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mirror of https://git.FreeBSD.org/src.git synced 2024-12-25 11:37:56 +00:00
freebsd/sys/kern/kern_thread.c
Jeff Roberson 8df78c41d6 - Make SCHED_STATS more generic by adding a wrapper to create the
variables and sysctl nodes.
 - In reset walk the children of kern_sched_stats and reset the counters
   via the oid_arg1 pointer.  This allows us to add arbitrary counters to
   the tree and still reset them properly.
 - Define a set of switch types to be passed with flags to mi_switch().
   These types are named SWT_*.  These types correspond to SCHED_STATS
   counters and are automatically handled in this way.
 - Make the new SWT_ types more specific than the older switch stats.
   There are now stats for idle switches, remote idle wakeups, remote
   preemption ithreads idling, etc.
 - Add switch statistics for ULE's pickcpu algorithm.  These stats include
   how much migration there is, how often affinity was successful, how
   often threads were migrated to the local cpu on wakeup, etc.

Sponsored by:	Nokia
2008-04-17 04:20:10 +00:00

869 lines
22 KiB
C

/*-
* Copyright (C) 2001 Julian Elischer <julian@freebsd.org>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice(s), this list of conditions and the following disclaimer as
* the first lines of this file unmodified other than the possible
* addition of one or more copyright notices.
* 2. Redistributions in binary form must reproduce the above copyright
* notice(s), this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resourcevar.h>
#include <sys/smp.h>
#include <sys/sysctl.h>
#include <sys/sched.h>
#include <sys/sleepqueue.h>
#include <sys/selinfo.h>
#include <sys/turnstile.h>
#include <sys/ktr.h>
#include <sys/umtx.h>
#include <sys/cpuset.h>
#include <security/audit/audit.h>
#include <vm/vm.h>
#include <vm/vm_extern.h>
#include <vm/uma.h>
#include <sys/eventhandler.h>
/*
* thread related storage.
*/
static uma_zone_t thread_zone;
SYSCTL_NODE(_kern, OID_AUTO, threads, CTLFLAG_RW, 0, "thread allocation");
int max_threads_per_proc = 1500;
SYSCTL_INT(_kern_threads, OID_AUTO, max_threads_per_proc, CTLFLAG_RW,
&max_threads_per_proc, 0, "Limit on threads per proc");
int max_threads_hits;
SYSCTL_INT(_kern_threads, OID_AUTO, max_threads_hits, CTLFLAG_RD,
&max_threads_hits, 0, "");
TAILQ_HEAD(, thread) zombie_threads = TAILQ_HEAD_INITIALIZER(zombie_threads);
static struct mtx zombie_lock;
MTX_SYSINIT(zombie_lock, &zombie_lock, "zombie lock", MTX_SPIN);
static void thread_zombie(struct thread *);
struct mtx tid_lock;
static struct unrhdr *tid_unrhdr;
/*
* Prepare a thread for use.
*/
static int
thread_ctor(void *mem, int size, void *arg, int flags)
{
struct thread *td;
td = (struct thread *)mem;
td->td_state = TDS_INACTIVE;
td->td_oncpu = NOCPU;
td->td_tid = alloc_unr(tid_unrhdr);
td->td_syscalls = 0;
/*
* Note that td_critnest begins life as 1 because the thread is not
* running and is thereby implicitly waiting to be on the receiving
* end of a context switch.
*/
td->td_critnest = 1;
EVENTHANDLER_INVOKE(thread_ctor, td);
#ifdef AUDIT
audit_thread_alloc(td);
#endif
umtx_thread_alloc(td);
return (0);
}
/*
* Reclaim a thread after use.
*/
static void
thread_dtor(void *mem, int size, void *arg)
{
struct thread *td;
td = (struct thread *)mem;
#ifdef INVARIANTS
/* Verify that this thread is in a safe state to free. */
switch (td->td_state) {
case TDS_INHIBITED:
case TDS_RUNNING:
case TDS_CAN_RUN:
case TDS_RUNQ:
/*
* We must never unlink a thread that is in one of
* these states, because it is currently active.
