mirror of
https://git.FreeBSD.org/ports.git
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[UPDATE] games/quake2forge: integrate with "quake2-data"
Changes: * Integrate with "quake2-data". * Add OPTIONS. * Add support for Rogue and Xatrix mission packs. PR: ports/87180 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
This commit is contained in:
parent
758d4bd9f9
commit
e81f50450d
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=148995
@ -8,37 +8,40 @@
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PORTNAME= quake2forge
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PORTVERSION= 0.3
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CATEGORIES= games
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MASTER_SITES= ftp://ftp.quakeforge.net/quake2forge/ \
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http://www.galgenberg.net/~q/
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MASTER_SITES= http://www.galgenberg.net/~q/:qf \
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ftp://ftp.idsoftware.com/idstuff/quake2/source/:id \
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ftp://ftp.fasta.fh-dortmund.de/mirror/idstuff/quake2/source/:id
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DISTNAME= quake2-${PORTVERSION}
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:qf
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DIST_SUBDIR= ${PORTNAME}
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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MAINTAINER= q@galgenberg.net
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COMMENT= First Person Shooter with many addons available
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USE_BZIP2= yes
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USE_GMAKE= yes
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USE_AUTOTOOLS= autoconf:259 libtool:15
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USE_REINPLACE= yes
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WANT_SDL= yes
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.include <bsd.port.pre.mk>
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CONFIGURE_ARGS= --program-transform-name='s/^quake2$$/q2f/'
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CONFIGURE_TARGET=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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.if ${HAVE_SDL:Msdl}!=""
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WITH_SDL= yes
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.endif
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OPTIONS= AO "Enable libao support" off \
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GL "Enable OpenGL support" on \
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ROGUE "Build Ground Zero (Rogue) mission pack" off \
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SDL "Enable SDL support" off \
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SVGA "Enable SVGAlib support" off \
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X11 "Enable X11 support" on \
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XATRIX "Build The Reckoning (Xatrix) mission pack" off
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.if exists(${LOCALBASE}/lib/libvga.so.1)
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WITH_SVGALIB= yes
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.endif
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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.if exists(${LOCALBASE}/lib/libao.so.3)
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WITH_LIBAO= yes
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.endif
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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.if !defined (WITHOUT_LIBAO) && defined(WITH_LIBAO)
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.include <bsd.port.pre.mk>
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.if defined(WITH_AO) || exists(${LOCALBASE}/lib/libao.so.3)
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LIB_DEPENDS+= ao.3:${PORTSDIR}/audio/libao
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CONFIGURE_ARGS+=--with-ao=${LOCALBASE}
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PLIST_SUB+= AO=""
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@ -47,7 +50,42 @@ CONFIGURE_ARGS+=--without-ao
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PLIST_SUB+= AO="@comment "
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.endif
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.if !defined (WITHOUT_SVGALIB) && defined(WITH_SVGALIB)
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.if defined(WITH_GL) || exists(${X11BASE}/lib/libGL.so.1)
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USE_GL= yes
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CONFIGURE_ARGS+=--with-opengl=${X11BASE}
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PLIST_SUB+= GL=""
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.else
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CONFIGURE_ARGS+=--with-opengl=no
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PLIST_SUB+= GL="@comment "
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.endif
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.if defined(WITH_ROGUE)
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DISTFILES+= roguesrc320.shar.Z:id
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EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_rogue_g__local.h \
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${FILESDIR}/extra-patch-src_rogue_q__shared.c
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Q2MP+= rogue
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ROGUE_OFF= 454
