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Commit Graph

5845 Commits

Author SHA1 Message Date
Jeremy Messenger
15a119533b Update to 0.9.7, see ChangeLog for detail.
http://changelog.wesnoth.org/
2005-09-11 05:19:35 +00:00
Jean-Yves Lefort
7bb493fa22 Add spicetrade.
Spicetrade is a unique, innovative and colourful 14th century Arab spice
trading game with some roleplay elements. You start out as a poor young
lad in Baghdad, and try your luck in the spice trade, with only a house
and some land, but with great plans in mind: travel to Europe and create
your own spice empire!

WWW: http://www.spicetrade.org/

PR:		ports/85912
Submitted by:	Daniel Roethlisberger <daniel@roe.ch>
2005-09-11 02:24:26 +00:00
Pav Lucistnik
b4c545310b Variations on Rockdodger (VoR) is a fork of Paul Holt's little gem Rock
Dodger, which has now accumulated enough differences to be worth releasing
on its own.  The premise is simple: dodge the rocks until you die. No
shields, no weapons, no bonus lives, just pure rockdodgin' fun for your
spare moments. VoR has ray-traced rocks, a free-scrolling screen, and
"real" physics for your ship.  Warning: this game is, if anything, harder
than the original. It is intended to be a quickie game to kill a few spare
moments here and there, not an epic space adventure.

PR:		ports/85818
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-09-10 23:16:02 +00:00
Jean-Yves Lefort
f6a2cf09a4 Add sdb.
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your
habit of computer network exploration has finally done you in. You are
captured and taken to a strange underground complex populated by robot
soldiers. Your task is to escape the facility--but the hordes of walking
death machines aren't just gonna let you.

Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional,
the world is rendered in three dimensions. Worlds are not tile-based, but
polygon-based -- rooms and hallways can be made to any shape imaginable,
allowing for some rather impressive architecture.

WWW: http://sdb.gamecreation.org/

PR:		ports/85857
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-09-10 16:24:05 +00:00
Jean-Yves Lefort
1cc06b1ac3 Unconditionally install the manual page. 2005-09-09 00:19:49 +00:00
Jean-Yves Lefort
d37587dbc0 Add ensemblist.
Ensemblist is a unique reflexion game created for the video game coding
compo held in March 2003 in Paris.
In this game, you have to put together several simple geometric
primitives to build a given shape. For this, you can move, rotate and
compose the primitives with the boolean operators union, intersection
and minus. This is building what is called a C.S.G, for Constructive
Solid Geometry.

WWW: http://www.nongnu.org/ensemblist/index_en.html

PR:		ports/85805
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org>
2005-09-09 00:04:11 +00:00
Herve Quiroz
9776adda22 - Update to 5.8.0 (latest release from stable branch)
- Add a FreeBSD-specific launcher shell script. It allows the user to specify
  Java VM args using PCGEN_OPTS
2005-09-08 13:46:23 +00:00
Kris Kennaway
2f736695e2 Update to mindguard 0.0.0.4, now with extra electronic tinfoil hatness!
Submitted by:	"Kristian G. Suarez" <kgsuarez@gmail.com> (based on)
2005-09-08 03:34:47 +00:00
Pav Lucistnik
5ca897867a Sudsol is a small Sudoku puzzle solver (see
http://en.wikipedia.org/wiki/Sudoku). I've built a small port for it.
Have fun!

PR:		ports/85293
Submitted by:	Ed Schouten <ed@fxq.nl>
2005-09-04 23:01:38 +00:00
Jean-Yves Lefort
a681a2623f Add a missing runtime dependency on libGL.
Reported by:	kris
Approved by:	maintainer
2005-09-04 15:45:01 +00:00
Pav Lucistnik
6acd6844db - Update to 1.7.8
- Provide option to disable Diablo II server