*/
panic("bad state for thread unlinking");
/* NOTREACHED */
case TDS_INACTIVE:
break;
default:
panic("bad thread state");
/* NOTREACHED */
}
#endif
#ifdef AUDIT
audit_thread_free(td);
#endif
EVENTHANDLER_INVOKE(thread_dtor, td);
free_unr(tid_unrhdr, td->td_tid);
}
/*
* Initialize type-stable parts of a thread (when newly created).
*/
static int
thread_init(void *mem, int size, int flags)
{
struct thread *td;
td = (struct thread *)mem;
td->td_sleepqueue = sleepq_alloc();
td->td_turnstile = turnstile_alloc();
EVENTHANDLER_INVOKE(thread_init, td);
td->td_sched = (struct td_sched *)&td[1];
umtx_thread_init(td);
td->td_kstack = 0;
return (0);
}
/*
* Tear down type-stable parts of a thread (just before being discarded).
*/
static void
thread_fini(void *mem, int size)
{
struct thread *td;
td = (struct thread *)mem;
EVENTHANDLER_INVOKE(thread_fini, td);
turnstile_free(td->td_turnstile);
sleepq_free(td->td_sleepqueue);
umtx_thread_fini(td);
seltdfini(td);
}
/*
* For a newly created process,
* link up all the structures and its initial threads etc.
* called from:
* {arch}/{arch}/machdep.c ia64_init(), init386() etc.
* proc_dtor() (should go away)
* proc_init()
*/
void
proc_linkup0(struct proc *p, struct thread *td)
{
TAILQ_INIT(&p->p_threads); /* all threads in proc */
proc_linkup(p, td);
}
void
proc_linkup(struct proc *p, struct thread *td)
{
sigqueue_init(&p->p_sigqueue, p);
p->p_ksi = ksiginfo_alloc(1);
if (p->p_ksi != NULL) {
/* XXX p_ksi may be null if ksiginfo zone is not ready */
p->p_ksi->ksi_flags = KSI_EXT | KSI_INS;
}
LIST_INIT(&p->p_mqnotifier);
p->p_numthreads = 0;
thread_link(td, p);
}
/*
* Initialize global thread allocation resources.
*/
void
threadinit(void)
{
mtx_init(&tid_lock, "TID lock", NULL, MTX_DEF);
/* leave one number for thread0 */
tid_unrhdr = new_unrhdr(PID_MAX + 2, INT_MAX, &tid_lock);
thread_zone = uma_zcreate("THREAD", sched_sizeof_thread(),
thread_ctor, thread_dtor, thread_init, thread_fini,
16 - 1, 0);
}
/*
* Place an unused thread on the zombie list.
* Use the slpq as that must be unused by now.
*/
void
thread_zombie(struct thread *td)
{
mtx_lock_spin(&zombie_lock);
TAILQ_INSERT_HEAD(&zombie_threads, td, td_slpq);
mtx_unlock_spin(&zombie_lock);
}
/*
* Release a thread that has exited after cpu_throw().
*/
void
thread_stash(struct thread *td)
{
atomic_subtract_rel_int(&td->td_proc->p_exitthreads, 1);
thread_zombie(td);
}
/*
* Reap zombie resources.
*/
void
thread_reap(void)
{
struct thread *td_first, *td_next;
/*
* Don't even bother to lock if none at this instant,
* we really don't care about the next instant..
*/
if (!TAILQ_EMPTY(&zombie_threads)) {
mtx_lock_spin(&zombie_lock);
td_first = TAILQ_FIRST(&zombie_threads);
if (td_first)
TAILQ_INIT(&zombie_threads);
mtx_unlock_spin(&zombie_lock);
while (td_first) {
td_next = TAILQ_NEXT(td_first, td_slpq);
if (td_first->td_ucred)
crfree(td_first->td_ucred);
thread_free(td_first);
td_first = td_next;
}
}
}
/*
* Allocate a thread.
*/
struct thread *
thread_alloc(void)
{
struct thread *td;
thread_reap(); /* check if any zombies to get */
td = (struct thread *)uma_zalloc(thread_zone, M_WAITOK);
KASSERT(td->td_kstack == 0, ("thread_alloc got thread with kstack"));
if (!vm_thread_new(td, 0)) {
uma_zfree(thread_zone, td);
return (NULL);
}
cpu_thread_alloc(td);
return (td);
}
/*
* Deallocate a thread.
