM_COMMAND;
|
|
if (vs_refresh(sp, 0))
|
|
goto ret;
|
|
}
|
|
|
|
/* Set the new favorite position. */
|
|
if (F_ISSET(vp, VM_RCM_SET | VM_RCM_SETFNB | VM_RCM_SETNNB)) {
|
|
F_CLR(vip, VIP_RCM_LAST);
|
|
(void)vs_column(sp, &sp->rcm);
|
|
}
|
|
|
|
/*
|
|
* If not currently in a map, log the cursor position,
|
|
* and set a flag so that this command can become the
|
|
* DOT command.
|
|
*/
|
|
if (MAPPED_KEYS_WAITING(sp))
|
|
mapped = 1;
|
|
else {
|
|
if (log_cursor(sp))
|
|
goto err;
|
|
mapped = 0;
|
|
}
|
|
|
|
/*
|
|
* There may be an ex command waiting, and we returned here
|
|
* only because we exited a screen or file. In this case,
|
|
* we simply go back into the ex parser.
|
|
*/
|
|
if (EXCMD_RUNNING(gp)) {
|
|
vp->kp = &vikeys[':'];
|
|
goto ex_continue;
|
|
}
|
|
|
|
/* Refresh the command structure. */
|
|
memset(vp, 0, sizeof(VICMD));
|
|
|
|
/*
|
|
* We get a command, which may or may not have an associated
|
|
* motion. If it does, we get it too, calling its underlying
|
|
* function to get the resulting mark. We then call the
|
|
* command setting the cursor to the resulting mark.
|
|
*
|
|
* !!!
|
|
* Vi historically flushed mapped characters on error, but
|
|
* entering extra <escape> characters at the beginning of
|
|
* a map wasn't considered an error -- in fact, users would
|
|
* put leading <escape> characters in maps to clean up vi
|
|
* state before the map was interpreted. Beauty!
|
|
*/
|
|
switch (v_cmd(sp, DOT, vp, NULL, &comcount, &mapped)) {
|
|
case GC_ERR:
|
|
goto err;
|
|
case GC_ERR_NOFLUSH:
|
|
goto gc_err_noflush;
|
|
case GC_EVENT:
|
|
goto gc_event;
|
|
case GC_FATAL:
|
|
goto ret;
|
|
case GC_INTERRUPT:
|
|
goto intr;
|
|
case GC_OK:
|
|
break;
|
|
}
|
|
|
|
/* Check for security setting. */
|
|
if (F_ISSET(vp->kp, V_SECURE) && O_ISSET(sp, O_SECURE)) {
|
|
ex_emsg(sp, KEY_NAME(sp, vp->key), EXM_SECURE);
|
|
goto err;
|
|
}
|
|
|
|
/*
|
|
* Historical practice: if a dot command gets a new count,
|
|
* any motion component goes away, i.e. "d3w2." deletes a
|
|
* total of 5 words.
|
|
*/
|
|
if (F_ISSET(vp, VC_ISDOT) && comcount)
|
|
DOTMOTION->count = 1;
|
|
|
|
/* Copy the key flags into the local structure. */
|
|
F_SET(vp, vp->kp->flags);
|
|
|
|
/* Prepare to set the previous context. */
|
|
if (F_ISSET(vp, V_ABS | V_ABS_C | V_ABS_L)) {
|
|
abs.lno = sp->lno;
|
|
abs.cno = sp->cno;
|
|
}
|
|
|
|
/*
|
|
* Set the three cursor locations to the current cursor. The
|
|
* underlying routines don't bother if the cursor doesn't move.
|
|
* This also handles line commands (e.g. Y) defaulting to the
|
|
* current line.
|
|
*/
|
|
vp->m_start.lno = vp->m_stop.lno = vp->m_final.lno = sp->lno;
|
|
vp->m_start.cno = vp->m_stop.cno = vp->m_final.cno = sp->cno;
|
|
|
|
/*
|
|
* Do any required motion; v_motion sets the from MARK and the
|
|
* line mode flag, as well as the VM_RCM flags.
|
|
*/
|
|
if (F_ISSET(vp, V_MOTION) &&
|
|
v_motion(sp, DOTMOTION, vp, &mapped)) {
|
|
if (INTERRUPTED(sp))
|
|
goto intr;
|
|
goto err;
|
|
}
|
|
|
|
/*
|
|
* If a count is set and the command is line oriented, set the
|
|
* to MARK here relative to the cursor/from MARK. This is for
|
|
* commands that take both counts and motions, i.e. "4yy" and
|
|
* "y%". As there's no way the command can know which the user
|
|
* did, we have to do it here. (There are commands that are
|
|
* line oriented and that take counts ("#G", "#H"), for which
|
|
* this calculation is either completely meaningless or wrong.
|
|
* Each command must validate the value for itself.
|
|
*/
|
|
if (F_ISSET(vp, VC_C1SET) && F_ISSET(vp, VM_LMODE))
|
|
vp->m_stop.lno += vp->count - 1;
|
|
|
|
/* Increment the command count. */
|
|
++sp->ccnt;
|
|
|
|
#if defined(DEBUG) && defined(COMLOG)
|
|
v_comlog(sp, vp);
|
|
#endif
|
|
/* Call the function. */
|
|
ex_continue: if (vp->kp->func(sp, vp))
|
|
goto err;
|
|
gc_event:
|
|
#ifdef DEBUG
|
|
/* Make sure no function left the temporary space locked. */
|
|
if (F_ISSET(gp, G_TMP_INUSE)) {
|
|
F_CLR(gp, G_TMP_INUSE);
|
|
msgq(sp, M_ERR,
|
|
"232|vi: temporary buffer not released");
|
|
}
|
|
#endif
|
|
/*
|
|
* If we're exiting this screen, move to the next one, or, if
|
|
* there aren't any more, return to the main editor loop. The
|
|
* ordering is careful, don't discard the contents of sp until
|
|
* the end.
