Introduce d_version field in struct cdevsw, this must always be
initialized to D_VERSION.
Flip sense of D_NOGIANT flag to D_NEEDGIANT, this involves removing
four D_NOGIANT flags and adding 145 D_NEEDGIANT flags.
panic() so that the buffer overflow just beyond this point is always
caught, even when the code is not compiled with INVARIANTS.
Change chn_setblocksize() buffer reallocation code to attempt to avoid
the feed_vchan16() buffer overflow by attempting to always keep the
bufsoft buffer at least as large as the bufhard buffer.
Print a diagnositic message
Danger! %s bufsoft size increasing from %d to %d after CHANNEL_SETBLOCKSIZE()
if our best attempts fail. If feed_vchan16() were to be called by
the interrupt handler while locks are dropped in chn_setblocksize()
to increase the size bufsoft to match the size of bufhard, the panic()
code in feed_vchan16() will be triggered. If the diagnostic message
is printed, it is a warning that a panic is possible if the system
were to see events in an "unlucky" order.
Change the locking code to avoid the need for MTX_RECURSIVE mutexes.
Add the MTX_DUPOK option to the channel mutexes and change the locking
sequence to always lock the parent channel before its children to avoid
the possibility of deadlock.
Actually implement locking assertions for the channel mutexes and fix
the problems found by the resulting assertion violations.
Clean up the locking code in dsp_ioctl().
Allocate the channel buffers using the malloc() M_WAITOK option instead
of M_NOWAIT so that buffer allocation won't fail. Drop locks across
the malloc() calls.
Add/modify KASSERTS() in attempt to detect problems early.
Abuse layering by adding a pointer to the snd_dbuf structure that points
back to the pcm_channel that owns it. This allows sndbuf_resize() to do
proper locking without having to change the its API, which is used by
the hardware drivers.
Don't dereference a NULL pointer when setting hw.snd.maxautovchans
if a hardware driver is not loaded. Noticed by Ryan Sommers
<ryans at gamersimpact.com>.
Tested by: Stefan Ehmann <shoesoft AT gmx.net>
Tested by: matk (Mathew Kanner)
Tested by: Gordon Bergling <gbergling AT 0xfce3.net>
device that doesn't exists. I'm using my discretion and
committing without mentor approval since Seigo is away.
Noticed by: Maxime Henrion <mux@freebsd.org>
This takes us a lot closer to refcounting dev_t.
This patch originally by cg@ with a few minor changes by me.
It is largely untested, but has been HEADSUP'ed twice, so presumably
people have not found any issues with it.
Submitted by: cg@
I started with a year-old patch by Orlando Bassotto
<orlando.bassotto@ieo-research.it>, and ported it to 5.2-CURRENT along with
fixing the problems working with pre-Audigy cards.
dsp_open: rearrange to only hold one lock at a time
dsp_close: ditto
mixer_hwvol_init: delete locking, the only consumer seems to
be the ess driver and it only call it a creation time, I
think the device will be stable across the sleepable malloc.
cmi interrupt routine: Release locks while caller chn_intr,
either this or do what emu10k1 does which is have no locks
at in the interrupt handler.
Submitted by: mat@cnd.mcgill.ca
thread being waken up. The thread waken up can run at a priority as
high as after tsleep().
- Replace selwakeup()s with selwakeuppri()s and pass appropriate
priorities.
- Add cv_broadcastpri() which raises the priority of the broadcast
threads. Used by selwakeuppri() if collision occurs.
Not objected in: -arch, -current
round the result up to a multiple of 4 bytes so that it will always
be a multiple of the sample size. Also use the actual buffer size
from sc->bufsz instead of the default DS1_BUFFSIZE.
This fixes panics and bad distortion I have seen on Yamaha DS-1
hardware, mainly when playing certain Real Audio media.
Reviewed by: orion (an earlier version of the patch)
first sample in the buffer to be ignored. The bug caused a repetitive
glitch in one of the stereo channels when playing mono sound on
configurations that use the monotostereo16 feeder.
Reviewed by: orion
o AD1980 hook.
o ac97_fix_auxout.
and:
o Associate AC97_MIX_AUXOUT with SOUND_MIXER_OGAIN rather than
SOUND_MIXER_MONITOR.
o Add ac97_fix_tone to remove tone controls from mixer if invalid.
tested for playback.
* modify device name strings for ich chips to better conform with their
common names.
* remove superflous 'AC97 controller' from nforce device names.
MFC after: 1 week
Add two new arguments to bus_dma_tag_create(): lockfunc and lockfuncarg.
Lockfunc allows a driver to provide a function for managing its locking
semantics while using busdma. At the moment, this is used for the
asynchronous busdma_swi and callback mechanism. Two lockfunc implementations
are provided: busdma_lock_mutex() performs standard mutex operations on the
mutex that is specified from lockfuncarg. dftl_lock() is a panic
implementation and is defaulted to when NULL, NULL are passed to
bus_dma_tag_create(). The only time that NULL, NULL should ever be used is
when the driver ensures that bus_dmamap_load() will not be deferred.
Drivers that do not provide their own locking can pass
busdma_lock_mutex,&Giant args in order to preserve the former behaviour.
sparc64 and powerpc do not provide real busdma_swi functions, so this is
largely a noop on those platforms. The busdma_swi on is64 is not properly
locked yet, so warnings will be emitted on this platform when busdma
callback deferrals happen.
If anyone gets panics or warnings from dflt_lock() being called, please
let me know right away.
Reviewed by: tmm, gibbs
when the user specifies a maximum fragment size < 2.
This is the behavior that Linux provides and fixes the problem I've
observed in Tribes2 where sounds effects are delayed by 1/2 a second.