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PLIST_SUB+= ROGUE=""
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.else
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PLIST_SUB+= ROGUE="@comment "
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.endif
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.if defined(WITH_SDL) || ${HAVE_SDL:Msdl}!=""
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USE_SDL= yes
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CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
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PLIST_SUB+= SDL=""
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.else
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CONFIGURE_ARGS+=--disable-sdl --disable-sdltest
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PLIST_SUB+= SDL="@comment "
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.endif
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.if defined(WITH_GL) && (defined(WITH_SDL) || ${HAVE_SDL:Msdl}!="")
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PLIST_SUB+= SDLGL=""
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.else
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PLIST_SUB+= SDLGL="@comment "
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.endif
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.if defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1)
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LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib
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CONFIGURE_ARGS+=--with-svgalib=${LOCALBASE}
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PLIST_SUB+= SVGA=""
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@ -56,71 +94,60 @@ CONFIGURE_ARGS+=--with-svgalib=no
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PLIST_SUB+= SVGA="@comment "
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.endif
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.if !defined(WITHOUT_X11)
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.if defined(WITH_X11) || exists(${X11BASE}/lib/libX11.so.6)
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USE_XLIB= yes
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CONFIGURE_ARGS+=--with-x
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PLIST_SUB+= X11=""
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.else
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WITHOUT_GL= yes
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CONFIGURE_ARGS+=--without-x
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PLIST_SUB+= X11="@comment "
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.endif
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.if !defined(WITHOUT_GL)
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CONFIGURE_ARGS+=--with-opengl=${X11BASE}
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PLIST_SUB+= GL=""
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.if defined(WITH_XATRIX)
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DISTFILES+= xatrixsrc320.shar.Z:id
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EXTRA_PATCHES+= ${FILESDIR}/extra-patch-src_xatrix_q__shared.c
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Q2MP+= xatrix
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XATRIX_OFF= 441
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PLIST_SUB+= XATRIX=""
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.else
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CONFIGURE_ARGS+=--with-opengl=no
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PLIST_SUB+= GL="@comment "
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PLIST_SUB+= XATRIX="@comment "
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.endif
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.if !defined(WITHOUT_SDL) && defined(WITH_SDL)
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USE_SDL= yes
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CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
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.if !defined(WITHOUT_GL)
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PLIST_SUB+= SDLGL=""
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.else
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PLIST_SUB+= SDLGL="@comment "
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.endif
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PLIST_SUB+= SDL=""
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.else
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CONFIGURE_ARGS+=--disable-sdl --disable-sdltest
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PLIST_SUB+= SDL="@comment "
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PLIST_SUB+= SDLGL="@comment "
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.endif
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post-extract:
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.for mp in ${Q2MP}
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@${MKDIR} ${WRKSRC}/src/${mp}
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@(cd ${WRKSRC}/src/${mp} && ${GUNZIP_CMD} -c \
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${DISTDIR}/${DIST_SUBDIR}/${mp}src320.shar.Z > \
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${mp}src320.shar && \
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${TAIL} +${${mp:U}_OFF} ${mp}src320.shar | ${SH})
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.endfor
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pre-everything::
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.if !defined(WITH_LIBAO)
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@${ECHO_MSG} "Define WITH_LIBAO to use libao"
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.endif