|
|
*/
|
|
if (F_ISSET(sp, SC_EXIT | SC_EXIT_FORCE)) {
|
|
if (file_end(sp, NULL, F_ISSET(sp, SC_EXIT_FORCE)))
|
|
goto ret;
|
|
if (vs_discard(sp, &next))
|
|
goto ret;
|
|
if (next == NULL && vs_swap(sp, &next, NULL))
|
|
goto ret;
|
|
*spp = next;
|
|
if (screen_end(sp))
|
|
goto ret;
|
|
if (next == NULL)
|
|
break;
|
|
|
|
/* Switch screens, change focus. */
|
|
sp = next;
|
|
vip = VIP(sp);
|
|
(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
|
|
|
|
/* Don't trust the cursor. */
|
|
F_SET(vip, VIP_CUR_INVALID);
|
|
|
|
continue;
|
|
}
|
|
|
|
/*
|
|
* Set the dot command structure.
|
|
*
|
|
* !!!
|
|
* Historically, commands which used mapped keys did not
|
|
* set the dot command, with the exception of the text
|
|
* input commands.
|
|
*/
|
|
if (F_ISSET(vp, V_DOT) && !mapped) {
|
|
*DOT = cmd;
|
|
F_SET(DOT, VC_ISDOT);
|
|
|
|
/*
|
|
* If a count was supplied for both the command and
|
|
* its motion, the count was used only for the motion.
|
|
* Turn the count back on for the dot structure.
|
|
*/
|
|
if (F_ISSET(vp, VC_C1RESET))
|
|
F_SET(DOT, VC_C1SET);
|
|
|
|
/* VM flags aren't retained. */
|
|
F_CLR(DOT, VM_COMMASK | VM_RCM_MASK);
|
|
}
|
|
|
|
/*
|
|
* Some vi row movements are "attracted" to the last position
|
|
* set, i.e. the VM_RCM commands are moths to the VM_RCM_SET
|
|
* commands' candle. If the movement is to the EOL the vi
|
|
* command handles it. If it's to the beginning, we handle it
|
|
* here.
|
|
*
|
|
* Note, some commands (e.g. _, ^) don't set the VM_RCM_SETFNB
|
|
* flag, but do the work themselves. The reason is that they
|
|
* have to modify the column in case they're being used as a
|
|
* motion component. Other similar commands (e.g. +, -) don't
|
|
* have to modify the column because they are always line mode
|
|
* operations when used as motions, so the column number isn't
|
|
* of any interest.
|
|
*
|
|
* Does this totally violate the screen and editor layering?
|
|
* You betcha. As they say, if you think you understand it,
|
|
* you don't.
|
|
*/
|
|
switch (F_ISSET(vp, VM_RCM_MASK)) {
|
|
case 0:
|
|
case VM_RCM_SET:
|
|
break;
|
|
case VM_RCM:
|
|
vp->m_final.cno = vs_rcm(sp,
|
|
vp->m_final.lno, F_ISSET(vip, VIP_RCM_LAST));
|
|
break;
|
|
case VM_RCM_SETLAST:
|
|
F_SET(vip, VIP_RCM_LAST);
|
|
break;
|
|
case VM_RCM_SETFNB:
|
|
vp->m_final.cno = 0;
|
|
/* FALLTHROUGH */
|
|
case VM_RCM_SETNNB:
|
|
if (nonblank(sp, vp->m_final.lno, &vp->m_final.cno))
|
|
goto err;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
|
|
/* Update the cursor. */
|
|
sp->lno = vp->m_final.lno;
|
|
sp->cno = vp->m_final.cno;
|
|
|
|
/*
|
|
* Set the absolute mark -- set even if a tags or similar
|
|
* command, since the tag may be moving to the same file.
|
|
*/
|
|
if ((F_ISSET(vp, V_ABS) ||
|
|
(F_ISSET(vp, V_ABS_L) && sp->lno != abs.lno) ||
|
|
(F_ISSET(vp, V_ABS_C) &&
|
|
(sp->lno != abs.lno || sp->cno != abs.cno))) &&
|
|
mark_set(sp, ABSMARK1, &abs, 1))
|
|
goto err;
|
|
|
|
if (0) {
|
|
err: if (v_event_flush(sp, CH_MAPPED))
|
|
msgq(sp, M_BERR,
|
|
"110|Vi command failed: mapped keys discarded");
|
|
}
|
|
|
|
/*
|
|
* Check and clear interrupts. There's an obvious race, but
|
|
* it's not worth fixing.
|
|
*/
|
|
gc_err_noflush: if (INTERRUPTED(sp)) {
|
|
intr: CLR_INTERRUPT(sp);
|
|
if (v_event_flush(sp, CH_MAPPED))
|
|
msgq(sp, M_ERR,
|
|
"231|Interrupted: mapped keys discarded");
|
|
else
|
|
msgq(sp, M_ERR, "236|Interrupted");
|
|
}
|
|
|
|
/* If the last command switched screens, update. */
|
|
if (F_ISSET(sp, SC_SSWITCH)) {
|
|
F_CLR(sp, SC_SSWITCH);
|
|
|
|
/*
|
|
* If the current screen is still displayed, it will
|
|
* need a new status line.
