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Commit Graph

8170 Commits

Author SHA1 Message Date
Alejandro Pulver
72658dc246 - Update to version 1.30.
- This version fixes a startup crash [1].
- Add a patch to fix crash when resuming from a paused game.

PR:		ports/116140 [1]
Submitted by:	Edwin Groothuis <edwin@mavetju.org>
2007-10-01 00:45:35 +00:00
Stefan Walter
5aa82ab8ce Update data version to 0.7.4, which has crash-on-load game problem solved
PR:		116695
Submitted by:	maintainer
2007-09-30 11:00:46 +00:00
Oliver Lehmann
1bd1d8fef1 set RUN_DEPENDS
bump PORTREVISION
2007-09-30 10:12:41 +00:00
Mark Linimon
e31617b94c Remove now empty file. 2007-09-30 05:02:15 +00:00
Mark Linimon
48420a5ebd Switch autoconf dependencies from 2.53 or 2.59 to 2.61.
PR:		ports/116639
Submitted by:	aDe
2007-09-30 04:47:36 +00:00
Mark Linimon
586e8df8f5 Add USE_PERL5. This will be needed to conditionalize bsd.perl.mk inclusion.
Also, switch autoconf dependency to 2.61.

Hat:		portmgr
2007-09-30 04:30:14 +00:00
Mark Linimon
0b8b6e957d Apparently a fix had already been committed after the last pointyhat runs.
Adding to the pointy hat collection:	linimon
2007-09-29 14:46:14 +00:00
Pav Lucistnik
a7e4cee12e - Revert part of previous commit, and fix the plist
Pointy hat to:	edwin
Reported by:	pointyhat
2007-09-29 12:08:40 +00:00
Mark Linimon
3e26ed7541 Mark as broken on non-i386. 2007-09-29 09:01:39 +00:00
Mark Linimon
b751cdce8c Remove games/halflifeserver and dependents. It has been marked as unable
to fetch for ~6 months, and it is not clear from the website what the
replacement distfile is.
2007-09-29 08:06:59 +00:00
Mark Linimon
3bdbc4ba8e Remove games/halflifeserver and dependents. halflifeserver has been
marked as unable to fetch for ~6 months, and it is not clear from the
Steam website exactly what the replacement distfile is.
2007-09-29 08:04:52 +00:00
Alejandro Pulver
6805b3fddc - Update to version 0.58.
- Remove patch that was integrated upstream.

Reported by:	portscout
2007-09-29 02:46:59 +00:00
Alejandro Pulver
1270cbb8ec - Complete repocopy of games/iourbanterror and apply patch.
PR:		ports/116299
Submitted by:	alepulver (myself)
2007-09-29 01:58:29 +00:00
Alejandro Pulver
21291b2b23 - Do not depend on games/quake3-data, but install in the same directory and
use @dirrmtry.

Suggested by:	ale
2007-09-29 01:56:49 +00:00
Alejandro Pulver
fb198508aa - Fix building when MP3 option is disabled. 2007-09-29 01:41:59 +00:00
Alejandro Pulver
29633bd81b - Update to version 7392.
Reported by:	Steve Crowder <steve@crowders.org>
2007-09-29 00:52:43 +00:00
Alejandro Pulver
05f58c4825 - Update to 0.3.1.
- Improve the port.

PR:		ports/116500
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
2007-09-29 00:48:34 +00:00
Edwin Groothuis
9c4d15df8f games/hex-a-hop port doesn't compile on 64bit systems
Doesn't compile on 64bit systems, and I have no access to
	such systems to fix.  Any help/offers greatfully accepted,
	but that witholding, need to mark this as i386 only.

PR:		ports/116589
Submitted by:	Jamie Jones <jamie@bishopston.net>
2007-09-28 12:32:50 +00:00
Pav Lucistnik
a7cac626f5 - Fix build now when USE_GL does not imply USE_XLIB 2007-09-27 05:35:54 +00:00
Edwin Groothuis
ee83d8b75c [patch] games/sauerbraten update
Upgrade of sauerbraten to the new 2007 spring edition

PR:		ports/112511
Submitted by:	Sam Stein <scs@b1tt3r.org>
Approved by:	maintainer timeout
2007-09-26 01:03:39 +00:00
Oliver Lehmann
369bdbcb9f website moved 2007-09-25 17:49:53 +00:00
Edwin Groothuis
cba55abbeb Martin Tournoij <carpetsmoker@xs4all.nl>
Use TCL/TK 8.4
	Inform the user of the different binaries