PR:		ports/85584
Submitted by:	Max E. Kuznecov <mek@mek.uz.ua> (maintainer)
2005-09-04 12:18:18 +00:00
Jean-Yves Lefort
ed39f67745 - Add a runtime dependency on libGL
- Use a mostly dynamic packing list
- Use USE_X_PREFIX, now that it supports USE_LINUX
- Use SUB_FILES
- No need to mkdir ${PREFIX}/bin
2005-09-04 03:35:58 +00:00
Jean-Yves Lefort
76d7183a41 - Add a runtime dependency on libGL
- Use USE_X_PREFIX, now that it supports USE_LINUX
- STRIP=#empty is no longer needed
- Use SUB_FILES
- No need to mkdir ${PREFIX}/bin
2005-09-04 02:36:31 +00:00
Jean-Yves Lefort
1f74e902b0 If X_WINDOW_SYSTEM is xfree86-3, depend on graphics/linux_glx. 2005-09-04 02:04:45 +00:00
Jean-Yves Lefort
256164b569 Add linux-ut2003-demo.
Unreal Tournament 2003 is a first-person shooter computer game designed mainly
for multiplayer gaming although the game had a built in single-player mode
that mimics multiplayer gaming by featuring AI-bots. The game is part of the
Unreal franchise's series of games and is a the sequel to 1999's Unreal
Tournament. Unreal II: The Awakening was released as a sister product to the
game, however, was developed for single-player only. Later, Unreal II would
receive an add-on that would enable a multiplayer mode. UT 2003 was followed
by Unreal Tournament 2004 released in March of 2004.

WWW: http://www.unrealtournament.com/ut2003/

PR:		ports/85549
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-09-03 20:46:51 +00:00
Sam Lawrance
1a730f3d95 Update to 3.6.
Only depend on japanese/pycodec if python < 2.4 is used.

PR:		ports/85647
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
2005-09-03 17:32:25 +00:00
Renato Botelho
420ea6bf84 - Update to 1.2a [1]
- Remove unecessary pkg-plist and use PLIST_FILES and PORTDOCS
- Use MAN1PREFIX and DOCSDIR

PR:		ports/85622 [1]
Submitted by:	maintainer [1]
Reworked by:	myself
Approved by:	maintainer
2005-09-02 12:38:15 +00:00
Jean-Yves Lefort
230b011405 - Fix several stack overflow bugs which allowed local users to elevate their
privileges to the games group [1]
- When deinstalling, remove the score file if it is empty
- Polish the port

Submitted by:	shaun@rsc.cx [1]
Security:	fix local games group privilege escalation
2005-09-02 12:12:49 +00:00
Tilman Keskinoz
1a1bc1d2d2 Add kamikaze, a KDE multiplayer action game
PR:		84804
Submitted by:	Josef Spillner <2005@kuarepoti-dju.net>
2005-09-01 18:31:26 +00:00
Jean-Yves Lefort
9a692f2f78 Add apoolGL.
Another Pool GL is a 3D computer billiards simulation based on Another Pool,
with a realistic physics system using OpenGL/SDL as graphical subsystem.

WWW: http://www.planetjahn.de/apool/

PR:		ports/85324
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org>
2005-09-01 00:35:35 +00:00
Jean-Yves Lefort
b3ee29c08a Update to 1.6 2005-08-31 23:35:47 +00:00
Greg Lewis
55322ad7d3 . Take maintainership, I use this port. 2005-08-31 16:21:44 +00:00
Volker Stolz
60bdac9350 Update to 0.9.23
PR:		ports/85153
Submitted by:	maintainer
2005-08-31 12:47:35 +00:00
Pav Lucistnik
1959ba8575 - Update to 0.9.13.r3
- Use OPTIONS

PR:		ports/85351
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-08-31 12:23:29 +00:00
Renato Botelho
341645c901 Add p5-Games-AlphaBeta 0.4.5, game-tree search with object oriented
interface.

PR:		ports/84165
Submitted by:	Aaron Dalton <aaron@daltons.ca>
2005-08-31 11:50:26 +00:00
Renato Botelho
baf95d8d2d Add p5-Games-Sequential 0.4.3, sequential games framework with OO
interface.

PR:		ports/84164
Submitted by:	Aaron Dalton <aaron@daltons.ca>
2005-08-31 11:48:47 +00:00
Pav Lucistnik
2e5d104744 - Update to 1.16.2.0
PR:		ports/85345
Submitted by:	Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
2005-08-31 11:17:52 +00:00
Kris Kennaway
9f5bd6e4db BROKEN on sparc64: Internal compiler error 2005-08-31 03:23:11 +00:00
Jean-Yves Lefort
54347aa8a3 Add q15.
q15 is a simple Qt-based game fifteen with a customisable background.

