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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-19 00:13:33 +00:00

graphics/openshadinglanguage: update to 1.12.6.2 release (+)

Changelog:	https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.6.2
Approved by:	maintainer (implicit)
This commit is contained in:
Dima Panov 2022-10-09 22:40:31 +03:00
parent 6f985eb369
commit 7efb87571c
8 changed files with 22 additions and 1320 deletions

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@ -1,7 +1,6 @@
PORTNAME= openshadinglanguage
DISTVERSIONPREFIX= v
DISTVERSION= 1.11.17.0
PORTREVISION= 2
DISTVERSION= 1.12.6.2
CATEGORIES?= graphics devel
MAINTAINER= FreeBSD@Shaneware.biz
@ -37,12 +36,9 @@ CMAKE_ARGS+= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config${LLVM_VER}" \
# This flag fixes linking with clang 9.0 ??
CXXFLAGS+= -DNDEBUG
OPTIONS_DEFINE= MATERIALX OSLTOY
OPTIONS_DEFINE= OSLTOY
OPTIONS_SUB= yes
MATERIALX_DESC= Install material library
MATERIALX_CMAKE_BOOL= OSL_BUILD_MATERIALX
OSLTOY_DESC= Interactive shader edit and visualize tool
OSLTOY_CMAKE_BOOL= USE_QT
OSLTOY_USE= QT=buildtools:build,core,gui,qmake:build,widgets
@ -65,7 +61,6 @@ post-patch:
@${REINPLACE_CMD} -e 's,%%DATADIR%%,${DATADIR},' \
-e 's,%%PYCMD%%,${PYTHON_CMD},' \
${WRKSRC}/src/shaders/CMakeLists.txt \
${WRKSRC}/src/shaders/MaterialX/CMakeLists.txt \
${WRKSRC}/src/doc/CMakeLists.txt \
${WRKSRC}/src/liboslexec/CMakeLists.txt

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@ -1,3 +1,3 @@
TIMESTAMP = 1642948000
SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.11.17.0_GH0.tar.gz) = ab7e17fde3f759b94efcc159d8f4ccc6cc92f40cba76e4f88a8133a00587738f
SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.11.17.0_GH0.tar.gz) = 13888114
TIMESTAMP = 1665081363
SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.12.6.2_GH0.tar.gz) = 0115a0a09ac9ef0ade88f2434e1472323b335c3f0ddcca0ffd062f9cc822e629
SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.12.6.2_GH0.tar.gz) = 20247666

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@ -1,29 +0,0 @@
diff --git src/build-scripts/build_llvm.bash src/build-scripts/build_llvm.bash
index 2e8f49fca..3b375e543 100755
--- src/build-scripts/build_llvm.bash
+++ src/build-scripts/build_llvm.bash
@@ -29,7 +29,7 @@ if [[ `uname` == "Linux" ]] ; then
fi
LLVMTAR=clang+llvm-${LLVM_VERSION}-x86_64-linux-gnu-${LLVM_DISTRO_NAME}.tar.xz
echo LLVMTAR = $LLVMTAR
- if [[ "$LLVM_VERSION" == "10.0.0" ]] || [[ "$LLVM_VERSION" == "11.0.0" ]] || [[ "$LLVM_VERSION" == "11.1.0" ]] || [[ "$LLVM_VERSION" == "12.0.0" ]] ; then
+ if [[ "$LLVM_VERSION" == "10.0.0" ]] || [[ "$LLVM_VERSION" == "11.0.0" ]] || [[ "$LLVM_VERSION" == "11.1.0" ]] || [[ "$LLVM_VERSION" == "12.0.0" ]] || [[ "$LLVM_VERSION" == "13.0.0" ]] || [[ "$LLVM_VERSION" == "14.0.0" ]] || [[ "$LLVM_VERSION" == "14.0.1" ]] ; then
# new
curl --location https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/${LLVMTAR} -o $LLVMTAR
else
diff --git src/liboslexec/llvm_util.cpp src/liboslexec/llvm_util.cpp
index b30c89318..22d4134ba 100644
--- src/liboslexec/llvm_util.cpp
+++ src/liboslexec/llvm_util.cpp
@@ -45,7 +45,11 @@
#include <llvm/Support/raw_os_ostream.h>
#include <llvm/IR/LegacyPassManager.h>
#include <llvm/IR/ValueSymbolTable.h>
+#if OSL_LLVM_VERSION < 140
#include <llvm/Support/TargetRegistry.h>
+#else
+#include <llvm/MC/TargetRegistry.h>
+#endif
#include <llvm/Bitcode/BitcodeReader.h>
#include <llvm/Bitcode/BitcodeWriter.h>

