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5564b4b984
Nehemiah chip, but the work is all done in hardware. There are three opportunities to add other entropy; the Data Buffer, the Cipher's IV and the Cipher's key. A future commit will exploit these opportunities.
179 lines
4.7 KiB
C
179 lines
4.7 KiB
C
/*-
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* Copyright (c) 2004 Mark R V Murray
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/param.h>
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#include <sys/time.h>
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#include <sys/lock.h>
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#include <sys/mutex.h>
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#include <sys/selinfo.h>
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#include <sys/systm.h>
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#include <dev/random/randomdev.h>
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#define RANDOM_BLOCK_SIZE 256
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#define CIPHER_BLOCK_SIZE 16
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static void random_nehemiah_init(void);
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static int random_nehemiah_read(void *, int);
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struct random_systat random_nehemiah = {
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.ident = "Hardware, VIA Nehemiah",
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.init = random_nehemiah_init,
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.deinit = (random_deinit_func_t *)random_null_func,
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.read = random_nehemiah_read,
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.write = (random_write_func_t *)random_null_func,
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.reseed = (random_reseed_func_t *)random_null_func,
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.seeded = 1,
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};
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union VIA_ACE_CW {
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uint64_t raw;
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struct {
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u_int round_count : 4;
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u_int algorithm_type : 3;
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u_int key_generation_type : 1;
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u_int intermediate : 1;
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u_int decrypt : 1;
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u_int key_size : 2;
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u_int filler0 : 20;
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u_int filler1 : 32;
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u_int filler2 : 32;
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u_int filler3 : 32;
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} field;
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};
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/* The extra 7 is to allow an 8-byte write on the last byte of the
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* arrays. The ACE wants the AES data 16-byte/128-bit aligned, and
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* it _always_ writes n*64 bits. The RNG does not care about alignment,
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* and it always writes n*32 bits or n*64 bits.
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*/
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static uint8_t key[CIPHER_BLOCK_SIZE+7] __aligned(16);
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static uint8_t iv[CIPHER_BLOCK_SIZE+7] __aligned(16);
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static uint8_t in[RANDOM_BLOCK_SIZE+7] __aligned(16);
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static uint8_t out[RANDOM_BLOCK_SIZE+7] __aligned(16);
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static union VIA_ACE_CW acw __aligned(16);
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/* ARGSUSED */
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static __inline size_t
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VIA_RNG_store(void *buf)
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{
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#if defined(__GNUC__) || defined(__INTEL_COMPILER)
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uint32_t retval = 0;
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uint32_t rate = 0;
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/* The .byte line is really VIA C3 "xstore" instruction */
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__asm __volatile(
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"movl $0,%%edx \n\t"
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".byte 0x0f, 0xa7, 0xc0"
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: "=a" (retval), "+d" (rate), "+D" (buf)
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:
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: "memory"
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);
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if (rate == 0)
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return (retval&0x1f);
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#endif
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return (0);
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}
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/* ARGSUSED */
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static __inline void
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VIA_ACE_cbc(void *in, void *out, size_t count, void *key, union VIA_ACE_CW *cw, void *iv)
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{
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#if defined(__GNUC__) || defined(__INTEL_COMPILER)
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/* The .byte line is really VIA C3 "xcrypt-cbc" instruction */
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__asm __volatile(
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"pushf \n\t"
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"popf \n\t"
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"rep \n\t"
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".byte 0x0f, 0xa7, 0xc8"
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: "+a" (iv), "+c" (count), "+D" (out), "+S" (in)
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: "b" (key), "d" (cw)
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: "cc", "memory"
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);
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#endif
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}
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static void
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random_nehemiah_init(void)
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{
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acw.raw = 0ULL;
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acw.field.round_count = 12;
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}
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static int
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random_nehemiah_read(void *buf, int c)
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{
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int i;
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size_t count, ret;
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uint8_t *p;
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/* Get a random AES key */
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count = 0;
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p = key;
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do {
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ret = VIA_RNG_store(p);
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p += ret;
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count += ret;
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} while (count < CIPHER_BLOCK_SIZE);
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/* Get a random AES IV */
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count = 0;
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p = iv;
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do {
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ret = VIA_RNG_store(p);
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p += ret;
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count += ret;
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} while (count < CIPHER_BLOCK_SIZE);
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/* Get a block of random bytes */
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count = 0;
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p = in;
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do {
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ret = VIA_RNG_store(p);
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p += ret;
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count += ret;
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} while (count < RANDOM_BLOCK_SIZE);
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/* This is a Davies-Meyer hash of the most paranoid variety; the
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* key, IV and the data are all read directly from the hardware RNG.
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* All of these are used precisely once.
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*/
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VIA_ACE_cbc(in, out, RANDOM_BLOCK_SIZE/CIPHER_BLOCK_SIZE,
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key, &acw, iv);
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for (i = 0; i < RANDOM_BLOCK_SIZE; i++)
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out[i] ^= in[i];
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c = MIN(RANDOM_BLOCK_SIZE, c);
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memcpy(buf, out, (size_t)c);
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return (c);
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}
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