PR:		ports/110326
Submitted by:	Martin Tournoij <carpetsmoker@xs4all.nl>
2007-09-25 12:08:18 +00:00
Edwin Groothuis
f4e89d7c04 games/xscrabble: update to 2.12
1. Update to xscrabble 2.12
	2. Fix typo in pkg-descr and trim trailing blanks

	"You might be able to improve upon this"

	This port does something I don't like: it installs an empty,
	unwritable scrabble_scores file in a directory whose contents
	shouldn't be modified. Players then need to override the
	app-defaults by placing a

	XScrabble.scorefile: /path/to/scrabble_scores

	line in $HOME/.Xdefaults (or $HOME/.Xresources, whatever).

	Wouldn't it make more sense to create a new, empty, writable
	score file under /var/games (if it doesn't exist) upon
	package installation; make the app-defaults file reference that;
	on deinstall, remove /var/games/scrabble_scores if it is empty or
	print a message indicating this file needs to be deleted manually
	in order to remove all traces?

PR:		ports/111839
Submitted by:	"Eric P. Scott" <eps+pbug0704@ana.com>
2007-09-25 12:02:57 +00:00
Rong-En Fan
f436687b85 - Remove -malign-double on non-i386 platform to fix build on amd64:
quantumminigolf.cpp:1: error: -malign-double makes no sense in the 64bit mode

PR:		ports/116614
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
2007-09-25 11:22:58 +00:00
Rong-En Fan
76eab2cc1d - Don't install books.bin in this port. That file should be installed by
one of games/crafty-open-* port.

PR:		ports/116622
Submitted by:	J Shoemaker <shoemaker at bluebottle.com> (maintainer)
Reported by:	pointyhat via pav
2007-09-25 05:51:24 +00:00
Pav Lucistnik
952d1b287d - Mark BROKEN: Size mismatch 2007-09-24 17:49:34 +00:00
Rong-En Fan
45d9a259ae - Add conflicts for crafty-open-enormous
- Make PORTVERSION of crafty-open-enormous to be consistent with others
- Correct CONFLICTS line in crafty-open-large, crafty-open-medium

PR:		ports/116598
Submitted by:	J Shoemaker <shoemaker at bluebottle.com> (maintainer)
2007-09-24 14:00:40 +00:00
Edwin Groothuis
3d3d6f6cd7 remove accidental 'makedepend' additions 2007-09-24 12:40:03 +00:00
Edwin Groothuis
7bd8d964cf Remove file which shouldn't be in there to start with
Noticed by: pav@
2007-09-24 08:19:33 +00:00
Lars Thegler
beb11917f3 Update to 0.15 2007-09-24 08:07:13 +00:00
Mark Linimon
cd4b80489b Dominic is a new dad, and will be too busy for a while to work on ports.
Congratulations :-)
2007-09-24 07:38:42 +00:00
Edwin Groothuis
212716d09a [NEW PORT] games/quantumminigolf: A computer game visualizing quantum mechanics
The game quantum minigolf is nearly the same as the game minigolf
	- except that the ball obeys the laws of quantum mechanics.

	Such a ball can be at several places at once. It can diffract around
	obstacles and interfere with itself. Apart from that, the rules are
	the same: You can play on various tracks involving various obstacles.
	You hit the ball with a club and try to kick it into a hole on the
	other side of the track.

	WWW: http://quantumminigolf.sourceforge.net

PR:		ports/116501
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
2007-09-23 06:54:54 +00:00
Edwin Groothuis
e905f5e6e9 New port: games/crafty-open-enormous
This is the port of the medium opening book for crafty.  It
	consumes about 85-90M.

	It was created with "book create enormous.pgn 60 2 50" (see
	the crafty documentation and online help for a more thorough
	explanation of what this does)

PR:		ports/116240
Submitted by:	shoemaker@bluebottle.com (Jonathan Shoemaker)
2007-09-23 04:31:19 +00:00
Edwin Groothuis
e2f3245abc [Maintainer Update]: fix arch-related issues
Received email stating "build fails on amd64 system with a
	message about unsupported instructions. [...] Modifying
	patch-Makefile so that -m486 / -mtune 486 option is removed
	fixed the problem for me." Updated Makefile to add PORTREVISION
	so that updates will be seen by ports-tools, implemented
	arch suggestions for fixes, removing most mention of
	architecture specific instructions. Those will likely be
	in make.conf, anyway, and if so will be passed along due
	to inclusion.

