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9c8bf69a53
Only create the gfx bindings for 4th when it's compiled into the loader. We do this with a linker set that only gets brought in to those loaders that call gfx_framework_init. This calls gfx_interp_md() will will drag in gfx_loader.c which will add to the linker set that registers these bindings. Sponsored by: Netflix Reviewed by: kevans, jhb Differential Revision: https://reviews.freebsd.org/D43904
3010 lines
71 KiB
C
3010 lines
71 KiB
C
/*-
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* SPDX-License-Identifier: BSD-2-Clause
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*
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* Copyright 2020 Toomas Soome
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* Copyright 2019 OmniOS Community Edition (OmniOSce) Association.
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* Copyright 2020 RackTop Systems, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* The workhorse here is gfxfb_blt(). It is implemented to mimic UEFI
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* GOP Blt, and allows us to fill the rectangle on screen, copy
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* rectangle from video to buffer and buffer to video and video to video.
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* Such implementation does allow us to have almost identical implementation
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* for both BIOS VBE and UEFI.
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*
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* ALL pixel data is assumed to be 32-bit BGRA (byte order Blue, Green, Red,
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* Alpha) format, this allows us to only handle RGB data and not to worry
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* about mixing RGB with indexed colors.
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* Data exchange between memory buffer and video will translate BGRA
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* and native format as following:
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*
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* 32-bit to/from 32-bit is trivial case.
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* 32-bit to/from 24-bit is also simple - we just drop the alpha channel.
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* 32-bit to/from 16-bit is more complicated, because we nee to handle
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* data loss from 32-bit to 16-bit. While reading/writing from/to video, we
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* need to apply masks of 16-bit color components. This will preserve
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* colors for terminal text. For 32-bit truecolor PMG images, we need to
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* translate 32-bit colors to 15/16 bit colors and this means data loss.
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* There are different algorithms how to perform such color space reduction,
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* we are currently using bitwise right shift to reduce color space and so far
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* this technique seems to be sufficient (see also gfx_fb_putimage(), the
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* end of for loop).
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* 32-bit to/from 8-bit is the most troublesome because 8-bit colors are
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* indexed. From video, we do get color indexes, and we do translate
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* color index values to RGB. To write to video, we again need to translate
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* RGB to color index. Additionally, we need to translate between VGA and
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* console colors.
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*
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* Our internal color data is represented using BGRA format. But the hardware
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* used indexed colors for 8-bit colors (0-255) and for this mode we do
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* need to perform translation to/from BGRA and index values.
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*
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* - paletteentry RGB <-> index -
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* BGRA BUFFER <----/ \ - VIDEO
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* \ /
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* - RGB (16/24/32) -
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*
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* To perform index to RGB translation, we use palette table generated
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* from when we set up 8-bit mode video. We cannot read palette data from
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* the hardware, because not all hardware supports reading it.
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*
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* BGRA to index is implemented in rgb_to_color_index() by searching
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* palette array for closest match of RBG values.
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*
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* Note: In 8-bit mode, We do store first 16 colors to palette registers
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* in VGA color order, this serves two purposes; firstly,
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* if palette update is not supported, we still have correct 16 colors.
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* Secondly, the kernel does get correct 16 colors when some other boot
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* loader is used. However, the palette map for 8-bit colors is using
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* console color ordering - this does allow us to skip translation
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* from VGA colors to console colors, while we are reading RGB data.
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*/
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#include <sys/param.h>
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#include <stand.h>
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#include <teken.h>
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#include <gfx_fb.h>
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#include <sys/font.h>
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#include <sys/linker.h>
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#include <sys/module.h>
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#include <sys/stdint.h>
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#include <sys/endian.h>
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#include <pnglite.h>
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#include <bootstrap.h>
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#include <lz4.h>
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#if defined(EFI)
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#include <efi.h>
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#include <efilib.h>
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#else
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#include <vbe.h>
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#endif
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/* VGA text mode does use bold font. */
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#if !defined(VGA_8X16_FONT)
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#define VGA_8X16_FONT "/boot/fonts/8x16b.fnt"
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#endif
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#if !defined(DEFAULT_8X16_FONT)
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#define DEFAULT_8X16_FONT "/boot/fonts/8x16.fnt"
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#endif
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/*
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* Must be sorted by font size in descending order
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*/
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font_list_t fonts = STAILQ_HEAD_INITIALIZER(fonts);
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#define DEFAULT_FONT_DATA font_data_8x16
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extern vt_font_bitmap_data_t font_data_8x16;
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teken_gfx_t gfx_state = { 0 };
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static struct {
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unsigned char r; /* Red percentage value. */
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unsigned char g; /* Green percentage value. */
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unsigned char b; /* Blue percentage value. */
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} color_def[NCOLORS] = {
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{0, 0, 0}, /* black */
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{50, 0, 0}, /* dark red */
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{0, 50, 0}, /* dark green */
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{77, 63, 0}, /* dark yellow */
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{20, 40, 64}, /* dark blue */
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{50, 0, 50}, /* dark magenta */
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{0, 50, 50}, /* dark cyan */
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{75, 75, 75}, /* light gray */
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{18, 20, 21}, /* dark gray */
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{100, 0, 0}, /* light red */
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{0, 100, 0}, /* light green */
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{100, 100, 0}, /* light yellow */
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{45, 62, 81}, /* light blue */
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{100, 0, 100}, /* light magenta */
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{0, 100, 100}, /* light cyan */
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{100, 100, 100}, /* white */
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};
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uint32_t cmap[NCMAP];
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/*
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* Between console's palette and VGA's one:
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* - blue and red are swapped (1 <-> 4)
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* - yellow and cyan are swapped (3 <-> 6)
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*/
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const int cons_to_vga_colors[NCOLORS] = {
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0, 4, 2, 6, 1, 5, 3, 7,
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8, 12, 10, 14, 9, 13, 11, 15
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};
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static const int vga_to_cons_colors[NCOLORS] = {
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0, 1, 2, 3, 4, 5, 6, 7,
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8, 9, 10, 11, 12, 13, 14, 15
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};
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struct text_pixel *screen_buffer;
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#if defined(EFI)
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static EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GlyphBuffer;
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#else
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static struct paletteentry *GlyphBuffer;
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#endif
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static size_t GlyphBufferSize;
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static bool insert_font(char *, FONT_FLAGS);
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static int font_set(struct env_var *, int, const void *);
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static void * allocate_glyphbuffer(uint32_t, uint32_t);
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static void gfx_fb_cursor_draw(teken_gfx_t *, const teken_pos_t *, bool);
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/*
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* Initialize gfx framework.
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*/
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void
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gfx_framework_init(void)
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{
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/*
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* Setup font list to have builtin font.
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*/
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(void) insert_font(NULL, FONT_BUILTIN);
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gfx_interp_md(); /* Draw in the gfx interpreter for this thing */
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}
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static uint8_t *
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gfx_get_fb_address(void)
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{
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return (ptov((uint32_t)gfx_state.tg_fb.fb_addr));
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}
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/*
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* Utility function to parse gfx mode line strings.
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*/
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bool
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gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
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{
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char *p, *end;
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errno = 0;
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p = str;
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*x = strtoul(p, &end, 0);
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if (*x == 0 || errno != 0)
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return (false);
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if (*end != 'x')
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return (false);
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p = end + 1;
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*y = strtoul(p, &end, 0);
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if (*y == 0 || errno != 0)
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return (false);
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if (*end != 'x') {
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*depth = -1; /* auto select */
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} else {
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p = end + 1;
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*depth = strtoul(p, &end, 0);
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if (*depth == 0 || errno != 0 || *end != '\0')
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return (false);
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}
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return (true);
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}
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static uint32_t
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rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
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uint32_t gmax, int goffset, uint32_t bmax, int boffset)
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{
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uint32_t color, code, gray, level;
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if (index < NCOLORS) {
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#define CF(_f, _i) ((_f ## max * color_def[(_i)]._f / 100) << _f ## offset)
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return (CF(r, index) | CF(g, index) | CF(b, index));
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#undef CF
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}
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#define CF(_f, _c) ((_f ## max & _c) << _f ## offset)
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/* 6x6x6 color cube */
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if (index > 15 && index < 232) {
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uint32_t red, green, blue;
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for (red = 0; red < 6; red++) {
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for (green = 0; green < 6; green++) {
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for (blue = 0; blue < 6; blue++) {
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code = 16 + (red * 36) +
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(green * 6) + blue;
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if (code != index)
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continue;
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red = red ? (red * 40 + 55) : 0;
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green = green ? (green * 40 + 55) : 0;
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blue = blue ? (blue * 40 + 55) : 0;
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color = CF(r, red);
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color |= CF(g, green);
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color |= CF(b, blue);
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return (color);
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}
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}
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}
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}
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/* colors 232-255 are a grayscale ramp */
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for (gray = 0; gray < 24; gray++) {
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level = (gray * 10) + 8;
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code = 232 + gray;
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if (code == index)
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break;
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}
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return (CF(r, level) | CF(g, level) | CF(b, level));
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#undef CF
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}
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/*
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* Support for color mapping.
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* For 8, 24 and 32 bit depth, use mask size 8.
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* 15/16 bit depth needs to use mask size from mode,
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* or we will lose color information from 32-bit to 15/16 bit translation.
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*/
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uint32_t
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gfx_fb_color_map(uint8_t index)
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{
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int rmask, gmask, bmask;
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int roff, goff, boff, bpp;
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roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
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goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
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boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
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bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
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if (bpp == 2)
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rmask = gfx_state.tg_fb.fb_mask_red >> roff;
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else
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rmask = 0xff;
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if (bpp == 2)
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gmask = gfx_state.tg_fb.fb_mask_green >> goff;
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else
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gmask = 0xff;
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if (bpp == 2)
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bmask = gfx_state.tg_fb.fb_mask_blue >> boff;
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else
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bmask = 0xff;
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return (rgb_color_map(index, rmask, 16, gmask, 8, bmask, 0));
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}
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/*
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* Get indexed color from RGB. This function is used to write data to video
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* memory when the adapter is set to use indexed colors.
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* Since UEFI does only support 32-bit colors, we do not implement it for
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* UEFI because there is no need for it and we do not have palette array
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* for UEFI.
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*/
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static uint8_t
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rgb_to_color_index(uint8_t r, uint8_t g, uint8_t b)
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{
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#if !defined(EFI)
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uint32_t color, best, dist, k;
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int diff;
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color = 0;
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best = 255 * 255 * 255;
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for (k = 0; k < NCMAP; k++) {
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diff = r - pe8[k].Red;
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dist = diff * diff;
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diff = g - pe8[k].Green;
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dist += diff * diff;
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diff = b - pe8[k].Blue;
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dist += diff * diff;
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/* Exact match, exit the loop */
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if (dist == 0)
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break;
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if (dist < best) {
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color = k;
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best = dist;
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}
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}
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if (k == NCMAP)
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k = color;
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return (k);
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#else
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(void) r;
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(void) g;
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(void) b;
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return (0);
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#endif
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}
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int
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generate_cons_palette(uint32_t *palette, int format,
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uint32_t rmax, int roffset, uint32_t gmax, int goffset,
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uint32_t bmax, int boffset)
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{
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int i;
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switch (format) {
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case COLOR_FORMAT_VGA:
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for (i = 0; i < NCOLORS; i++)
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palette[i] = cons_to_vga_colors[i];
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for (; i < NCMAP; i++)
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palette[i] = i;
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break;
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case COLOR_FORMAT_RGB:
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for (i = 0; i < NCMAP; i++)
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palette[i] = rgb_color_map(i, rmax, roffset,
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gmax, goffset, bmax, boffset);
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break;
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default:
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return (ENODEV);
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}
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return (0);
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}
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static void
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gfx_mem_wr1(uint8_t *base, size_t size, uint32_t o, uint8_t v)
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{
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if (o >= size)
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return;
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*(uint8_t *)(base + o) = v;
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}
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static void
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gfx_mem_wr2(uint8_t *base, size_t size, uint32_t o, uint16_t v)
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{
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if (o >= size)
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return;
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*(uint16_t *)(base + o) = v;
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}
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static void
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gfx_mem_wr4(uint8_t *base, size_t size, uint32_t o, uint32_t v)
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{
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if (o >= size)
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return;
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*(uint32_t *)(base + o) = v;
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}
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static int gfxfb_blt_fill(void *BltBuffer,
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uint32_t DestinationX, uint32_t DestinationY,
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uint32_t Width, uint32_t Height)
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{
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#if defined(EFI)
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
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#else
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struct paletteentry *p;
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#endif
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uint32_t data, bpp, pitch, y, x;
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int roff, goff, boff;
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size_t size;
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off_t off;
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uint8_t *destination;
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if (BltBuffer == NULL)
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return (EINVAL);
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if (DestinationY + Height > gfx_state.tg_fb.fb_height)
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return (EINVAL);
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if (DestinationX + Width > gfx_state.tg_fb.fb_width)
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return (EINVAL);
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if (Width == 0 || Height == 0)
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return (EINVAL);
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p = BltBuffer;
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roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
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goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
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boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
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if (gfx_state.tg_fb.fb_bpp == 8) {
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data = rgb_to_color_index(p->Red, p->Green, p->Blue);
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} else {
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data = (p->Red &
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(gfx_state.tg_fb.fb_mask_red >> roff)) << roff;
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data |= (p->Green &
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(gfx_state.tg_fb.fb_mask_green >> goff)) << goff;
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data |= (p->Blue &
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(gfx_state.tg_fb.fb_mask_blue >> boff)) << boff;
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}
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bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
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pitch = gfx_state.tg_fb.fb_stride * bpp;
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destination = gfx_get_fb_address();
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size = gfx_state.tg_fb.fb_size;
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for (y = DestinationY; y < Height + DestinationY; y++) {
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off = y * pitch + DestinationX * bpp;
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for (x = 0; x < Width; x++) {
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switch (bpp) {
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case 1:
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gfx_mem_wr1(destination, size, off,
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(data < NCOLORS) ?
