mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-23 11:18:54 +00:00
315 lines
9.9 KiB
C
315 lines
9.9 KiB
C
/* diag.c Larn is copyrighted 1986 by Noah Morgan. */
|
||
/* $FreeBSD$ */
|
||
#include <sys/types.h>
|
||
#include <sys/times.h>
|
||
#include <sys/stat.h>
|
||
#include "header.h"
|
||
extern int rmst,maxitm,lasttime;
|
||
extern char nosignal;
|
||
static struct tms cputime;
|
||
/*
|
||
***************************
|
||
DIAG -- dungeon diagnostics
|
||
***************************
|
||
|
||
subroutine to print out data for debugging
|
||
*/
|
||
#ifdef EXTRA
|
||
static int rndcount[16];
|
||
diag()
|
||
{
|
||
int i,j;
|
||
int hit,dam;
|
||
cursors(); lwclose();
|
||
if (lcreat(diagfile) < 0) /* open the diagnostic file */
|
||
{
|
||
lcreat((char*)0); lprcat("\ndiagnostic failure\n"); return(-1);
|
||
}
|
||
|
||
write(1,"\nDiagnosing . . .\n",18);
|
||
lprcat("\n\nBeginning of DIAG diagnostics ----------\n");
|
||
|
||
/* for the character attributes */
|
||
|
||
lprintf("\n\nPlayer attributes:\n\nHit points: %2d(%2d)",(long)c[HP],(long)c[HPMAX]);
|
||
lprintf("\ngold: %d Experience: %d Character level: %d Level in caverns: %d",
|
||
(long)c[GOLD],(long)c[EXPERIENCE],(long)c[LEVEL],(long)level);
|
||
lprintf("\nTotal types of monsters: %d",(long)MAXMONST+8);
|
||
|
||
lprcat("\f\nHere's the dungeon:\n\n");
|
||
|
||
i=level;
|
||
for (j=0; j<MAXLEVEL+MAXVLEVEL; j++)
|
||
{
|
||
newcavelevel(j);
|
||
lprintf("\nMaze for level %s:\n",levelname[level]);
|
||
diagdrawscreen();
|
||
}
|
||
newcavelevel(i);
|
||
|
||
lprcat("\f\nNow for the monster data:\n\n");
|
||
lprcat(" Monster Name LEV AC DAM ATT DEF GOLD HP EXP \n");
|
||
lprcat("--------------------------------------------------------------------------\n");
|
||
for (i=0; i<=MAXMONST+8; i++)
|
||
{
|
||
lprintf("%19s %2d %3d ",monster[i].name,(long)monster[i].level,(long)monster[i].armorclass);
|
||
lprintf(" %3d %3d %3d ",(long)monster[i].damage,(long)monster[i].attack,(long)monster[i].defense);
|
||
lprintf("%6d %3d %6d\n",(long)monster[i].gold,(long)monster[i].hitpoints,(long)monster[i].experience);
|
||
}
|
||
|
||
lprcat("\n\nHere's a Table for the to hit percentages\n");
|
||
lprcat("\n We will be assuming that players level = 2 * monster level");
|
||
lprcat("\n and that the players dexterity and strength are 16.");
|
||
lprcat("\n to hit: if (rnd(22) < (2[monst AC] + your level + dex + WC/8 -1)/2) then hit");
|
||
lprcat("\n damage = rund(8) + WC/2 + STR - c[HARDGAME] - 4");
|
||
lprcat("\n to hit: if rnd(22) < to hit then player hits\n");
|
||
lprcat("\n Each entry is as follows: to hit / damage / number hits to kill\n");
|
||
lprcat("\n monster WC = 4 WC = 20 WC = 40");
|
||
lprcat("\n---------------------------------------------------------------");
|
||
for (i=0; i<=MAXMONST+8; i++)
|
||
