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the following formats and systems: AY ZX Spectrum/Amstrad CPC GBS Nintendo Game Boy GYM Sega Genesis/Mega Drive HES NEC TurboGrafx-16/PC Engine KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) SAP Atari systems using POKEY sound chip SPC Super Nintendo/Super Famicom VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro WWW: http://code.google.com/p/game-music-emu/ PR: ports/146432 Submitted by: Anonymous
20 lines
460 B
Plaintext
20 lines
460 B
Plaintext
include/gme/Blip_Buffer.h
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include/gme/Classic_Emu.h
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include/gme/Data_Reader.h
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include/gme/Dual_Resampler.h
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include/gme/Effects_Buffer.h
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include/gme/Fir_Resampler.h
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include/gme/Gme_File.h
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include/gme/M3u_Playlist.h
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include/gme/Multi_Buffer.h
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include/gme/Music_Emu.h
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include/gme/blargg_common.h
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include/gme/blargg_config.h
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include/gme/blargg_source.h
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include/gme/gme.h
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include/gme/gme_types.h
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lib/libgme.so
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lib/libgme.so.0
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lib/libgme.so.0.5.3
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@dirrm include/gme
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