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.if !defined(WITH_SVGALIB)
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@${ECHO_MSG} "Define WITH_SVGALIB to use svgalib"
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.endif
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.if !defined(WITH_SDL)
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@${ECHO_MSG} "Define WITH_SDL to use SDL"
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.endif
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.if !defined(WITHOUT_X11)
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@${ECHO_MSG} "Define WITHOUT_X11 to disable X11 and OpenGL support"
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.endif
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.if !defined(WITHOUT_GL)
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@${ECHO_MSG} "Define WITHOUT_GL to disable OpenGL support"
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.endif
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.if ( ${OSVERSION} < 500000 )
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post-patch:
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@${FIND} ${WRKSRC} -type f -name Makefile.in -print0 | \
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${XARGS} -0 ${REINPLACE_CMD} -e \
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's|\($$(libdir)/\)@PACKAGE@|\1${PORTNAME}|'
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@${REINPLACE_CMD} -e 's|\($$libdir/\)$$PACKAGE|\1${PORTNAME}|' \
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${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT}.in
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.if ${OSVERSION} < 500000
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@${REINPLACE_CMD} -e 's/%zu/%u/g' ${WRKSRC}/src/main.c
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.endif
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do-install:
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@(cd ${INSTALL_WRKSRC} && ${SETENV} ${MAKE_ENV} ${GMAKE} ${MAKE_FLAGS} ${MAKEFILE} ${MAKE_ARGS} ${INSTALL_TARGET})
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.if !defined(NOPORTDOCS)
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${MKDIR} ${PREFIX}/share/doc/quake2/ctf
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${INSTALL_MAN} ${WRKSRC}/docs/README.* ${WRKSRC}/docs/*.txt ${PREFIX}/share/doc/quake2
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${INSTALL_MAN} ${WRKSRC}/docs/ctf/*.html ${WRKSRC}/docs/ctf/*.gif \
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${WRKSRC}/docs/ctf/*.jpg ${PREFIX}/share/doc/quake2/ctf
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.endif
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post-build:
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.for mp in ${Q2MP}
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@(cd ${WRKSRC}/src/${mp}; ${MAKE} -f ${FILESDIR}/Makefile.${mp})
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.endfor
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post-install:
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@${SED} -e 's#$${PREFIX}#${PREFIX}#g' ${PKGMESSAGE}
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.for mp in ${Q2MP}
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${MKDIR} ${LIBDIR}/${mp}
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${INSTALL_PROGRAM} ${WRKSRC}/src/${mp}/game.so ${LIBDIR}/${mp}
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.endfor
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}/ctf
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${INSTALL_DATA} ${WRKSRC}/docs/README.* ${WRKSRC}/docs/*.txt ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/docs/ctf/*.html ${WRKSRC}/docs/ctf/*.gif \
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${WRKSRC}/docs/ctf/*.jpg ${DOCSDIR}/ctf
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.endif
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@${ECHO_CMD}; ${CAT} ${PKGMESSAGE}; ${ECHO_CMD}
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.include <bsd.port.post.mk>
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@ -1,2 +1,3 @@
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MD5 (quake2-0.3.tar.bz2) = af115d76a2f09d5847acb10e55bfa850
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SIZE (quake2-0.3.tar.bz2) = 1383644
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MD5 (quake2forge/quake2-0.3.tar.bz2) = af115d76a2f09d5847acb10e55bfa850
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SHA256 (quake2forge/quake2-0.3.tar.bz2) = 5a868970b16eb674fd019201700f0c3011a1a5479cf8fad2c297ded0c0c74f03
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SIZE (quake2forge/quake2-0.3.tar.bz2) = 1383644
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68
games/quake2forge/files/Makefile.rogue
Normal file
68
games/quake2forge/files/Makefile.rogue
Normal file
@ -0,0 +1,68 @@
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# BSD Makefile for Quake II: Ground Zero (Rogue) game source
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SHLIB_NAME= game.so
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SRCS= dm_ball.c \
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dm_tag.c \
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g_ai.c \
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g_chase.c \
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g_cmds.c \
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g_combat.c \
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g_func.c \
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g_items.c \
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g_main.c \
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g_misc.c \
