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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
337 lines
7.6 KiB
C
337 lines
7.6 KiB
C
/*
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* Copyright (c) 1988, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Timothy C. Stoehr.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)ring.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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/*
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* ring.c
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*
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* This source herein may be modified and/or distributed by anybody who
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* so desires, with the following restrictions:
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* 1.) No portion of this notice shall be removed.
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* 2.) Credit shall not be taken for the creation of this source.
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* 3.) This code is not to be traded, sold, or used for personal
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* gain or profit.
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*
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*/
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#include "rogue.h"
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char *left_or_right = "left or right hand?";
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char *no_ring = "there's no ring on that hand";
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short stealthy;
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short r_rings;
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short add_strength;
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short e_rings;
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short regeneration;
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short ring_exp;
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short auto_search;
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boolean r_teleport;
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boolean r_see_invisible;
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boolean sustain_strength;
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boolean maintain_armor;
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extern char *curse_message;
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extern boolean wizard;
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put_on_ring()
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{
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short ch;
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char desc[DCOLS];
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object *ring;
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if (r_rings == 2) {
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message("wearing two rings already", 0);
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return;
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}
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if ((ch = pack_letter("put on what?", RING)) == CANCEL) {
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return;
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}
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if (!(ring = get_letter_object(ch))) {
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message("no such item.", 0);
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return;
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}
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if (!(ring->what_is & RING)) {
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message("that's not a ring", 0);
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return;
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}
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if (ring->in_use_flags & (ON_LEFT_HAND | ON_RIGHT_HAND)) {
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message("that ring is already being worn", 0);
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return;
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}
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if (r_rings == 1) {
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ch = (rogue.left_ring ? 'r' : 'l');
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} else {
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message(left_or_right, 0);
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do {
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ch = rgetchar();
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} while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') && (ch != '\n') &&
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(ch != '\r'));
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}
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if ((ch != 'l') && (ch != 'r')) {
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check_message();
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return;
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}
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if (((ch == 'l') && rogue.left_ring)||((ch == 'r') && rogue.right_ring)) {
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check_message();
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message("there's already a ring on that hand", 0);
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return;
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}
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if (ch == 'l') {
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do_put_on(ring, 1);
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} else {
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do_put_on(ring, 0);
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}
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ring_stats(1);
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check_message();
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get_desc(ring, desc);
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message(desc, 0);
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(void) reg_move();
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}
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/*
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* Do not call ring_stats() from within do_put_on(). It will cause
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* serious problems when do_put_on() is called from read_pack() in restore().
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*/
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do_put_on(ring, on_left)
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object *ring;
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boolean on_left;
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{
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if (on_left) {
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ring->in_use_flags |= ON_LEFT_HAND;
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rogue.left_ring = ring;
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} else {
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ring->in_use_flags |= ON_RIGHT_HAND;
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rogue.right_ring = ring;
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}
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}
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remove_ring()
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{
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boolean left = 0, right = 0;
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short ch;
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char buf[DCOLS];
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object *ring;
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if (r_rings == 0) {
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inv_rings();
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} else if (rogue.left_ring && !rogue.right_ring) {
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left = 1;
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} else if (!rogue.left_ring && rogue.right_ring) {
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right = 1;
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} else {
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message(left_or_right, 0);
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do {
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ch = rgetchar();
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} while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') &&
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(ch != '\n') && (ch != '\r'));
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left = (ch == 'l');
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right = (ch == 'r');
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check_message();
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}
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if (left || right) {
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if (left) {
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if (rogue.left_ring) {
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ring = rogue.left_ring;
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} else {
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message(no_ring, 0);
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}
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} else {
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if (rogue.right_ring) {
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ring = rogue.right_ring;
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} else {
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message(no_ring, 0);
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}
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}
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if (ring->is_cursed) {
