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Commit Graph

6974 Commits

Author SHA1 Message Date
Aaron Dalton
4e352527c8 - Update to v1.0.2 and use new Sourceforge source 2006-08-01 03:11:33 +00:00
Aaron Dalton
caa8e1f0aa - Update to v0.14 2006-07-31 20:26:46 +00:00
Alejandro Pulver
de14d78e97 - Fix wrong check (WITH_GLX -> WITH_CLIENT). 2006-07-31 18:16:05 +00:00
Joe Marcus Clarke
292b5b41bc Update to 2.14.3. 2006-07-31 05:30:42 +00:00
Andrew Pantyukhin
c36ad3d129 - Provide additional mirrors where needed
- Convert to "magic" master sites
- Various minor portlint-prodded fixes
2006-07-30 22:46:04 +00:00
Alejandro Pulver
05bcba6b17 - Fix building on 4.x (since the last update stdint.h is included in another
source file).
2006-07-30 20:59:19 +00:00
Rong-En Fan
8a36015234 - Update to 0.02
PR:		ports/101020
Submitted by:	rafan
Approved by:	chinsan <chinsan.tw at gmail.com> (maintainer)
2006-07-30 13:10:43 +00:00
Martin Wilke
82cd72dfe8 This is a port of an old program by Masayuki Koba
where a cute tiny kitty was following your mouse all over the screen.
There is also another animation with a tiny tux (see the art section
for povray sources).

PR:		ports/100941
Submitted by:	Stanislav Sedov <ssedov(at)mbsd.msk.ru>
Approved by:	krion (mentor)
2006-07-29 21:28:37 +00:00
Alejandro Pulver
cba93ee80a - Bump PORTREVISION.
- Add a GAME option (disabled by default, because original game.so is provided
  by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix search path
  handling.
2006-07-29 19:59:36 +00:00
Jose Alonso Cardenas Marquez
9c6cf0f4f1 - Update to 1.0.12
Approved by:	garga (mentor)
2006-07-29 16:19:54 +00:00
Rong-En Fan
993742ad8d Add p5-Baseball-Sabermetrics 0.01, a Baseball Statistics Module.
PR:		ports/100679
Submitted by:	chinsan <chinsan.tw at gmail.com>
2006-07-29 03:04:34 +00:00
Alejandro Pulver
028458c3c7 This package contains Quake 4 for Linux (Demo version) by id Software.
WWW: http://www.quake4game.com/
2006-07-29 01:42:01 +00:00
Alejandro Pulver
39c9a9acc1 - Update to version 1.69. 2006-07-29 01:38:18 +00:00
Alejandro Pulver
b5b7f45111 - Bump PORTREVISION.
- Don't build game.so by default (provided by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix handling of search
  paths.
2006-07-28 23:14:50 +00:00
Alejandro Pulver
d4040ceb97 - Bump PORTREVISION.
- Don't build game.so by default (provided by "games/quake2-data").
2006-07-28 22:59:40 +00:00
Alejandro Pulver
fa01b60523 - Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
  "games/quake2-xatrix").
- Add GAME and CTF options (off by default).
- Disable building game.so and ctf/game.so by default (provided by
  "games/quake2-data" and "games/quake2-ctf" respectively).
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
  the search paths.
- Misc changes in pkg-plist.
2006-07-28 22:50:14 +00:00
Alejandro Pulver
3f6f336678 - Fix building on FreeBSD 4.x. 2006-07-28 22:44:05 +00:00
Alejandro Pulver
676baf734b Capture the Flag offers an exciting variation on team play. It gives more
meaning to base defense along with offensive positioning and organized
strikes.

The basic premise is this:

Attack the enemy base, grab their flag, then take it back to your base. In
this variation you must touch your base flag when carrying the enemy flag in
order to score - if your flag isn't at your base when you return, you or your
team must get it back to gain points and captures.
2006-07-28 22:24:50 +00:00
Alejandro Pulver
9b386ca620 OpenGL only Quake II engine modification with the following features:
- Requires id Software's Quake II: Patched to v3.20.
- OpenGL Only: No software mode; No 3dfx.
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture Compression: For large textures/skins.
- Particle Engine: Fast intuitive system; dynamically lit; custom special
  effects.
- RScript Shaders: Spheremapping; detail textures; animated skins; vertex
  deformation, other custom functions.
- Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution;
  reorganized menus.
- Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing
  distance; adjustable viewing angle.
- Miscellaneous Special Effects: Improved model lighting system; improved
  dynamic shadows system; overbright maps, entities and particles; transparent
  surface vertex lighting.
- Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and
  impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist
  filter parameter.
- Backwards Compatible: With old mods.