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g_monster.c \
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g_newai.c \
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g_newdm.c \
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g_newfnc.c \
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g_newtarg.c \
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g_newtrig.c \
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g_newweap.c \
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g_phys.c \
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g_save.c \
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g_spawn.c \
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g_sphere.c \
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g_svcmds.c \
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g_target.c \
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g_trigger.c \
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g_turret.c \
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g_utils.c \
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g_weapon.c \
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m_actor.c \
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m_berserk.c \
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m_boss2.c \
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m_boss3.c \
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m_boss31.c \
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m_boss32.c \
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m_brain.c \
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m_carrier.c \
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m_chick.c \
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m_flash.c \
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m_flipper.c \
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m_float.c \
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m_flyer.c \
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m_gladiator.c \
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m_gunner.c \
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m_hover.c \
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m_infantry.c \
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m_insane.c \
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m_medic.c \
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m_move.c \
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m_mutant.c \
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m_parasite.c \
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m_soldier.c \
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m_stalker.c \
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m_supertank.c \
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m_tank.c \
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m_turret.c \
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m_widow.c \
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m_widow2.c \
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p_client.c \
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p_hud.c \
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p_trail.c \
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p_view.c \
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p_weapon.c \
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q_shared.c
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.include <bsd.lib.mk>
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58
games/quake2forge/files/Makefile.xatrix
Normal file
58
games/quake2forge/files/Makefile.xatrix
Normal file
@ -0,0 +1,58 @@
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# BSD Makefile for Quake II: The Reckoning (Xatrix) game source
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SHLIB_NAME= game.so
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SRCS= g_ai.c \
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g_chase.c \
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g_cmds.c \
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g_combat.c \
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g_func.c \
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g_items.c \
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g_main.c \
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g_misc.c \
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g_monster.c \
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g_phys.c \
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g_save.c \
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g_spawn.c \
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g_svcmds.c \
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g_target.c \
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g_trigger.c \
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g_turret.c \
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g_utils.c \
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g_weapon.c \
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m_actor.c \
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m_berserk.c \
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m_boss2.c \
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m_boss3.c \
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m_boss31.c \
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m_boss32.c \
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m_boss5.c \
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m_brain.c \
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m_chick.c \
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m_fixbot.c \
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m_flash.c \
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m_flipper.c \