Author:	Denis Kozadaev
WWW: http://www.silversoft.net/

PR:		ports/85473
Submitted by:	Andrej Zverev <az@inec.ru>
2005-08-31 01:55:15 +00:00
Volker Stolz
090b82c080 Drop dependency on devel/popt (unused)
PR:		ports/85339
Submitted by:	Ying-Chieh Chen
2005-08-29 16:29:00 +00:00
Pav Lucistnik
8c2a3a470d - Also create scores and configuration when installing from a package
- Preserve modified scores and configuration across updates
- Install using ${INSTALL_xxx}, to ensure proper permissions and ownerships
- Pass command-line arguments through the wrapper script
- Replace the shell process with the game, to save some memory while playing
- Install documentation in ${DOCSDIR}, and respect ${NOPORTDOCS}

PR:		ports/84738
Submitted by:	jylefort

- Allow on amd64
2005-08-29 13:36:14 +00:00
Jeremy Messenger
aba3ba86cc Update to 0.9.6. 2005-08-28 21:59:41 +00:00
Markus Brueffer
d2cc4e3f9a Update to version 0.4
PR:		ports/85379
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2005-08-28 19:12:09 +00:00
Tilman Keskinoz
cbb00220d2 Reset Maintainer
Submitted by:	stefanf

Make fetchable while here
2005-08-28 16:46:31 +00:00
Tilman Keskinoz
7d6d0f2de9 Drop maintainership
Submitted by:	maintainer
2005-08-28 16:35:53 +00:00
Jean-Yves Lefort
1997ee8123 Add lucidlife.
LucidLife is a fast and user-friendly Conway's Life program for Unix.
It is derived from GtkLife 4.2.

WWW: http://icculus.org/~jcspray/LucidLife/

PR:		ports/85110
Submitted by:	Marcin Wisnicki <mwisnicki+freebsd-ports@gmail.com>
2005-08-28 14:28:35 +00:00
Jean-Yves Lefort
403e5c37c3 Use ${ECHO_CMD} rather than ${ECHO} 2005-08-28 13:43:56 +00:00
Thierry Thomas
066f5beda5 Upgrade to 1.2.4. 2005-08-28 12:59:43 +00:00
Joe Marcus Clarke
9e389814c3 Update to 1.2.2a. 2005-08-28 07:58:46 +00:00
Jeremy Messenger
fbe7dfc8bc Update to 0.9.5. 2005-08-28 06:53:39 +00:00
Pav Lucistnik
640fd54f5d - Fix dependency line
Reported by:	krismail
Approved by:	portmgr (kris)
2005-08-21 22:47:50 +00:00
Clement Laforet
78e99750c1 - Fix MASTER_SITES
Submitted by:	Marc Baudoin (author)
Approved by:	portmgr(self)
2005-08-21 12:47:19 +00:00
Simon L. B. Nielsen
fba6cc75f7 Update MASTER_SITES as reported by program author.
Reported by:	Marc Baudoin <babafou@babafou.eu.org>
Approved by:	portmgr (krion)
2005-08-20 20:14:06 +00:00
Pav Lucistnik
e72c5c9b02 - Really fix the ownership of installed files
Approved by:	portmgr (kris)
2005-08-19 13:38:55 +00:00
Pav Lucistnik
a02d5df600 - Bump PORTREVISION for recent ownership changes
Approved by:	portmgr (kris)
2005-08-16 16:31:13 +00:00
Pav Lucistnik
9357ce672a - Fix file ownership in packages
Reported by:	krionmail
Approved by:	portmgr (krion)
2005-08-13 12:49:12 +00:00
Pav Lucistnik
524abdd69a - Rename USER and GROUP variables to PHPUA_USER and PHPUA_GROUP to avoid
collision with environment variables
- Use WWWOWN and WWWGRP as default values for PHPUA_USER and PHPUA_GROUP

Approved by:	portmgr (clement)
2005-08-10 13:13:44 +00:00
Pav Lucistnik
c63d33e3de - Rename USER and GROUP to PHPUA_USER and PHPUA_GROUP, the USER variable
was getting in from environment, causing unwanted behaviour and
  weird failures on pointyhat

Approved by:	portmgr (marcus)
2005-08-09 19:21:50 +00:00
Kirill Ponomarev
d39ffbc383 Fix package build.
Approved by:	portmgr (implicit)
2005-08-05 10:51:18 +00:00
Michael Nottebrock
930937acbf Don't install kdegames executables setgid root.
Approved by: portmgr (marcus)
2005-08-02 16:40:51 +00:00
Thierry Thomas
a0c7e97be3 Fix pkg-plist, unbreak.
PR:		84396
Submitted by:	Benjamin Lutz <benlutz (at) datacomm.ch>
2005-08-01 17:01:35 +00:00
Thierry Thomas
dfcfde18f2 Update to versoin 2.0.2 and unbreak.
PR:		84402
Submitted by:	KATO Tsuguru <tkato432 (at) yahoo.com>
2005-08-01 16:09:52 +00:00
Alexey Dokuchaev
6f17af9e4d Add UMark, Unreal Tournament 200x benchmarking utility.
WWW: http://www.unrealmark.net/
2005-08-01 15:24:16 +00:00
Sergey Matveychuk
3ab7cf9031 - Fix build on 4.x
- Support NOPORTDOCS