|
|
*/
|
|
F_SET(sp, SC_STATUS);
|
|
|
|
/* Switch screens, change focus. */
|
|
sp = sp->nextdisp;
|
|
vip = VIP(sp);
|
|
(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
|
|
|
|
/* Don't trust the cursor. */
|
|
F_SET(vip, VIP_CUR_INVALID);
|
|
|
|
/* Refresh so we can display messages. */
|
|
if (vs_refresh(sp, 1))
|
|
return (1);
|
|
}
|
|
|
|
/* If the last command switched files, change focus. */
|
|
if (F_ISSET(sp, SC_FSWITCH)) {
|
|
F_CLR(sp, SC_FSWITCH);
|
|
(void)sp->gp->scr_rename(sp, sp->frp->name, 1);
|
|
}
|
|
|
|
/* If leaving vi, return to the main editor loop. */
|
|
if (F_ISSET(gp, G_SRESTART) || F_ISSET(sp, SC_EX)) {
|
|
*spp = sp;
|
|
v_dtoh(sp);
|
|
gp->scr_discard(sp, NULL);
|
|
break;
|
|
}
|
|
}
|
|
if (0)
|
|
ret: rval = 1;
|
|
return (rval);
|
|
}
|
|
|
|
#define KEY(key, ec_flags) { \
|
|
if ((gcret = v_key(sp, 0, &ev, ec_flags)) != GC_OK) \
|
|
return (gcret); \
|
|
if (ev.e_value == K_ESCAPE) \
|
|
goto esc; \
|
|
if (F_ISSET(&ev.e_ch, CH_MAPPED)) \
|
|
*mappedp = 1; \
|
|
key = ev.e_c; \
|
|
}
|
|
|
|
/*
|
|
* The O_TILDEOP option makes the ~ command take a motion instead
|
|
* of a straight count. This is the replacement structure we use
|
|
* instead of the one currently in the VIKEYS table.
|
|
*
|
|
* XXX
|
|
* This should probably be deleted -- it's not all that useful, and
|
|
* we get help messages wrong.
|
|
*/
|
|
VIKEYS const tmotion = {
|
|
v_mulcase, V_CNT|V_DOT|V_MOTION|VM_RCM_SET,
|
|
"[count]~[count]motion",
|
|
" ~ change case to motion"
|
|
};
|
|
|
|
/*
|
|
* v_cmd --
|
|
*
|
|
* The command structure for vi is less complex than ex (and don't think
|
|
* I'm not grateful!) The command syntax is:
|
|
*
|
|
* [count] [buffer] [count] key [[motion] | [buffer] [character]]
|
|
*
|
|
* and there are several special cases. The motion value is itself a vi
|
|
* command, with the syntax:
|
|
*
|
|
* [count] key [character]
|
|
*/
|
|
static gcret_t
|
|
v_cmd(
|
|
SCR *sp,
|
|
VICMD *dp,
|
|
VICMD *vp,
|
|
VICMD *ismotion, /* Previous key if getting motion component. */
|
|
int *comcountp,
|
|
int *mappedp)
|
|
{
|
|
enum { COMMANDMODE, ISPARTIAL, NOTPARTIAL } cpart;
|
|
EVENT ev;
|
|
VIKEYS const *kp;
|
|
gcret_t gcret;
|
|
u_int flags;
|
|
CHAR_T key;
|
|
char *s;
|
|
|
|
/*
|
|
* Get a key.
|
|
*
|
|
* <escape> cancels partial commands, i.e. a command where at least
|
|
* one non-numeric character has been entered. Otherwise, it beeps
|
|
* the terminal.
|
|
*
|
|
* !!!
|
|
* POSIX 1003.2-1992 explicitly disallows cancelling commands where
|
|
* all that's been entered is a number, requiring that the terminal
|
|
* be alerted.
|
|
*/
|
|
cpart = ismotion == NULL ? COMMANDMODE : ISPARTIAL;
|
|
if ((gcret =
|
|
v_key(sp, ismotion == NULL, &ev, EC_MAPCOMMAND)) != GC_OK) {
|
|
if (gcret == GC_EVENT)
|
|
vp->ev = ev;
|
|
return (gcret);
|
|
}
|
|
if (ev.e_value == K_ESCAPE)
|
|
goto esc;
|
|
if (F_ISSET(&ev.e_ch, CH_MAPPED))
|
|
*mappedp = 1;
|
|
key = ev.e_c;
|
|
|
|
if (ismotion == NULL)
|
|
cpart = NOTPARTIAL;
|
|
|
|
/* Pick up an optional buffer. */
|
|
if (key == '"') {
|
|
cpart = ISPARTIAL;
|
|
if (ismotion != NULL) {
|
|
v_emsg(sp, NULL, VIM_COMBUF);
|
|
return (GC_ERR);
|
|
}
|
|
KEY(vp->buffer, 0);
|
|
F_SET(vp, VC_BUFFER);
|
|
|
|
KEY(key, EC_MAPCOMMAND);
|
|
}
|
|
|
|
/*
|
|
* Pick up an optional count, where a leading 0 is not a count,
|
|
* it's a command.