WWW: http://www.quake2max.net/
2006-07-28 22:05:00 +00:00
Alejandro Pulver
c2a1e348fe Quake II: The Reckoning (Xatrix) Mission Pack.
You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.

- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.

This port installs the game.so file, but you still need the original data.

WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/
2006-07-28 22:02:10 +00:00
Alejandro Pulver
65ffd2fab9 Quake II: Ground Zero (Rogue) Mission Pack.
Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.

- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
  the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
  Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.

This port installs the game.so file, but you still need the original data.

WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/
2006-07-28 22:00:47 +00:00
Alejandro Pulver
e498b978dd This port installs various Quake II extras:
- High quality texture pack (requires support in engine).
- High quality skin pack (requires JPEG and PNG support in engine).

WWW: http://www-personal.umich.edu/~jimw/q2/index.htm
2006-07-28 21:58:52 +00:00
Alejandro Pulver
eab71026bf - Bump PORTREVISION.
- Fix MASTER_SITES (data URL changed).
- Misc changes in text messages (OPTIONS, IGNORE, etc.).
- Follow rules in "games/quake2-data/Makefile.include": fix handling of search
  paths in the engine.
2006-07-28 21:51:28 +00:00
Alejandro Pulver
32499bf46d - Bump PORTREVISION.
- Build an install the original game.so file to avoid each engine having to
  build its own version (unless it provides additional features or is
  incompatible).
- Add MANUAL option (to install the game manual).
- Add some notes about Quake II ports in Makefile.include.
- Remove CTF option (split to "games/quake2-ctf").
- Remove mention of Rogue/Xatrix mission packs in files/pkg-message.in (split
  to "games/quake2/rogue" and "games/quake2-xatrix").
2006-07-28 21:38:59 +00:00
Emanuel Haupt
1a99c9e2ff Update to 0.2.0
PR:		100979
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
2006-07-28 15:10:38 +00:00
Andrew Pantyukhin
e48050b4a8 - Rid the tree of double slashes in URL paths 2006-07-28 14:42:54 +00:00
Andrew Pantyukhin
f7ff9144a9 - Fix MASTER_SITES
Pointy hat to:	alepulver
2006-07-28 14:00:37 +00:00
Cheng-Lung Sung
9d3c591e21 - Update to 0.4.3
PR:		ports/100902
Submitted by:	maintainer (Dmitry Marakasov)
2006-07-27 04:46:07 +00:00
Roman Bogorodskiy
53423cc356 Install README file.
PR:		100887
Submitted by:	Dmitry Marakasov (maintainer)
2006-07-26 20:28:20 +00:00
Thomas Gellekum
f4169d4047 Don't delete directories created by BSD.x11-4.dist. Bump PORTREVISION.
PR:		100817
Submitted by:	Stanislav Sedov <ssedov at mbsd dot msk dot ru>
2006-07-26 20:15:28 +00:00
Jose Alonso Cardenas Marquez
07c5ec8d12 - Update to 20060708
- Removed USE_X_PREFIX
- Added NLS option
- Added patch-SConstruct file. It fixed a problem with intl library.

Approved by:	garga (mentor)
2006-07-26 17:08:18 +00:00
Jose Alonso Cardenas Marquez
b1690176de - Update to 20060708
- Removed USE_X_PREFIX
- Added MINIMAL and FULL options
- Removed pkg-plist file. Now, it's generating dynamically

Approved by:	garga (mentor)
2006-07-26 17:05:33 +00:00
Thierry Thomas
3165248e8b Fix pkg-plist.
PR:		ports/100864
Submitted by:	Stanislav Sedov <ssedov (at) mbsd.msk.ru>
2006-07-26 13:24:36 +00:00
Martin Wilke
6d763d55a5 - Improved description
Approved by:		krion (mentor)
2006-07-25 15:19:45 +00:00
Martin Wilke
cfa62002fa Ri-li is a arcade game on GPL (General Public License). You drive
a toy wood engine in many levels and you must collect all the coaches
for win.You can dowload it and play indefinitely. It's Free. You can play on
Linux, Mac OsX, Windows. Full-featured, 8 languages: Arabic, Chinese,
English, French, German, Japanese, Russian, Spanish. Colorful animated
wood engine, 40 levels in this first version and 3  beautiful musics and
many sound effects.
WWW: http://ri-li.sourceforge.net/