{
|
||
hit = 2*monster[i].armorclass+2*monster[i].level+16;
|
||
dam = 16 - c[HARDGAME];
|
||
lprintf("\n%20s %2d/%2d/%2d %2d/%2d/%2d %2d/%2d/%2d",
|
||
monster[i].name,
|
||
(long)(hit/2),(long)max(0,dam+2),(long)(monster[i].hitpoints/(dam+2)+1),
|
||
(long)((hit+2)/2),(long)max(0,dam+10),(long)(monster[i].hitpoints/(dam+10)+1),
|
||
(long)((hit+5)/2),(long)max(0,dam+20),(long)(monster[i].hitpoints/(dam+20)+1));
|
||
}
|
||
|
||
lprcat("\n\nHere's the list of available potions:\n\n");
|
||
for (i=0; i<MAXPOTION; i++) lprintf("%20s\n",&potionname[i][1]);
|
||
lprcat("\n\nHere's the list of available scrolls:\n\n");
|
||
for (i=0; i<MAXSCROLL; i++) lprintf("%20s\n",&scrollname[i][1]);
|
||
lprcat("\n\nHere's the spell list:\n\n");
|
||
lprcat("spell name description\n");
|
||
lprcat("-------------------------------------------------------------------------------------------\n\n");
|
||
for (j=0; j<SPNUM; j++)
|
||
{
|
||
lprc(' '); lprcat(spelcode[j]);
|
||
lprintf(" %21s %s\n",spelname[j],speldescript[j]);
|
||
}
|
||
|
||
lprcat("\n\nFor the c[] array:\n");
|
||
for (j=0; j<100; j+=10)
|
||
{
|
||
lprintf("\nc[%2d] = ",(long)j); for (i=0; i<9; i++) lprintf("%5d ",(long)c[i+j]);
|
||
}
|
||
|
||
lprcat("\n\nTest of random number generator ----------------");
|
||
lprcat("\n for 25,000 calls divided into 16 slots\n\n");
|
||
|
||
for (i=0; i<16; i++) rndcount[i]=0;
|
||
for (i=0; i<25000; i++) rndcount[rund(16)]++;
|
||
for (i=0; i<16; i++) { lprintf(" %5d",(long)rndcount[i]); if (i==7) lprc('\n'); }
|
||
|
||
lprcat("\n\n"); lwclose();
|
||
lcreat((char*)0); lprcat("Done Diagnosing . . .");
|
||
return(0);
|
||
}
|
||
/*
|
||
subroutine to count the number of occurrences of an object
|
||
*/
|
||
dcount(l)
|
||
int l;
|
||
{
|
||
int i,j,p;
|
||
int k;
|
||
k=0;
|
||
for (i=0; i<MAXX; i++)
|
||
for (j=0; j<MAXY; j++)
|
||
for (p=0; p<MAXLEVEL; p++)
|
||
if (cell[p*MAXX*MAXY+i*MAXY+j].item == l) k++;
|
||
return(k);
|
||
}
|
||
|
||
/*
|
||
subroutine to draw the whole screen as the player knows it
|
||
*/
|
||
diagdrawscreen()
|
||
{
|
||
int i,j,k;
|
||
|
||
for (i=0; i<MAXY; i++)
|
||
|
||
/* for the east west walls of this line */
|
||
{
|
||
for (j=0; j<MAXX; j++) if (k=mitem[j][i]) lprc(monstnamelist[k]); else
|
||
lprc(objnamelist[item[j][i]]);
|
||
lprc('\n');
|
||
}
|
||
}
|
||
#endif
|
||
|
||
/*
|
||
to save the game in a file
|
||
*/
|
||
static time_t zzz=0;
|
||
savegame(fname)
|
||
char *fname;
|
||
{
|
||
int i,k;
|
||
struct sphere *sp;
|
||
struct stat statbuf;
|
||
nosignal=1; lflush(); savelevel();
|
||
ointerest();
|
||
if (lcreat(fname) < 0)
|
||
{
|
||
lcreat((char*)0); lprintf("\nCan't open file <%s> to save game\n",fname);
|
||
nosignal=0; return(-1);
|
||
}
|
||
|
||
set_score_output();
|
||
lwrite((char*)beenhere,MAXLEVEL+MAXVLEVEL);
|
||