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cons_to_vga_colors[data] : data);
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break;
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case 2:
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gfx_mem_wr2(destination, size, off, data);
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break;
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case 3:
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gfx_mem_wr1(destination, size, off,
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(data >> 16) & 0xff);
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gfx_mem_wr1(destination, size, off + 1,
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(data >> 8) & 0xff);
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gfx_mem_wr1(destination, size, off + 2,
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data & 0xff);
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break;
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case 4:
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gfx_mem_wr4(destination, size, off, data);
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break;
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default:
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return (EINVAL);
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}
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off += bpp;
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}
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}
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return (0);
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}
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static int
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gfxfb_blt_video_to_buffer(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
|
|
uint32_t DestinationX, uint32_t DestinationY,
|
|
uint32_t Width, uint32_t Height, uint32_t Delta)
|
|
{
|
|
#if defined(EFI)
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
|
|
#else
|
|
struct paletteentry *p;
|
|
#endif
|
|
uint32_t x, sy, dy;
|
|
uint32_t bpp, pitch, copybytes;
|
|
off_t off;
|
|
uint8_t *source, *destination, *sb;
|
|
uint8_t rm, rp, gm, gp, bm, bp;
|
|
bool bgra;
|
|
|
|
if (BltBuffer == NULL)
|
|
return (EINVAL);
|
|
|
|
if (SourceY + Height >
|
|
gfx_state.tg_fb.fb_height)
|
|
return (EINVAL);
|
|
|
|
if (SourceX + Width > gfx_state.tg_fb.fb_width)
|
|
return (EINVAL);
|
|
|
|
if (Width == 0 || Height == 0)
|
|
return (EINVAL);
|
|
|
|
if (Delta == 0)
|
|
Delta = Width * sizeof (*p);
|
|
|
|
bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
|
|
pitch = gfx_state.tg_fb.fb_stride * bpp;
|
|
|
|
copybytes = Width * bpp;
|
|
|
|
rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
|
|
gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
|
|
bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
|
|
rm = gfx_state.tg_fb.fb_mask_red >> rp;
|
|
gm = gfx_state.tg_fb.fb_mask_green >> gp;
|
|
bm = gfx_state.tg_fb.fb_mask_blue >> bp;
|
|
|
|
/* If FB pixel format is BGRA, we can use direct copy. */
|
|
bgra = bpp == 4 &&
|
|
ffs(rm) - 1 == 8 && rp == 16 &&
|
|
ffs(gm) - 1 == 8 && gp == 8 &&
|
|
ffs(bm) - 1 == 8 && bp == 0;
|
|
|
|
for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
|
|
sy++, dy++) {
|
|
off = sy * pitch + SourceX * bpp;
|
|
source = gfx_get_fb_address() + off;
|
|
destination = (uint8_t *)BltBuffer + dy * Delta +
|
|
DestinationX * sizeof (*p);
|
|
|
|
if (bgra) {
|
|
bcopy(source, destination, copybytes);
|
|
} else {
|
|
for (x = 0; x < Width; x++) {
|
|
uint32_t c = 0;
|
|
|
|
p = (void *)(destination + x * sizeof (*p));
|
|
sb = source + x * bpp;
|
|
switch (bpp) {
|
|
case 1:
|
|
c = *sb;
|
|
break;
|
|
case 2:
|
|
c = *(uint16_t *)sb;
|
|
break;
|
|
case 3:
|
|
c = sb[0] << 16 | sb[1] << 8 | sb[2];
|
|
break;
|
|
case 4:
|
|
c = *(uint32_t *)sb;
|
|
break;
|
|
default:
|
|
return (EINVAL);
|
|
}
|
|
|
|
if (bpp == 1) {
|
|
*(uint32_t *)p = gfx_fb_color_map(
|
|
(c < 16) ?
|
|
vga_to_cons_colors[c] : c);
|
|
} else {
|
|
p->Red = (c >> rp) & rm;
|
|
p->Green = (c >> gp) & gm;
|
|
p->Blue = (c >> bp) & bm;
|
|
p->Reserved = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
gfxfb_blt_buffer_to_video(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
|
|
uint32_t DestinationX, uint32_t DestinationY,
|
|
uint32_t Width, uint32_t Height, uint32_t Delta)
|
|
{
|
|
#if defined(EFI)
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
|
|
#else
|
|
struct paletteentry *p;
|
|
#endif
|
|
uint32_t x, sy, dy;
|
|
uint32_t bpp, pitch, copybytes;
|
|
off_t off;
|
|
uint8_t *source, *destination;
|
|
uint8_t rm, rp, gm, gp, bm, bp;
|
|
bool bgra;
|
|
|
|
if (BltBuffer == NULL)
|
|
return (EINVAL);
|
|
|
|
if (DestinationY + Height >
|
|
gfx_state.tg_fb.fb_height)
|
|
return (EINVAL);
|
|
|
|
if (DestinationX + Width > gfx_state.tg_fb.fb_width)
|
|
return (EINVAL);
|
|
|
|
if (Width == 0 || Height == 0)
|
|
return (EINVAL);
|
|
|
|
if (Delta == 0)
|
|
Delta = Width * sizeof (*p);
|
|
|
|
bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
|
|
pitch = gfx_state.tg_fb.fb_stride * bpp;
|
|
|
|
copybytes = Width * bpp;
|
|
|
|
rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
|
|
gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
|
|
bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
|
|
rm = gfx_state.tg_fb.fb_mask_red >> rp;
|
|
gm = gfx_state.tg_fb.fb_mask_green >> gp;
|
|
bm = gfx_state.tg_fb.fb_mask_blue >> bp;
|
|
|
|
/* If FB pixel format is BGRA, we can use direct copy. */
|
|
bgra = bpp == 4 &&
|
|
ffs(rm) - 1 == 8 && rp == 16 &&
|
|
ffs(gm) - 1 == 8 && gp == 8 &&
|
|
ffs(bm) - 1 == 8 && bp == 0;
|
|
|
|
for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
|
|
sy++, dy++) {
|
|
off = dy * pitch + DestinationX * bpp;
|
|
destination = gfx_get_fb_address() + off;
|
|
|
|
if (bgra) {
|
|
source = (uint8_t *)BltBuffer + sy * Delta +
|
|
SourceX * sizeof (*p);
|
|
bcopy(source, destination, copybytes);
|
|
} else {
|
|
for (x = 0; x < Width; x++) {
|
|
uint32_t c;
|
|
|
|
p = (void *)((uint8_t *)BltBuffer +
|
|
sy * Delta +
|
|
(SourceX + x) * sizeof (*p));
|
|
if (bpp == 1) {
|
|
c = rgb_to_color_index(p->Red,
|
|
p->Green, p->Blue);
|
|
} else {
|
|
c = (p->Red & rm) << rp |
|
|
(p->Green & gm) << gp |
|
|
(p->Blue & bm) << bp;
|
|
}
|
|
off = x * bpp;
|
|
switch (bpp) {
|
|
case 1:
|
|
gfx_mem_wr1(destination, copybytes,
|
|
off, (c < 16) ?
|
|
cons_to_vga_colors[c] : c);
|
|
break;
|
|
case 2:
|
|
gfx_mem_wr2(destination, copybytes,
|
|
off, c);
|
|
break;
|
|
case 3:
|
|
gfx_mem_wr1(destination, copybytes,
|
|
off, (c >> 16) & 0xff);
|
|
gfx_mem_wr1(destination, copybytes,
|
|
off + 1, (c >> 8) & 0xff);
|
|
gfx_mem_wr1(destination, copybytes,
|
|
off + 2, c & 0xff);
|
|
break;
|
|
case 4:
|
|
gfx_mem_wr4(destination, copybytes,
|
|
x * bpp, c);
|
|
break;
|
|
default:
|
|
return (EINVAL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
gfxfb_blt_video_to_video(uint32_t SourceX, uint32_t SourceY,
|
|
uint32_t DestinationX, uint32_t DestinationY,
|
|
uint32_t Width, uint32_t Height)
|
|
{
|
|
uint32_t bpp, copybytes;
|
|
int pitch;
|
|
uint8_t *source, *destination;
|
|
off_t off;
|
|
|
|
if (SourceY + Height >
|
|
gfx_state.tg_fb.fb_height)
|
|
return (EINVAL);
|
|
|
|
if (SourceX + Width > gfx_state.tg_fb.fb_width)
|
|
return (EINVAL);
|
|
|
|
if (DestinationY + Height >
|
|
gfx_state.tg_fb.fb_height)
|
|
return (EINVAL);
|
|
|
|
if (DestinationX + Width > gfx_state.tg_fb.fb_width)
|
|
return (EINVAL);
|
|
|
|
if (Width == 0 || Height == 0)
|
|
return (EINVAL);
|
|
|
|
bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
|
|
pitch = gfx_state.tg_fb.fb_stride * bpp;
|
|
|
|
copybytes = Width * bpp;
|
|
|
|
off = SourceY * pitch + SourceX * bpp;
|
|
source = gfx_get_fb_address() + off;
|
|
off = DestinationY * pitch + DestinationX * bpp;
|
|
destination = gfx_get_fb_address() + off;
|
|
|
|
if ((uintptr_t)destination > (uintptr_t)source) {
|
|
source += Height * pitch;
|
|
destination += Height * pitch;
|
|
pitch = -pitch;
|
|
}
|
|
|
|
while (Height-- > 0) {
|
|
bcopy(source, destination, copybytes);
|
|
source += pitch;
|
|
destination += pitch;
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
static void
|
|
gfxfb_shadow_fill(uint32_t *BltBuffer,
|
|
uint32_t DestinationX, uint32_t DestinationY,
|
|
uint32_t Width, uint32_t Height)
|
|
{
|
|
uint32_t fbX, fbY;
|
|
|
|
if (gfx_state.tg_shadow_fb == NULL)
|
|
return;
|
|
|
|
fbX = gfx_state.tg_fb.fb_width;
|
|
fbY = gfx_state.tg_fb.fb_height;
|
|
|
|
if (BltBuffer == NULL)
|
|
return;
|
|
|
|
if (DestinationX + Width > fbX)
|
|
Width = fbX - DestinationX;
|
|
|
|
if (DestinationY + Height > fbY)
|
|
Height = fbY - DestinationY;
|
|
|
|
uint32_t y2 = Height + DestinationY;
|
|
for (uint32_t y1 = DestinationY; y1 < y2; y1++) {
|
|
uint32_t off = y1 * fbX + DestinationX;
|
|
|
|
for (uint32_t x = 0; x < Width; x++) {
|
|
gfx_state.tg_shadow_fb[off + x] = *BltBuffer;
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
gfxfb_blt(void *BltBuffer, GFXFB_BLT_OPERATION BltOperation,
|
|
uint32_t SourceX, uint32_t SourceY,
|
|
uint32_t DestinationX, uint32_t DestinationY,
|
|
uint32_t Width, uint32_t Height, uint32_t Delta)
|
|
{
|
|
int rv;
|
|
#if defined(EFI)
|
|
EFI_STATUS status;
|
|
EFI_GRAPHICS_OUTPUT *gop = gfx_state.tg_private;
|
|
EFI_TPL tpl;
|
|
|
|
/*
|
|
* We assume Blt() does work, if not, we will need to build exception
|
|
* list case by case. We only have boot services during part of our
|
|
* exectution. Once terminate boot services, these operations cannot be
|
|
* done as they are provided by protocols that disappear when exit
|
|
* boot services.