*/
void
thread_free(struct thread *td)
{
if (td->td_cpuset)
cpuset_rel(td->td_cpuset);
td->td_cpuset = NULL;
cpu_thread_free(td);
if (td->td_altkstack != 0)
vm_thread_dispose_altkstack(td);
if (td->td_kstack != 0)
vm_thread_dispose(td);
uma_zfree(thread_zone, td);
}
/*
* Discard the current thread and exit from its context.
* Always called with scheduler locked.
*
* Because we can't free a thread while we're operating under its context,
* push the current thread into our CPU's deadthread holder. This means
* we needn't worry about someone else grabbing our context before we
* do a cpu_throw().
*/
void
thread_exit(void)
{
uint64_t new_switchtime;
struct thread *td;
struct thread *td2;
struct proc *p;
td = curthread;
p = td->td_proc;
PROC_SLOCK_ASSERT(p, MA_OWNED);
mtx_assert(&Giant, MA_NOTOWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT(p != NULL, ("thread exiting without a process"));
CTR3(KTR_PROC, "thread_exit: thread %p (pid %ld, %s)", td,
(long)p->p_pid, td->td_name);
KASSERT(TAILQ_EMPTY(&td->td_sigqueue.sq_list), ("signal pending"));
#ifdef AUDIT
AUDIT_SYSCALL_EXIT(0, td);
#endif
umtx_thread_exit(td);
/*
* drop FPU & debug register state storage, or any other
* architecture specific resources that
* would not be on a new untouched process.
*/
cpu_thread_exit(td); /* XXXSMP */
/* Do the same timestamp bookkeeping that mi_switch() would do. */
new_switchtime = cpu_ticks();
p->p_rux.rux_runtime += (new_switchtime - PCPU_GET(switchtime));
PCPU_SET(switchtime, new_switchtime);
PCPU_SET(switchticks, ticks);
PCPU_INC(cnt.v_swtch);
/* Save our resource usage in our process. */
td->td_ru.ru_nvcsw++;
rucollect(&p->p_ru, &td->td_ru);
/*
* The last thread is left attached to the process
* So that the whole bundle gets recycled. Skip
* all this stuff if we never had threads.
* EXIT clears all sign of other threads when
* it goes to single threading, so the last thread always
* takes the short path.
*/
if (p->p_flag & P_HADTHREADS) {
if (p->p_numthreads > 1) {
thread_unlink(td);
td2 = FIRST_THREAD_IN_PROC(p);
sched_exit_thread(td2, td);
/*
* The test below is NOT true if we are the
* sole exiting thread. P_STOPPED_SNGL is unset
* in exit1() after it is the only survivor.
*/
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount) {
thread_lock(p->p_singlethread);
thread_unsuspend_one(p->p_singlethread);
thread_unlock(p->p_singlethread);
}
}
atomic_add_int(&td->td_proc->p_exitthreads, 1);
PCPU_SET(deadthread, td);
} else {
/*
* The last thread is exiting.. but not through exit()
*/
panic ("thread_exit: Last thread exiting on its own");
}
}
PROC_UNLOCK(p);
thread_lock(td);
/* Save our tick information with both the thread and proc locked */
ruxagg(&p->p_rux, td);
PROC_SUNLOCK(p);
td->td_state = TDS_INACTIVE;
CTR1(KTR_PROC, "thread_exit: cpu_throw() thread %p", td);
sched_throw(td);
panic("I'm a teapot!");
/* NOTREACHED */
}
/*
* Do any thread specific cleanups that may be needed in wait()
* called with Giant, proc and schedlock not held.
*/
void
thread_wait(struct proc *p)
{
struct thread *td;
mtx_assert(&Giant, MA_NOTOWNED);
KASSERT((p->p_numthreads == 1), ("Multiple threads in wait1()"));
td = FIRST_THREAD_IN_PROC(p);
/* Lock the last thread so we spin until it exits cpu_throw(). */
thread_lock(td);
thread_unlock(td);
/* Wait for any remaining threads to exit cpu_throw(). */
while (p->p_exitthreads)
sched_relinquish(curthread);
cpuset_rel(td->td_cpuset);
td->td_cpuset = NULL;
cpu_thread_clean(td);
crfree(td->td_ucred);
thread_reap(); /* check for zombie threads etc. */
}
/*
* Link a thread to a process.
