actual substantive changes, 0.44 has some non-user-visible changes
to make CPAN.pm happy.
Power users of this module are encouraged to read the CHANGES file.
Most users shouldn't have problems with this upgrade.
Significant changes to the software:
1. Ongoing refinement of proper class inheritance/categorization.
2. Fix zone transfers with 'many-answer' format.
3. Finally "fixed" the .xs code, and accompanying Makefile.pl options
to work out of the box on both RELENG_4 and 5-current.
4. Added a Makefile.pl option to avoid the online tests.
5. Support for unknown RR types.
Changes to the port:
1. Take advantage of 3 and 4 above.
2. portlint doesn't like the word 'file' to appear in the Makefile, so
change it to 'doc' for the PORTDOCS install loop.
* Fix up the usage text
* Ignore arguments passed to REINPLACE_CMD so portlint will not complain on
things such as ${REINPLACE_CMD} -e 's,/usr/local,${PREFIX},g' [1]
* Only match libraries installed into lib when looking for .so's [2]
* Try to make the PKGCATEGORY check a little more forgiving to committers
checking single ports [3]
PR: 60608 [1]
60803 [2]
Submitted by: leeym [1] [2] (based on)
dougb [3]
annoyance-filter uses Bayesian statistics to determine the probability
an E-mail message is junk based on an analysis of its contents compared
to collections of known junk and legitimate E-mail.
Suggested by: phk
Skadns is a kind of an Asynchronous DNS client software:
- Kind of: it's small. Really small. But it just works.
- Asynchronous: all DNS operations are non-blocking.
- DNS client software: it's a DNS client, what you may know
as a "stub resolver". To perform full DNS resolution,
you will still need a full resolver like dnscache.
The skadns library offers a simple API to make asynchronous DNS queries.
The skadnsip, skadnsmx and skadnsfilter commands are examples
of how to use that API. They are mainly there for their source code.
The skadnsd daemon, usable as a child process or as a separate service,
handles the grunt work of DNS querying and makes the network
completely invisible to the client.
Author: Laurent G. Bercot <ska-skaware@skarnet.org>
WWW: http://www.skarnet.org/software/skadns/
The goal of the OpenGL Extension Wrangler Library (GLEW) is to
assist C/C++ OpenGL developers with two tedious tasks:
initializing and using extensions and writing portable
applications. GLEW provides an efficient run-time mechanism to
determine whether a certain extension is supported by the
driver or not. OpenGL core and extension functionality is
exposed via a single header file.
PR: 60717
Submitted by: Igor Pokrovsky <tiamat@comset.net>
Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.
This is a dedicated server, Linux version.
PR: ports/60660
Submitted by: Hideki Machida <hido@neojapangz.com>