|
|
*/
|
|
if (gop != NULL && boot_services_active) {
|
|
tpl = BS->RaiseTPL(TPL_NOTIFY);
|
|
switch (BltOperation) {
|
|
case GfxFbBltVideoFill:
|
|
gfxfb_shadow_fill(BltBuffer, DestinationX,
|
|
DestinationY, Width, Height);
|
|
status = gop->Blt(gop, BltBuffer, EfiBltVideoFill,
|
|
SourceX, SourceY, DestinationX, DestinationY,
|
|
Width, Height, Delta);
|
|
break;
|
|
|
|
case GfxFbBltVideoToBltBuffer:
|
|
status = gop->Blt(gop, BltBuffer,
|
|
EfiBltVideoToBltBuffer,
|
|
SourceX, SourceY, DestinationX, DestinationY,
|
|
Width, Height, Delta);
|
|
break;
|
|
|
|
case GfxFbBltBufferToVideo:
|
|
status = gop->Blt(gop, BltBuffer, EfiBltBufferToVideo,
|
|
SourceX, SourceY, DestinationX, DestinationY,
|
|
Width, Height, Delta);
|
|
break;
|
|
|
|
case GfxFbBltVideoToVideo:
|
|
status = gop->Blt(gop, BltBuffer, EfiBltVideoToVideo,
|
|
SourceX, SourceY, DestinationX, DestinationY,
|
|
Width, Height, Delta);
|
|
break;
|
|
|
|
default:
|
|
status = EFI_INVALID_PARAMETER;
|
|
break;
|
|
}
|
|
|
|
switch (status) {
|
|
case EFI_SUCCESS:
|
|
rv = 0;
|
|
break;
|
|
|
|
case EFI_INVALID_PARAMETER:
|
|
rv = EINVAL;
|
|
break;
|
|
|
|
case EFI_DEVICE_ERROR:
|
|
default:
|
|
rv = EIO;
|
|
break;
|
|
}
|
|
|
|
BS->RestoreTPL(tpl);
|
|
return (rv);
|
|
}
|
|
#endif
|
|
|
|
switch (BltOperation) {
|
|
case GfxFbBltVideoFill:
|
|
gfxfb_shadow_fill(BltBuffer, DestinationX, DestinationY,
|
|
Width, Height);
|
|
rv = gfxfb_blt_fill(BltBuffer, DestinationX, DestinationY,
|
|
Width, Height);
|
|
break;
|
|
|
|
case GfxFbBltVideoToBltBuffer:
|
|
rv = gfxfb_blt_video_to_buffer(BltBuffer, SourceX, SourceY,
|
|
DestinationX, DestinationY, Width, Height, Delta);
|
|
break;
|
|
|
|
case GfxFbBltBufferToVideo:
|
|
rv = gfxfb_blt_buffer_to_video(BltBuffer, SourceX, SourceY,
|
|
DestinationX, DestinationY, Width, Height, Delta);
|
|
break;
|
|
|
|
case GfxFbBltVideoToVideo:
|
|
rv = gfxfb_blt_video_to_video(SourceX, SourceY,
|
|
DestinationX, DestinationY, Width, Height);
|
|
break;
|
|
|
|
default:
|
|
rv = EINVAL;
|
|
break;
|
|
}
|
|
return (rv);
|
|
}
|
|
|
|
void
|
|
gfx_bitblt_bitmap(teken_gfx_t *state, const uint8_t *glyph,
|
|
const teken_attr_t *a, uint32_t alpha, bool cursor)
|
|
{
|
|
uint32_t width, height;
|
|
uint32_t fgc, bgc, bpl, cc, o;
|
|
int bpp, bit, byte;
|
|
bool invert = false;
|
|
|
|
bpp = 4; /* We only generate BGRA */
|
|
width = state->tg_font.vf_width;
|
|
height = state->tg_font.vf_height;
|
|
bpl = (width + 7) / 8; /* Bytes per source line. */
|
|
|
|
fgc = a->ta_fgcolor;
|
|
bgc = a->ta_bgcolor;
|
|
if (a->ta_format & TF_BOLD)
|
|
fgc |= TC_LIGHT;
|
|
if (a->ta_format & TF_BLINK)
|
|
bgc |= TC_LIGHT;
|
|
|
|
fgc = gfx_fb_color_map(fgc);
|
|
bgc = gfx_fb_color_map(bgc);
|
|
|
|
if (a->ta_format & TF_REVERSE)
|
|
invert = !invert;
|
|
if (cursor)
|
|
invert = !invert;
|
|
if (invert) {
|
|
uint32_t tmp;
|
|
|
|
tmp = fgc;
|
|
fgc = bgc;
|
|
bgc = tmp;
|
|
}
|
|
|
|
alpha = alpha << 24;
|
|
fgc |= alpha;
|
|
bgc |= alpha;
|
|
|
|
for (uint32_t y = 0; y < height; y++) {
|
|
for (uint32_t x = 0; x < width; x++) {
|
|
byte = y * bpl + x / 8;
|
|
bit = 0x80 >> (x % 8);
|
|
o = y * width * bpp + x * bpp;
|
|
cc = glyph[byte] & bit ? fgc : bgc;
|
|
|
|
gfx_mem_wr4(state->tg_glyph,
|
|
state->tg_glyph_size, o, cc);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Draw prepared glyph on terminal point p.
|
|
*/
|
|
static void
|
|
gfx_fb_printchar(teken_gfx_t *state, const teken_pos_t *p)
|
|
{
|
|
unsigned x, y, width, height;
|
|
|
|
width = state->tg_font.vf_width;
|
|
height = state->tg_font.vf_height;
|
|
x = state->tg_origin.tp_col + p->tp_col * width;
|
|
y = state->tg_origin.tp_row + p->tp_row * height;
|
|
|
|
gfx_fb_cons_display(x, y, width, height, state->tg_glyph);
|
|
}
|
|
|
|
/*
|
|
* Store char with its attribute to buffer and put it on screen.
|
|
*/
|
|
void
|
|
gfx_fb_putchar(void *arg, const teken_pos_t *p, teken_char_t c,
|
|
const teken_attr_t *a)
|
|
{
|
|
teken_gfx_t *state = arg;
|
|
const uint8_t *glyph;
|
|
int idx;
|
|
|
|
idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
|
|
if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
|
|
return;
|
|
|
|
/* remove the cursor */
|
|
if (state->tg_cursor_visible)
|
|
gfx_fb_cursor_draw(state, &state->tg_cursor, false);
|
|
|
|
screen_buffer[idx].c = c;
|
|
screen_buffer[idx].a = *a;
|
|
|
|
glyph = font_lookup(&state->tg_font, c, a);
|
|
gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
|
|
gfx_fb_printchar(state, p);
|
|
|
|
/* display the cursor */
|
|
if (state->tg_cursor_visible) {
|
|
const teken_pos_t *c;
|
|
|
|
c = teken_get_cursor(&state->tg_teken);
|
|
gfx_fb_cursor_draw(state, c, true);
|
|
}
|
|
}
|
|
|
|
void
|
|
gfx_fb_fill(void *arg, const teken_rect_t *r, teken_char_t c,
|
|
const teken_attr_t *a)
|
|
{
|
|
teken_gfx_t *state = arg;
|
|
const uint8_t *glyph;
|
|
teken_pos_t p;
|
|
struct text_pixel *row;
|
|
|
|
/* remove the cursor */
|
|
if (state->tg_cursor_visible)
|
|
gfx_fb_cursor_draw(state, &state->tg_cursor, false);
|
|
|
|
glyph = font_lookup(&state->tg_font, c, a);
|
|
gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
|
|
|
|
for (p.tp_row = r->tr_begin.tp_row; p.tp_row < r->tr_end.tp_row;
|
|
p.tp_row++) {
|
|
row = &screen_buffer[p.tp_row * state->tg_tp.tp_col];
|
|
for (p.tp_col = r->tr_begin.tp_col;
|
|
p.tp_col < r->tr_end.tp_col; p.tp_col++) {
|
|
row[p.tp_col].c = c;
|
|
row[p.tp_col].a = *a;
|
|
gfx_fb_printchar(state, &p);
|
|
}
|
|
}
|
|
|
|
/* display the cursor */
|
|
if (state->tg_cursor_visible) {
|
|
const teken_pos_t *c;
|
|
|
|
c = teken_get_cursor(&state->tg_teken);
|
|
gfx_fb_cursor_draw(state, c, true);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gfx_fb_cursor_draw(teken_gfx_t *state, const teken_pos_t *pos, bool on)
|
|
{
|
|
const uint8_t *glyph;
|
|
teken_pos_t p;
|
|
int idx;
|
|
|
|
p = *pos;
|
|
if (p.tp_col >= state->tg_tp.tp_col)
|
|
p.tp_col = state->tg_tp.tp_col - 1;
|
|
if (p.tp_row >= state->tg_tp.tp_row)
|
|
p.tp_row = state->tg_tp.tp_row - 1;
|
|
idx = p.tp_col + p.tp_row * state->tg_tp.tp_col;
|
|
if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
|
|
return;
|
|
|
|
glyph = font_lookup(&state->tg_font, screen_buffer[idx].c,
|
|
&screen_buffer[idx].a);
|
|
gfx_bitblt_bitmap(state, glyph, &screen_buffer[idx].a, 0xff, on);
|
|
gfx_fb_printchar(state, &p);
|
|
|
|
state->tg_cursor = p;
|
|
}
|
|
|
|
void
|
|
gfx_fb_cursor(void *arg, const teken_pos_t *p)
|
|
{
|
|
teken_gfx_t *state = arg;
|
|
|
|
/* Switch cursor off in old location and back on in new. */
|
|
if (state->tg_cursor_visible) {
|
|
gfx_fb_cursor_draw(state, &state->tg_cursor, false);
|
|
gfx_fb_cursor_draw(state, p, true);
|
|
}
|
|
}
|
|
|
|
void
|
|
gfx_fb_param(void *arg, int cmd, unsigned int value)
|
|
{
|
|
teken_gfx_t *state = arg;
|
|
const teken_pos_t *c;
|
|
|
|
switch (cmd) {
|
|
case TP_SETLOCALCURSOR:
|
|
/*
|
|
* 0 means normal (usually block), 1 means hidden, and
|
|
* 2 means blinking (always block) for compatibility with
|
|
* syscons. We don't support any changes except hiding,
|
|
* so must map 2 to 0.
|
|
*/
|
|
value = (value == 1) ? 0 : 1;
|
|
/* FALLTHROUGH */
|
|
case TP_SHOWCURSOR:
|
|
c = teken_get_cursor(&state->tg_teken);
|
|
gfx_fb_cursor_draw(state, c, true);
|
|
if (value != 0)
|
|
state->tg_cursor_visible = true;
|
|
else
|
|
state->tg_cursor_visible = false;
|
|
break;
|
|
default:
|
|
/* Not yet implemented */
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool
|
|
is_same_pixel(struct text_pixel *px1, struct text_pixel *px2)
|
|
{
|
|
if (px1->c != px2->c)
|
|
return (false);
|
|
|
|
/* Is there image stored? */
|
|
if ((px1->a.ta_format & TF_IMAGE) ||
|
|
(px2->a.ta_format & TF_IMAGE))
|
|
return (false);
|
|
|
|
if (px1->a.ta_format != px2->a.ta_format)
|
|
return (false);
|
|
if (px1->a.ta_fgcolor != px2->a.ta_fgcolor)
|
|
return (false);
|
|
if (px1->a.ta_bgcolor != px2->a.ta_bgcolor)
|
|
return (false);
|
|
|
|
return (true);
|
|
}
|
|
|
|
static void
|
|
gfx_fb_copy_area(teken_gfx_t *state, const teken_rect_t *s,
|
|
const teken_pos_t *d)
|
|
{
|
|
uint32_t sx, sy, dx, dy, width, height;
|
|
uint32_t pitch, bytes;
|
|
int step;
|
|
|
|
width = state->tg_font.vf_width;
|
|
height = state->tg_font.vf_height;
|
|
|
|
sx = s->tr_begin.tp_col * width;
|
|
sy = s->tr_begin.tp_row * height;
|
|
dx = d->tp_col * width;
|
|
dy = d->tp_row * height;
|
|
|
|
width *= (s->tr_end.tp_col - s->tr_begin.tp_col + 1);
|
|
|
|
/*
|
|
* With no shadow fb, use video to video copy.
|
|
*/
|
|
if (state->tg_shadow_fb == NULL) {
|
|
(void) gfxfb_blt(NULL, GfxFbBltVideoToVideo,
|
|
sx + state->tg_origin.tp_col,
|
|
sy + state->tg_origin.tp_row,
|
|
dx + state->tg_origin.tp_col,
|
|
dy + state->tg_origin.tp_row,
|
|
width, height, 0);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* With shadow fb, we need to copy data on both shadow and video,
|
|
* to preserve the consistency. We only read data from shadow fb.
|
|
*/
|
|
|
|
step = 1;
|
|
pitch = state->tg_fb.fb_width;
|
|
bytes = width * sizeof (*state->tg_shadow_fb);
|
|
|
|
/*
|
|
* To handle overlapping areas, set up reverse copy here.
