Got rid of the IceTreeIterator by using map().
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781b8f645a
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@ -18,8 +18,8 @@ enum BreadcrumbTreeNodeElement<'a, C: IntoContextElement> {
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}
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impl<'a, C: IntoContextElement> BreadcrumbTreeNode<'a, C> {
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pub fn ice_iter(&'a self) -> IceTreeIterator<'a> {
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IceTreeIterator(Some(self))
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pub fn ice_iter(&'a self) -> impl Iterator<Item = &dyn IntoContextElement> {
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self.breadcrumb_iter().map(|b| b.get_ice())
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}
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pub fn breadcrumb_iter(&'a self) -> BreadcrumbTreeIterator<'a> {
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@ -48,18 +48,6 @@ impl<'a, C: IntoContextElement> BreadcrumbTree for BreadcrumbTreeNode<'a, C> {
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}
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}
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pub struct IceTreeIterator<'a>(Option<&'a dyn BreadcrumbTree>);
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impl<'a> Iterator for IceTreeIterator<'a> {
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type Item = &'a dyn IntoContextElement;
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fn next(&mut self) -> Option<Self::Item> {
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let ret = self.0;
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self.0 = self.0.map(|node| node.get_parent()).flatten();
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ret.map(|node| node.get_ice())
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}
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}
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impl<'a, C: IntoContextElement> IntoIterator for &'a BreadcrumbTreeNode<'a, C> {
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type Item = &'a dyn BreadcrumbTree;
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type IntoIter = BreadcrumbTreeIterator<'a>;
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