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Mainly focus on files that use BSD 2-Clause license, however the tool I was using mis-identified many licenses so this was mostly a manual - error prone - task. The Software Package Data Exchange (SPDX) group provides a specification to make it easier for automated tools to detect and summarize well known opensource licenses. We are gradually adopting the specification, noting that the tags are considered only advisory and do not, in any way, superceed or replace the license texts.
262 lines
5.8 KiB
C
262 lines
5.8 KiB
C
/*-
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* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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*
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*
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* Simple property list handling code.
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*
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* Copyright (c) 1998
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* Jordan Hubbard. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer,
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* verbatim and that no modifications are made prior to this
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* point in the file.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR HIS PETS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, LIFE OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/types.h>
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#include <ctype.h>
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#include <err.h>
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#include <libutil.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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static properties
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property_alloc(char *name, char *value)
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{
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properties n;
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if ((n = (properties)malloc(sizeof(struct _property))) == NULL)
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return (NULL);
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n->next = NULL;
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if (name != NULL) {
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if ((n->name = strdup(name)) == NULL) {
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free(n);
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return (NULL);
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}
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} else
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n->name = NULL;
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if (value != NULL) {
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if ((n->value = strdup(value)) == NULL) {
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free(n->name);
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free(n);
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return (NULL);
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}
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} else
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n->value = NULL;
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return (n);
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}
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properties
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properties_read(int fd)
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{
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properties head, ptr;
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char hold_n[PROPERTY_MAX_NAME + 1];
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char hold_v[PROPERTY_MAX_VALUE + 1];
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char buf[BUFSIZ * 4];
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int bp, n, v, max;
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enum { LOOK, COMMENT, NAME, VALUE, MVALUE, COMMIT, FILL, STOP } state, last_state;
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int ch = 0, blevel = 0;
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n = v = bp = max = 0;
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head = ptr = NULL;
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state = last_state = LOOK;
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while (state != STOP) {
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if (state != COMMIT) {
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if (bp == max) {
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last_state = state;
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state = FILL;
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} else
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ch = buf[bp++];
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}
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switch(state) {
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case FILL:
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if ((max = read(fd, buf, sizeof buf)) < 0) {
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properties_free(head);
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return (NULL);
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}
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if (max == 0) {
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state = STOP;
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} else {
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/*
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* Restore the state from before the fill (which will be
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* initialised to LOOK for the first FILL). This ensures that
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* if we were part-way through eg., a VALUE state, when the
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* buffer ran out, that the previous operation will be allowed
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* to complete.
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*/
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state = last_state;
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ch = buf[0];
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bp = 0;
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}
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continue;
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case LOOK:
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if (isspace((unsigned char)ch))
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continue;
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/* Allow shell or lisp style comments */
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else if (ch == '#' || ch == ';') {
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state = COMMENT;
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continue;
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}
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else if (isalnum((unsigned char)ch) || ch == '_') {
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if (n >= PROPERTY_MAX_NAME) {
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n = 0;
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state = COMMENT;
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}
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else {
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hold_n[n++] = ch;
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state = NAME;
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}
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}
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else
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state = COMMENT; /* Ignore the rest of the line */
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break;
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case COMMENT:
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if (ch == '\n')
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state = LOOK;
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break;
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case NAME:
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if (ch == '\n' || !ch) {
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hold_n[n] = '\0';
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hold_v[0] = '\0';
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v = n = 0;
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state = COMMIT;
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}
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else if (isspace((unsigned char)ch))
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continue;
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else if (ch == '=') {
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hold_n[n] = '\0';
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v = n = 0;
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state = VALUE;
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}
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else
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hold_n[n++] = ch;
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break;
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case VALUE:
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if (v == 0 && ch == '\n') {
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hold_v[v] = '\0';
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v = n = 0;
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state = COMMIT;
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}
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else if (v == 0 && isspace((unsigned char)ch))
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continue;
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else if (ch == '{') {
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state = MVALUE;
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++blevel;
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}
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else if (ch == '\n' || !ch) {
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hold_v[v] = '\0';
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v = n = 0;
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state = COMMIT;
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}
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else {
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if (v >= PROPERTY_MAX_VALUE) {
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state = COMMENT;
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v = n = 0;
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break;
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}
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else
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hold_v[v++] = ch;
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}
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break;
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case MVALUE:
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/* multiline value */
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if (v >= PROPERTY_MAX_VALUE) {
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warn("properties_read: value exceeds max length");
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state = COMMENT;
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n = v = 0;
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}
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else if (ch == '}' && !--blevel) {
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hold_v[v] = '\0';
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v = n = 0;
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state = COMMIT;
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}
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else {
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hold_v[v++] = ch;
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if (ch == '{')
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++blevel;
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}
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break;
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case COMMIT:
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if (head == NULL) {
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if ((head = ptr = property_alloc(hold_n, hold_v)) == NULL)
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return (NULL);
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} else {
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if ((ptr->next = property_alloc(hold_n, hold_v)) == NULL) {
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properties_free(head);
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return (NULL);
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}
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ptr = ptr->next;
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}
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state = LOOK;
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v = n = 0;
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break;
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case STOP:
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/* we don't handle this here, but this prevents warnings */
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break;
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}
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}
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if (head == NULL && (head = property_alloc(NULL, NULL)) == NULL)
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return (NULL);
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return (head);
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}
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char *
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property_find(properties list, const char *name)
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{
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if (list == NULL || name == NULL || !name[0])
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return (NULL);
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while (list != NULL) {
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if (list->name != NULL && strcmp(list->name, name) == 0)
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return (list->value);
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list = list->next;
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}
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return (NULL);
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}
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void
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properties_free(properties list)
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{
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properties tmp;
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while (list) {
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tmp = list->next;
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if (list->name)
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free(list->name);
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if (list->value)
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free(list->value);
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free(list);
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list = tmp;
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}
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}
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