|
|
*/
|
|
if (dy * pitch + dx > sy * pitch + sx) {
|
|
sy += height;
|
|
dy += height;
|
|
step = -step;
|
|
}
|
|
|
|
while (height-- > 0) {
|
|
uint32_t *source = &state->tg_shadow_fb[sy * pitch + sx];
|
|
uint32_t *destination = &state->tg_shadow_fb[dy * pitch + dx];
|
|
|
|
bcopy(source, destination, bytes);
|
|
(void) gfxfb_blt(destination, GfxFbBltBufferToVideo,
|
|
0, 0, dx + state->tg_origin.tp_col,
|
|
dy + state->tg_origin.tp_row, width, 1, 0);
|
|
|
|
sy += step;
|
|
dy += step;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gfx_fb_copy_line(teken_gfx_t *state, int ncol, teken_pos_t *s, teken_pos_t *d)
|
|
{
|
|
teken_rect_t sr;
|
|
teken_pos_t dp;
|
|
unsigned soffset, doffset;
|
|
bool mark = false;
|
|
int x;
|
|
|
|
soffset = s->tp_col + s->tp_row * state->tg_tp.tp_col;
|
|
doffset = d->tp_col + d->tp_row * state->tg_tp.tp_col;
|
|
|
|
for (x = 0; x < ncol; x++) {
|
|
if (is_same_pixel(&screen_buffer[soffset + x],
|
|
&screen_buffer[doffset + x])) {
|
|
if (mark) {
|
|
gfx_fb_copy_area(state, &sr, &dp);
|
|
mark = false;
|
|
}
|
|
} else {
|
|
screen_buffer[doffset + x] = screen_buffer[soffset + x];
|
|
if (mark) {
|
|
/* update end point */
|
|
sr.tr_end.tp_col = s->tp_col + x;
|
|
} else {
|
|
/* set up new rectangle */
|
|
mark = true;
|
|
sr.tr_begin.tp_col = s->tp_col + x;
|
|
sr.tr_begin.tp_row = s->tp_row;
|
|
sr.tr_end.tp_col = s->tp_col + x;
|
|
sr.tr_end.tp_row = s->tp_row;
|
|
dp.tp_col = d->tp_col + x;
|
|
dp.tp_row = d->tp_row;
|
|
}
|
|
}
|
|
}
|
|
if (mark) {
|
|
gfx_fb_copy_area(state, &sr, &dp);
|
|
}
|
|
}
|
|
|
|
void
|
|
gfx_fb_copy(void *arg, const teken_rect_t *r, const teken_pos_t *p)
|
|
{
|
|
teken_gfx_t *state = arg;
|
|
unsigned doffset, soffset;
|
|
teken_pos_t d, s;
|
|
int nrow, ncol, y; /* Has to be signed - >= 0 comparison */
|
|
|
|
/*
|
|
* Copying is a little tricky. We must make sure we do it in
|
|
* correct order, to make sure we don't overwrite our own data.
|
|
*/
|
|
|
|
nrow = r->tr_end.tp_row - r->tr_begin.tp_row;
|
|
ncol = r->tr_end.tp_col - r->tr_begin.tp_col;
|
|
|
|
if (p->tp_row + nrow > state->tg_tp.tp_row ||
|
|
p->tp_col + ncol > state->tg_tp.tp_col)
|
|
return;
|
|
|
|
soffset = r->tr_begin.tp_col + r->tr_begin.tp_row * state->tg_tp.tp_col;
|
|
doffset = p->tp_col + p->tp_row * state->tg_tp.tp_col;
|
|
|
|
/* remove the cursor */
|
|
if (state->tg_cursor_visible)
|
|
gfx_fb_cursor_draw(state, &state->tg_cursor, false);
|
|
|
|
/*
|
|
* Copy line by line.
|
|
*/
|
|
if (doffset <= soffset) {
|
|
s = r->tr_begin;
|
|
d = *p;
|
|
for (y = 0; y < nrow; y++) {
|
|
s.tp_row = r->tr_begin.tp_row + y;
|
|
d.tp_row = p->tp_row + y;
|
|
|
|
gfx_fb_copy_line(state, ncol, &s, &d);
|
|
}
|
|
} else {
|
|
for (y = nrow - 1; y >= 0; y--) {
|
|
s.tp_row = r->tr_begin.tp_row + y;
|
|
d.tp_row = p->tp_row + y;
|
|
|
|
gfx_fb_copy_line(state, ncol, &s, &d);
|
|
}
|
|
}
|
|
|
|
/* display the cursor */
|
|
if (state->tg_cursor_visible) {
|
|
const teken_pos_t *c;
|
|
|
|
c = teken_get_cursor(&state->tg_teken);
|
|
gfx_fb_cursor_draw(state, c, true);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Implements alpha blending for RGBA data, could use pixels for arguments,
|
|
* but byte stream seems more generic.
|
|
* The generic alpha blending is:
|
|
* blend = alpha * fg + (1.0 - alpha) * bg.
|
|
* Since our alpha is not from range [0..1], we scale appropriately.
|
|
*/
|
|
static uint8_t
|
|
alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
|
|
{
|
|
uint16_t blend, h, l;
|
|
|
|
/* trivial corner cases */
|
|
if (alpha == 0)
|
|
return (bg);
|
|
if (alpha == 0xFF)
|
|
return (fg);
|
|
blend = (alpha * fg + (0xFF - alpha) * bg);
|
|
/* Division by 0xFF */
|
|
h = blend >> 8;
|
|
l = blend & 0xFF;
|
|
if (h + l >= 0xFF)
|
|
h++;
|
|
return (h);
|
|
}
|
|
|
|
/*
|
|
* Implements alpha blending for RGBA data, could use pixels for arguments,
|
|
* but byte stream seems more generic.
|
|
* The generic alpha blending is:
|
|
* blend = alpha * fg + (1.0 - alpha) * bg.
|
|
* Since our alpha is not from range [0..1], we scale appropriately.
|
|
*/
|
|
static void
|
|
bitmap_cpy(void *dst, void *src, uint32_t size)
|
|
{
|
|
#if defined(EFI)
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *ps, *pd;
|
|
#else
|
|
struct paletteentry *ps, *pd;
|
|
#endif
|
|
uint32_t i;
|
|
uint8_t a;
|
|
|
|
ps = src;
|
|
pd = dst;
|
|
|
|
/*
|
|
* we only implement alpha blending for depth 32.
|
|
*/
|
|
for (i = 0; i < size; i ++) {
|
|
a = ps[i].Reserved;
|
|
pd[i].Red = alpha_blend(ps[i].Red, pd[i].Red, a);
|
|
pd[i].Green = alpha_blend(ps[i].Green, pd[i].Green, a);
|
|
pd[i].Blue = alpha_blend(ps[i].Blue, pd[i].Blue, a);
|
|
pd[i].Reserved = a;
|
|
}
|
|
}
|
|
|
|
static void *
|
|
allocate_glyphbuffer(uint32_t width, uint32_t height)
|
|
{
|
|
size_t size;
|
|
|
|
size = sizeof (*GlyphBuffer) * width * height;
|
|
if (size != GlyphBufferSize) {
|
|
free(GlyphBuffer);
|
|
GlyphBuffer = malloc(size);
|
|
if (GlyphBuffer == NULL)
|
|
return (NULL);
|
|
GlyphBufferSize = size;
|
|
}
|
|
return (GlyphBuffer);
|
|
}
|
|
|
|
void
|
|
gfx_fb_cons_display(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
|
|
void *data)
|
|
{
|
|
#if defined(EFI)
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf, *p;
|
|
#else
|
|
struct paletteentry *buf, *p;
|
|
#endif
|
|
size_t size;
|
|
|
|
/*
|
|
* If we do have shadow fb, we will use shadow to render data,
|
|
* and copy shadow to video.
|
|
*/
|
|
if (gfx_state.tg_shadow_fb != NULL) {
|
|
uint32_t pitch = gfx_state.tg_fb.fb_width;
|
|
|
|
/* Copy rectangle line by line. */
|
|
p = data;
|
|
for (uint32_t sy = 0; sy < height; sy++) {
|
|
buf = (void *)(gfx_state.tg_shadow_fb +
|
|
(y - gfx_state.tg_origin.tp_row) * pitch +
|
|
x - gfx_state.tg_origin.tp_col);
|
|
bitmap_cpy(buf, &p[sy * width], width);
|
|
(void) gfxfb_blt(buf, GfxFbBltBufferToVideo,
|
|
0, 0, x, y, width, 1, 0);
|
|
y++;
|
|
}
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Common data to display is glyph, use preallocated
|
|
* glyph buffer.
|
|
*/
|
|
if (gfx_state.tg_glyph_size != GlyphBufferSize)
|
|
(void) allocate_glyphbuffer(width, height);
|
|
|
|
size = width * height * sizeof(*buf);
|
|
if (size == GlyphBufferSize)
|
|
buf = GlyphBuffer;
|
|
else
|
|
buf = malloc(size);
|
|
if (buf == NULL)
|
|
return;
|
|
|
|
if (gfxfb_blt(buf, GfxFbBltVideoToBltBuffer, x, y, 0, 0,
|
|
width, height, 0) == 0) {
|
|
bitmap_cpy(buf, data, width * height);
|
|
(void) gfxfb_blt(buf, GfxFbBltBufferToVideo, 0, 0, x, y,
|
|
width, height, 0);
|
|
}
|
|
if (buf != GlyphBuffer)
|
|
free(buf);
|
|
}
|
|
|
|
/*
|
|
* Public graphics primitives.
|
|
*/
|
|
|
|
static int
|
|
isqrt(int num)
|
|
{
|
|
int res = 0;
|
|
int bit = 1 << 30;
|
|
|
|
/* "bit" starts at the highest power of four <= the argument. */
|
|
while (bit > num)
|
|
bit >>= 2;
|
|
|
|
while (bit != 0) {
|
|
if (num >= res + bit) {
|
|
num -= res + bit;
|
|
res = (res >> 1) + bit;
|
|
} else {
|
|
res >>= 1;
|
|
}
|
|
bit >>= 2;
|
|
}
|
|
return (res);
|
|
}
|
|
|
|
static uint32_t
|
|
gfx_fb_getcolor(void)
|
|
{
|
|
uint32_t c;
|
|
const teken_attr_t *ap;
|
|
|
|
ap = teken_get_curattr(&gfx_state.tg_teken);
|
|
if (ap->ta_format & TF_REVERSE) {
|
|
c = ap->ta_bgcolor;
|
|
if (ap->ta_format & TF_BLINK)
|
|
c |= TC_LIGHT;
|
|
} else {
|
|
c = ap->ta_fgcolor;
|
|
if (ap->ta_format & TF_BOLD)
|
|
c |= TC_LIGHT;
|
|
}
|
|
|
|
return (gfx_fb_color_map(c));
|
|
}
|
|
|
|
/* set pixel in framebuffer using gfx coordinates */
|
|
void
|
|
gfx_fb_setpixel(uint32_t x, uint32_t y)
|
|
{
|
|
uint32_t c;
|
|
|
|
if (gfx_state.tg_fb_type == FB_TEXT)
|
|
return;
|
|
|
|
c = gfx_fb_getcolor();
|
|
|
|
if (x >= gfx_state.tg_fb.fb_width ||
|
|
y >= gfx_state.tg_fb.fb_height)
|
|
return;
|
|
|
|
gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x, y, 1, 1, 0);
|
|
}
|
|
|
|
/*
|
|
* draw rectangle in framebuffer using gfx coordinates.
|
|
*/
|
|
void
|
|
gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
|
|
uint32_t fill)
|
|
{
|
|
uint32_t c;
|
|
|
|
if (gfx_state.tg_fb_type == FB_TEXT)
|
|
return;
|
|
|
|
c = gfx_fb_getcolor();
|
|
|
|
if (fill != 0) {
|
|
gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1,
|
|
y2 - y1, 0);
|
|
} else {
|
|
gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1, 1, 0);
|
|
gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y2, x2 - x1, 1, 0);
|
|
gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, 1, y2 - y1, 0);
|
|
gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x2, y1, 1, y2 - y1, 0);
|
|
}
|
|
}
|
|
|
|
void
|
|
gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd)
|
|
{
|
|
int dx, sx, dy, sy;
|
|
int err, e2, x2, y2, ed, width;
|
|
|
|
if (gfx_state.tg_fb_type == FB_TEXT)
|
|
return;
|
|
|
|
width = wd;
|
|
sx = x0 < x1? 1 : -1;
|
|
sy = y0 < y1? 1 : -1;
|
|
dx = x1 > x0? x1 - x0 : x0 - x1;
|
|
dy = y1 > y0? y1 - y0 : y0 - y1;
|
|
err = dx + dy;
|
|
ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
|
|
|
|
for (;;) {
|
|
gfx_fb_setpixel(x0, y0);
|
|
e2 = err;
|
|
x2 = x0;
|
|
if ((e2 << 1) >= -dx) { /* x step */
|
|
e2 += dy;
|
|
y2 = y0;
|
|
while (e2 < ed * width &&
|
|
(y1 != (uint32_t)y2 || dx > dy)) {
|
|
y2 += sy;
|
|
gfx_fb_setpixel(x0, y2);
|
|
e2 += dx;
|
|
}
|
|
if (x0 == x1)
|
|
break;
|
|
e2 = err;
|
|
err -= dy;
|
|
x0 += sx;
|
|
}
|
|
if ((e2 << 1) <= dy) { /* y step */
|
|
e2 = dx-e2;
|
|
while (e2 < ed * width &&
|
|
(x1 != (uint32_t)x2 || dx < dy)) {
|
|
x2 += sx;
|
|
gfx_fb_setpixel(x2, y0);
|
|
e2 += dy;
|
|
}
|
|
if (y0 == y1)
|
|
break;
|
|
err += dx;
|
|
y0 += sy;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* quadratic Bézier curve limited to gradients without sign change.