* set up anything that needs to be initialized for it to
* be used by the process.
*/
void
thread_link(struct thread *td, struct proc *p)
{
/*
* XXX This can't be enabled because it's called for proc0 before
* its lock has been created.
* PROC_LOCK_ASSERT(p, MA_OWNED);
*/
td->td_state = TDS_INACTIVE;
td->td_proc = p;
td->td_flags = TDF_INMEM;
LIST_INIT(&td->td_contested);
LIST_INIT(&td->td_lprof[0]);
LIST_INIT(&td->td_lprof[1]);
sigqueue_init(&td->td_sigqueue, p);
callout_init(&td->td_slpcallout, CALLOUT_MPSAFE);
TAILQ_INSERT_HEAD(&p->p_threads, td, td_plist);
p->p_numthreads++;
}
/*
* Convert a process with one thread to an unthreaded process.
*/
void
thread_unthread(struct thread *td)
{
struct proc *p = td->td_proc;
KASSERT((p->p_numthreads == 1), ("Unthreading with >1 threads"));
p->p_flag &= ~P_HADTHREADS;
}
/*
* Called from:
* thread_exit()
*/
void
thread_unlink(struct thread *td)
{
struct proc *p = td->td_proc;
PROC_LOCK_ASSERT(p, MA_OWNED);
TAILQ_REMOVE(&p->p_threads, td, td_plist);
p->p_numthreads--;
/* could clear a few other things here */
/* Must NOT clear links to proc! */
}
/*
* Enforce single-threading.
*
* Returns 1 if the caller must abort (another thread is waiting to
* exit the process or similar). Process is locked!
* Returns 0 when you are successfully the only thread running.
* A process has successfully single threaded in the suspend mode when
* There are no threads in user mode. Threads in the kernel must be
* allowed to continue until they get to the user boundary. They may even
* copy out their return values and data before suspending. They may however be
* accelerated in reaching the user boundary as we will wake up
* any sleeping threads that are interruptable. (PCATCH).
*/
int
thread_single(int mode)
{
struct thread *td;
struct thread *td2;
struct proc *p;
int remaining;
td = curthread;
p = td->td_proc;
mtx_assert(&Giant, MA_NOTOWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT((td != NULL), ("curthread is NULL"));
if ((p->p_flag & P_HADTHREADS) == 0)
return (0);
/* Is someone already single threading? */
if (p->p_singlethread != NULL && p->p_singlethread != td)
return (1);
if (mode == SINGLE_EXIT) {
p->p_flag |= P_SINGLE_EXIT;
p->p_flag &= ~P_SINGLE_BOUNDARY;
} else {
p->p_flag &= ~P_SINGLE_EXIT;
if (mode == SINGLE_BOUNDARY)
p->p_flag |= P_SINGLE_BOUNDARY;
else
p->p_flag &= ~P_SINGLE_BOUNDARY;
}
p->p_flag |= P_STOPPED_SINGLE;
PROC_SLOCK(p);
p->p_singlethread = td;
if (mode == SINGLE_EXIT)
remaining = p->p_numthreads;
else if (mode == SINGLE_BOUNDARY)
remaining = p->p_numthreads - p->p_boundary_count;
else
remaining = p->p_numthreads - p->p_suspcount;
while (remaining != 1) {
if (P_SHOULDSTOP(p) != P_STOPPED_SINGLE)
goto stopme;
FOREACH_THREAD_IN_PROC(p, td2) {
if (td2 == td)
continue;
thread_lock(td2);
td2->td_flags |= TDF_ASTPENDING | TDF_NEEDSUSPCHK;
if (TD_IS_INHIBITED(td2)) {
switch (mode) {
case SINGLE_EXIT:
if (td->td_flags & TDF_DBSUSPEND)
td->td_flags &= ~TDF_DBSUSPEND;
if (TD_IS_SUSPENDED(td2))
thread_unsuspend_one(td2);
if (TD_ON_SLEEPQ(td2) &&
(td2->td_flags & TDF_SINTR))
sleepq_abort(td2, EINTR);
break;
case SINGLE_BOUNDARY:
break;
default:
if (TD_IS_SUSPENDED(td2)) {
thread_unlock(td2);
continue;
}
/*
* maybe other inhibited states too?