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@ -1,20 +1,11 @@
--- src/liboslexec/CMakeLists.txt.orig 2020-09-05 23:50:56 UTC
--- src/liboslexec/CMakeLists.txt.orig 2022-09-30 23:43:53 UTC
+++ src/liboslexec/CMakeLists.txt
@@ -113,7 +113,7 @@ macro ( LLVM_COMPILE llvm_src srclist )
-Wno-deprecated-register
-O3 -fno-math-errno -S -emit-llvm -o ${llvm_asm} ${llvm_src}
COMMAND "${LLVM_DIRECTORY}/bin/llvm-as" -f -o ${llvm_bc} ${llvm_asm}
- COMMAND python "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.py" ${llvm_bc} ${llvm_bc_cpp} "osl_llvm_compiled_ops"
+ COMMAND %%PYCMD%% "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.py" ${llvm_bc} ${llvm_bc_cpp} "osl_llvm_compiled_ops"
MAIN_DEPENDENCY ${llvm_src}
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.py"
${exec_headers} ${PROJECT_PUBLIC_HEADERS}
@@ -151,7 +151,7 @@ macro ( CUDA_SHADEOPS_COMPILE srclist )
@@ -211,7 +211,7 @@ macro ( CUDA_SHADEOPS_COMPILE srclist )
# Serialize the linked bitcode into a CPP file and add it to the list of liboslexec soures
# Serialize the linked bitcode into a CPP file and add it to the list of liboslexec sources
add_custom_command ( OUTPUT ${shadeops_bc_cuda_cpp}
- COMMAND python "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.py"
+ COMMAND %%PYCMD%% "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.py"
- COMMAND ${Python_EXECUTABLE} "${CMAKE_SOURCE_DIR}/src/build-scripts/serialize-bc.py"
+ COMMAND %%PY_CMD%% "${CMAKE_SOURCE_DIR}/src/build-scripts/serialize-bc.py"
${linked_shadeops_bc} ${shadeops_bc_cuda_cpp} "osl_llvm_compiled_ops_cuda"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.py" ${linked_shadeops_bc}
DEPENDS "${CMAKE_SOURCE_DIR}/src/build-scripts/serialize-bc.py" ${linked_shadeops_bc}
${exec_headers} ${PROJECT_PUBLIC_HEADERS}

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@ -1,8 +1,8 @@
--- src/shaders/CMakeLists.txt.orig 2018-02-02 20:54:13 UTC
--- src/shaders/CMakeLists.txt.orig 2022-09-30 23:43:53 UTC
+++ src/shaders/CMakeLists.txt
@@ -63,4 +63,4 @@ add_custom_target (shaders ALL
@@ -63,4 +63,4 @@ install (FILES ${shader_headers} ${shader_source} ${sh
SOURCES ${shader_source} ${shader_headers})
install (FILES ${shader_headers} ${shader_source} ${shader_objs}
- DESTINATION shaders)
- DESTINATION ${OSL_SHADER_INSTALL_DIR})
+ DESTINATION %%DATADIR%%/shaders)

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@ -1,18 +0,0 @@
--- src/shaders/MaterialX/CMakeLists.txt.orig 2018-12-03 14:24:20 UTC
+++ src/shaders/MaterialX/CMakeLists.txt
@@ -64,7 +64,7 @@ macro (mx_oslc_compile)
message (STATUS "oslc will make ${mxfile_justname} -> ${oslfile_justname} -> ${osofile_justname}")
endif ()
add_custom_command (OUTPUT ${osofile}
- COMMAND python "${CMAKE_CURRENT_SOURCE_DIR}/build_materialX_osl.py"
+ COMMAND %%PYCMD%% "${CMAKE_CURRENT_SOURCE_DIR}/build_materialX_osl.py"
-s "${_shader_SHADERNAME}"
-m "${mxfile}"
-o "${oslfile}"
@@ -258,5 +258,5 @@ add_custom_target (mxshaders ALL
SOURCES ${shader_source} ${mx_shader_headers})
install (FILES ${mx_shader_headers} ${mx_shader_objs} ${mx_shader_osls}
- DESTINATION shaders/MaterialX)
+ DESTINATION %%DATADIR%%/shaders/MaterialX)

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@ -1,4 +1,4 @@
PORTREVISION= 2
PORTREVISION= 0
CATEGORIES= graphics multimedia python
# Note this port shares its PORTREVISION with graphics/openshadinglanguage!
PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}