PR:		ports/84401
Submitted by:	Ports Fury
2005-08-01 14:55:06 +00:00
Alexey Dokuchaev
bd5884d67d Add GTKPool, a 2D pool game using the GTK+ toolkit. 2005-08-01 11:06:03 +00:00
Joerg Wunsch
8d02757c31 Upgrade to version 3.7
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
PR:		ports/84403
2005-08-01 04:56:40 +00:00
Michael Nottebrock
ecc191066f Update to KDE 3.4.2 / KOffice 1.4.1 2005-07-31 22:46:35 +00:00
Dejan Lesjak
749e7d4b51 Gnocatan has been renamed to Pioneers and the project moved due to legal
concerns regarding the name.
Release notes of Pioneers 0.9.19:
http://sourceforge.net/project/shownotes.php?release_id=250713

PR:		ports/83916
Submitted by:	Stefan Walter (maintainer)
Repocopy by:	marcus
2005-07-31 20:07:38 +00:00
Dejan Lesjak
0f077a7e6f * Update to version 0.9.6.
* Add OPTIONS and allow building of different interfaces.
* Remove documentation (now in games/pmars-doc).
* Remove pkg-plist.
* Format pkg-descr.
* Transfer maintainership to submitter.

PR:		ports/84353
Submitted by:	Alejandro Pulver (new maintainer)
Approved by:	Gianmarco Giovannelli (previous maintainer)
2005-07-31 19:33:40 +00:00
Mark Linimon
a4c19870e9 Attempt to fix INDEX build by s/USE_GCC=3.1+/USE_GCC=3.2+/ after removal
of lang/gcc31.

This may only be papering over a bug in use.gcc.mk (does the definition
for 3.1 need to be removed there?)

Hat:		portmgr
2005-07-31 16:52:15 +00:00
Dejan Lesjak
ebee2b40fd Add pmars-doc:
The pMARS Documentation (references, warriors, man pages, etc.)

PR:		ports/84352
Submitted by:	Alejandro Pulver (alejandro at varnet.biz)
2005-07-31 02:36:21 +00:00
Dejan Lesjak
b233cd98cd Add pmars-sdl: Port of pMARS using the Simple Directmedia Library.
PR:		ports/84351
Submitted by:	Alejandro Pulver (alejandro at varnet.biz)
2005-07-31 02:31:38 +00:00
Dejan Lesjak
6e4ad3455b Fix typo that caused compilation error on ia64 and fix a comment.
Reported by:	pointyhat via kris
Submitted by:	Alejandro Pulver (maintainer)
2005-07-30 17:48:41 +00:00
Dejan Lesjak
5d405cab07 * Add USE_GL.
* Use one of the existing patches only if OSVERSION < 600021.

PR:		ports/84343
Submitted by:	Alejandro Pulver (maintainer)
2005-07-30 15:45:56 +00:00
Sergey Matveychuk
7bd009a387 * Remove LIB_DEPENDS (already present in SDL components).
* Remove USE_GMAKE (works fine with BSD make).
* Remove CONFIGURE_ENV (X11 flags are passed automatically when USE_XLIB is set)
* Remove freedroid.6 and Makefile* from the data directory.
* Use %%DATADIR%% in pkg-plist.
* Add @ to reinplace commands.
- Pass maintainership to submitter

PR:		port/83877
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
2005-07-30 12:17:08 +00:00
Kris Kennaway
48f02b51c7 Issue a one-month stay of execution for these ports so I can send out
an email announcing their demise and give users the chance to submit fixes.
2005-07-30 01:49:34 +00:00
Herve Quiroz
c16aea60cf Use ECHO_CMD to write down configuration file 2005-07-29 12:17:54 +00:00
Pav Lucistnik
212c16331f - Update to 2.3.2
PR:		ports/84227
Submitted by:	Peter Thoenen <eol1@yahoo.com> (maintainer)
2005-07-28 19:36:27 +00:00
Pav Lucistnik
988e3d9e80 - Update to 1.0.2
- Take maintainership

PR:		ports/84126
Submitted by:	Andrej Zverev <az@inec.ru>
2005-07-26 22:21:13 +00:00
Jeremy Messenger
1d574d8180 Update to 0.9.4, see ChangeLog for detail:
http://changelog.wesnoth.org/
2005-07-25 19:43:15 +00:00
Jean-Yves Lefort
d1904a9514 Add alienwave.
A shoot'em up game written using ncurses where you control a spaceship and
must kill as many alien spaceships as you can.

