and copy it to the client. This has two benefits:
1) Avoids spamming the master with dozens of md5 processes when
dosetupnode is spawned for all client machines at ocne
2) Avoids silly copy attempts on disconnected nodes for which the file
is copied to itself
* if -B is used, add the bind address in the PID filename - from Ian Dickinson
* "acl" is an AV pair for service exec. Within service attribute
parsing, do not parse "acl" as the acl (or connection ACL) keyword.
This is a hack; the parser is rather lame - noted by Bryce Kahle
* fix md4 for LP64
* do not accept skey keywords unless compiled with skey support
* fix skey enable password type - bit from Ed Ravin
* skey prompt ("challenge") is "S/Key challenge", not "Password"
* make "daemon" the default syslog facility and add a syslog config
statement
* add support for user authentication via PAM
portbuild.conf, builds will each be done in a separate swap-backed md.
This dramatically improves build performance since
* Every transaction is not written to disk, so disk bandwidth is not
a bottleneck
* Multiple builds do not contend with each other for the same set of
filesystem locks and other per-device resources
The size of the md devices is controlled by the md_size variable. '2g'
seems to be a good size.
Currently we mdconfig -u each device after each port build, since
otherwise dirty blocks accumulate and the md eventually uses a full
amount of backing store (2g in the above example). This is a problem
if there is unsufficient swap backing to accomodate them all.
XXX This should be made configurable to avoid the performance penalty on
systems that do have enough swap backing
around silly failures in some ports when it is present
* Add a footer to completed builds that is recognised by pdispatch to
retry truncated builds
* If ALWAYS_KEEP_DISTFILES is not present in the environment or port
makefile, then clean up DISTDIR after the build finishes, to prevent
collection of distfiles for this port.
* Finish flipping the switch on -noplistcheck - this is activated by
passing in the NOPLISTCHECK environment variable instead of
using PLISTCHECK in the opposite case
passing in the NOPLISTCHECK environment variable instead of
using PLISTCHECK in the opposite case
* Remove the unused -nodummy function
* Pass in ALWAYS_KEEP_DISTFILES when -distfiles is set
* Finish flipping the switch on -noplistcheck - this is activated by
passing in the NOPLISTCHECK environment variable instead of
using PLISTCHECK in the opposite case
* Always pull in the distfiles from the client if they exist (needed
for forthcoming ports tree changes to satisfy GPL license requirements)
* If the build did not complete "cleanly", e.g. it was interrupted by a
network outage or client machine panic, then retry it until it succeeds
instead of just leaving a dirty truncated log
* Finish flipping the switch on -noplistcheck; set NOPLISTCHECK instead
of PLISTCHECK in the opposite case
* Clean up the distfiles/ directory when starting build, so it is not
contaminated by old distfiles
* Remove commented-out code to don't back up old distfiles/ directory,
it's just too big to do this.
- Add optional patch adding support for various MSN6 features
- Add optional patch for LDAP authentication support
PR: ports/84929
Submitted by: Ed Schouten <ed@fxq.nl>
Approved by: Peter van Dijk <peter@dataloss.nl> (maintainer)
into your applications, as an alternative to pMARS.
This is a documentation package.
PR: ports/83120
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
into your applications, as an alternative to pMARS. By M Joonas Pihlaja.
Exhaust-ma is exhaust with some of my optimizations. The interface is exactly
the same, but the sourcecode contains heavy optimations in the simulator core.
PR: ports/83116
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
1) Use proper CFLAGS to compiled libaudio's unshared/*.o --
previously only the shared objects were thus compiled.
2) Use -fPIC for shared objects only on sparc64 -- on other
platforms use -fpic.
3) Use the unshared/*.o to create the static libaudio.a --
previously the shared objects were used for both libraries.
4) Link with -lXt and -lXau -- the vendor's Imakefile does that
only on Linux, for some reason...
The first three of these points should really be handled by imake et al...
be as efficient as possible. Only the Mac OS X version has a graphical
interface yet. Transmission is released under the MIT license.
Transmission is still in early development stage.
WWW: http://transmission.m0k.org/
--
Let me know if it doesn't work with FreeBSD 4.x for USE_GETOPT_LONG and for
anyone that has the different setup of OpenSSL (USE_OPENSSL). FreeBSD 4.x is
untest, but FreeBSD 5.x, 6.x and 7.x have been tested.
BTW: Using CVS version, because it has good bugs fixes and added FreeBSD
support that I sent Eric Petit (the author/developer) a patch.
--
New port games/slune
Slune is a fun action 3D game where races, pursuits, car crashing,
and corrosive humour are all waiting for you! Slune is Free Software,
under the GNU GPL license, and is a Nekeme Prod. game
PR: 87013
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>