|
|
*/
|
|
if (ISDIGIT(key) && key != '0') {
|
|
if (v_count(sp, key, &vp->count))
|
|
return (GC_ERR);
|
|
F_SET(vp, VC_C1SET);
|
|
*comcountp = 1;
|
|
|
|
KEY(key, EC_MAPCOMMAND);
|
|
} else
|
|
*comcountp = 0;
|
|
|
|
/* Pick up optional buffer. */
|
|
if (key == '"') {
|
|
cpart = ISPARTIAL;
|
|
if (F_ISSET(vp, VC_BUFFER)) {
|
|
msgq(sp, M_ERR, "234|Only one buffer may be specified");
|
|
return (GC_ERR);
|
|
}
|
|
if (ismotion != NULL) {
|
|
v_emsg(sp, NULL, VIM_COMBUF);
|
|
return (GC_ERR);
|
|
}
|
|
KEY(vp->buffer, 0);
|
|
F_SET(vp, VC_BUFFER);
|
|
|
|
KEY(key, EC_MAPCOMMAND);
|
|
}
|
|
|
|
/* Check for an OOB command key. */
|
|
cpart = ISPARTIAL;
|
|
if (key > MAXVIKEY) {
|
|
v_emsg(sp, KEY_NAME(sp, key), VIM_NOCOM);
|
|
return (GC_ERR);
|
|
}
|
|
kp = &vikeys[vp->key = key];
|
|
|
|
/*
|
|
* !!!
|
|
* Historically, D accepted and then ignored a count. Match it.
|
|
*/
|
|
if (vp->key == 'D' && F_ISSET(vp, VC_C1SET)) {
|
|
*comcountp = 0;
|
|
vp->count = 0;
|
|
F_CLR(vp, VC_C1SET);
|
|
}
|
|
|
|
/* Check for command aliases. */
|
|
if (kp->func == NULL && (kp = v_alias(sp, vp, kp)) == NULL)
|
|
return (GC_ERR);
|
|
|
|
/* The tildeop option makes the ~ command take a motion. */
|
|
if (key == '~' && O_ISSET(sp, O_TILDEOP))
|
|
kp = &tmotion;
|
|
|
|
vp->kp = kp;
|
|
|
|
/*
|
|
* Find the command. The only legal command with no underlying
|
|
* function is dot. It's historic practice that <escape> doesn't
|
|
* just erase the preceding number, it beeps the terminal as well.
|
|
* It's a common problem, so just beep the terminal unless verbose
|
|
* was set.
|
|
*/
|
|
if (kp->func == NULL) {
|
|
if (key != '.') {
|
|
v_emsg(sp, KEY_NAME(sp, key),
|
|
ev.e_value == K_ESCAPE ? VIM_NOCOM_B : VIM_NOCOM);
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/* If called for a motion command, stop now. */
|
|
if (dp == NULL)
|
|
goto usage;
|
|
|
|
/*
|
|
* !!!
|
|
* If a '.' is immediately entered after an undo command, we
|
|
* replay the log instead of redoing the last command. This
|
|
* is necessary because 'u' can't set the dot command -- see
|
|
* vi/v_undo.c:v_undo for details.
|
|
*/
|
|
if (VIP(sp)->u_ccnt == sp->ccnt) {
|
|
vp->kp = &vikeys['u'];
|
|
F_SET(vp, VC_ISDOT);
|
|
return (GC_OK);
|
|
}
|
|
|
|
/* Otherwise, a repeatable command must have been executed. */
|
|
if (!F_ISSET(dp, VC_ISDOT)) {
|
|
msgq(sp, M_ERR, "208|No command to repeat");
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/* Set new count/buffer, if any, and return. */
|
|
if (F_ISSET(vp, VC_C1SET)) {
|
|
F_SET(dp, VC_C1SET);
|
|
dp->count = vp->count;
|
|
}
|
|
if (F_ISSET(vp, VC_BUFFER))
|
|
dp->buffer = vp->buffer;
|
|
|
|
*vp = *dp;
|
|
return (GC_OK);
|
|
}
|
|
|
|
/* Set the flags based on the command flags. */
|
|
flags = kp->flags;
|
|
|
|
/* Check for illegal count. */
|
|
if (F_ISSET(vp, VC_C1SET) && !LF_ISSET(V_CNT))
|
|
goto usage;
|
|
|
|
/* Illegal motion command. */
|
|
if (ismotion == NULL) {
|
|
/* Illegal buffer. */
|
|
if (!LF_ISSET(V_OBUF) && F_ISSET(vp, VC_BUFFER))
|
|
goto usage;
|
|
|
|
/* Required buffer. */
|
|
if (LF_ISSET(V_RBUF)) {
|
|
KEY(vp->buffer, 0);
|
|
F_SET(vp, VC_BUFFER);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Special case: '[', ']' and 'Z' commands. Doesn't the fact that
|
|
* the *single* characters don't mean anything but the *doubled*
|
|
* characters do, just frost your shorts?
|
|
*/
|
|
if (vp->key == '[' || vp->key == ']' || vp->key == 'Z') {
|
|
/*
|
|
* Historically, half entered [[, ]] or Z commands weren't
|
|
* cancelled by <escape>, the terminal was beeped instead.
|
|
* POSIX.2-1992 probably didn't notice, and requires that
|
|
* they be cancelled instead of beeping. Seems fine to me.
|
|
*
|
|
* Don't set the EC_MAPCOMMAND flag, apparently ] is a popular
|
|
* vi meta-character, and we don't want the user to wait while
|
|
* we time out a possible mapping. This *appears* to match
|
|
* historic vi practice, but with mapping characters, You Just
|
|
* Never Know.
