duster/src/renderer/walking.rs

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use crate::renderer::context_element::ContextElement;
use crate::renderer::WalkError;
enum WalkResult<'a> {
NoWalk,
PartialWalk,
FullyWalked(&'a dyn ContextElement),
}
fn walk_path_from_single_level<'a>(
context: &'a dyn ContextElement,
path: &Vec<&str>,
) -> WalkResult<'a> {
if path.is_empty() {
return WalkResult::FullyWalked(context);
}
let mut walk_failure = WalkResult::NoWalk;
let mut output = context;
for elem in path.iter() {
let new_val = output.walk(elem);
match output.walk(elem) {
Err(WalkError::CantWalk { .. }) => {
return walk_failure;
}
Ok(new_val) => {
walk_failure = WalkResult::PartialWalk;
output = new_val;
}
}
}
WalkResult::FullyWalked(output)
}
pub fn walk_path<'a>(
breadcrumbs: &Vec<&'a dyn ContextElement>,
path: &'a Vec<&str>,
) -> Result<&'a dyn ContextElement, WalkError> {
for context in breadcrumbs.iter().rev() {
match walk_path_from_single_level(*context, path) {
// If no walking was done at all, keep looping
WalkResult::NoWalk => {}
// If we partially walked then stop trying to find
// anything
WalkResult::PartialWalk => {
return Err(WalkError::CantWalk);
}
WalkResult::FullyWalked(new_context) => return Ok(new_context),
}
}
Err(WalkError::CantWalk)
}