|
|
*/
|
|
void
|
|
gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2,
|
|
uint32_t y2, uint32_t wd)
|
|
{
|
|
int sx, sy, xx, yy, xy, width;
|
|
int dx, dy, err, curvature;
|
|
int i;
|
|
|
|
if (gfx_state.tg_fb_type == FB_TEXT)
|
|
return;
|
|
|
|
width = wd;
|
|
sx = x2 - x1;
|
|
sy = y2 - y1;
|
|
xx = x0 - x1;
|
|
yy = y0 - y1;
|
|
curvature = xx*sy - yy*sx;
|
|
|
|
if (sx*sx + sy*sy > xx*xx+yy*yy) {
|
|
x2 = x0;
|
|
x0 = sx + x1;
|
|
y2 = y0;
|
|
y0 = sy + y1;
|
|
curvature = -curvature;
|
|
}
|
|
if (curvature != 0) {
|
|
xx += sx;
|
|
sx = x0 < x2? 1 : -1;
|
|
xx *= sx;
|
|
yy += sy;
|
|
sy = y0 < y2? 1 : -1;
|
|
yy *= sy;
|
|
xy = (xx*yy) << 1;
|
|
xx *= xx;
|
|
yy *= yy;
|
|
if (curvature * sx * sy < 0) {
|
|
xx = -xx;
|
|
yy = -yy;
|
|
xy = -xy;
|
|
curvature = -curvature;
|
|
}
|
|
dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
|
|
dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
|
|
xx += xx;
|
|
yy += yy;
|
|
err = dx + dy + xy;
|
|
do {
|
|
for (i = 0; i <= width; i++)
|
|
gfx_fb_setpixel(x0 + i, y0);
|
|
if (x0 == x2 && y0 == y2)
|
|
return; /* last pixel -> curve finished */
|
|
y1 = 2 * err < dx;
|
|
if (2 * err > dy) {
|
|
x0 += sx;
|
|
dx -= xy;
|
|
dy += yy;
|
|
err += dy;
|
|
}
|
|
if (y1 != 0) {
|
|
y0 += sy;
|
|
dy -= xy;
|
|
dx += xx;
|
|
err += dx;
|
|
}
|
|
} while (dy < dx); /* gradient negates -> algorithm fails */
|
|
}
|
|
gfx_fb_line(x0, y0, x2, y2, width);
|
|
}
|
|
|
|
/*
|
|
* draw rectangle using terminal coordinates and current foreground color.
|
|
*/
|
|
void
|
|
gfx_term_drawrect(uint32_t ux1, uint32_t uy1, uint32_t ux2, uint32_t uy2)
|
|
{
|
|
int x1, y1, x2, y2;
|
|
int xshift, yshift;
|
|
int width, i;
|
|
uint32_t vf_width, vf_height;
|
|
teken_rect_t r;
|
|
|
|
if (gfx_state.tg_fb_type == FB_TEXT)
|
|
return;
|
|
|
|
vf_width = gfx_state.tg_font.vf_width;
|
|
vf_height = gfx_state.tg_font.vf_height;
|
|
width = vf_width / 4; /* line width */
|
|
xshift = (vf_width - width) / 2;
|
|
yshift = (vf_height - width) / 2;
|
|
|
|
/* Shift coordinates */
|
|
if (ux1 != 0)
|
|
ux1--;
|
|
if (uy1 != 0)
|
|
uy1--;
|
|
ux2--;
|
|
uy2--;
|
|
|
|
/* mark area used in terminal */
|
|
r.tr_begin.tp_col = ux1;
|
|
r.tr_begin.tp_row = uy1;
|
|
r.tr_end.tp_col = ux2 + 1;
|
|
r.tr_end.tp_row = uy2 + 1;
|
|
|
|
term_image_display(&gfx_state, &r);
|
|
|
|
/*
|
|
* Draw horizontal lines width points thick, shifted from outer edge.
|
|
*/
|
|
x1 = (ux1 + 1) * vf_width + gfx_state.tg_origin.tp_col;
|
|
y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
|
|
x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
|
|
gfx_fb_drawrect(x1, y1, x2, y1 + width, 1);
|
|
y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
|
|
y2 += vf_height - yshift - width;
|
|
gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
|
|
|
|
/*
|
|
* Draw vertical lines width points thick, shifted from outer edge.
|
|
*/
|
|
x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
|
|
y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
|
|
y1 += vf_height;
|
|
y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
|
|
gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
|
|
x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
|
|
x1 += vf_width - xshift - width;
|
|
gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
|
|
|
|
/* Draw upper left corner. */
|
|
x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
|
|
y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
|
|
y1 += vf_height;
|
|
|
|
x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
|
|
x2 += vf_width;
|
|
y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
|
|
for (i = 0; i <= width; i++)
|
|
gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
|
|
|
|
/* Draw lower left corner. */
|
|
x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
|
|
x1 += vf_width;
|
|
y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
|
|
y1 += vf_height - yshift;
|
|
x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
|
|
y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
|
|
for (i = 0; i <= width; i++)
|
|
gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
|
|
|
|
/* Draw upper right corner. */
|
|
x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
|
|
y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
|
|
x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
|
|
x2 += vf_width - xshift - width;
|
|
y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
|
|
y2 += vf_height;
|
|
for (i = 0; i <= width; i++)
|
|
gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
|
|
|
|
/* Draw lower right corner. */
|
|
x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
|
|
y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
|
|
y1 += vf_height - yshift;
|
|
x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
|
|
x2 += vf_width - xshift - width;
|
|
y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
|
|
for (i = 0; i <= width; i++)
|
|
gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
|
|
}
|
|
|
|
int
|
|
gfx_fb_putimage(png_t *png, uint32_t ux1, uint32_t uy1, uint32_t ux2,
|
|
uint32_t uy2, uint32_t flags)
|
|
{
|
|
#if defined(EFI)
|
|
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
|
|
#else
|
|
struct paletteentry *p;
|
|
#endif
|
|
uint8_t *data;
|
|
uint32_t i, j, x, y, fheight, fwidth;
|
|
int rs, gs, bs;
|
|
uint8_t r, g, b, a;
|
|
bool scale = false;
|
|
bool trace = false;
|
|
teken_rect_t rect;
|
|
|
|
trace = (flags & FL_PUTIMAGE_DEBUG) != 0;
|
|
|
|
if (gfx_state.tg_fb_type == FB_TEXT) {
|
|
if (trace)
|
|
printf("Framebuffer not active.\n");
|
|
return (1);
|
|
}
|
|
|
|
if (png->color_type != PNG_TRUECOLOR_ALPHA) {
|
|
if (trace)
|
|
printf("Not truecolor image.\n");
|
|
return (1);
|
|
}
|
|
|
|
if (ux1 > gfx_state.tg_fb.fb_width ||
|
|
uy1 > gfx_state.tg_fb.fb_height) {
|
|
if (trace)
|
|
printf("Top left coordinate off screen.\n");
|
|
return (1);
|
|
}
|
|
|
|
if (png->width > UINT16_MAX || png->height > UINT16_MAX) {
|
|
if (trace)
|
|
printf("Image too large.\n");
|
|
return (1);
|
|
}
|
|
|
|
if (png->width < 1 || png->height < 1) {
|
|
if (trace)
|
|
printf("Image too small.\n");
|
|
return (1);
|
|
}
|
|
|
|
/*
|
|
* If 0 was passed for either ux2 or uy2, then calculate the missing
|
|
* part of the bottom right coordinate.
|
|
*/
|
|
scale = true;
|
|
if (ux2 == 0 && uy2 == 0) {
|
|
/* Both 0, use the native resolution of the image */
|
|
ux2 = ux1 + png->width;
|
|
uy2 = uy1 + png->height;
|
|
scale = false;
|
|
} else if (ux2 == 0) {
|
|
/* Set ux2 from uy2/uy1 to maintain aspect ratio */
|
|
ux2 = ux1 + (png->width * (uy2 - uy1)) / png->height;
|
|
} else if (uy2 == 0) {
|
|
/* Set uy2 from ux2/ux1 to maintain aspect ratio */
|
|
uy2 = uy1 + (png->height * (ux2 - ux1)) / png->width;
|
|
}
|
|
|
|
if (ux2 > gfx_state.tg_fb.fb_width ||
|
|
uy2 > gfx_state.tg_fb.fb_height) {
|
|
if (trace)
|
|
printf("Bottom right coordinate off screen.\n");
|
|
return (1);
|
|
}
|
|
|
|
fwidth = ux2 - ux1;
|
|
fheight = uy2 - uy1;
|
|
|
|
/*
|
|
* If the original image dimensions have been passed explicitly,
|
|
* disable scaling.
|
|
*/
|
|
if (fwidth == png->width && fheight == png->height)
|
|
scale = false;
|
|
|
|
if (ux1 == 0) {
|
|
/*
|
|
* No top left X co-ordinate (real coordinates start at 1),
|
|
* place as far right as it will fit.
|
|
*/
|
|
ux2 = gfx_state.tg_fb.fb_width - gfx_state.tg_origin.tp_col;
|
|
ux1 = ux2 - fwidth;
|
|
}
|
|
|
|
if (uy1 == 0) {
|
|
/*
|
|
* No top left Y co-ordinate (real coordinates start at 1),
|
|
* place as far down as it will fit.
|
|
*/
|
|
uy2 = gfx_state.tg_fb.fb_height - gfx_state.tg_origin.tp_row;
|
|
uy1 = uy2 - fheight;
|
|
}
|
|
|
|
if (ux1 >= ux2 || uy1 >= uy2) {
|
|
if (trace)
|
|
printf("Image dimensions reversed.\n");
|
|
return (1);
|
|
}
|
|
|
|
if (fwidth < 2 || fheight < 2) {
|
|
if (trace)
|
|
printf("Target area too small\n");
|
|
return (1);
|
|
}
|
|
|
|
if (trace)
|
|
printf("Image %ux%u -> %ux%u @%ux%u\n",
|
|
png->width, png->height, fwidth, fheight, ux1, uy1);
|
|
|
|
rect.tr_begin.tp_col = ux1 / gfx_state.tg_font.vf_width;
|
|
rect.tr_begin.tp_row = uy1 / gfx_state.tg_font.vf_height;
|
|
rect.tr_end.tp_col = (ux1 + fwidth) / gfx_state.tg_font.vf_width;
|
|
rect.tr_end.tp_row = (uy1 + fheight) / gfx_state.tg_font.vf_height;
|
|
|
|
/*
|
|
* mark area used in terminal
|
|
*/
|
|
if (!(flags & FL_PUTIMAGE_NOSCROLL))
|
|
term_image_display(&gfx_state, &rect);
|
|
|
|
if ((flags & FL_PUTIMAGE_BORDER))
|
|
gfx_fb_drawrect(ux1, uy1, ux2, uy2, 0);
|
|
|
|
data = malloc(fwidth * fheight * sizeof(*p));
|
|
p = (void *)data;
|
|
if (data == NULL) {
|
|
if (trace)
|
|
printf("Out of memory.\n");
|
|
return (1);
|
|
}
|
|
|
|
/*
|
|
* Build image for our framebuffer.
|
|
*/
|
|
|
|
/* Helper to calculate the pixel index from the source png */
|
|
#define GETPIXEL(xx, yy) (((yy) * png->width + (xx)) * png->bpp)
|
|
|
|
/*
|
|
* For each of the x and y directions, calculate the number of pixels
|
|
* in the source image that correspond to a single pixel in the target.
|
|
* Use fixed-point arithmetic with 16-bits for each of the integer and
|
|
* fractional parts.
|
|
*/
|
|
const uint32_t wcstep = ((png->width - 1) << 16) / (fwidth - 1);
|
|
const uint32_t hcstep = ((png->height - 1) << 16) / (fheight - 1);
|
|
|
|
rs = 8 - (fls(gfx_state.tg_fb.fb_mask_red) -
|
|
ffs(gfx_state.tg_fb.fb_mask_red) + 1);
|
|
gs = 8 - (fls(gfx_state.tg_fb.fb_mask_green) -
|
|
ffs(gfx_state.tg_fb.fb_mask_green) + 1);
|
|
bs = 8 - (fls(gfx_state.tg_fb.fb_mask_blue) -
|
|
ffs(gfx_state.tg_fb.fb_mask_blue) + 1);
|
|
|
|
uint32_t hc = 0;
|
|
for (y = 0; y < fheight; y++) {
|
|
uint32_t hc2 = (hc >> 9) & 0x7f;
|
|
uint32_t hc1 = 0x80 - hc2;
|
|
|
|
uint32_t offset_y = hc >> 16;
|
|
uint32_t offset_y1 = offset_y + 1;
|
|
|
|
uint32_t wc = 0;
|
|
for (x = 0; x < fwidth; x++) {
|
|
uint32_t wc2 = (wc >> 9) & 0x7f;
|
|
uint32_t wc1 = 0x80 - wc2;
|
|
|
|
uint32_t offset_x = wc >> 16;
|
|
uint32_t offset_x1 = offset_x + 1;
|
|
|
|
/* Target pixel index */
|
|
j = y * fwidth + x;
|
|
|
|
if (!scale) {
|
|
i = GETPIXEL(x, y);
|
|
r = png->image[i];
|
|
g = png->image[i + 1];
|
|
b = png->image[i + 2];
|
|
a = png->image[i + 3];
|
|
} else {
|
|
uint8_t pixel[4];
|
|
|
|
uint32_t p00 = GETPIXEL(offset_x, offset_y);
|
|
uint32_t p01 = GETPIXEL(offset_x, offset_y1);
|
|
uint32_t p10 = GETPIXEL(offset_x1, offset_y);
|
|
uint32_t p11 = GETPIXEL(offset_x1, offset_y1);
|
|
|
|
/*
|
|
* Given a 2x2 array of pixels in the source
|
|
* image, combine them to produce a single
|
|
* value for the pixel in the target image.