|
|
*/
|
|
KEY(key, 0);
|
|
|
|
if (vp->key != key) {
|
|
usage: if (ismotion == NULL)
|
|
s = kp->usage;
|
|
else if (ismotion->key == '~' && O_ISSET(sp, O_TILDEOP))
|
|
s = tmotion.usage;
|
|
else
|
|
s = vikeys[ismotion->key].usage;
|
|
v_emsg(sp, s, VIM_USAGE);
|
|
return (GC_ERR);
|
|
}
|
|
}
|
|
/* Special case: 'z' command. */
|
|
if (vp->key == 'z') {
|
|
KEY(vp->character, 0);
|
|
if (ISDIGIT(vp->character)) {
|
|
if (v_count(sp, vp->character, &vp->count2))
|
|
return (GC_ERR);
|
|
F_SET(vp, VC_C2SET);
|
|
KEY(vp->character, 0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Commands that have motion components can be doubled to imply the
|
|
* current line.
|
|
*/
|
|
if (ismotion != NULL && ismotion->key != key && !LF_ISSET(V_MOVE)) {
|
|
msgq(sp, M_ERR, "210|%s may not be used as a motion command",
|
|
KEY_NAME(sp, key));
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/* Pick up required trailing character. */
|
|
if (LF_ISSET(V_CHAR))
|
|
KEY(vp->character, 0);
|
|
|
|
/* Get any associated cursor word. */
|
|
if (F_ISSET(kp, V_KEYW) && v_curword(sp))
|
|
return (GC_ERR);
|
|
|
|
return (GC_OK);
|
|
|
|
esc: switch (cpart) {
|
|
case COMMANDMODE:
|
|
msgq(sp, M_BERR, "211|Already in command mode");
|
|
return (GC_ERR_NOFLUSH);
|
|
case ISPARTIAL:
|
|
break;
|
|
case NOTPARTIAL:
|
|
(void)sp->gp->scr_bell(sp);
|
|
break;
|
|
}
|
|
return (GC_ERR);
|
|
}
|
|
|
|
/*
|
|
* v_motion --
|
|
*
|
|
* Get resulting motion mark.
|
|
*/
|
|
static int
|
|
v_motion(
|
|
SCR *sp,
|
|
VICMD *dm,
|
|
VICMD *vp,
|
|
int *mappedp)
|
|
{
|
|
VICMD motion;
|
|
size_t len;
|
|
u_long cnt;
|
|
u_int flags;
|
|
int tilde_reset, notused;
|
|
|
|
/*
|
|
* If '.' command, use the dot motion, else get the motion command.
|
|
* Clear any line motion flags, the subsequent motion isn't always
|
|
* the same, i.e. "/aaa" may or may not be a line motion.
|
|
*/
|
|
if (F_ISSET(vp, VC_ISDOT)) {
|
|
motion = *dm;
|
|
F_SET(&motion, VC_ISDOT);
|
|
F_CLR(&motion, VM_COMMASK);
|
|
} else {
|
|
memset(&motion, 0, sizeof(VICMD));
|
|
if (v_cmd(sp, NULL, &motion, vp, ¬used, mappedp) != GC_OK)
|
|
return (1);
|
|
}
|
|
|
|
/*
|
|
* A count may be provided both to the command and to the motion, in
|
|
* which case the count is multiplicative. For example, "3y4y" is the
|
|
* same as "12yy". This count is provided to the motion command and
|
|
* not to the regular function.
|
|
*/
|
|
cnt = motion.count = F_ISSET(&motion, VC_C1SET) ? motion.count : 1;
|
|
if (F_ISSET(vp, VC_C1SET)) {
|
|
motion.count *= vp->count;
|
|
F_SET(&motion, VC_C1SET);
|
|
|
|
/*
|
|
* Set flags to restore the original values of the command
|
|
* structure so dot commands can change the count values,
|
|
* e.g. "2dw" "3." deletes a total of five words.
|
|
*/
|
|
F_CLR(vp, VC_C1SET);
|
|
F_SET(vp, VC_C1RESET);
|
|
}
|
|
|
|
/*
|
|
* Some commands can be repeated to indicate the current line. In
|
|
* this case, or if the command is a "line command", set the flags
|
|
* appropriately. If not a doubled command, run the function to get
|
|
* the resulting mark.
|
|
*/
|
|
if (vp->key == motion.key) {
|
|
F_SET(vp, VM_LDOUBLE | VM_LMODE);
|
|
|
|
/* Set the origin of the command. */
|
|
vp->m_start.lno = sp->lno;
|
|
vp->m_start.cno = 0;
|
|
|
|
/*
|
|
* Set the end of the command.
|
|
*
|
|
* If the current line is missing, i.e. the file is empty,
|
|
* historic vi permitted a "cc" or "!!" command to insert
|
|
* text.
|
|
*/
|
|
vp->m_stop.lno = sp->lno + motion.count - 1;
|
|
if (db_get(sp, vp->m_stop.lno, 0, NULL, &len)) {
|
|
if (vp->m_stop.lno != 1 ||
|
|
(vp->key != 'c' && vp->key != '!')) {
|
|
v_emsg(sp, NULL, VIM_EMPTY);
|
|
return (1);
|
|
}
|
|
vp->m_stop.cno = 0;
|
|
} else
|
|
vp->m_stop.cno = len ? len - 1 : 0;
|
|
} else {
|
|
/*
|
|
* Motion commands change the underlying movement (*snarl*).
|
|
* For example, "l" is illegal at the end of a line, but "dl"
|
|
* is not. Set flags so the function knows the situation.
|
|
*/
|
|
motion.rkp = vp->kp;
|
|
|
|
/*
|
|
* XXX
|
|
* Use yank instead of creating a new motion command, it's a
|
|
* lot easier for now.