*/
if ((td2->td_flags & TDF_SINTR) &&
(td2->td_inhibitors &
(TDI_SLEEPING | TDI_SWAPPED)))
thread_suspend_one(td2);
break;
}
}
#ifdef SMP
else if (TD_IS_RUNNING(td2) && td != td2) {
forward_signal(td2);
}
#endif
thread_unlock(td2);
}
if (mode == SINGLE_EXIT)
remaining = p->p_numthreads;
else if (mode == SINGLE_BOUNDARY)
remaining = p->p_numthreads - p->p_boundary_count;
else
remaining = p->p_numthreads - p->p_suspcount;
/*
* Maybe we suspended some threads.. was it enough?
*/
if (remaining == 1)
break;
stopme:
/*
* Wake us up when everyone else has suspended.
* In the mean time we suspend as well.
*/
thread_suspend_switch(td);
if (mode == SINGLE_EXIT)
remaining = p->p_numthreads;
else if (mode == SINGLE_BOUNDARY)
remaining = p->p_numthreads - p->p_boundary_count;
else
remaining = p->p_numthreads - p->p_suspcount;
}
if (mode == SINGLE_EXIT) {
/*
* We have gotten rid of all the other threads and we
* are about to either exit or exec. In either case,
* we try our utmost to revert to being a non-threaded
* process.
*/
p->p_singlethread = NULL;
p->p_flag &= ~(P_STOPPED_SINGLE | P_SINGLE_EXIT);
thread_unthread(td);
}
PROC_SUNLOCK(p);
return (0);
}
/*
* Called in from locations that can safely check to see
* whether we have to suspend or at least throttle for a
* single-thread event (e.g. fork).
*
* Such locations include userret().
* If the "return_instead" argument is non zero, the thread must be able to
* accept 0 (caller may continue), or 1 (caller must abort) as a result.
*
* The 'return_instead' argument tells the function if it may do a
* thread_exit() or suspend, or whether the caller must abort and back
* out instead.
*
* If the thread that set the single_threading request has set the
* P_SINGLE_EXIT bit in the process flags then this call will never return
* if 'return_instead' is false, but will exit.
*
* P_SINGLE_EXIT | return_instead == 0| return_instead != 0
*---------------+--------------------+---------------------
* 0 | returns 0 | returns 0 or 1
* | when ST ends | immediatly
*---------------+--------------------+---------------------
* 1 | thread exits | returns 1
* | | immediatly
* 0 = thread_exit() or suspension ok,
* other = return error instead of stopping the thread.
*
* While a full suspension is under effect, even a single threading
* thread would be suspended if it made this call (but it shouldn't).
* This call should only be made from places where
* thread_exit() would be safe as that may be the outcome unless
* return_instead is set.
*/
int
thread_suspend_check(int return_instead)
{
struct thread *td;
struct proc *p;
td = curthread;
p = td->td_proc;
mtx_assert(&Giant, MA_NOTOWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
while (P_SHOULDSTOP(p) ||
((p->p_flag & P_TRACED) && (td->td_flags & TDF_DBSUSPEND))) {
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
KASSERT(p->p_singlethread != NULL,
("singlethread not set"));
/*
* The only suspension in action is a
* single-threading. Single threader need not stop.
* XXX Should be safe to access unlocked
* as it can only be set to be true by us.
*/
if (p->p_singlethread == td)
return (0); /* Exempt from stopping. */
}
if ((p->p_flag & P_SINGLE_EXIT) && return_instead)
return (EINTR);
/* Should we goto user boundary if we didn't come from there? */
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE &&
(p->p_flag & P_SINGLE_BOUNDARY) && return_instead)
return (ERESTART);
/* If thread will exit, flush its pending signals */
if ((p->p_flag & P_SINGLE_EXIT) && (p->p_singlethread != td))
sigqueue_flush(&td->td_sigqueue);
PROC_SLOCK(p);
thread_stopped(p);
/*
* If the process is waiting for us to exit,
* this thread should just suicide.
* Assumes that P_SINGLE_EXIT implies P_STOPPED_SINGLE.
*/
if ((p->p_flag & P_SINGLE_EXIT) && (p->p_singlethread != td))
thread_exit();
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount + 1) {
thread_lock(p->p_singlethread);
thread_unsuspend_one(p->p_singlethread);
thread_unlock(p->p_singlethread);
}
}
PROC_UNLOCK(p);
thread_lock(td);
/*
* When a thread suspends, it just
* gets taken off all queues.
