mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-02 08:42:48 +00:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
234 lines
6.1 KiB
C
234 lines
6.1 KiB
C
/*
|
|
* Copyright (c) 1983, 1993
|
|
* The Regents of the University of California. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* 3. All advertising materials mentioning features or use of this software
|
|
* must display the following acknowledgement:
|
|
* This product includes software developed by the University of
|
|
* California, Berkeley and its contributors.
|
|
* 4. Neither the name of the University nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifndef lint
|
|
static char sccsid[] = "@(#)misc.c 8.1 (Berkeley) 5/31/93";
|
|
#endif /* not lint */
|
|
|
|
#include "externs.h"
|
|
#include "pathnames.h"
|
|
|
|
#define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
|
|
|
|
/* XXX */
|
|
range(from, to)
|
|
struct ship *from, *to;
|
|
{
|
|
register bow1r, bow1c, bow2r, bow2c;
|
|
int stern1r, stern1c, stern2c, stern2r;
|
|
register int bb, bs, sb, ss, result;
|
|
|
|
if (!to->file->dir)
|
|
return -1;
|
|
stern1r = bow1r = from->file->row;
|
|
stern1c = bow1c = from->file->col;
|
|
stern2r = bow2r = to->file->row;
|
|
stern2c = bow2c = to->file->col;
|
|
result = bb = distance(bow2r - bow1r, bow2c - bow1c);
|
|
if (bb < 5) {
|
|
stern2r += dr[to->file->dir];
|
|
stern2c += dc[to->file->dir];
|
|
stern1r += dr[from->file->dir];
|
|
stern1c += dc[from->file->dir];
|
|
bs = distance((bow2r - stern1r), (bow2c - stern1c));
|
|
sb = distance((bow1r - stern2r), (bow1c - stern2c));
|
|
ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
|
|
result = min(bb, min(bs, min(sb, ss)));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
struct ship *
|
|
closestenemy(from, side, anyship)
|
|
register struct ship *from;
|
|
char side, anyship;
|
|
{
|
|
register struct ship *sp;
|
|
register char a;
|
|
int olddist = 30000, dist;
|
|
struct ship *closest = 0;
|
|
|
|
a = capship(from)->nationality;
|
|
foreachship(sp) {
|
|
if (sp == from)
|
|
continue;
|
|
if (sp->file->dir == 0)
|
|
continue;
|
|
if (a == capship(sp)->nationality && !anyship)
|
|
continue;
|
|
if (side && gunsbear(from, sp) != side)
|
|
continue;
|
|
dist = range(from, sp);
|
|
if (dist < olddist) {
|
|
closest = sp;
|
|
olddist = dist;
|
|
}
|
|
}
|
|
return closest;
|
|
}
|
|
|
|
angle(dr, dc)
|
|
register dr, dc;
|
|
{
|
|
register i;
|
|
|
|
if (dc >= 0 && dr > 0)
|
|
i = 0;
|
|
else if (dr <= 0 && dc > 0)
|
|
i = 2;
|
|
else if (dc <= 0 && dr < 0)
|
|
i = 4;
|
|
else
|
|
i = 6;
|
|
dr = abs(dr);
|
|
dc = abs(dc);
|
|
if ((i == 0 || i == 4) && dc * 2.4 > dr) {
|
|
i++;
|
|
if (dc > dr * 2.4)
|
|
i++;
|
|
} else if ((i == 2 || i == 6) && dr * 2.4 > dc) {
|
|
i++;
|
|
if (dr > dc * 2.4)
|
|
i++;
|
|
}
|
|
return i % 8 + 1;
|
|
}
|
|
|
|
gunsbear(from, to) /* checks for target bow or stern */
|
|
register struct ship *from, *to;
|
|
{
|
|
int Dr, Dc, i;
|
|
register ang;
|
|
|
|
Dr = from->file->row - to->file->row;
|
|
Dc = to->file->col - from->file->col;
|
|
for (i = 2; i; i--) {
|
|
if ((ang = angle(Dr, Dc) - from->file->dir + 1) < 1)
|
|
ang += 8;
|
|
if (ang >= 2 && ang <= 4)
|
|
return 'r';
|
|
if (ang >= 6 && ang <= 7)
|
|
return 'l';
|
|
Dr += dr[to->file->dir];
|
|
Dc += dc[to->file->dir];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
portside(from, on, quick)
|
|
register struct ship *from, *on;
|
|
int quick; /* returns true if fromship is */
|
|
{ /* shooting at onship's starboard side */
|
|
register ang;
|
|
register Dr, Dc;
|
|
|
|
Dr = from->file->row - on->file->row;
|
|
Dc = on->file->col - from->file->col;
|
|
if (quick == -1) {
|
|
Dr += dr[on->file->dir];
|
|
Dc += dc[on->file->dir];
|
|
}
|
|
ang = angle(Dr, Dc);
|
|
if (quick != 0)
|
|
return ang;
|
|
ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
|
|
return ang < 5;
|
|
}
|
|
|
|
colours(sp)
|
|
register struct ship *sp;
|
|
{
|
|
register char flag;
|
|
|
|
if (sp->file->struck)
|
|
flag = '!';
|
|
if (sp->file->explode)
|
|
flag = '#';
|
|
if (sp->file->sink)
|
|
flag = '~';
|
|
if (sp->file->struck)
|
|
return flag;
|
|
flag = *countryname[capship(sp)->nationality];
|
|
return sp->file->FS ? flag : tolower(flag);
|
|
}
|
|
|
|
#include <sys/file.h>
|
|
log(s)
|
|
register struct ship *s;
|
|
{
|
|
FILE *fp;
|
|
int persons;
|
|
int n;
|
|
struct logs log[NLOG];
|
|
float net;
|
|
register struct logs *lp;
|
|
|
|
if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL)
|
|
return;
|
|
#ifdef LOCK_EX
|
|
if (flock(fileno(fp), LOCK_EX) < 0)
|
|
return;
|
|
#endif
|
|
net = (float)s->file->points / s->specs->pts;
|
|
persons = getw(fp);
|
|
n = fread((char *)log, sizeof(struct logs), NLOG, fp);
|
|
for (lp = &log[n]; lp < &log[NLOG]; lp++)
|
|
lp->l_name[0] = lp->l_uid = lp->l_shipnum
|
|
= lp->l_gamenum = lp->l_netpoints = 0;
|
|
rewind(fp);
|
|
if (persons < 0)
|
|
(void) putw(1, fp);
|
|
else
|
|
(void) putw(persons + 1, fp);
|
|
for (lp = log; lp < &log[NLOG]; lp++)
|
|
if (net > (float)lp->l_netpoints
|
|
/ scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
|
|
(void) fwrite((char *)log,
|
|
sizeof (struct logs), lp - log, fp);
|
|
(void) strcpy(log[NLOG-1].l_name, s->file->captain);
|
|
log[NLOG-1].l_uid = getuid();
|
|
log[NLOG-1].l_shipnum = s->file->index;
|
|
log[NLOG-1].l_gamenum = game;
|
|
log[NLOG-1].l_netpoints = s->file->points;
|
|
(void) fwrite((char *)&log[NLOG-1],
|
|
sizeof (struct logs), 1, fp);
|
|
(void) fwrite((char *)lp,
|
|
sizeof (struct logs), &log[NLOG-1] - lp, fp);
|
|
break;
|
|
}
|
|
#ifdef LOCK_EX
|
|
(void) flock(fileno(fp), LOCK_UN);
|
|
#endif
|
|
(void) fclose(fp);
|
|
}
|