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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
130 lines
3.6 KiB
C
130 lines
3.6 KiB
C
/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)pl_4.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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#include "player.h"
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changesail()
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{
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int rig, full;
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rig = mc->rig1;
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full = mf->FS;
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if (windspeed == 6 || windspeed == 5 && mc->class > 4)
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rig = 0;
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if (mc->crew3 && rig) {
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if (!full) {
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if (sgetch("Increase to Full sails? ",
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(struct ship *)0, 1) == 'y') {
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changed = 1;
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Write(W_FS, ms, 0, 1, 0, 0, 0);
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}
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} else {
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if (sgetch("Reduce to Battle sails? ",
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(struct ship *)0, 1) == 'y') {
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Write(W_FS, ms, 0, 0, 0, 0, 0);
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changed = 1;
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}
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}
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} else if (!rig)
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Signal("Sails rent to pieces", (struct ship *)0);
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}
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acceptsignal()
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{
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char buf[60];
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register char *p = buf;
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*p++ = '"';
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sgetstr("Message? ", p, sizeof buf - 2);
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while (*p++)
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;
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p[-1] = '"';
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*p = 0;
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Write(W_SIGNAL, ms, 1, (int)buf, 0, 0, 0);
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}
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lookout()
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{
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register struct ship *sp;
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char buf[3];
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register char c;
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sgetstr("What ship? ", buf, sizeof buf);
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foreachship(sp) {
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c = *countryname[sp->nationality];
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if ((c == *buf || tolower(c) == *buf || colours(sp) == *buf)
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&& (sp->file->stern == buf[1] || sterncolour(sp) == buf[1]
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|| buf[1] == '?')) {
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eyeball(sp);
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}
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}
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}
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char *
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saywhat(sp, flag)
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register struct ship *sp;
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char flag;
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{
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if (sp->file->captain[0])
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return sp->file->captain;
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else if (sp->file->struck)
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return "(struck)";
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else if (sp->file->captured != 0)
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return "(captured)";
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else if (flag)
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return "(available)";
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else
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return "(computer)";
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}
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eyeball(ship)
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register struct ship *ship;
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{
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int i;
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if (ship->file->dir != 0) {
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Signal("Sail ho! (range %d, %s)",
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(struct ship *)0, range(ms, ship), saywhat(ship, 0));
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i = portside(ms, ship, 1) - mf->dir;
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if (i <= 0)
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i += 8;
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Signal("%s (%c%c) %s %s %s.",
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ship, countryname[ship->nationality],
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classname[ship->specs->class], directionname[i]);
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}
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}
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