mirror of
https://git.FreeBSD.org/src.git
synced 2024-12-16 10:20:30 +00:00
94 lines
3.2 KiB
C
94 lines
3.2 KiB
C
/* regen.c Larn is copyrighted 1986 by Noah Morgan. */
|
|
/* $FreeBSD$ */
|
|
#include "header.h"
|
|
/*
|
|
*******
|
|
REGEN()
|
|
*******
|
|
regen()
|
|
|
|
subroutine to regenerate player hp and spells
|
|
*/
|
|
regen()
|
|
{
|
|
int i,flag;
|
|
long *d;
|
|
d = c;
|
|
#ifdef EXTRA
|
|
d[MOVESMADE]++;
|
|
#endif
|
|
if (d[TIMESTOP]) { if(--d[TIMESTOP]<=0) bottomline(); return; } /* for stop time spell */
|
|
flag=0;
|
|
|
|
if (d[STRENGTH]<3) { d[STRENGTH]=3; flag=1; }
|
|
if ((d[HASTESELF]==0) || ((d[HASTESELF] & 1) == 0))
|
|
gtime++;
|
|
|
|
if (d[HP] != d[HPMAX])
|
|
if (d[REGENCOUNTER]-- <= 0) /* regenerate hit points */
|
|
{
|
|
d[REGENCOUNTER] = 22 + (d[HARDGAME]<<1) - d[LEVEL];
|
|
if ((d[HP] += d[REGEN]) > d[HPMAX]) d[HP] = d[HPMAX];
|
|
bottomhp();
|
|
}
|
|
|
|
if (d[SPELLS] < d[SPELLMAX]) /* regenerate spells */
|
|
if (d[ECOUNTER]-- <= 0)
|
|
{
|
|
d[ECOUNTER] = 100+4*(d[HARDGAME]-d[LEVEL]-d[ENERGY]);
|
|
d[SPELLS]++; bottomspell();
|
|
}
|
|
|
|
if (d[HERO]) if (--d[HERO]<=0) { for (i=0; i<6; i++) d[i] -= 10; flag=1; }
|
|
if (d[ALTPRO]) if (--d[ALTPRO]<=0) { d[MOREDEFENSES]-=3; flag=1; }
|
|
if (d[PROTECTIONTIME]) if (--d[PROTECTIONTIME]<=0) { d[MOREDEFENSES]-=2; flag=1; }
|
|
if (d[DEXCOUNT]) if (--d[DEXCOUNT]<=0) { d[DEXTERITY]-=3; flag=1; }
|
|
if (d[STRCOUNT]) if (--d[STRCOUNT]<=0) { d[STREXTRA]-=3; flag=1; }
|
|
if (d[BLINDCOUNT]) if (--d[BLINDCOUNT]<=0) { cursors(); lprcat("\nThe blindness lifts "); beep(); }
|
|
if (d[CONFUSE]) if (--d[CONFUSE]<=0) { cursors(); lprcat("\nYou regain your senses"); beep(); }
|
|
if (d[GIANTSTR]) if (--d[GIANTSTR]<=0) { d[STREXTRA] -= 20; flag=1; }
|
|
if (d[CHARMCOUNT]) if ((--d[CHARMCOUNT]) <= 0) flag=1;
|
|
if (d[INVISIBILITY]) if ((--d[INVISIBILITY]) <= 0) flag=1;
|
|
if (d[CANCELLATION]) if ((--d[CANCELLATION]) <= 0) flag=1;
|
|
if (d[WTW]) if ((--d[WTW]) <= 0) flag=1;
|
|
if (d[HASTESELF]) if ((--d[HASTESELF]) <= 0) flag=1;
|
|
if (d[AGGRAVATE]) --d[AGGRAVATE];
|
|
if (d[SCAREMONST]) if ((--d[SCAREMONST]) <= 0) flag=1;
|
|
if (d[STEALTH]) if ((--d[STEALTH]) <= 0) flag=1;
|
|
if (d[AWARENESS]) --d[AWARENESS];
|
|
if (d[HOLDMONST]) if ((--d[HOLDMONST]) <= 0) flag=1;
|
|
if (d[HASTEMONST]) --d[HASTEMONST];
|
|
if (d[FIRERESISTANCE]) if ((--d[FIRERESISTANCE]) <= 0) flag=1;
|
|
if (d[GLOBE]) if (--d[GLOBE]<=0) { d[MOREDEFENSES]-=10; flag=1; }
|
|
if (d[SPIRITPRO]) if (--d[SPIRITPRO] <= 0) flag=1;
|
|
if (d[UNDEADPRO]) if (--d[UNDEADPRO] <= 0) flag=1;
|
|
if (d[HALFDAM]) if (--d[HALFDAM]<=0) { cursors(); lprcat("\nYou now feel better "); beep(); }
|
|
if (d[SEEINVISIBLE])
|
|
if (--d[SEEINVISIBLE]<=0)
|
|
{ monstnamelist[INVISIBLESTALKER] = ' ';
|
|
cursors(); lprcat("\nYou feel your vision return to normal"); beep(); }
|
|
if (d[ITCHING])
|
|
{
|
|
if (d[ITCHING]>1)
|
|
if ((d[WEAR]!= -1) || (d[SHIELD]!= -1))
|
|
if (rnd(100)<50)
|
|
{
|
|
d[WEAR]=d[SHIELD]= -1; cursors();
|
|
lprcat("\nThe hysteria of itching forces you to remove your armor!");
|
|
beep(); recalc(); bottomline();
|
|
}
|
|
if (--d[ITCHING]<=0) { cursors(); lprcat("\nYou now feel the irritation subside!"); beep(); }
|
|
}
|
|
if (d[CLUMSINESS])
|
|
{
|
|
if (d[WIELD] != -1)
|
|
if (d[CLUMSINESS]>1)
|
|
if (item[playerx][playery]==0) /* only if nothing there */
|
|
if (rnd(100)<33) /* drop your weapon due to clumsiness */
|
|
drop_object((int)d[WIELD]);
|
|
if (--d[CLUMSINESS]<=0) { cursors(); lprcat("\nYou now feel less awkward!"); beep(); }
|
|
}
|
|
if (flag) bottomline();
|
|
}
|
|
|