for (k=0; k<MAXLEVEL+MAXVLEVEL; k++)
|
||
if (beenhere[k])
|
||
lwrite((char*)&cell[k*MAXX*MAXY],sizeof(struct cel)*MAXY*MAXX);
|
||
times(&cputime); /* get cpu time */
|
||
c[CPUTIME] += (cputime.tms_utime+cputime.tms_stime)/60;
|
||
lwrite((char*)&c[0],100*sizeof(long));
|
||
lprint((long)gtime); lprc(level);
|
||
lprc(playerx); lprc(playery);
|
||
lwrite((char*)iven,26); lwrite((char*)ivenarg,26*sizeof(short));
|
||
for (k=0; k<MAXSCROLL; k++) lprc(scrollname[k][0]);
|
||
for (k=0; k<MAXPOTION; k++) lprc(potionname[k][0]);
|
||
lwrite((char*)spelknow,SPNUM); lprc(wizard);
|
||
lprc(rmst); /* random monster generation counter */
|
||
for (i=0; i<90; i++) lprc(itm[i].qty);
|
||
lwrite((char*)course,25); lprc(cheat); lprc(VERSION);
|
||
for (i=0; i<MAXMONST; i++) lprc(monster[i].genocided); /* genocide info */
|
||
for (sp=spheres; sp; sp=sp->p)
|
||
lwrite((char*)sp,sizeof(struct sphere)); /* save spheres of annihilation */
|
||
time(&zzz); lprint((long)(zzz-initialtime));
|
||
lwrite((char*)&zzz,sizeof(long));
|
||
if (fstat(lfd,&statbuf)< 0) lprint(0L);
|
||
else lprint((long)statbuf.st_ino); /* inode # */
|
||
lwclose(); lastmonst[0] = 0;
|
||
#ifndef VT100
|
||
setscroll();
|
||
#endif VT100
|
||
lcreat((char*)0); nosignal=0;
|
||
return(0);
|
||
}
|
||
|
||
restoregame(fname)
|
||
char *fname;
|
||
{
|
||
int i,k;
|
||
struct sphere *sp,*sp2;
|
||
struct stat filetimes;
|
||
cursors(); lprcat("\nRestoring . . ."); lflush();
|
||
if (lopen(fname) <= 0)
|
||
{
|
||
lcreat((char*)0); lprintf("\nCan't open file <%s>to restore game\n",fname);
|
||
nap(2000); c[GOLD]=c[BANKACCOUNT]=0; died(-265); return;
|
||
}
|
||
|
||
lrfill((char*)beenhere,MAXLEVEL+MAXVLEVEL);
|
||
for (k=0; k<MAXLEVEL+MAXVLEVEL; k++)
|
||
if (beenhere[k])
|
||
lrfill((char*)&cell[k*MAXX*MAXY],sizeof(struct cel)*MAXY*MAXX);
|
||
|
||
lrfill((char*)&c[0],100*sizeof(long)); gtime = lrint();
|
||
level = c[CAVELEVEL] = lgetc();
|
||
playerx = lgetc(); playery = lgetc();
|
||
lrfill((char*)iven,26); lrfill((char*)ivenarg,26*sizeof(short));
|
||
for (k=0; k<MAXSCROLL; k++) scrollname[k][0] = lgetc();
|
||
for (k=0; k<MAXPOTION; k++) potionname[k][0] = lgetc();
|
||
lrfill((char*)spelknow,SPNUM); wizard = lgetc();
|
||
rmst = lgetc(); /* random monster creation flag */
|
||
|
||
for (i=0; i<90; i++) itm[i].qty = lgetc();
|
||
lrfill((char*)course,25); cheat = lgetc();
|
||
if (VERSION != lgetc()) /* version number */
|
||
{
|
||
cheat=1;
|
||
lprcat("Sorry, But your save file is for an older version of larn\n");
|
||
nap(2000); c[GOLD]=c[BANKACCOUNT]=0; died(-266); return;
|
||
}
|
||
|
||
for (i=0; i<MAXMONST; i++) monster[i].genocided=lgetc(); /* genocide info */
|
||
for (sp=0,i=0; i<c[SPHCAST]; i++)
|
||
{
|
||
sp2 = sp;
|
||
sp = (struct sphere *)malloc(sizeof(struct sphere));
|
||