|
|
* Each column of pixels is combined using
|
|
* a weighted average where the top and bottom
|
|
* pixels contribute hc1 and hc2 respectively.
|
|
* The calculation for bottom pixel pB and
|
|
* top pixel pT is:
|
|
* (pT * hc1 + pB * hc2) / (hc1 + hc2)
|
|
* Once the values are determined for the two
|
|
* columns of pixels, then the columns are
|
|
* averaged together in the same way but using
|
|
* wc1 and wc2 for the weightings.
|
|
*
|
|
* Since hc1 and hc2 are chosen so that
|
|
* hc1 + hc2 == 128 (and same for wc1 + wc2),
|
|
* the >> 14 below is a quick way to divide by
|
|
* (hc1 + hc2) * (wc1 + wc2)
|
|
*/
|
|
for (i = 0; i < 4; i++)
|
|
pixel[i] = (
|
|
(png->image[p00 + i] * hc1 +
|
|
png->image[p01 + i] * hc2) * wc1 +
|
|
(png->image[p10 + i] * hc1 +
|
|
png->image[p11 + i] * hc2) * wc2)
|
|
>> 14;
|
|
|
|
r = pixel[0];
|
|
g = pixel[1];
|
|
b = pixel[2];
|
|
a = pixel[3];
|
|
}
|
|
|
|
if (trace)
|
|
printf("r/g/b: %x/%x/%x\n", r, g, b);
|
|
/*
|
|
* Rough colorspace reduction for 15/16 bit colors.
|
|
*/
|
|
p[j].Red = r >> rs;
|
|
p[j].Green = g >> gs;
|
|
p[j].Blue = b >> bs;
|
|
p[j].Reserved = a;
|
|
|
|
wc += wcstep;
|
|
}
|
|
hc += hcstep;
|
|
}
|
|
|
|
gfx_fb_cons_display(ux1, uy1, fwidth, fheight, data);
|
|
free(data);
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Reset font flags to FONT_AUTO.
|
|
*/
|
|
void
|
|
reset_font_flags(void)
|
|
{
|
|
struct fontlist *fl;
|
|
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
fl->font_flags = FONT_AUTO;
|
|
}
|
|
}
|
|
|
|
/* Return w^2 + h^2 or 0, if the dimensions are unknown */
|
|
static unsigned
|
|
edid_diagonal_squared(void)
|
|
{
|
|
unsigned w, h;
|
|
|
|
if (edid_info == NULL)
|
|
return (0);
|
|
|
|
w = edid_info->display.max_horizontal_image_size;
|
|
h = edid_info->display.max_vertical_image_size;
|
|
|
|
/* If either one is 0, we have aspect ratio, not size */
|
|
if (w == 0 || h == 0)
|
|
return (0);
|
|
|
|
/*
|
|
* some monitors encode the aspect ratio instead of the physical size.
|
|
*/
|
|
if ((w == 16 && h == 9) || (w == 16 && h == 10) ||
|
|
(w == 4 && h == 3) || (w == 5 && h == 4))
|
|
return (0);
|
|
|
|
/*
|
|
* translate cm to inch, note we scale by 100 here.
|
|
*/
|
|
w = w * 100 / 254;
|
|
h = h * 100 / 254;
|
|
|
|
/* Return w^2 + h^2 */
|
|
return (w * w + h * h);
|
|
}
|
|
|
|
/*
|
|
* calculate pixels per inch.
|
|
*/
|
|
static unsigned
|
|
gfx_get_ppi(void)
|
|
{
|
|
unsigned dp, di;
|
|
|
|
di = edid_diagonal_squared();
|
|
if (di == 0)
|
|
return (0);
|
|
|
|
dp = gfx_state.tg_fb.fb_width *
|
|
gfx_state.tg_fb.fb_width +
|
|
gfx_state.tg_fb.fb_height *
|
|
gfx_state.tg_fb.fb_height;
|
|
|
|
return (isqrt(dp / di));
|
|
}
|
|
|
|
/*
|
|
* Calculate font size from density independent pixels (dp):
|
|
* ((16dp * ppi) / 160) * display_factor.
|
|
* Here we are using fixed constants: 1dp == 160 ppi and
|
|
* display_factor 2.
|
|
*
|
|
* We are rounding font size up and are searching for font which is
|
|
* not smaller than calculated size value.
|
|
*/
|
|
static vt_font_bitmap_data_t *
|
|
gfx_get_font(void)
|
|
{
|
|
unsigned ppi, size;
|
|
vt_font_bitmap_data_t *font = NULL;
|
|
struct fontlist *fl, *next;
|
|
|
|
/* Text mode is not supported here. */
|
|
if (gfx_state.tg_fb_type == FB_TEXT)
|
|
return (NULL);
|
|
|
|
ppi = gfx_get_ppi();
|
|
if (ppi == 0)
|
|
return (NULL);
|
|
|
|
/*
|
|
* We will search for 16dp font.
|
|
* We are using scale up by 10 for roundup.
|
|
*/
|
|
size = (16 * ppi * 10) / 160;
|
|
/* Apply display factor 2. */
|
|
size = roundup(size * 2, 10) / 10;
|
|
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
next = STAILQ_NEXT(fl, font_next);
|
|
|
|
/*
|
|
* If this is last font or, if next font is smaller,
|
|
* we have our font. Make sure, it actually is loaded.
|
|
*/
|
|
if (next == NULL || next->font_data->vfbd_height < size) {
|
|
font = fl->font_data;
|
|
if (font->vfbd_font == NULL ||
|
|
fl->font_flags == FONT_RELOAD) {
|
|
if (fl->font_load != NULL &&
|
|
fl->font_name != NULL)
|
|
font = fl->font_load(fl->font_name);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return (font);
|
|
}
|
|
|
|
static vt_font_bitmap_data_t *
|
|
set_font(teken_unit_t *rows, teken_unit_t *cols, teken_unit_t h, teken_unit_t w)
|
|
{
|
|
vt_font_bitmap_data_t *font = NULL;
|
|
struct fontlist *fl;
|
|
unsigned height = h;
|
|
unsigned width = w;
|
|
|
|
/*
|
|
* First check for manually loaded font.
|
|
*/
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
if (fl->font_flags == FONT_MANUAL) {
|
|
font = fl->font_data;
|
|
if (font->vfbd_font == NULL && fl->font_load != NULL &&
|
|
fl->font_name != NULL) {
|
|
font = fl->font_load(fl->font_name);
|
|
}
|
|
if (font == NULL || font->vfbd_font == NULL)
|
|
font = NULL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (font == NULL)
|
|
font = gfx_get_font();
|
|
|
|
if (font != NULL) {
|
|
*rows = height / font->vfbd_height;
|
|
*cols = width / font->vfbd_width;
|
|
return (font);
|
|
}
|
|
|
|
/*
|
|
* Find best font for these dimensions, or use default.
|
|
* If height >= VT_FB_MAX_HEIGHT and width >= VT_FB_MAX_WIDTH,
|
|
* do not use smaller font than our DEFAULT_FONT_DATA.
|
|
*/
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
font = fl->font_data;
|
|
if ((*rows * font->vfbd_height <= height &&
|
|
*cols * font->vfbd_width <= width) ||
|
|
(height >= VT_FB_MAX_HEIGHT &&
|
|
width >= VT_FB_MAX_WIDTH &&
|
|
font->vfbd_height == DEFAULT_FONT_DATA.vfbd_height &&
|
|
font->vfbd_width == DEFAULT_FONT_DATA.vfbd_width)) {
|
|
if (font->vfbd_font == NULL ||
|
|
fl->font_flags == FONT_RELOAD) {
|
|
if (fl->font_load != NULL &&
|
|
fl->font_name != NULL) {
|
|
font = fl->font_load(fl->font_name);
|
|
}
|
|
if (font == NULL)
|
|
continue;
|
|
}
|
|
*rows = height / font->vfbd_height;
|
|
*cols = width / font->vfbd_width;
|
|
break;
|
|
}
|
|
font = NULL;
|
|
}
|
|
|
|
if (font == NULL) {
|
|
/*
|
|
* We have fonts sorted smallest last, try it before
|
|
* falling back to builtin.
|
|
*/
|
|
fl = STAILQ_LAST(&fonts, fontlist, font_next);
|
|
if (fl != NULL && fl->font_load != NULL &&
|
|
fl->font_name != NULL) {
|
|
font = fl->font_load(fl->font_name);
|
|
}
|
|
if (font == NULL)
|
|
font = &DEFAULT_FONT_DATA;
|
|
|
|
*rows = height / font->vfbd_height;
|
|
*cols = width / font->vfbd_width;
|
|
}
|
|
|
|
return (font);
|
|
}
|
|
|
|
static void
|
|
cons_clear(void)
|
|
{
|
|
char clear[] = { '\033', 'c' };
|
|
|
|
/* Reset terminal */
|
|
teken_input(&gfx_state.tg_teken, clear, sizeof(clear));
|
|
gfx_state.tg_functions->tf_param(&gfx_state, TP_SHOWCURSOR, 0);
|
|
}
|
|
|
|
void
|
|
setup_font(teken_gfx_t *state, teken_unit_t height, teken_unit_t width)
|
|
{
|
|
vt_font_bitmap_data_t *font_data;
|
|
teken_pos_t *tp = &state->tg_tp;
|
|
char env[8];
|
|
int i;
|
|
|
|
/*
|
|
* set_font() will select a appropriate sized font for
|
|
* the number of rows and columns selected. If we don't
|
|
* have a font that will fit, then it will use the
|
|
* default builtin font and adjust the rows and columns
|
|
* to fit on the screen.
|
|
*/
|
|
font_data = set_font(&tp->tp_row, &tp->tp_col, height, width);
|
|
|
|
if (font_data == NULL)
|
|
panic("out of memory");
|
|
|
|
for (i = 0; i < VFNT_MAPS; i++) {
|
|
state->tg_font.vf_map[i] =
|
|
font_data->vfbd_font->vf_map[i];
|
|
state->tg_font.vf_map_count[i] =
|
|
font_data->vfbd_font->vf_map_count[i];
|
|
}
|
|
|
|
state->tg_font.vf_bytes = font_data->vfbd_font->vf_bytes;
|
|
state->tg_font.vf_height = font_data->vfbd_font->vf_height;
|
|
state->tg_font.vf_width = font_data->vfbd_font->vf_width;
|
|
|
|
snprintf(env, sizeof (env), "%ux%u",
|
|
state->tg_font.vf_width, state->tg_font.vf_height);
|
|
env_setenv("screen.font", EV_VOLATILE | EV_NOHOOK,
|
|
env, font_set, env_nounset);
|
|
}
|
|
|
|
/* Binary search for the glyph. Return 0 if not found. */
|
|
static uint16_t
|
|
font_bisearch(const vfnt_map_t *map, uint32_t len, teken_char_t src)
|
|
{
|
|
unsigned min, mid, max;
|
|
|
|
min = 0;
|
|
max = len - 1;
|
|
|
|
/* Empty font map. */
|
|
if (len == 0)
|
|
return (0);
|
|
/* Character below minimal entry. */
|
|
if (src < map[0].vfm_src)
|
|
return (0);
|
|
/* Optimization: ASCII characters occur very often. */
|
|
if (src <= map[0].vfm_src + map[0].vfm_len)
|
|
return (src - map[0].vfm_src + map[0].vfm_dst);
|
|
/* Character above maximum entry. */
|
|
if (src > map[max].vfm_src + map[max].vfm_len)
|
|
return (0);
|
|
|
|
/* Binary search. */
|
|
while (max >= min) {
|
|
mid = (min + max) / 2;
|
|
if (src < map[mid].vfm_src)
|
|
max = mid - 1;
|
|
else if (src > map[mid].vfm_src + map[mid].vfm_len)
|
|
min = mid + 1;
|
|
else
|
|
return (src - map[mid].vfm_src + map[mid].vfm_dst);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Return glyph bitmap. If glyph is not found, we will return bitmap
|
|
* for the first (offset 0) glyph.
