ICU):
PR: 102629
Make sure to use not only "-O2", but also "-fno-strict-aliasing"
-- but only when using the "stock" cc/c++ as the newer gcc-4.x does not
seem to exhibit a problem. This seems to help the test-exposed
miscompilations.
PR: 103255
enabling you to protect the source code.
bcompiler could be used in the following situations
- to create a exe file of a PHP-GTK application (in conjunction with other
software)
- to create closed source libraries
- to provide clients with time expired software (prior to payment)
- to deliver close source applications
- for use on embedded systems, where disk space is a priority.
WWW: http://pecl.php.net/package/bcompiler/
PR: ports/104760
Submitted by: chinsan@
provide an architecture for developing entire applications with no
other library dependencies. This code will always be actively developed,
tested, and supported by Zend and the PHP Collaboration Project.
WWW: http://framework.zend.com/
- Greg Larkin
glarkin@sourcehosting.net
PR: ports/105094
Submitted by: Greg Larkin <glarkin at sourcehosting.net>
- Unbreak the build on amd64 (sparc64 should have been fixed too, but
can not test that because panther is down)
- Pull a number of fixes from main port (fix crash caused by the recent
BIND upgrade, make asterisk_pidfile actually working)
Sponsored by: Ethon Technologies GmbH
tcllib dependency, accidentally introduced reference to unfinished
work on the generation of locale-independent dates for HTTP-headers.
Finish (and unbreak) this work and allow the server to run in
non-English/ASCII locales. Changes submitted to the (dormant) vendor.
otherwise some ports depending on libxfce4gui are not compileable because
on of there dbh 4.5 dependencies which are conflicting libxfceguis former
with dbh10 dependency
Bump PORTREVISION
game servers and retrieves information like those available while
browsing servers in the game. That means information like server
name, game type and current map, names and scores of players, and much more.
WWW: http://quaqut.sourceforge.net/
PR: ports/104698
Submitted by: Alexander Logvinov <ports@logvinov.com>
from .umx and .uax files in Unreal or Unreal Tournament.
It rips all the exports in the file that it understands
(currently 'xm', 'it', 's3m', and 'WAV'). Adding support
for an export is fairly trivial, so you can add them
in a minute or two.
WWW: http://pages.cthome.net/chrismp/umr/
PR: ports/104696
Submitted by: Alexander Logvinov <ports@logvinov.com>
2) rename gentxt as mail/dk-milter installs it in the same location
3) do not install libar
4) new option to make it run as a DomainKeys verifier as well.
# 1, 2, and 3 were pointed by ache.
PR: 105185
Submitted by: Hirohisa Yamaguchi <umq@ueo.co.jp> (maintainer)