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message(curse_message, 0);
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} else {
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un_put_on(ring);
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(void) strcpy(buf, "removed ");
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get_desc(ring, buf + 8);
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message(buf, 0);
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(void) reg_move();
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}
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}
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}
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un_put_on(ring)
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object *ring;
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{
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if (ring && (ring->in_use_flags & ON_LEFT_HAND)) {
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ring->in_use_flags &= (~ON_LEFT_HAND);
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rogue.left_ring = 0;
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} else if (ring && (ring->in_use_flags & ON_RIGHT_HAND)) {
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ring->in_use_flags &= (~ON_RIGHT_HAND);
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rogue.right_ring = 0;
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}
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ring_stats(1);
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}
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gr_ring(ring, assign_wk)
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object *ring;
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boolean assign_wk;
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{
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ring->what_is = RING;
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if (assign_wk) {
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ring->which_kind = get_rand(0, (RINGS - 1));
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}
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ring->class = 0;
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switch(ring->which_kind) {
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/*
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case STEALTH:
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break;
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case SLOW_DIGEST:
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break;
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case REGENERATION:
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break;
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case R_SEE_INVISIBLE:
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break;
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case SUSTAIN_STRENGTH:
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break;
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case R_MAINTAIN_ARMOR:
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break;
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case SEARCHING:
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break;
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*/
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case R_TELEPORT:
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ring->is_cursed = 1;
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break;
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case ADD_STRENGTH:
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case DEXTERITY:
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while ((ring->class = (get_rand(0, 4) - 2)) == 0) ;
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ring->is_cursed = (ring->class < 0);
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break;
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case ADORNMENT:
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ring->is_cursed = coin_toss();
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break;
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}
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}
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inv_rings()
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{
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char buf[DCOLS];
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if (r_rings == 0) {
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message("not wearing any rings", 0);
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} else {
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if (rogue.left_ring) {
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get_desc(rogue.left_ring, buf);
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message(buf, 0);
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}
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if (rogue.right_ring) {
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get_desc(rogue.right_ring, buf);
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message(buf, 0);
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}
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}
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if (wizard) {
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sprintf(buf, "ste %d, r_r %d, e_r %d, r_t %d, s_s %d, a_s %d, reg %d, r_e %d, s_i %d, m_a %d, aus %d",
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stealthy, r_rings, e_rings, r_teleport, sustain_strength,
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add_strength, regeneration, ring_exp, r_see_invisible,
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maintain_armor, auto_search);
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message(buf, 0);
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}
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}
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ring_stats(pr)
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boolean pr;
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{
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short i;
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object *ring;
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stealthy = 0;
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r_rings = 0;
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e_rings = 0;
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r_teleport = 0;
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sustain_strength = 0;
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add_strength = 0;
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regeneration = 0;
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ring_exp = 0;
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r_see_invisible = 0;
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maintain_armor = 0;
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auto_search = 0;
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for (i = 0; i < 2; i++) {
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if (!(ring = ((i == 0) ? rogue.left_ring : rogue.right_ring))) {
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continue;
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}
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r_rings++;
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e_rings++;
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switch(ring->which_kind) {
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case STEALTH:
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stealthy++;
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break;
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case R_TELEPORT:
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r_teleport = 1;
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break;
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case REGENERATION:
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regeneration++;
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break;
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case SLOW_DIGEST:
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e_rings -= 2;
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break;
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case ADD_STRENGTH:
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add_strength += ring->class;
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break;
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case SUSTAIN_STRENGTH:
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sustain_strength = 1;
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break;
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case DEXTERITY:
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ring_exp += ring->class;
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break;
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case ADORNMENT:
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break;
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case R_SEE_INVISIBLE:
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r_see_invisible = 1;
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break;
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case MAINTAIN_ARMOR:
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maintain_armor = 1;
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break;
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case SEARCHING:
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auto_search += 2;
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break;
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}
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}
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if (pr) {
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print_stats(STAT_STRENGTH);
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relight();
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}
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}
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