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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-25 00:51:21 +00:00
Commit Graph

26 Commits

Author SHA1 Message Date
Christian Weisgerber
bcd6fbdee4 libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora).
2012-07-19 20:15:37 +00:00
Dirk Meyer
2b74a89bc8 - update png to 1.5.10 2012-06-01 05:26:28 +00:00
Marcus von Appen
fbd0197639 - Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:	exp-run by pav
2012-02-18 10:18:33 +00:00
Alexey Dokuchaev
9efd7a63f8 Grab two more Quake2 ports; canonicalize Makefile header. 2011-08-31 17:29:32 +00:00
Alexey Dokuchaev
079441e8ca Fix some noticed misspellings of the word enhanced' in ports under games'
category.

Reported by:	crees
2011-08-31 17:20:54 +00:00
Steven Kreuzer
6b9a25765e Correct typo in COMMENT field 2011-08-30 13:33:46 +00:00
Olli Hauer
b6ac748023 -remove MD5 2011-07-03 14:25:36 +00:00
Thomas Abthorpe
73c7900f5b - Reassign ports to heap
Submitted by:	alepulver
2011-02-27 04:54:41 +00:00
Christian Weisgerber
30587b71c2 Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora).
2010-06-06 20:44:03 +00:00
Dirk Meyer
de78af3ac5 - update to 1.4.1
Reviewed by:	exp8 run on pointyhat
Supported by:	miwi
2010-03-28 06:47:48 +00:00
Dirk Meyer
ca9c60461c - update to jpeg-8 2010-02-05 11:46:55 +00:00
Dirk Meyer
3bbc108312 - update to jpeg7
Tested by:	pav on pointyhat
2009-07-18 11:11:29 +00:00
Christian Weisgerber
94d47b2ecd Bump PORTREVISION after libogg and libvorbisfile major version increment. 2009-07-06 21:25:59 +00:00
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Alejandro Pulver
a9c3759ed3 - Bump PORTREVISION.
- Remove FreeBSD 4.x support (USE_GCC=3.4+).
- Fix various sound problems, including crashes [1].

Obtained from:	games/q2p [1]
2007-09-14 01:16:49 +00:00
Martin Wilke
605b516239 - Chase increase of audio/libvorbis shlib version.
- Bump PORTREVISION
2007-07-28 12:27:31 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Alejandro Pulver
81c9323df7 - Forgot a !WITHOUT_GAME -> WITH_GAME. 2007-01-05 16:34:03 +00:00
Alejandro Pulver
6e391907fc - Only define USE_GL when needed.
- Fix OPTIONS handling for GAME (was turned off by default some time ago).
2007-01-05 16:18:15 +00:00
Alejandro Pulver
0195aaaef7 - Fix the game keeping running in a loop before exiting (not doing it at all).
Obtained from:	http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release)
2006-12-30 14:03:44 +00:00
Alejandro Pulver
e5db50f06b - Avoid creating a "baseq2" subdirectory in the current directory.
- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION.
2006-12-30 13:26:28 +00:00
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Alejandro Pulver
cba93ee80a - Bump PORTREVISION.
- Add a GAME option (disabled by default, because original game.so is provided
  by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix search path
  handling.
2006-07-29 19:59:36 +00:00
Alejandro Pulver
e3125a78fe - Make fetchable (author renamed QuDos.pk3 to match with program version). 2006-07-03 01:54:06 +00:00
Alejandro Pulver
34174703e7 - Update to version 0.40.1.
- Make fetchable.
2006-06-21 19:07:15 +00:00
Alejandro Pulver
a15ab13935 Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/
2006-06-08 18:49:58 +00:00