PR:		ports/116379
Submitted by:	shoemaker@bluebottle.com (Jonathan Shoemaker)
2007-09-23 03:44:46 +00:00
Edwin Groothuis
970d2479cc new port: games/kevedit (editor for ZZT)
Kevedit is an editor for the classic DOS game ZZT. The
	"Linux version" runs under FreeBSD with only trivial
	modification.

PR:		ports/116388
Submitted by:	Raymond Pasco <ray@cultofray.net>
2007-09-23 03:23:43 +00:00
Emanuel Haupt
663cf5e8bd Update to 2.41 2007-09-22 15:14:58 +00:00
Alex Dupre
b522616a81 Update to 0.7.2 release. 2007-09-20 05:54:30 +00:00
Oliver Lehmann
56d0f35771 update to 0.5.0
do not force the usage of gcc 3.4, the ports are now gcc 4 ready
2007-09-19 13:53:47 +00:00
Oliver Lehmann
73383612d5 Switch over dependencies to graphics/ogre3d12
and graphichs/cegui04 to prevent the port to
break after the upcomming update of graphics/
ogre3d and graphics/cegui
Bump PORTREVISION
2007-09-19 13:48:23 +00:00
Edwin Groothuis
95dce11a1c Fix patchfile since it tried to patch Makefile instead of Makefile.in
Noticed by: YAPHR of linimon
2007-09-19 04:37:10 +00:00
Martin Wilke
36e7e97970 - Update to 20070917 2007-09-18 07:34:11 +00:00
Rong-En Fan
286e0e0342 - Update to 0.7.7b
PR:		ports/116334
Submitted by:	Martin Tournoij <carpetsmoker at xs4all.nl> (maintainer)
2007-09-15 16:20:06 +00:00
Alejandro Pulver
4a0fd0bbc9 - Add CELLSHADING and MP3 options (patches from official site).
- Don't use += when initializing MAKE_ENV.
- Add note in pkg-message about CELLSHADING option.

Obtained from:	http://ioquake3.org/?page=patches
2007-09-14 18:14:05 +00:00
Alejandro Pulver
ef6e522406 - Update to 1.4.8.
- Take maintainership.

PR:		ports/115144
Submitted by:	Martin Tournoij <carpetsmoker@xs4all.nl>
2007-09-14 04:01:51 +00:00
Alejandro Pulver
cc16bad9e2 - Complete move of games/urbanterror to games/urbanterror-data. 2007-09-14 03:46:53 +00:00
Alejandro Pulver
ef1de8ef86 - Deprecate before moving to games/urbanterror-data to maintain consistency
with other port names.
2007-09-14 03:25:40 +00:00
Alejandro Pulver
6430375945 Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.

This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.

WWW: http://www.urbanterror.net/
2007-09-14 03:11:45 +00:00
Alejandro Pulver
a9c3759ed3 - Bump PORTREVISION.
- Remove FreeBSD 4.x support (USE_GCC=3.4+).
- Fix various sound problems, including crashes [1].

Obtained from:	games/q2p [1]
2007-09-14 01:16:49 +00:00
Martin Wilke
cf2ac0b44c - Update to 0.6
Changelog:
* Improved Russian translation, it should outperform the vanilla-translation now.
* Implement SoundSetPan(). This caused an unexpected termination of the game in
  certain places (e.g. Bug Queen).
* Fixed an infinite loop when throwing objects.
* Added a desktop file for better desktop integration.
* Fixed (as always) an assortment of vanilla bugs like: misplacement of some
  texts and gui elements; salary of non-AIM/MERC mercenaries was assumed to
  be 0, so it did not count towards the min/max/daily salary stats; vehicles
  had been counted in for calculating the average stats in the personnel screen.
* Changed the scroll speeds, so diagonal scrolling is always axis aligned.
* As usual code cleanups and minor fixes.

PR:		116319
Submitted by:	Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
2007-09-13 20:38:51 +00:00
Edwin Groothuis
f7316244cc Add option to disable Assembly for the algorythm.
Submitted by:	James Cook <james.cook@utoronto.ca>
2007-09-13 08:59:49 +00:00