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freebsd-ports/games/jetpack/files/patch-ac
Jordan K. Hubbard 3391b0f865 The X11 jetpack game, from Jean-Marc Zucconi.
Submitted by:	Jean-Marc Zucconi
1994-09-21 12:22:34 +00:00

85 lines
3.1 KiB
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*** Imakefile.orig Mon Nov 8 15:16:05 1993
--- Imakefile Wed Sep 21 00:55:52 1994
***************
*** 7,22 ****
PROGRAMS = jetpack
! DESTDIR = /usrd/s/m/meb2
# These defines override the template defaults. Trash em if you want to
# use the template locations
! USRLIBDIR = $(DESTDIR)/lib/jetpack
! BINDIR = $(DESTDIR)/bin
! MANPATH = $(DESTDIR)/man
! MANDIR = $(MANSOURCEPATH)1
! TOP_INCLUDES =
! DEPXLIB =
EXTRA_LIBRARIES = $(XLIB)
# I like my programs optimized, stripped, and setuid. Do what you like.
--- 7,22 ----
PROGRAMS = jetpack
! BINDIR = /usr/local/bin
! LIBDIR = /usr/local/lib/jetpack
! MANDIR = /usr/local/man/man6
# These defines override the template defaults. Trash em if you want to
# use the template locations
! # LIBDIR = $(DESTDIR)/lib/jetpack
! # BINDIR = $(DESTDIR)/bin
! # MANPATH = $(DESTDIR)/man
! # MANDIR = $(MANSOURCEPATH)1
EXTRA_LIBRARIES = $(XLIB)
# I like my programs optimized, stripped, and setuid. Do what you like.
***************
*** 30,44 ****
# the game to do all the drawing to an offscreen pixmap. (This is good for
# machines that don't have hardware blitting -- if you have an xterm or a
# graphics workhorse, leave it in, there will be no flicker)
! DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
# The score file can be any name you like, just make sure the directory
# it's supposed to reside in exists, or jetpack will start creating score
# files in the directories it is run from. Same for the level files, only
# the filename you give here is only a prefix -- the complete filename has
# the level number appended to it.
! SCOREFILE = $(USRLIBDIR)/jetpack.scores
! LEVELFILE = $(USRLIBDIR)/jetpack.lev
ComplexProgramTarget(jetpack)
--- 30,45 ----
# the game to do all the drawing to an offscreen pixmap. (This is good for
# machines that don't have hardware blitting -- if you have an xterm or a
# graphics workhorse, leave it in, there will be no flicker)
! # DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
! DEFINES = -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
# The score file can be any name you like, just make sure the directory
# it's supposed to reside in exists, or jetpack will start creating score
# files in the directories it is run from. Same for the level files, only
# the filename you give here is only a prefix -- the complete filename has
# the level number appended to it.
! SCOREFILE = $(LIBDIR)/jetpack.scores
! LEVELFILE = $(LIBDIR)/jetpack.lev
ComplexProgramTarget(jetpack)
***************
*** 50,54 ****
# oops, I can't figure how to override the template default to install the
# man page as jetpack.1, so I install both and remove the bad one.
install.man:: jetpack.man
! $(INSTALL) -c $(INSTMANFLAGS) jetpack.man $(MANDIR)/jetpack.1
! @rm -f $(MANDIR)/jetpack.n
--- 51,55 ----
# oops, I can't figure how to override the template default to install the
# man page as jetpack.1, so I install both and remove the bad one.
install.man:: jetpack.man
! $(INSTALL) -c $(INSTMANFLAGS) jetpack.man $(MANDIR)/jetpack.6
! @rm -f $(MANDIR)/jetpack.1x