|
|
*/
|
|
if (vp->kp == &tmotion) {
|
|
tilde_reset = 1;
|
|
vp->kp = &vikeys['y'];
|
|
} else
|
|
tilde_reset = 0;
|
|
|
|
/*
|
|
* Copy the key flags into the local structure, except for the
|
|
* RCM flags -- the motion command will set the RCM flags in
|
|
* the vp structure if necessary. This means that the motion
|
|
* command is expected to determine where the cursor ends up!
|
|
* However, we save off the current RCM mask and restore it if
|
|
* it no RCM flags are set by the motion command, with a small
|
|
* modification.
|
|
*
|
|
* We replace the VM_RCM_SET flag with the VM_RCM flag. This
|
|
* is so that cursor movement doesn't set the relative position
|
|
* unless the motion command explicitly specified it. This
|
|
* appears to match historic practice, but I've never been able
|
|
* to develop a hard-and-fast rule.
|
|
*/
|
|
flags = F_ISSET(vp, VM_RCM_MASK);
|
|
if (LF_ISSET(VM_RCM_SET)) {
|
|
LF_SET(VM_RCM);
|
|
LF_CLR(VM_RCM_SET);
|
|
}
|
|
F_CLR(vp, VM_RCM_MASK);
|
|
F_SET(&motion, motion.kp->flags & ~VM_RCM_MASK);
|
|
|
|
/*
|
|
* Set the three cursor locations to the current cursor. This
|
|
* permits commands like 'j' and 'k', that are line oriented
|
|
* motions and have special cursor suck semantics when they are
|
|
* used as standalone commands, to ignore column positioning.
|
|
*/
|
|
motion.m_final.lno =
|
|
motion.m_stop.lno = motion.m_start.lno = sp->lno;
|
|
motion.m_final.cno =
|
|
motion.m_stop.cno = motion.m_start.cno = sp->cno;
|
|
|
|
/* Run the function. */
|
|
if ((motion.kp->func)(sp, &motion))
|
|
return (1);
|
|
|
|
/*
|
|
* If the current line is missing, i.e. the file is empty,
|
|
* historic vi allowed "c<motion>" or "!<motion>" to insert
|
|
* text. Otherwise fail -- most motion commands will have
|
|
* already failed, but some, e.g. G, succeed in empty files.
|
|
*/
|
|
if (!db_exist(sp, vp->m_stop.lno)) {
|
|
if (vp->m_stop.lno != 1 ||
|
|
(vp->key != 'c' && vp->key != '!')) {
|
|
v_emsg(sp, NULL, VIM_EMPTY);
|
|
return (1);
|
|
}
|
|
vp->m_stop.cno = 0;
|
|
}
|
|
|
|
/*
|
|
* XXX
|
|
* See above.
|
|
*/
|
|
if (tilde_reset)
|
|
vp->kp = &tmotion;
|
|
|
|
/*
|
|
* Copy cut buffer, line mode and cursor position information
|
|
* from the motion command structure, i.e. anything that the
|
|
* motion command can set for us. The commands can flag the
|
|
* movement as a line motion (see v_sentence) as well as set
|
|
* the VM_RCM_* flags explicitly.
|
|
*/
|
|
F_SET(vp, F_ISSET(&motion, VM_COMMASK | VM_RCM_MASK));
|
|
|
|
/*
|
|
* If the motion command set no relative motion flags, use
|
|
* the (slightly) modified previous values.
|
|
*/
|
|
if (!F_ISSET(vp, VM_RCM_MASK))
|
|
F_SET(vp, flags);
|
|
|
|
/*
|
|
* Commands can change behaviors based on the motion command
|
|
* used, for example, the ! command repeated the last bang
|
|
* command if N or n was used as the motion.
|
|
*/
|
|
vp->rkp = motion.kp;
|
|
|
|
/*
|
|
* Motion commands can reset all of the cursor information.
|
|
* If the motion is in the reverse direction, switch the
|
|
* from and to MARK's so that it's in a forward direction.
|
|
* Motions are from the from MARK to the to MARK (inclusive).
|
|
*/
|
|
if (motion.m_start.lno > motion.m_stop.lno ||
|
|
(motion.m_start.lno == motion.m_stop.lno &&
|
|
motion.m_start.cno > motion.m_stop.cno)) {
|
|
vp->m_start = motion.m_stop;
|
|
vp->m_stop = motion.m_start;
|
|
} else {
|
|
vp->m_start = motion.m_start;
|
|
vp->m_stop = motion.m_stop;
|
|
}
|
|
vp->m_final = motion.m_final;
|
|
}
|
|
|
|
/*
|
|
* If the command sets dot, save the motion structure. The motion
|
|
* count was changed above and needs to be reset, that's why this
|
|
* is done here, and not in the calling routine.
|
|
*/
|
|
if (F_ISSET(vp->kp, V_DOT)) {
|
|
*dm = motion;
|
|
dm->count = cnt;
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_init --
|
|
* Initialize the vi screen.
|
|
*/
|
|
static int
|
|
v_init(SCR *sp)
|
|
{
|
|
GS *gp;
|
|
VI_PRIVATE *vip;
|
|
|
|
gp = sp->gp;
|
|
vip = VIP(sp);
|
|
|
|
/* Switch into vi. */
|
|
if (gp->scr_screen(sp, SC_VI))
|
|
return (1);
|
|
(void)gp->scr_attr(sp, SA_ALTERNATE, 1);
|
|
|
|
F_CLR(sp, SC_EX | SC_SCR_EX);
|
|
F_SET(sp, SC_VI);
|
|
|
|
/*
|
|
* Initialize screen values.
