
I had communication from the upstream project that clarified where some of the paks he provides came from. Mostly they are custom repacks of him, which means it's correct to get them from his repo.
75 lines
3.1 KiB
Nix
75 lines
3.1 KiB
Nix
{
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stdenv,
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lib,
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fetchzip,
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fetchurl,
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fetchFromGitHub,
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libarchive,
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "quake3hires";
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version = "unstable-2020-01-20"; # Unknown version, used the date of web.archive.org capture.
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nativeBuildInputs = [
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libarchive
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];
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src = fetchzip {
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url = "https://web.archive.org/web/20200120024216/http://ioquake3.org/files/xcsv_hires.zip";
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sha256 = "09vhrray8mh1ic2qgcwv0zlmsnz789y32dkkvrz1vdki4yqkf717";
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stripRoot = false;
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};
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# https://www.moddb.com/mods/high-quality-quake
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# TODO check if that file needs renaming to something that starts with z_* so it actually overrides anything in pak0.pk3
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extra-pack-resolution = fetchurl {
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url = "https://web.archive.org/web/20250310093216/https://fmt3.dl.dbolical.com/dl/2018/11/06/q3a-hqq-v37.zip?st=0XzNnNvOYWrJAi_6AB3mKw==&e=1741602736";
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hash = "sha256-0nAXkrf4ahlct75TgO18PjuT9IkH8fpDhtTflJfPpPM=";
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};
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# https://www.moddb.com/mods/cz45modbundle/addons/cz45-q3a-weapon-model-remake-v10
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# https://www.moddb.com/downloads/mirror/255463/130/9de70b5dc7ebb1baa44acf91458b04f9/
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# this is only part of the mod, only the weapons skins
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# url = "https://github.com/diegoulloao/ioquake3-mac-install/raw/master/extras/hd-weapons.pk3";
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hd-weapons = fetchurl {
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name = "czq3hdweaprem_v10.zip";
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url = "https://web.archive.org/web/20250310101737/https://fmt1.dl.dbolical.com/dl/2023/08/13/czq3hdweaprem_v10.zip?st=XBoRCpVmvTYtc60xxi36VQ==&e=1741605457";
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hash = "sha256-pL7MsEFsKJV+a+z45Ns16SPdQB3i2D6T3x7tBqWtm1s=";
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};
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# According to the @diegoulloao (see https://github.com/diegoulloao/ioquake3-mac-install/issues/23#issuecomment-2817031996)
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# quake3-live-sounds.pk3 is likely a custom repack from https://www.moddb.com/addons/quake-live-announcers-pack
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# zpack-weapons.pk3 is an amalgamation of multiple mods, where he can't recall which ones he used exactly.
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# It still makes him the authorative source for these file.
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ioquake3_mac = fetchFromGitHub {
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owner = "diegoulloao";
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repo = "ioquake3-mac-install";
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rev = "3a767ff0131742ec517fd5f13ddca16dee91927d";
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hash = "sha256-uY3pybCnQ7lZatP3s9AiT779/4xj8N3R4qx8V6991aM=";
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};
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buildCommand = ''
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mkdir -p $out/baseq3
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install -Dm444 $src/xcsv_bq3hi-res.pk3 $out/baseq3/xcsv_bq3hi-res.pk3
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install -Dm444 ${finalAttrs.extra-pack-resolution} $out/baseq3/pak9hqq37test20181106.pk3
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bsdunzip ${finalAttrs.hd-weapons}
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install -Dm444 zzczhdwr1.pk3 $out/baseq3/zzczhdwr1.pk3
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# https://github.com/diegoulloao/ioquake3-mac-install takes only the first file, following his lead for now
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# install -Dm444 zzczhdwr2.pk3 $out/baseq3/zzczhdwr2.pk3
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# install -Dm444 zzczhdwr3.pk3 $out/baseq3/zzczhdwr3.pk3
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install -Dm444 ${finalAttrs.ioquake3_mac}/extras/quake3-live-sounds.pk3 $out/baseq3/quake3-live-sounds.pk3
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install -Dm444 ${finalAttrs.ioquake3_mac}/extras/zpack-weapons.pk3 $out/baseq3/zpack-weapons.pk3
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'';
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preferLocalBuild = true;
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meta = with lib; {
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description = "Quake 3 high-resolution textures";
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license = licenses.cc0;
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platforms = platforms.all;
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maintainers = with maintainers; [ rvolosatovs ];
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};
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})
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