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m_float.c \
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m_flyer.c \
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m_gekk.c \
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m_gladb.c \
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m_gladiator.c \
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m_gunner.c \
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m_hover.c \
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m_infantry.c \
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m_insane.c \
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m_medic.c \
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m_move.c \
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m_mutant.c \
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m_parasite.c \
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m_soldier.c \
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m_supertank.c \
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m_tank.c \
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p_client.c \
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p_hud.c \
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p_trail.c \
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p_view.c \
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p_weapon.c \
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q_shared.c
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.include <bsd.lib.mk>
|
10
games/quake2forge/files/extra-patch-src_rogue_g__local.h
Normal file
10
games/quake2forge/files/extra-patch-src_rogue_g__local.h
Normal file
@ -0,0 +1,10 @@
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--- src/rogue/g_local.h.orig Mon Nov 30 17:53:20 1998
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+++ src/rogue/g_local.h Tue Sep 27 20:20:27 2005
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@@ -22,7 +22,6 @@
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//==================================================================
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#ifndef _WIN32
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-#include <nan.h>
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#define min(a,b) ((a) < (b) ? (a) : (b))
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#define max(a,b) ((a) > (b) ? (a) : (b))
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#ifdef __sun__
|
11
games/quake2forge/files/extra-patch-src_rogue_q__shared.c
Normal file
11
games/quake2forge/files/extra-patch-src_rogue_q__shared.c
Normal file
@ -0,0 +1,11 @@
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||||
--- src/rogue/q_shared.c.orig Mon Nov 30 17:53:34 1998
|
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+++ src/rogue/q_shared.c Tue Sep 27 20:03:24 2005
|
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@@ -329,7 +329,7 @@
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Returns 1, 2, or 1 + 2
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==================
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||||
*/
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||||
-#if !id386 || defined __linux__
|
||||
+#if !id386 || defined __linux__ || defined __FreeBSD__
|
||||
int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
||||
{
|
||||
float dist1, dist2;
|
11
games/quake2forge/files/extra-patch-src_xatrix_q__shared.c
Normal file
11
games/quake2forge/files/extra-patch-src_xatrix_q__shared.c
Normal file
@ -0,0 +1,11 @@
|
||||
--- src/xatrix/q_shared.c.orig Mon Nov 30 17:55:36 1998
|
||||
+++ src/xatrix/q_shared.c Tue Sep 27 20:04:53 2005
|
||||
@@ -326,7 +326,7 @@
|
||||
Returns 1, 2, or 1 + 2
|
||||
==================
|
||||
*/
|
||||
-#if !id386 || defined __linux__
|
||||
+#if !id386 || defined __linux__ || defined __FreeBSD__
|
||||
int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
||||
{
|
||||
float dist1, dist2;
|
11
games/quake2forge/files/patch-Makefile.in
Normal file
11
games/quake2forge/files/patch-Makefile.in
Normal file
@ -0,0 +1,11 @@
|
||||
--- Makefile.in.orig Tue Mar 16 07:38:08 2004
|
||||
+++ Makefile.in Wed Sep 28 17:52:34 2005
|
||||
@@ -243,7 +243,7 @@
|
||||
target_os = @target_os@
|
||||
target_vendor = @target_vendor@
|
||||
unamepath = @unamepath@
|
||||
-SUBDIRS = src data docs
|
||||
+SUBDIRS = src docs
|
||||
EXTRA_DIST = quake2.dsp quake2.dsw quake2.mak \
|
||||
quake2.spec \
|
||||
HACKING NEWS THANKS TODO \
|
@ -1,5 +1,5 @@
|
||||
--- configure.in.orig Tue Mar 16 11:07:38 2004
|
||||
+++ configure.in Fri Mar 4 14:30:46 2005
|
||||
--- configure.in.orig Tue Mar 16 07:07:38 2004
|
||||
+++ configure.in Wed Sep 28 20:52:44 2005
|
||||
@@ -109,6 +109,7 @@
|
||||
# test for the library first, for people who may have the libs
|
||||
# installed but no headers
|
||||
@ -33,3 +33,13 @@
|
||||
AC_SUBST(OPENGL_CFLAGS)
|
||||
AC_SUBST(OPENGL_LIBS)
|
||||
else
|
||||
@@ -779,9 +778,6 @@
|
||||
src/ctf/Makefile
|
||||
src/xatrix/Makefile
|
||||
src/rogue/Makefile
|
||||
- data/Makefile
|
||||
- data/pixmaps/Makefile
|
||||
- data/baseq2/Makefile
|
||||
docs/Makefile
|
||||
docs/ctf/Makefile
|
||||
quake2.spec
|
||||
|
@ -1,19 +1,9 @@
|
||||
===============================================
|
||||
============================================================
|
||||
|
||||
Install pak0.pak, models, skins and additional
|
||||
stuff in ${PREFIX}/share/quake2
|
||||
If you experience problems with mouse movements when running
|
||||
in GLX-Mode, try setting in_dgamouse to 1.
|
||||
|
||||
To play the official Quake 2 levels, you have
|
||||
to copy/link pak0.pak, players and video from
|
||||
Install/Data/baseq2 on the Quake 2 CD to the
|
||||
${PREFIX}/share/quake2/baseq2 directory.
|
||||