|
|
*
|
|
* Small windows: see vs_refresh(), section 6a.
|
|
*
|
|
* Setup:
|
|
* t_minrows is the minimum rows to display
|
|
* t_maxrows is the maximum rows to display (rows - 1)
|
|
* t_rows is the rows currently being displayed
|
|
*/
|
|
sp->rows = vip->srows = O_VAL(sp, O_LINES);
|
|
sp->cols = O_VAL(sp, O_COLUMNS);
|
|
sp->t_rows = sp->t_minrows = O_VAL(sp, O_WINDOW);
|
|
if (sp->rows != 1) {
|
|
if (sp->t_rows > sp->rows - 1) {
|
|
sp->t_minrows = sp->t_rows = sp->rows - 1;
|
|
msgq(sp, M_INFO,
|
|
"214|Windows option value is too large, max is %u",
|
|
(u_int)sp->t_rows);
|
|
}
|
|
sp->t_maxrows = sp->rows - 1;
|
|
} else
|
|
sp->t_maxrows = 1;
|
|
sp->roff = sp->coff = 0;
|
|
|
|
/* Create a screen map. */
|
|
CALLOC_RET(sp, HMAP, SMAP *, SIZE_HMAP(sp), sizeof(SMAP));
|
|
TMAP = HMAP + (sp->t_rows - 1);
|
|
HMAP->lno = sp->lno;
|
|
HMAP->coff = 0;
|
|
HMAP->soff = 1;
|
|
|
|
/*
|
|
* Fill the screen map from scratch -- try and center the line. That
|
|
* way if we're starting with a file we've seen before, we'll put the
|
|
* line in the middle, otherwise, it won't work and we'll end up with
|
|
* the line at the top.
|
|
*/
|
|
F_SET(sp, SC_SCR_REFORMAT | SC_SCR_CENTER);
|
|
|
|
/* Invalidate the cursor. */
|
|
F_SET(vip, VIP_CUR_INVALID);
|
|
|
|
/* Paint the screen image from scratch. */
|
|
F_SET(vip, VIP_N_EX_PAINT);
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_dtoh --
|
|
* Move all but the current screen to the hidden queue.
|
|
*/
|
|
static void
|
|
v_dtoh(SCR *sp)
|
|
{
|
|
GS *gp;
|
|
SCR *tsp;
|
|
int hidden;
|
|
|
|
/* Move all screens to the hidden queue, tossing screen maps. */
|
|
for (hidden = 0, gp = sp->gp;
|
|
(tsp = TAILQ_FIRST(gp->dq)) != NULL; ++hidden) {
|
|
if (_HMAP(tsp) != NULL) {
|
|
free(_HMAP(tsp));
|
|
_HMAP(tsp) = NULL;
|
|
}
|
|
TAILQ_REMOVE(gp->dq, tsp, q);
|
|
TAILQ_INSERT_TAIL(gp->hq, tsp, q);
|
|
/* XXXX Change if hidden screens per window */
|
|
gp->scr_discard(tsp, NULL);
|
|
}
|
|
|
|
/* Move current screen back to the display queue. */
|
|
TAILQ_REMOVE(gp->hq, sp, q);
|
|
TAILQ_INSERT_TAIL(gp->dq, sp, q);
|
|
|
|
if (hidden > 1)
|
|
msgq(sp, M_INFO,
|
|
"319|%d screens backgrounded; use :display to list them",
|
|
hidden - 1);
|
|
}
|
|
|
|
/*
|
|
* v_curword --
|
|
* Get the word (tagstring, actually) the cursor is on.
|
|
*
|
|
* PUBLIC: int v_curword __P((SCR *));
|
|
*/
|
|
int
|
|
v_curword(SCR *sp)
|
|
{
|
|
VI_PRIVATE *vip;
|
|
size_t beg, end, len;
|
|
int moved;
|
|
CHAR_T *p;
|
|
|
|
if (db_get(sp, sp->lno, DBG_FATAL, &p, &len))
|
|
return (1);
|
|
|
|
/*
|
|
* !!!
|
|
* Historically, tag commands skipped over any leading whitespace
|
|
* characters. Make this true in general when using cursor words.
|
|
* If movement, getting a cursor word implies moving the cursor to
|
|
* its beginning. Refresh now.
|
|
*
|
|
* !!!
|
|
* Find the beginning/end of the keyword. Keywords are currently
|
|
* used for cursor-word searching and for tags. Historical vi
|
|
* only used the word in a tag search from the cursor to the end
|
|
* of the word, i.e. if the cursor was on the 'b' in " abc ", the
|
|
* tag was "bc". For consistency, we make cursor word searches
|
|
* follow the same rule.
|
|
*/
|
|
for (moved = 0,
|
|
beg = sp->cno; beg < len && ISSPACE(p[beg]); moved = 1, ++beg);
|
|
if (beg >= len) {
|
|
msgq(sp, M_BERR, "212|Cursor not in a word");
|
|
return (1);
|
|
}
|
|
if (moved) {
|
|
sp->cno = beg;
|
|
(void)vs_refresh(sp, 0);
|
|
}
|
|
|
|
/*
|
|
* Find the end of the word.
|
|
*
|
|
* !!!
|
|
* Historically, vi accepted any non-blank as initial character
|
|
* when building up a tagstring. Required by IEEE 1003.1-2001.