|
|
*/
|
|
uint8_t *
|
|
font_lookup(const struct vt_font *vf, teken_char_t c, const teken_attr_t *a)
|
|
{
|
|
uint16_t dst;
|
|
size_t stride;
|
|
|
|
/* Substitute bold with normal if not found. */
|
|
if (a->ta_format & TF_BOLD) {
|
|
dst = font_bisearch(vf->vf_map[VFNT_MAP_BOLD],
|
|
vf->vf_map_count[VFNT_MAP_BOLD], c);
|
|
if (dst != 0)
|
|
goto found;
|
|
}
|
|
dst = font_bisearch(vf->vf_map[VFNT_MAP_NORMAL],
|
|
vf->vf_map_count[VFNT_MAP_NORMAL], c);
|
|
|
|
found:
|
|
stride = howmany(vf->vf_width, 8) * vf->vf_height;
|
|
return (&vf->vf_bytes[dst * stride]);
|
|
}
|
|
|
|
static int
|
|
load_mapping(int fd, struct vt_font *fp, int n)
|
|
{
|
|
size_t i, size;
|
|
ssize_t rv;
|
|
vfnt_map_t *mp;
|
|
|
|
if (fp->vf_map_count[n] == 0)
|
|
return (0);
|
|
|
|
size = fp->vf_map_count[n] * sizeof(*mp);
|
|
mp = malloc(size);
|
|
if (mp == NULL)
|
|
return (ENOMEM);
|
|
fp->vf_map[n] = mp;
|
|
|
|
rv = read(fd, mp, size);
|
|
if (rv < 0 || (size_t)rv != size) {
|
|
free(fp->vf_map[n]);
|
|
fp->vf_map[n] = NULL;
|
|
return (EIO);
|
|
}
|
|
|
|
for (i = 0; i < fp->vf_map_count[n]; i++) {
|
|
mp[i].vfm_src = be32toh(mp[i].vfm_src);
|
|
mp[i].vfm_dst = be16toh(mp[i].vfm_dst);
|
|
mp[i].vfm_len = be16toh(mp[i].vfm_len);
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
builtin_mapping(struct vt_font *fp, int n)
|
|
{
|
|
size_t size;
|
|
struct vfnt_map *mp;
|
|
|
|
if (n >= VFNT_MAPS)
|
|
return (EINVAL);
|
|
|
|
if (fp->vf_map_count[n] == 0)
|
|
return (0);
|
|
|
|
size = fp->vf_map_count[n] * sizeof(*mp);
|
|
mp = malloc(size);
|
|
if (mp == NULL)
|
|
return (ENOMEM);
|
|
fp->vf_map[n] = mp;
|
|
|
|
memcpy(mp, DEFAULT_FONT_DATA.vfbd_font->vf_map[n], size);
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Load font from builtin or from file.
|
|
* We do need special case for builtin because the builtin font glyphs
|
|
* are compressed and we do need to uncompress them.
|
|
* Having single load_font() for both cases will help us to simplify
|
|
* font switch handling.
|
|
*/
|
|
static vt_font_bitmap_data_t *
|
|
load_font(char *path)
|
|
{
|
|
int fd, i;
|
|
uint32_t glyphs;
|
|
struct font_header fh;
|
|
struct fontlist *fl;
|
|
vt_font_bitmap_data_t *bp;
|
|
struct vt_font *fp;
|
|
size_t size;
|
|
ssize_t rv;
|
|
|
|
/* Get our entry from the font list. */
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
if (strcmp(fl->font_name, path) == 0)
|
|
break;
|
|
}
|
|
if (fl == NULL)
|
|
return (NULL); /* Should not happen. */
|
|
|
|
bp = fl->font_data;
|
|
if (bp->vfbd_font != NULL && fl->font_flags != FONT_RELOAD)
|
|
return (bp);
|
|
|
|
fd = -1;
|
|
/*
|
|
* Special case for builtin font.
|
|
* Builtin font is the very first font we load, we do not have
|
|
* previous loads to be released.
|
|
*/
|
|
if (fl->font_flags == FONT_BUILTIN) {
|
|
if ((fp = calloc(1, sizeof(struct vt_font))) == NULL)
|
|
return (NULL);
|
|
|
|
fp->vf_width = DEFAULT_FONT_DATA.vfbd_width;
|
|
fp->vf_height = DEFAULT_FONT_DATA.vfbd_height;
|
|
|
|
fp->vf_bytes = malloc(DEFAULT_FONT_DATA.vfbd_uncompressed_size);
|
|
if (fp->vf_bytes == NULL) {
|
|
free(fp);
|
|
return (NULL);
|
|
}
|
|
|
|
bp->vfbd_uncompressed_size =
|
|
DEFAULT_FONT_DATA.vfbd_uncompressed_size;
|
|
bp->vfbd_compressed_size =
|
|
DEFAULT_FONT_DATA.vfbd_compressed_size;
|
|
|
|
if (lz4_decompress(DEFAULT_FONT_DATA.vfbd_compressed_data,
|
|
fp->vf_bytes,
|
|
DEFAULT_FONT_DATA.vfbd_compressed_size,
|
|
DEFAULT_FONT_DATA.vfbd_uncompressed_size, 0) != 0) {
|
|
free(fp->vf_bytes);
|
|
free(fp);
|
|
return (NULL);
|
|
}
|
|
|
|
for (i = 0; i < VFNT_MAPS; i++) {
|
|
fp->vf_map_count[i] =
|
|
DEFAULT_FONT_DATA.vfbd_font->vf_map_count[i];
|
|
if (builtin_mapping(fp, i) != 0)
|
|
goto free_done;
|
|
}
|
|
|
|
bp->vfbd_font = fp;
|
|
return (bp);
|
|
}
|
|
|
|
fd = open(path, O_RDONLY);
|
|
if (fd < 0)
|
|
return (NULL);
|
|
|
|
size = sizeof(fh);
|
|
rv = read(fd, &fh, size);
|
|
if (rv < 0 || (size_t)rv != size) {
|
|
bp = NULL;
|
|
goto done;
|
|
}
|
|
if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC, sizeof(fh.fh_magic)) != 0) {
|
|
bp = NULL;
|
|
goto done;
|
|
}
|
|
if ((fp = calloc(1, sizeof(struct vt_font))) == NULL) {
|
|
bp = NULL;
|
|
goto done;
|
|
}
|
|
for (i = 0; i < VFNT_MAPS; i++)
|
|
fp->vf_map_count[i] = be32toh(fh.fh_map_count[i]);
|
|
|
|
glyphs = be32toh(fh.fh_glyph_count);
|
|
fp->vf_width = fh.fh_width;
|
|
fp->vf_height = fh.fh_height;
|
|
|
|
size = howmany(fp->vf_width, 8) * fp->vf_height * glyphs;
|
|
bp->vfbd_uncompressed_size = size;
|
|
if ((fp->vf_bytes = malloc(size)) == NULL)
|
|
goto free_done;
|
|
|
|
rv = read(fd, fp->vf_bytes, size);
|
|
if (rv < 0 || (size_t)rv != size)
|
|
goto free_done;
|
|
for (i = 0; i < VFNT_MAPS; i++) {
|
|
if (load_mapping(fd, fp, i) != 0)
|
|
goto free_done;
|
|
}
|
|
|
|
/*
|
|
* Reset builtin flag now as we have full font loaded.
|
|
*/
|
|
if (fl->font_flags == FONT_BUILTIN)
|
|
fl->font_flags = FONT_AUTO;
|
|
|
|
/*
|
|
* Release previously loaded entries. We can do this now, as
|
|
* the new font is loaded. Note, there can be no console
|
|
* output till the new font is in place and teken is notified.
|
|
* We do need to keep fl->font_data for glyph dimensions.
|
|
*/
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
if (fl->font_data->vfbd_font == NULL)
|
|
continue;
|
|
|
|
for (i = 0; i < VFNT_MAPS; i++)
|
|
free(fl->font_data->vfbd_font->vf_map[i]);
|
|
free(fl->font_data->vfbd_font->vf_bytes);
|
|
free(fl->font_data->vfbd_font);
|
|
fl->font_data->vfbd_font = NULL;
|
|
}
|
|
|
|
bp->vfbd_font = fp;
|
|
bp->vfbd_compressed_size = 0;
|
|
|
|
done:
|
|
if (fd != -1)
|
|
close(fd);
|
|
return (bp);
|
|
|
|
free_done:
|
|
for (i = 0; i < VFNT_MAPS; i++)
|
|
free(fp->vf_map[i]);
|
|
free(fp->vf_bytes);
|
|
free(fp);
|
|
bp = NULL;
|
|
goto done;
|
|
}
|
|
|
|
struct name_entry {
|
|
char *n_name;
|
|
SLIST_ENTRY(name_entry) n_entry;
|
|
};
|
|
|
|
SLIST_HEAD(name_list, name_entry);
|
|
|
|
/* Read font names from index file. */
|
|
static struct name_list *
|
|
read_list(char *fonts)
|
|
{
|
|
struct name_list *nl;
|
|
struct name_entry *np;
|
|
char *dir, *ptr;
|
|
char buf[PATH_MAX];
|
|
int fd, len;
|
|
|
|
TSENTER();
|
|
|
|
dir = strdup(fonts);
|
|
if (dir == NULL)
|
|
return (NULL);
|
|
|
|
ptr = strrchr(dir, '/');
|
|
*ptr = '\0';
|
|
|
|
fd = open(fonts, O_RDONLY);
|
|
if (fd < 0)
|
|
return (NULL);
|
|
|
|
nl = malloc(sizeof(*nl));
|
|
if (nl == NULL) {
|
|
close(fd);
|
|
return (nl);
|
|
}
|
|
|
|
SLIST_INIT(nl);
|
|
while ((len = fgetstr(buf, sizeof (buf), fd)) >= 0) {
|
|
if (*buf == '#' || *buf == '\0')
|
|
continue;
|
|
|
|
if (bcmp(buf, "MENU", 4) == 0)
|
|
continue;
|
|
|
|
if (bcmp(buf, "FONT", 4) == 0)
|
|
continue;
|
|
|
|
ptr = strchr(buf, ':');
|
|
if (ptr == NULL)
|
|
continue;
|
|
else
|
|
*ptr = '\0';
|
|
|
|
np = malloc(sizeof(*np));
|
|
if (np == NULL) {
|
|
close(fd);
|
|
return (nl); /* return what we have */
|
|
}
|
|
if (asprintf(&np->n_name, "%s/%s", dir, buf) < 0) {
|
|
free(np);
|
|
close(fd);
|
|
return (nl); /* return what we have */
|
|
}
|
|
SLIST_INSERT_HEAD(nl, np, n_entry);
|
|
}
|
|
close(fd);
|
|
TSEXIT();
|
|
return (nl);
|
|
}
|
|
|
|
/*
|
|
* Read the font properties and insert new entry into the list.
|
|
* The font list is built in descending order.
|
|
*/
|
|
static bool
|
|
insert_font(char *name, FONT_FLAGS flags)
|
|
{
|
|
struct font_header fh;
|
|
struct fontlist *fp, *previous, *entry, *next;
|
|
size_t size;
|
|
ssize_t rv;
|
|
int fd;
|
|
char *font_name;
|
|
|
|
TSENTER();
|
|
|
|
font_name = NULL;
|
|
if (flags == FONT_BUILTIN) {
|
|
/*
|
|
* We only install builtin font once, while setting up
|
|
* initial console. Since this will happen very early,
|
|
* we assume asprintf will not fail. Once we have access to
|
|
* files, the builtin font will be replaced by font loaded
|
|
* from file.
|
|
*/
|
|
if (!STAILQ_EMPTY(&fonts))
|
|
return (false);
|
|
|
|
fh.fh_width = DEFAULT_FONT_DATA.vfbd_width;
|
|
fh.fh_height = DEFAULT_FONT_DATA.vfbd_height;
|
|
|
|
(void) asprintf(&font_name, "%dx%d",
|
|
DEFAULT_FONT_DATA.vfbd_width,
|
|
DEFAULT_FONT_DATA.vfbd_height);
|
|
} else {
|
|
fd = open(name, O_RDONLY);
|
|
if (fd < 0)
|
|
return (false);
|
|
rv = read(fd, &fh, sizeof(fh));
|
|
close(fd);
|
|
if (rv < 0 || (size_t)rv != sizeof(fh))
|
|
return (false);
|
|
|
|
if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC,
|
|
sizeof(fh.fh_magic)) != 0)
|
|
return (false);
|
|
font_name = strdup(name);
|
|
}
|
|
|
|
if (font_name == NULL)
|
|
return (false);
|
|
|
|
/*
|
|
* If we have an entry with the same glyph dimensions, replace
|
|
* the file name and mark us. We only support unique dimensions.
