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Commit Graph

8 Commits

Author SHA1 Message Date
Maxim Sobolev
1b3c0d7d6c Chase increase of libSDL version number. 2002-04-17 12:38:02 +00:00
Pete Fritchman
531dd90d4c Add a missing depend on graphics/sdl_image and add a regexp to allow this
to compile.

PR:		36438
Submitted by:	Josh Elsasser <jre@vineyard.net>
2002-03-29 07:52:36 +00:00
Patrick Li
4befd1321d Update to 0.12.0
PR:		34706
Submitted by:	maintainer
2002-02-07 21:23:02 +00:00
Ying-Chieh Liao
0e377d053f A change in sdl12 broke the alephone port. This has been fixed.
PR:		26708
Submitted by:	MAINTAINER
2001-04-27 18:16:33 +00:00
Will Andrews
4a565ff418 Solve build problem on bento with temporary hack. For some reason, the
SDL_VERSION variable used in screen_sdl.cpp is 6 when it should not be.  I
think the culprit is sdl-devel-1.2._0_, which is just faulty logic.  Anyhow,
this is the quick-fix to get the binaries for AlephOne on the 4.3R CDs.

A better solution should be looked into by the maintainer and others.

Found by:	bento
2001-04-17 17:21:29 +00:00
Maxim Sobolev
8ed8aafc20 Move:
devel/sdl --> devel/sdl10
devel/sdl-devel --> devel/sdl12

Repo-copy by:	asami
2001-04-09 11:55:04 +00:00
Clive Lin
1e9e450319 Split the alephone port into two ports (game and data).
PR: 25615
Submitted by: MAINTAINER
2001-03-08 19:13:02 +00:00
Clive Lin
0a76f31a59 New port: The open source version of Bungie's Marathon game.
Since PR 25400 is better and is the former,
let its originator take maintainership.

PR: ports/25400, ports/25446
Submitted by: Michael Alyn Miller <malyn@strangeGizmo.com>, pjones@pmade.org
2001-03-01 18:01:25 +00:00