ATTENTION: The Quake2Forge binary now gets installed as q2f
|
||||
instead of quake2 to avoid conflicting with games/quake2lnx
|
||||
|
||||
If you experience problems with mouse move-
|
||||
ments when running in GLX-Mode, try setting
|
||||
in_dgamouse to 1.
|
||||
|
||||
ATTENTION: The Quake2Forge binary now gets
|
||||
installed as q2f instead of quake2 to avoid
|
||||
conflicting with games/quake2lnx
|
||||
|
||||
===============================================
|
||||
============================================================
|
||||
|
@ -1,54 +1,49 @@
|
||||
bin/q2f
|
||||
%%SVGA%%lib/quake2/ref_soft.so
|
||||
%%SDL%%lib/quake2/ref_softsdl.so
|
||||
%%SDLGL%%lib/quake2/ref_sdlgl.so
|
||||
%%GL%%lib/quake2/ref_glx.so
|
||||
%%SVGA%%%%GL%%lib/quake2/ref_tdfx.so
|
||||
%%X11%%lib/quake2/ref_softx.so
|
||||
lib/quake2/snd_oss.so
|
||||
%%SDL%%lib/quake2/snd_sdl.so
|
||||
%%AO%%lib/quake2/snd_ao.so
|
||||
lib/quake2/baseq2/game.so
|
||||
lib/quake2/ctf/game.so
|
||||
%%PORTDOCS%%share/doc/quake2/README.axp
|
||||
%%PORTDOCS%%share/doc/quake2/README.install
|
||||
%%PORTDOCS%%share/doc/quake2/README.joystick
|
||||
%%PORTDOCS%%share/doc/quake2/README.linux
|
||||
%%PORTDOCS%%share/doc/quake2/README.sdl
|
||||
%%PORTDOCS%%share/doc/quake2/README.solaris
|
||||
%%PORTDOCS%%share/doc/quake2/README.Solaris
|
||||
%%PORTDOCS%%share/doc/quake2/README.sound
|
||||
%%PORTDOCS%%share/doc/quake2/TODO-ctf.txt
|
||||
%%PORTDOCS%%share/doc/quake2/changes-ctf.txt
|
||||
%%PORTDOCS%%share/doc/quake2/changes.txt
|
||||
%%PORTDOCS%%share/doc/quake2/joystick.txt
|
||||
%%PORTDOCS%%share/doc/quake2/readme.txt
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/admin.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/adminset.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/automac.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/ghost.jpg
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/grapple.jpg
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/layout.jpg
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/mainctf_back.jpg
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/menu.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/q2ctf.html
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/say_team.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/stats.jpg
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/tech1.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/tech2.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/tech3.gif
|
||||
%%PORTDOCS%%share/doc/quake2/ctf/tech4.gif
|
||||
%%PORTDOCS%%@dirrm share/doc/quake2/ctf
|
||||
%%PORTDOCS%%@dirrm share/doc/quake2
|
||||
@dirrm lib/quake2/baseq2
|
||||
@dirrm lib/quake2/ctf
|
||||
@dirrm lib/quake2
|
||||
@unexec rm %D/share/quake2/baseq2/config.cfg 2>/dev/null || true
|
||||
@unexec rm %D/share/quake2/ctf/config.cfg 2>/dev/null || true
|
||||
@unexec rm %D/share/quake2/rogue/config.cfg 2>/dev/null || true
|
||||
@unexec rm %D/share/quake2/xatrix/config.cfg 2>/dev/null || true
|
||||
@unexec rmdir %D/share/quake2/baseq2 2>/dev/null || true
|
||||
@unexec rmdir %D/share/quake2/ctf 2>/dev/null || true
|
||||
@unexec rmdir %D/share/quake2/rogue 2>/dev/null || true
|
||||
@unexec rmdir %D/share/quake2/xatrix 2>/dev/null || true
|
||||
@unexec rmdir %D/share/quake2 2>/dev/null || true
|
||||
lib/quake2forge/baseq2/game.so
|
||||
lib/quake2forge/ctf/game.so
|
||||
%%ROGUE%%lib/quake2forge/rogue/game.so
|
||||
%%XATRIX%%lib/quake2forge/xatrix/game.so
|
||||
%%GL%%lib/quake2forge/ref_glx.so
|
||||
%%SDLGL%%lib/quake2forge/ref_sdlgl.so
|
||||
%%SVGA%%lib/quake2forge/ref_soft.so
|
||||
%%SDL%%lib/quake2forge/ref_softsdl.so
|
||||
%%X11%%lib/quake2forge/ref_softx.so
|
||||
%%SVGA%%%%GL%%lib/quake2forge/ref_tdfx.so
|
||||
%%AO%%lib/quake2forge/snd_ao.so
|
||||
lib/quake2forge/snd_oss.so
|
||||
%%SDL%%lib/quake2forge/snd_sdl.so
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.Solaris
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.axp
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.install
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.joystick
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.linux
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.sdl
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.solaris
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README.sound
|
||||
%%PORTDOCS%%%%DOCSDIR%%/TODO-ctf.txt
|
||||
%%PORTDOCS%%%%DOCSDIR%%/changes-ctf.txt
|
||||
%%PORTDOCS%%%%DOCSDIR%%/changes.txt
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/admin.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/adminset.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/automac.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/ghost.jpg
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/grapple.jpg
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/layout.jpg
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/mainctf_back.jpg
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/menu.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/q2ctf.html
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/say_team.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/stats.jpg
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/tech1.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/tech2.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/tech3.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/ctf/tech4.gif
|
||||
%%PORTDOCS%%%%DOCSDIR%%/joystick.txt
|
||||
%%PORTDOCS%%%%DOCSDIR%%/readme.txt
|
||||
%%PORTDOCS%%@dirrm %%DOCSDIR%%/ctf
|
||||
%%PORTDOCS%%@dirrm %%DOCSDIR%%
|
||||
@dirrm lib/quake2forge/ctf
|
||||
@dirrm lib/quake2forge/baseq2
|
||||
%%ROGUE%%@dirrm lib/quake2forge/rogue
|
||||
%%XATRIX%%@dirrm lib/quake2forge/xatrix
|
||||
@dirrm lib/quake2forge
|
||||
|
Loading…
Reference in New Issue
Block a user