|
|
*/
|
|
STAILQ_FOREACH(entry, &fonts, font_next) {
|
|
if (fh.fh_width == entry->font_data->vfbd_width &&
|
|
fh.fh_height == entry->font_data->vfbd_height) {
|
|
free(entry->font_name);
|
|
entry->font_name = font_name;
|
|
entry->font_flags = FONT_RELOAD;
|
|
TSEXIT();
|
|
return (true);
|
|
}
|
|
}
|
|
|
|
fp = calloc(sizeof(*fp), 1);
|
|
if (fp == NULL) {
|
|
free(font_name);
|
|
return (false);
|
|
}
|
|
fp->font_data = calloc(sizeof(*fp->font_data), 1);
|
|
if (fp->font_data == NULL) {
|
|
free(font_name);
|
|
free(fp);
|
|
return (false);
|
|
}
|
|
fp->font_name = font_name;
|
|
fp->font_flags = flags;
|
|
fp->font_load = load_font;
|
|
fp->font_data->vfbd_width = fh.fh_width;
|
|
fp->font_data->vfbd_height = fh.fh_height;
|
|
|
|
if (STAILQ_EMPTY(&fonts)) {
|
|
STAILQ_INSERT_HEAD(&fonts, fp, font_next);
|
|
TSEXIT();
|
|
return (true);
|
|
}
|
|
|
|
previous = NULL;
|
|
size = fp->font_data->vfbd_width * fp->font_data->vfbd_height;
|
|
|
|
STAILQ_FOREACH(entry, &fonts, font_next) {
|
|
vt_font_bitmap_data_t *bd;
|
|
|
|
bd = entry->font_data;
|
|
/* Should fp be inserted before the entry? */
|
|
if (size > bd->vfbd_width * bd->vfbd_height) {
|
|
if (previous == NULL) {
|
|
STAILQ_INSERT_HEAD(&fonts, fp, font_next);
|
|
} else {
|
|
STAILQ_INSERT_AFTER(&fonts, previous, fp,
|
|
font_next);
|
|
}
|
|
TSEXIT();
|
|
return (true);
|
|
}
|
|
next = STAILQ_NEXT(entry, font_next);
|
|
if (next == NULL ||
|
|
size > next->font_data->vfbd_width *
|
|
next->font_data->vfbd_height) {
|
|
STAILQ_INSERT_AFTER(&fonts, entry, fp, font_next);
|
|
TSEXIT();
|
|
return (true);
|
|
}
|
|
previous = entry;
|
|
}
|
|
TSEXIT();
|
|
return (true);
|
|
}
|
|
|
|
static int
|
|
font_set(struct env_var *ev __unused, int flags __unused, const void *value)
|
|
{
|
|
struct fontlist *fl;
|
|
char *eptr;
|
|
unsigned long x = 0, y = 0;
|
|
|
|
/*
|
|
* Attempt to extract values from "XxY" string. In case of error,
|
|
* we have unmaching glyph dimensions and will just output the
|
|
* available values.
|
|
*/
|
|
if (value != NULL) {
|
|
x = strtoul(value, &eptr, 10);
|
|
if (*eptr == 'x')
|
|
y = strtoul(eptr + 1, &eptr, 10);
|
|
}
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
if (fl->font_data->vfbd_width == x &&
|
|
fl->font_data->vfbd_height == y)
|
|
break;
|
|
}
|
|
if (fl != NULL) {
|
|
/* Reset any FONT_MANUAL flag. */
|
|
reset_font_flags();
|
|
|
|
/* Mark this font manually loaded */
|
|
fl->font_flags = FONT_MANUAL;
|
|
cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
|
|
return (CMD_OK);
|
|
}
|
|
|
|
printf("Available fonts:\n");
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
printf(" %dx%d\n", fl->font_data->vfbd_width,
|
|
fl->font_data->vfbd_height);
|
|
}
|
|
return (CMD_OK);
|
|
}
|
|
|
|
void
|
|
bios_text_font(bool use_vga_font)
|
|
{
|
|
if (use_vga_font)
|
|
(void) insert_font(VGA_8X16_FONT, FONT_MANUAL);
|
|
else
|
|
(void) insert_font(DEFAULT_8X16_FONT, FONT_MANUAL);
|
|
}
|
|
|
|
void
|
|
autoload_font(bool bios)
|
|
{
|
|
struct name_list *nl;
|
|
struct name_entry *np;
|
|
|
|
TSENTER();
|
|
|
|
nl = read_list("/boot/fonts/INDEX.fonts");
|
|
if (nl == NULL)
|
|
return;
|
|
|
|
while (!SLIST_EMPTY(nl)) {
|
|
np = SLIST_FIRST(nl);
|
|
SLIST_REMOVE_HEAD(nl, n_entry);
|
|
if (insert_font(np->n_name, FONT_AUTO) == false)
|
|
printf("failed to add font: %s\n", np->n_name);
|
|
free(np->n_name);
|
|
free(np);
|
|
}
|
|
|
|
/*
|
|
* If vga text mode was requested, load vga.font (8x16 bold) font.
|
|
*/
|
|
if (bios) {
|
|
bios_text_font(true);
|
|
}
|
|
|
|
(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
|
|
|
|
TSEXIT();
|
|
}
|
|
|
|
COMMAND_SET(load_font, "loadfont", "load console font from file", command_font);
|
|
|
|
static int
|
|
command_font(int argc, char *argv[])
|
|
{
|
|
int i, c, rc;
|
|
struct fontlist *fl;
|
|
vt_font_bitmap_data_t *bd;
|
|
bool list;
|
|
|
|
list = false;
|
|
optind = 1;
|
|
optreset = 1;
|
|
rc = CMD_OK;
|
|
|
|
while ((c = getopt(argc, argv, "l")) != -1) {
|
|
switch (c) {
|
|
case 'l':
|
|
list = true;
|
|
break;
|
|
case '?':
|
|
default:
|
|
return (CMD_ERROR);
|
|
}
|
|
}
|
|
|
|
argc -= optind;
|
|
argv += optind;
|
|
|
|
if (argc > 1 || (list && argc != 0)) {
|
|
printf("Usage: loadfont [-l] | [file.fnt]\n");
|
|
return (CMD_ERROR);
|
|
}
|
|
|
|
if (list) {
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
printf("font %s: %dx%d%s\n", fl->font_name,
|
|
fl->font_data->vfbd_width,
|
|
fl->font_data->vfbd_height,
|
|
fl->font_data->vfbd_font == NULL? "" : " loaded");
|
|
}
|
|
return (CMD_OK);
|
|
}
|
|
|
|
/* Clear scren */
|
|
cons_clear();
|
|
|
|
if (argc == 1) {
|
|
char *name = argv[0];
|
|
|
|
if (insert_font(name, FONT_MANUAL) == false) {
|
|
printf("loadfont error: failed to load: %s\n", name);
|
|
return (CMD_ERROR);
|
|
}
|
|
|
|
(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
|
|
return (CMD_OK);
|
|
}
|
|
|
|
if (argc == 0) {
|
|
/*
|
|
* Walk entire font list, release any loaded font, and set
|
|
* autoload flag. The font list does have at least the builtin
|
|
* default font.
|
|
*/
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
if (fl->font_data->vfbd_font != NULL) {
|
|
|
|
bd = fl->font_data;
|
|
/*
|
|
* Note the setup_font() is releasing
|
|
* font bytes.
|
|
*/
|
|
for (i = 0; i < VFNT_MAPS; i++)
|
|
free(bd->vfbd_font->vf_map[i]);
|
|
free(fl->font_data->vfbd_font);
|
|
fl->font_data->vfbd_font = NULL;
|
|
fl->font_data->vfbd_uncompressed_size = 0;
|
|
fl->font_flags = FONT_AUTO;
|
|
}
|
|
}
|
|
(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
|
|
}
|
|
return (rc);
|
|
}
|
|
|
|
bool
|
|
gfx_get_edid_resolution(struct vesa_edid_info *edid, edid_res_list_t *res)
|
|
{
|
|
struct resolution *rp, *p;
|
|
|
|
/*
|
|
* Walk detailed timings tables (4).
|
|
*/
|
|
if ((edid->display.supported_features
|
|
& EDID_FEATURE_PREFERRED_TIMING_MODE) != 0) {
|
|
/* Walk detailed timing descriptors (4) */
|
|
for (int i = 0; i < DET_TIMINGS; i++) {
|
|
/*
|
|
* Reserved value 0 is not used for display descriptor.
|
|
*/
|
|
if (edid->detailed_timings[i].pixel_clock == 0)
|
|
continue;
|
|
if ((rp = malloc(sizeof(*rp))) == NULL)
|
|
continue;
|
|
rp->width = GET_EDID_INFO_WIDTH(edid, i);
|
|
rp->height = GET_EDID_INFO_HEIGHT(edid, i);
|
|
if (rp->width > 0 && rp->width <= EDID_MAX_PIXELS &&
|
|
rp->height > 0 && rp->height <= EDID_MAX_LINES)
|
|
TAILQ_INSERT_TAIL(res, rp, next);
|
|
else
|
|
free(rp);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Walk standard timings list (8).
|
|
*/
|
|
for (int i = 0; i < STD_TIMINGS; i++) {
|
|
/* Is this field unused? */
|
|
if (edid->standard_timings[i] == 0x0101)
|
|
continue;
|
|
|
|
if ((rp = malloc(sizeof(*rp))) == NULL)
|
|
continue;
|
|
|
|
rp->width = HSIZE(edid->standard_timings[i]);
|
|
switch (RATIO(edid->standard_timings[i])) {
|
|
case RATIO1_1:
|
|
rp->height = HSIZE(edid->standard_timings[i]);
|
|
if (edid->header.version > 1 ||
|
|
edid->header.revision > 2) {
|
|
rp->height = rp->height * 10 / 16;
|
|
}
|
|
break;
|
|
case RATIO4_3:
|
|
rp->height = HSIZE(edid->standard_timings[i]) * 3 / 4;
|
|
break;
|
|
case RATIO5_4:
|
|
rp->height = HSIZE(edid->standard_timings[i]) * 4 / 5;
|
|
break;
|
|
case RATIO16_9:
|
|
rp->height = HSIZE(edid->standard_timings[i]) * 9 / 16;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* Create resolution list in decreasing order, except keep
|
|
* first entry (preferred timing mode).
|
|
*/
|
|
TAILQ_FOREACH(p, res, next) {
|
|
if (p->width * p->height < rp->width * rp->height) {
|
|
/* Keep preferred mode first */
|
|
if (TAILQ_FIRST(res) == p)
|
|
TAILQ_INSERT_AFTER(res, p, rp, next);
|
|
else
|
|
TAILQ_INSERT_BEFORE(p, rp, next);
|
|
break;
|
|
}
|
|
if (TAILQ_NEXT(p, next) == NULL) {
|
|
TAILQ_INSERT_TAIL(res, rp, next);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return (!TAILQ_EMPTY(res));
|
|
}
|
|
|
|
vm_offset_t
|
|
build_font_module(vm_offset_t addr)
|
|
{
|
|
vt_font_bitmap_data_t *bd;
|
|
struct vt_font *fd;
|
|
struct preloaded_file *fp;
|
|
size_t size;
|
|
uint32_t checksum;
|
|
int i;
|
|
struct font_info fi;
|
|
struct fontlist *fl;
|
|
uint64_t fontp;
|
|
|
|
if (STAILQ_EMPTY(&fonts))
|
|
return (addr);
|
|
|
|
/* We can't load first */
|
|
if ((file_findfile(NULL, NULL)) == NULL) {
|
|
printf("Can not load font module: %s\n",
|
|
"the kernel is not loaded");
|
|
return (addr);
|
|
}
|
|
|
|
/* helper pointers */
|
|
bd = NULL;
|
|
STAILQ_FOREACH(fl, &fonts, font_next) {
|
|
if (gfx_state.tg_font.vf_width == fl->font_data->vfbd_width &&
|
|
gfx_state.tg_font.vf_height == fl->font_data->vfbd_height) {
|
|
/*
|
|
* Kernel does have better built in font.
|
|
*/
|
|
if (fl->font_flags == FONT_BUILTIN)
|
|
return (addr);
|
|
|
|
bd = fl->font_data;
|
|
break;
|
|
}
|
|
}
|
|
if (bd == NULL)
|
|
return (addr);
|
|
fd = bd->vfbd_font;
|
|
|
|
fi.fi_width = fd->vf_width;
|
|
checksum = fi.fi_width;
|
|
fi.fi_height = fd->vf_height;
|
|
checksum += fi.fi_height;
|
|
fi.fi_bitmap_size = bd->vfbd_uncompressed_size;
|
|
checksum += fi.fi_bitmap_size;
|
|
|
|
size = roundup2(sizeof (struct font_info), 8);
|
|
for (i = 0; i < VFNT_MAPS; i++) {
|
|
fi.fi_map_count[i] = fd->vf_map_count[i];
|
|
checksum += fi.fi_map_count[i];
|
|
size += fd->vf_map_count[i] * sizeof (struct vfnt_map);
|
|
size += roundup2(size, 8);
|
|
}
|
|
size += bd->vfbd_uncompressed_size;
|
|
|
|
fi.fi_checksum = -checksum;
|
|
|
|
fp = file_findfile(NULL, "elf kernel");
|
|
if (fp == NULL)
|
|
fp = file_findfile(NULL, "elf64 kernel");
|
|
if (fp == NULL)
|
|
panic("can't find kernel file");
|
|
|
|
fontp = addr;
|
|
addr += archsw.arch_copyin(&fi, addr, sizeof (struct font_info));
|
|
addr = roundup2(addr, 8);
|
|
|
|
/* Copy maps. */
|
|
for (i = 0; i < VFNT_MAPS; i++) {
|
|
if (fd->vf_map_count[i] != 0) {
|
|
addr += archsw.arch_copyin(fd->vf_map[i], addr,
|
|
fd->vf_map_count[i] * sizeof (struct vfnt_map));
|
|
addr = roundup2(addr, 8);
|
|
}
|
|
}
|
|
|
|
/* Copy the bitmap. */
|
|
addr += archsw.arch_copyin(fd->vf_bytes, addr, fi.fi_bitmap_size);
|
|
|
|
/* Looks OK so far; populate control structure */
|
|
file_addmetadata(fp, MODINFOMD_FONT, sizeof(fontp), &fontp);
|
|
return (addr);
|
|
}
|