if (sp==0) { write(2,"Can't malloc() for sphere space\n",32); break; }
|
||
lrfill((char*)sp,sizeof(struct sphere)); /* get spheres of annihilation */
|
||
sp->p=0; /* null out pointer */
|
||
if (i==0) spheres=sp; /* beginning of list */
|
||
else sp2->p = sp;
|
||
}
|
||
|
||
time(&zzz);
|
||
initialtime = zzz-lrint();
|
||
fstat(fd,&filetimes); /* get the creation and modification time of file */
|
||
lrfill((char*)&zzz,sizeof(long)); zzz += 6;
|
||
if (filetimes.st_ctime > zzz) fsorry(); /* file create time */
|
||
else if (filetimes.st_mtime > zzz) fsorry(); /* file modify time */
|
||
if (c[HP]<0) { died(284); return; } /* died a post mortem death */
|
||
|
||
oldx = oldy = 0;
|
||
i = lrint(); /* inode # */
|
||
if (i && (filetimes.st_ino!=i)) fsorry();
|
||
lrclose();
|
||
if (strcmp(fname,ckpfile) == 0)
|
||
{
|
||
if (lappend(fname) < 0) fcheat(); else { lprc(' '); lwclose(); }
|
||
lcreat((char*)0);
|
||
}
|
||
else if (unlink(fname) < 0) fcheat(); /* can't unlink save file */
|
||
/* for the greedy cheater checker */
|
||
for (k=0; k<6; k++) if (c[k]>99) greedy();
|
||
if (c[HPMAX]>999 || c[SPELLMAX]>125) greedy();
|
||
if (c[LEVEL]==25 && c[EXPERIENCE]>skill[24]) /* if patch up lev 25 player */
|
||
{
|
||
long tmp;
|
||
tmp = c[EXPERIENCE]-skill[24]; /* amount to go up */
|
||
c[EXPERIENCE] = skill[24];
|
||
raiseexperience((long)tmp);
|
||
}
|
||
getlevel(); lasttime=gtime;
|
||
}
|
||
|
||
/*
|
||
subroutine to not allow greedy cheaters
|
||
*/
|
||
greedy()
|
||
{
|
||
#if WIZID
|
||
if (wizard) return;
|
||
#endif
|
||
|
||
lprcat("\n\nI am so sorry, but your character is a little TOO good! Since this\n");
|
||
lprcat("cannot normally happen from an honest game, I must assume that you cheated.\n");
|
||
lprcat("In that you are GREEDY as well as a CHEATER, I cannot allow this game\n");
|
||
lprcat("to continue.\n"); nap(5000); c[GOLD]=c[BANKACCOUNT]=0; died(-267); return;
|
||
}
|
||
|
||
/*
|
||
subroutine to not allow altered save files and terminate the attempted
|
||
restart
|
||
*/
|
||
fsorry()
|
||
{
|
||
lprcat("\nSorry, but your savefile has been altered.\n");
|
||
lprcat("However, seeing as I am a good sport, I will let you play.\n");
|
||
lprcat("Be advised though, you won't be placed on the normal scoreboard.");
|
||
cheat = 1; nap(4000);
|
||
}
|
||
|
||
/*
|
||
subroutine to not allow game if save file can't be deleted
|
||
*/
|
||
fcheat()
|
||
{
|
||
#if WIZID
|
||
if (wizard) return;
|
||
#endif
|
||
|
||
lprcat("\nSorry, but your savefile can't be deleted. This can only mean\n");
|
||
lprcat("that you tried to CHEAT by protecting the directory the savefile\n");
|
||
lprcat("is in. Since this is unfair to the rest of the larn community, I\n");
|
||
lprcat("cannot let you play this game.\n");
|
||
nap(5000); c[GOLD]=c[BANKACCOUNT]=0; died(-268); return;
|
||
}
|