Alejandro Pulver
a9c3759ed3
- Bump PORTREVISION.
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- Remove FreeBSD 4.x support (USE_GCC=3.4+).
- Fix various sound problems, including crashes [1].
Obtained from: games/q2p [1]
2007-09-14 01:16:49 +00:00
Alejandro Pulver
0195aaaef7
- Fix the game keeping running in a loop before exiting (not doing it at all).
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Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release)
2006-12-30 14:03:44 +00:00
Alejandro Pulver
e5db50f06b
- Avoid creating a "baseq2" subdirectory in the current directory.
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- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION.
2006-12-30 13:26:28 +00:00
Alejandro Pulver
cba93ee80a
- Bump PORTREVISION.
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- Add a GAME option (disabled by default, because original game.so is provided
by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix search path
handling.
2006-07-29 19:59:36 +00:00
Alejandro Pulver
34174703e7
- Update to version 0.40.1.
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- Make fetchable.
2006-06-21 19:07:15 +00:00
Alejandro Pulver
a15ab13935
Enhaced OpenGL only Quake II engine.
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WWW: http://qudos.quakedev.com/
2006-06-08 18:49:58 +00:00