PR:		ports/100394
Submitted by:	Dmitry Marakasov <amdmi3(at)mail.ru>
Approved by:	krion (mentor)
2006-07-25 11:56:48 +00:00
Alejandro Pulver
b2088a9b7a - Update to version 0.3.1.
- Add more OPTIONS (allow building without X11).
2006-07-25 00:36:22 +00:00
Jean Milanez Melo
8ad406c88a - Fix mastersite.
PR:		ports/100766
Submitted by:	Sean Farley <sean-freebsd@farley.org> (maintainer)
2006-07-24 12:16:02 +00:00
Alejandro Pulver
88dc3f9c47 - Update to version 20060606. 2006-07-24 03:21:47 +00:00
Alejandro Pulver
b94a8bcddf - Update to version 20060606.
- Clean-up.
2006-07-24 03:19:09 +00:00
Alejandro Pulver
73540c85c7 - Remove obsolete svga patch.
- Remove LITS and SKYBOXES options (JoeQuake is based on FuhQuake, so it also
  supports them; a separate port has been done).
- Use patches instead of ${REINPLACE_CMD}.
- Add HUD option.
- Make FuhQuake write in ~/.fuhquake.

PR:		ports/91893
Submitted by:	alepulver (myself)
Approved by:	maintainer (timeout)
2006-07-23 19:01:03 +00:00
Alejandro Pulver
4c345ed272 - Bump PORTREVISION.
- Use Makefile for building instead of scons, and remove Perl dependency.
- Use pkg-plist.
- Add OPTIONS. Allow to build without X11, threaded version, etc.
- Fix building on non-i386 and FreeBSD 4.X.
- Respect CFLAGS when optimizations are enabled.
- Add patch to fix 2 security vulnerabilities [1].

PR:		ports/98295
Submitted by:	alepulver (myself)
Approved by:	maintainer (timeout)
Obtained from:	q3icculus (http://icculus.org/quake3/) [1]
Security:	CVE-2006-2082 [1]
2006-07-23 18:56:26 +00:00
Clive Lin
b9eda83920 Add a mirror site to silence distfiles reminder. 2006-07-23 10:18:29 +00:00
Jose Alonso Cardenas Marquez
b6b4a544cd Change maintainer address to my @FreeBSD.org email
Approved by:	garga (mentor)
2006-07-23 02:45:24 +00:00
Alejandro Pulver
c554d9cee7 - Remove games/quake3-q3base since it has been renamed to games/q3base.
PR:		ports/97931
Submitted by:	alepulver (myself)
2006-07-22 23:34:16 +00:00
Alejandro Pulver
16fc8996ad - Rename games/quake3-q3base to games/q3base because the "quake3-" prefix is
used for modifications and the like, not for engines.

PR:		ports/97931
Submitted by:	alepulver (myself)
2006-07-22 23:24:11 +00:00
Alejandro Pulver
410bfadff0 - Add more OPTIONS (allow building without X11 and without game). 2006-07-22 19:24:55 +00:00
Alejandro Pulver
0b234e1fd3 - Add more OPTIONS (allow selecting more components to build or not).
- Fix pkg-plist (missing entry).
- Bump PORTREVISION.
2006-07-22 18:53:38 +00:00
Martin Wilke
a813acade8 - Mark unbroken
- Pass maintainership to submitter
- Fix plist

PR:		ports/99744
Submitted by:	Babak Farrokhi <babak(at)farrokhi.net>
Approved by:	krion (mentor)
2006-07-22 10:23:48 +00:00
Martin Wilke
c34d1d4ea7 - Mark unbroken
- Pass maintainership to submitter
- Fix plist

PR:		ports/99743
Submitted by:	Babak Farrokhi <babak(at)farrokhi.net>
Approved by:	krion (mentor)
2006-07-22 10:22:22 +00:00
Martin Wilke
293b5512a8 - Mark unbroken
- Pass maintainership to submitter
- Fix plist

PR:		ports/99742
Submitted by:	Babak Farrokhi <babak(at)farrokhi.net>
Approved by:	krion (mentor)
2006-07-22 10:20:13 +00:00