Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.
Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.
The C++ library is what you would actually use in your application,
whether it's a game or a VR application. The library provides methods to
load your exported files, build characters, run animations, and access
the data necessary to render them with 3D graphics.
WWW: http://cal3d.sourceforge.net/
Add CONFLICTS in graphics/cal3d
PR: 88536
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Repocopy by: marcus
collection tidy both fun and easy.
In addition:
- Include bsd.mono.mk into port
- SHA256ify
PR: 84701
Submitted by: Andreas Kohn <andreas@syndrom23.de>
Approved by: ahze (mentor)
ODE is a free, industrial quality library for simulating articulated
rigid body dynamics - for example ground vehicles, legged creatures,
and moving objects in VR environments. It is fast, flexible, robust
and platform independent, with advanced joints, contact with friction,
and built-in collision detection.
WWW: http://www.ode.org/
Add CONFLICTS in devel/ode
PR: 88581
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Repocopy by: marcus
enable it. You must have a Windows License to use it. Bump it to 0.30.
PR: ports/87847
Submitted by: Rostislav Krasny <rosti.bsd@gmail.com>
Approved by: Konstantinos Konstantinidis <konstand@gmail.com> (maintainer)
* Fixed seg fault in -slid on 6.0 machines
* Fixed segfault when cvsup not set to delete and an installed port
is removed from the ports tree
PR: 88888
Submitted by: Michael C. Shultz <ringworm01@gmail.com> (maintainer)
access files outside the home directory. It is written in C for Linux. No
libraries used. It is small, fast, secure. Two ascii configuration files for
more control.
PR: ports/88351
Submitted by: Vaida Bogdan <vaidab@phenix.rootshell.be>
connectivity between network segments. It is mostly useful to detect "leaks" in
large organizations that have private network segments physically separated
from the Internet.
PR: ports/88424
Submitted by: Vaida Bogdan <vaidab@phenix.rootshell.be>
special (and customizable) privileges in a nosuid environment. It is based on a
client/server model and on the ability to pass file descriptors between
processes.
PR: ports/88354
Submitted by: Vaida Bogdan <vaidab@phenix.rootshell.be>