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Submitted by: James Cook <james.cook@utoronto.ca>
23 lines
1.1 KiB
Plaintext
23 lines
1.1 KiB
Plaintext
Liquid War is a unique multiplayer wargame. Its rules are truely
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original and have been invented by Thomas Colcombet. You control
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an army of liquid and have to try and eat your opponents. A single
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player mode is available, but the game is definitely designed to
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be multiplayer, and has network support.
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When playing Liquid War, one has to eat one's opponent. There can
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be from 2 to 6 players. There are no weapons, the only thing you
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have to do is to move a cursor in a 2-D battlefield. This cursor
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is followed by your army, which is composed by a great many little
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fighters. Fighters are represented by small colored squares. All
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the fighters who have the same color belong to the same team. One
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very often controls several thousands fighters at the same time.
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And when fighters from different teams meet, they eat each other,
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it is as simple as that.
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Note: If the game crashes this might resolve it:
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Inside liquidwar, go to options->rules->advanced and change
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Algorithm from "Assembly" to "Standard C"
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See also the "ASM" option in the port build options.
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WWW: http://www.ufoot.org/liquidwar/
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