WWW: http://www.cs.unibo.it/~pira/alienwave/aw.html

PR:		ports/83967
Submitted by:	Travis Poppe <tlp@liquidx.org>
2005-07-25 16:10:59 +00:00
Jeremy Messenger
aa0128de64 - Remove unnedded LIB_DEPENDS (already present in SDL components: image and
mixer).
- Use CONFIGURE_ variables (instead of WRKSRC/configure).
- Add @ to REINPLACE_CMD (no echo).
- Change last line in pkg-plist to use %%DATADIR%%.

PR:		ports/83881
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-07-25 07:35:28 +00:00
Dejan Lesjak
b5d9a988e5 Ruby interface to the exMARS Memory Array Redcode Simulator
Actually exMARS is a redcode simulator, just like exhaust and pMARS. In fact,
I have shamelessly taken sourcecode from pMARS, exhaust, some ideas from
qMars, a shot of optimizations, shook everything well, and garnished
everything with a high level interface for Ruby.

PR:		ports/83920
Submitted by:	Alejandro Pulver (alejandro at varnet.biz)
2005-07-25 02:11:13 +00:00
Dejan Lesjak
fe34be1887 * Change option OPTIMIZED_CFLAGS to ON.
* Adjust optimizations for all architectures.
* Use optimizations if GCC >= 3.X (OSVERSION >= 500035).
* Note how to install Ruby interface.

PR:		ports/84024
Submitted by:	Alejandro Pulver (maintainer)
2005-07-25 01:36:04 +00:00
Oliver Lehmann
7b7743fcb7 update physfs to 1.0.1
adjust LIB_DEPENDS from all affected ports and bump PORTREVISION there
2005-07-24 13:02:43 +00:00
Jeremy Messenger
37a32041b4 -Fix the plist.
-Use DATADIR macros and move some stuff in DATADIR.
-Remove the BROKEN, DEPRECATED and EXPIRATION_DATE.
-Bump the PORTREVISION.

PR:		ports/83955
Submitted by:	Andrej Zverev <az@inec.ru>
2005-07-24 03:45:44 +00:00
Sergey Matveychuk
6f823f4166 - Add missing depend on libxml [1]
- Fix build on < 5.4 (5.3, 4.x). Unbreak on 4.x

Submitted by:   maintainer
Reported by:    kris via pointyhat [1]
2005-07-23 10:41:11 +00:00
Alexander Leidinger
a48f338310 Respect WITH_NVIDIA_GL.
Submitted by:	Ulrich Spoerlein <spoerlein@informatik.uni-wuerzburg.de>
Approved by:	maintainer timeout (a week and a half)
2005-07-23 10:13:31 +00:00
Kris Kennaway
dcc27bb0dc Correct quoting of DEPRECATED variable 2005-07-23 02:55:34 +00:00
Kris Kennaway
0d8f47d8f7 This port is scheduled for deletion on 2005-09-22 if it is still broken
at that time and no PRs have been submitted to fix it.
2005-07-23 02:53:43 +00:00
Dejan Lesjak
6bc9493a59 Bomns is by far the greatest game to ever grace the face of the earth. It has
a HUGE cult following (largely based in Asheville, NC) because of its immense
fun factor and its unique ability to increase your sex appeal and
significantly lengthen your life. Originally conceived by Charles Lindsay, it
has taken many forms since the first "Bomns".

PR:		ports/83922
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-22 23:38:08 +00:00
Pav Lucistnik
feaccdffa5 fmars is Fast Memory Array Redcode Simulator
A specialized simulator for the game of Corewars. It's designed to be of
particular use in automated redcode optimizers and evolvers. fmars borrows the
idea from Martin Ankerl's qmars and pushes it to the extreme.