*/
thread_suspend_one(td);
if (return_instead == 0) {
p->p_boundary_count++;
td->td_flags |= TDF_BOUNDARY;
}
PROC_SUNLOCK(p);
mi_switch(SW_INVOL | SWT_SUSPEND, NULL);
if (return_instead == 0)
td->td_flags &= ~TDF_BOUNDARY;
thread_unlock(td);
PROC_LOCK(p);
if (return_instead == 0)
p->p_boundary_count--;
}
return (0);
}
void
thread_suspend_switch(struct thread *td)
{
struct proc *p;
p = td->td_proc;
KASSERT(!TD_IS_SUSPENDED(td), ("already suspended"));
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
/*
* We implement thread_suspend_one in stages here to avoid
* dropping the proc lock while the thread lock is owned.
*/
thread_stopped(p);
p->p_suspcount++;
PROC_UNLOCK(p);
thread_lock(td);
td->td_flags &= ~TDF_NEEDSUSPCHK;
TD_SET_SUSPENDED(td);
sched_sleep(td, 0);
PROC_SUNLOCK(p);
DROP_GIANT();
mi_switch(SW_VOL | SWT_SUSPEND, NULL);
thread_unlock(td);
PICKUP_GIANT();
PROC_LOCK(p);
PROC_SLOCK(p);
}
void
thread_suspend_one(struct thread *td)
{
struct proc *p = td->td_proc;
PROC_SLOCK_ASSERT(p, MA_OWNED);
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT(!TD_IS_SUSPENDED(td), ("already suspended"));
p->p_suspcount++;
td->td_flags &= ~TDF_NEEDSUSPCHK;
TD_SET_SUSPENDED(td);
sched_sleep(td, 0);
}
void
thread_unsuspend_one(struct thread *td)
{
struct proc *p = td->td_proc;
PROC_SLOCK_ASSERT(p, MA_OWNED);
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT(TD_IS_SUSPENDED(td), ("Thread not suspended"));
TD_CLR_SUSPENDED(td);
p->p_suspcount--;
setrunnable(td);
}
/*
* Allow all threads blocked by single threading to continue running.
*/
void
thread_unsuspend(struct proc *p)
{
struct thread *td;
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
if (!P_SHOULDSTOP(p)) {
FOREACH_THREAD_IN_PROC(p, td) {
thread_lock(td);
if (TD_IS_SUSPENDED(td)) {
thread_unsuspend_one(td);
}
thread_unlock(td);
}
} else if ((P_SHOULDSTOP(p) == P_STOPPED_SINGLE) &&
(p->p_numthreads == p->p_suspcount)) {
/*
* Stopping everything also did the job for the single
* threading request. Now we've downgraded to single-threaded,
* let it continue.
*/
thread_lock(p->p_singlethread);
thread_unsuspend_one(p->p_singlethread);
thread_unlock(p->p_singlethread);
}
}
/*
* End the single threading mode..
*/
void
thread_single_end(void)
{
struct thread *td;
struct proc *p;
td = curthread;
p = td->td_proc;
PROC_LOCK_ASSERT(p, MA_OWNED);
p->p_flag &= ~(P_STOPPED_SINGLE | P_SINGLE_EXIT | P_SINGLE_BOUNDARY);
PROC_SLOCK(p);
p->p_singlethread = NULL;
/*
* If there are other threads they mey now run,
* unless of course there is a blanket 'stop order'
* on the process. The single threader must be allowed
* to continue however as this is a bad place to stop.
*/
if ((p->p_numthreads != 1) && (!P_SHOULDSTOP(p))) {
FOREACH_THREAD_IN_PROC(p, td) {
thread_lock(td);
if (TD_IS_SUSPENDED(td)) {
thread_unsuspend_one(td);
}
thread_unlock(td);
}
}
PROC_SUNLOCK(p);
}
struct thread *
thread_find(struct proc *p, lwpid_t tid)
{
struct thread *td;
PROC_LOCK_ASSERT(p, MA_OWNED);
FOREACH_THREAD_IN_PROC(p, td) {
if (td->td_tid == tid)
break;
}
return (td);
}