|
|
*/
|
|
for (end = beg; ++end < len && inword(p[end]););
|
|
|
|
vip = VIP(sp);
|
|
vip->klen = len = (end - beg);
|
|
BINC_RETW(sp, vip->keyw, vip->keywlen, len+1);
|
|
MEMMOVE(vip->keyw, p + beg, len);
|
|
vip->keyw[len] = '\0'; /* XXX */
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_alias --
|
|
* Check for a command alias.
|
|
*/
|
|
static VIKEYS const *
|
|
v_alias(
|
|
SCR *sp,
|
|
VICMD *vp,
|
|
VIKEYS const *kp)
|
|
{
|
|
CHAR_T push;
|
|
|
|
switch (vp->key) {
|
|
case 'C': /* C -> c$ */
|
|
push = '$';
|
|
vp->key = 'c';
|
|
break;
|
|
case 'D': /* D -> d$ */
|
|
push = '$';
|
|
vp->key = 'd';
|
|
break;
|
|
case 'S': /* S -> c_ */
|
|
push = '_';
|
|
vp->key = 'c';
|
|
break;
|
|
case 'Y': /* Y -> y_ */
|
|
push = '_';
|
|
vp->key = 'y';
|
|
break;
|
|
default:
|
|
return (kp);
|
|
}
|
|
return (v_event_push(sp,
|
|
NULL, &push, 1, CH_NOMAP | CH_QUOTED) ? NULL : &vikeys[vp->key]);
|
|
}
|
|
|
|
/*
|
|
* v_count --
|
|
* Return the next count.
|
|
*/
|
|
static int
|
|
v_count(
|
|
SCR *sp,
|
|
ARG_CHAR_T fkey,
|
|
u_long *countp)
|
|
{
|
|
EVENT ev;
|
|
u_long count, tc;
|
|
|
|
ev.e_c = fkey;
|
|
count = tc = 0;
|
|
do {
|
|
/*
|
|
* XXX
|
|
* Assume that overflow results in a smaller number.
|
|
*/
|
|
tc = count * 10 + ev.e_c - '0';
|
|
if (count > tc) {
|
|
/* Toss to the next non-digit. */
|
|
do {
|
|
if (v_key(sp, 0, &ev,
|
|
EC_MAPCOMMAND | EC_MAPNODIGIT) != GC_OK)
|
|
return (1);
|
|
} while (ISDIGIT(ev.e_c));
|
|
msgq(sp, M_ERR,
|
|
"235|Number larger than %lu", ULONG_MAX);
|
|
return (1);
|
|
}
|
|
count = tc;
|
|
if (v_key(sp, 0, &ev, EC_MAPCOMMAND | EC_MAPNODIGIT) != GC_OK)
|
|
return (1);
|
|
} while (ISDIGIT(ev.e_c));
|
|
*countp = count;
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* v_key --
|
|
* Return the next event.
|
|
*/
|
|
static gcret_t
|
|
v_key(
|
|
SCR *sp,
|
|
int command_events,
|
|
EVENT *evp,
|
|
u_int32_t ec_flags)
|
|
{
|
|
u_int32_t quote;
|
|
|
|
for (quote = 0;;) {
|
|
if (v_event_get(sp, evp, 0, ec_flags | quote))
|
|
return (GC_FATAL);
|
|
quote = 0;
|
|
|
|
switch (evp->e_event) {
|
|
case E_CHARACTER:
|
|
/*
|
|
* !!!
|
|
* Historically, ^V was ignored in the command stream,
|
|
* although it had a useful side-effect of interrupting
|
|
* mappings. Adding a quoting bit to the call probably
|
|
* extends historic practice, but it feels right.
|
|
*/
|
|
if (evp->e_value == K_VLNEXT) {
|
|
quote = EC_QUOTED;
|
|
break;
|
|
}
|
|
return (GC_OK);
|
|
case E_ERR:
|
|
case E_EOF:
|
|
return (GC_FATAL);
|
|
case E_INTERRUPT:
|
|
/*
|
|
* !!!
|
|
* Historically, vi beeped on command level interrupts.
|
|
*
|
|
* Historically, vi exited to ex mode if no file was
|
|
* named on the command line, and two interrupts were
|
|
* generated in a row. (Just figured you might want
|
|
* to know that.)
|
|
*/
|
|
(void)sp->gp->scr_bell(sp);
|
|
return (GC_INTERRUPT);
|
|
case E_REPAINT:
|
|
if (vs_repaint(sp, evp))
|
|
return (GC_FATAL);
|
|
break;
|
|
case E_WRESIZE:
|
|
return (GC_ERR);
|
|
/* FALLTHROUGH */
|
|
default:
|
|
v_event_err(sp, evp);
|
|
return (GC_ERR);
|
|
}
|
|
}
|
|
/* NOTREACHED */
|
|
}
|
|
|
|
#if defined(DEBUG) && defined(COMLOG)
|
|
/*
|
|
* v_comlog --
|
|
* Log the contents of the command structure.
|
|
*/
|
|
static void
|
|
v_comlog(
|
|
SCR *sp,
|
|
VICMD *vp)
|
|
{
|
|
TRACE(sp, "vcmd: "WC, vp->key);
|
|
if (F_ISSET(vp, VC_BUFFER))
|
|
TRACE(sp, " buffer: "WC, vp->buffer);
|
|
if (F_ISSET(vp, VC_C1SET))
|
|
TRACE(sp, " c1: %lu", vp->count);
|
|
if (F_ISSET(vp, VC_C2SET))
|
|
TRACE(sp, " c2: %lu", vp->count2);
|
|
TRACE(sp, " flags: 0x%x\n", vp->flags);
|
|
}
|
|
#endif
|