PR:		ports/83577
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-22 22:34:47 +00:00
Roman Bogorodskiy
dcb73f63de - Correct MASTER_SITE_SUBDIR [1]
- Fix WWW

PR:		83909 [1]
Submitted by:	Stefan Walter (maintainer) [1]
2005-07-22 19:36:09 +00:00
Sergey Matveychuk
2d23425298 - Update to 1.0.1
Bugfix release and changes was:
 - Adjust volume in options
 - Load game on doubleclick
 - Fixed: Endgame evacuation causes termination of game.
 - Fixed: Hightech houses require tech 30, but the tooltip says 20.
 - Fixed: Suppressed doublicated tech-messages.
 - Fixed: Doublicated command line arguments.
 - Fixed: Crash when empty scenario is selected.

PR:		ports/83893
Submitted by:	Andrej Zverev <az@inec.ru>
2005-07-22 08:02:51 +00:00
Sergey Matveychuk
0bf6682c85 - Remove png dependency (already present in sdl_image).
PR:		ports/83875
Submitted by:	maintainer
2005-07-22 07:35:42 +00:00
Matthew Hunt
6702be17d4 Forgot "cvs add" in last commit. 2005-07-22 04:38:40 +00:00
Sergey Matveychuk
6c2c0c83ac LinCity-NG is a City Simulation Game. It is a polished and improved
version of the classic LinCity game.

PR:		ports/82776
Submitted by:	Andrej Zverev <az@inec.ru>
2005-07-21 21:02:45 +00:00
Thierry Thomas
0c1871e795 Rescue columns with MASTER_SITE_LOCAL and use PORTDOCS & DATADIR.
Ahh... the image of log wielding, anvil throwing troll just brings a tears
of nostalgy into my eyes... (Ulster, The Trollish Bard)
2005-07-21 08:24:38 +00:00
Michael Johnson
3cf9f2af29 - Fix fetch by adding more mirrors.
PR:		83827
Submitted by:	maintainer
2005-07-21 06:58:59 +00:00
Matthew Hunt
10fb866a1e Upgrade to 3.0.6.
Submitted by:	pav
PR:		ports/83086
2005-07-21 03:36:15 +00:00
Matthew Hunt
aa3fa22546 Update MASTER_SITE.
Reported by:	kris
2005-07-21 03:31:49 +00:00
Renato Botelho
9f01a34627 A scrolling, platform-jumping, key-collecting, ancient pyramid exploring game,
vaguely in the style of similar games for the Commodore+4. The game is intended
to show young people (I'm writing it for my son's birthday) all the cool games
they missed.

WWW: http://abe.sourceforge.net/

PR:		ports/83162
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	flz (mentor)
2005-07-20 18:31:26 +00:00
Joe Marcus Clarke
dddd4bf3c5 s/freebsd.org/FreeBSD.org/
Reported by:	oliver
2005-07-20 17:19:48 +00:00
Pav Lucistnik
d478a9397a "Tux, of Math Command" ("TuxMath," for short) is an educational arcade game
starring Tux, the Linux mascot!

Based on the classic arcade game "Missile Command," Tux must defend his
cities. In this case, though, he must do it by solving math problems.

PR:		ports/83747
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-20 16:01:36 +00:00
Pav Lucistnik
096fe11528 Adventures on Planet Zephulor
The bulk of the game play involves finding power-ups and hidden areas and
avoiding or squashing strange alien monsters bent on your destruction.

There are a few hidden areas, and in several locations, the player will
experience different levels based upon which path is chosen.

PR:		ports/83169
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-20 11:03:18 +00:00
Pav Lucistnik
3dd2d7cc4f - Fix patch: respect SDL_CONFIG
PR:		ports/83752
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-07-20 08:38:38 +00:00
Pav Lucistnik
97414a7297 Localized fonts package for Tuxpaint
PR:		ports/83526
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-19 21:36:46 +00:00
Pav Lucistnik
bfc38d555e Stamps package for Tuxpaint
PR:		ports/83522
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-19 21:35:31 +00:00
Pav Lucistnik
fcbde40ade Tux Paint is a free drawing program designed for young children (kids ages 3
and up). It has a simple, easy-to-use interface, fun sound effects, and an
encouraging cartoon mascot who helps guide children as they use the program.
It provides a blank canvas and a variety of drawing tools to help your child
be creative.

PR:		ports/83478
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-19 21:34:19 +00:00
Pav Lucistnik
415e4bba79 The Freedroid RPG is an extension/modification of the classical Freedroid
engine into an RPG.

PR:		ports/83658
Submitted by:	Travis Poppe <tlp@liquidx.org>
2005-07-19 16:13:27 +00:00